<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.sonosphere.com/dtds/MIDINameDocument.dtd">

<MIDINameDocument>
	<Author>File generated with CherryPicker by Rob Martin 2003</Author>
	<MasterDeviceNames>
		<Manufacturer>Yamaha</Manufacturer>
		<Model>PSR-275</Model>
		<CustomDeviceMode Name="Mode 1" >
			<ChannelNameSetAssignments>
				<ChannelNameSetAssign Channel="1" NameSet="Patches" />
				<ChannelNameSetAssign Channel="2" NameSet="Patches" />
				<ChannelNameSetAssign Channel="3" NameSet="Patches" />
				<ChannelNameSetAssign Channel="4" NameSet="Patches" />
				<ChannelNameSetAssign Channel="5" NameSet="Patches" />
				<ChannelNameSetAssign Channel="6" NameSet="Patches" />
				<ChannelNameSetAssign Channel="7" NameSet="Patches" />
				<ChannelNameSetAssign Channel="8" NameSet="Patches" />
				<ChannelNameSetAssign Channel="9" NameSet="Patches" />
				<ChannelNameSetAssign Channel="10" NameSet="Drums" />
				<ChannelNameSetAssign Channel="11" NameSet="Patches" />
				<ChannelNameSetAssign Channel="12" NameSet="Patches" />
				<ChannelNameSetAssign Channel="13" NameSet="Patches" />
				<ChannelNameSetAssign Channel="14" NameSet="Patches" />
				<ChannelNameSetAssign Channel="15" NameSet="Patches" />
				<ChannelNameSetAssign Channel="16" NameSet="Patches" />
			</ChannelNameSetAssignments>
		</CustomDeviceMode>
		<ChannelNameSet Name="Patches" >
			<AvailableForChannels>
				<AvailableChannel Channel="1" Available="true" />
				<AvailableChannel Channel="2" Available="true" />
				<AvailableChannel Channel="3" Available="true" />
				<AvailableChannel Channel="4" Available="true" />
				<AvailableChannel Channel="5" Available="true" />
				<AvailableChannel Channel="6" Available="true" />
				<AvailableChannel Channel="7" Available="true" />
				<AvailableChannel Channel="8" Available="true" />
				<AvailableChannel Channel="9" Available="true" />
				<AvailableChannel Channel="10" Available="false" />
				<AvailableChannel Channel="11" Available="true" />
				<AvailableChannel Channel="12" Available="true" />
				<AvailableChannel Channel="13" Available="true" />
				<AvailableChannel Channel="14" Available="true" />
				<AvailableChannel Channel="15" Available="true" />
				<AvailableChannel Channel="16" Available="true" />
			</AvailableForChannels>
			<PatchBank Name="Piano" >
				<PatchNameList>
					<Patch Number="001" Name="GrandPno" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="0" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="002" Name="BritePno" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="1" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="003" Name="Honky Tonk" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="3" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="004" Name="MIDI Grand" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="2" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="005" Name="CP 80" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="113" />
							<ProgramChange Number="2" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="006" Name="Harpsichord" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="6" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="E. Piano" >
				<PatchNameList>
					<Patch Number="007" Name="Galaxy EP" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="114" />
							<ProgramChange Number="4" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="008" Name="Funk EP" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="4" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="009" Name="DX Modern" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="5" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="010" Name="Hyper Tines" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="113" />
							<ProgramChange Number="5" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="011" Name="Venus EP" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="114" />
							<ProgramChange Number="5" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="012" Name="Clavi" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="7" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="Organ" >
				<PatchNameList>
					<Patch Number="013" Name="Jazz Organ1" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="16" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="014" Name="Jazz Organ2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="113" />
							<ProgramChange Number="16" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="015" Name="Click Organ" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="17" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="016" Name="Bright Draw" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="116" />
							<ProgramChange Number="16" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="017" Name="Rock Organ" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="18" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="018" Name="Purple Org" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="114" />
							<ProgramChange Number="18" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="019" Name="16&apos;+2&apos; Organ" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="118" />
							<ProgramChange Number="16" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="020" Name="16&apos;+4&apos; Organ" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="119" />
							<ProgramChange Number="16" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="021" Name="TheatreOrg" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="114" />
							<ProgramChange Number="16" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="022" Name="Pipe Organ" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="19" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="023" Name="Chapel Organ" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="113" />
							<ProgramChange Number="19" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="024" Name="Reed Organ" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="20" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="Accordion" >
				<PatchNameList>
					<Patch Number="025" Name="Tutti Accrd" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="113" />
							<ProgramChange Number="21" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="026" Name="Musette" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="21" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="027" Name="Bandoneon" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="113" />
							<ProgramChange Number="23" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="028" Name="Harmonica" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="22" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="Guitars" >
				<PatchNameList>
					<Patch Number="029" Name="ClassicGtr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="24" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="030" Name="Folk Guitar" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="25" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="031" Name="12 String" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="113" />
							<ProgramChange Number="25" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="032" Name="Jazz Guitar" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="26" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="033" Name="Octave Guitar" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="113" />
							<ProgramChange Number="26" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="034" Name="Clean Guitar" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="27" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="035" Name="60&apos;s Clean" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="117" />
							<ProgramChange Number="27" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="036" Name="MutedGuitar" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="28" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="037" Name="Overdrive" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="29" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="038" Name="Distortion" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="30" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="Bass" >
				<PatchNameList>
					<Patch Number="039" Name="Acoustic Bass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="32" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="040" Name="Finger Bass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="33" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="041" Name="Pick Bass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="34" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="042" Name="Fretless Bass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="35" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="043" Name="Slap Bass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="36" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="044" Name="Synth Bass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="38" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="045" Name="Hi-Q Bass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="113" />
							<ProgramChange Number="38" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="046" Name="Dance Bass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="113" />
							<ProgramChange Number="39" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="Strings" >
				<PatchNameList>
					<Patch Number="047" Name="Strings Ensemble" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="48" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="048" Name="Chamber Strings" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="49" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="049" Name="Synth Strings" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="50" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="050" Name="Slow Strings" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="113" />
							<ProgramChange Number="49" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="051" Name="Tremolo Strings" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="44" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="052" Name="PizzicatoStrings" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="45" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="053" Name="Orchestra Hit" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="55" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="054" Name="Solo Violin" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="40" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="055" Name="Cello" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="42" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="056" Name="Contrabass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="43" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="057" Name="Banjo" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="105" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="058" Name="Harp" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="46" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="Choir" >
				<PatchNameList>
					<Patch Number="059" Name="Choir" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="52" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="060" Name="Vocal Ensbl" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="113" />
							<ProgramChange Number="52" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="061" Name="Vox Humana" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="53" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="062" Name="Air Choir" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="54" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="Saxaphone" >
				<PatchNameList>
					<Patch Number="063" Name="Soprano Sax" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="64" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="064" Name="Alto Sax" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="65" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="065" Name="Tenor Sax" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="66" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="066" Name="BreathTenor" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="114" />
							<ProgramChange Number="66" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="067" Name="Baritone Sax" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="67" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="068" Name="Oboe" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="68" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="069" Name="EnglishHorn" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="69" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="070" Name="Bassoon" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="70" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="071" Name="Clarinet" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="71" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="Trumpet" >
				<PatchNameList>
					<Patch Number="072" Name="Solo Trumpet" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="56" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="073" Name="Muted Trumpet" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="59" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="074" Name="Trombone" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="57" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="075" Name="Trombone Section" >
						<PatchMIDICommands>
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					<Patch Number="077" Name="Tuba" >
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							<ControlChange Control="32" Value="119" />
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							<ProgramChange Number="62" />
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							<ControlChange Control="0" Value="0" />
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							<ControlChange Control="32" Value="114" />
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					<Patch Number="085" Name="Piccolo" ProgramChange="72" />
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					<Patch Number="093" Name="Brightness" >
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							<ControlChange Control="32" Value="112" />
							<ProgramChange Number="100" />
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					<Patch Number="094" Name="Analogon" >
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					<Patch Number="099" Name="Equinox" >
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							<ProgramChange Number="94" />
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					<Patch Number="100" Name="Dark Moon" >
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					<Patch Number="102" Name="Marimba" ProgramChange="12" />
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					<Patch Number="104" Name="Steel Drums" ProgramChange="114" />
					<Patch Number="105" Name="Celesta" ProgramChange="8" />
					<Patch Number="106" Name="TubularBell" ProgramChange="14" />
					<Patch Number="107" Name="Timpani" ProgramChange="47" />
					<Patch Number="108" Name="Music Box" ProgramChange="10" />
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							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="0" />
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					<Patch Number="122" Name="Grand Piano KSP" >
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							<ControlChange Control="32" Value="1" />
							<ProgramChange Number="0" />
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="0" />
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					<Patch Number="124" Name="Dream" >
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							<ControlChange Control="32" Value="41" />
							<ProgramChange Number="0" />
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					<Patch Number="125" Name="Bright Piano" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="1" />
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					<Patch Number="126" Name="Bright Piano KSP" >
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							<ControlChange Control="32" Value="1" />
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					<Patch Number="127" Name="Electric Grand Piano" >
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							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="2" />
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					<Patch Number="128" Name="Electric Grand Piano KSP" >
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					<Patch Number="129" Name="Detuned CP80" >
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							<ControlChange Control="32" Value="32" />
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					<Patch Number="130" Name="Honky Tonk Piano" >
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							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="3" />
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					<Patch Number="131" Name="Honky Tonk Piano KSP" >
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					<Patch Number="132" Name="Electric Piano 1" >
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							<ProgramChange Number="4" />
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							<ProgramChange Number="4" />
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					<Patch Number="134" Name="Chorus Electric Piano 1" >
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							<ControlChange Control="32" Value="32" />
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							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="5" />
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					<Patch Number="136" Name="Electric Piano 2 KSP" >
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					<Patch Number="138" Name="DX+Analog Electric Piano" >
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							<ControlChange Control="32" Value="41" />
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					<Patch Number="139" Name="Harpsichord" >
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							<ProgramChange Number="6" />
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					<Patch Number="140" Name="Harpsichord KSP" >
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							<ControlChange Control="32" Value="35" />
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					<Patch Number="143" Name="Clavinet KSP" >
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							<ProgramChange Number="8" />
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							<ProgramChange Number="10" />
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					<Patch Number="152" Name="SineMrmb" >
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							<ControlChange Control="32" Value="97" />
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					<Patch Number="154" Name="Log Drum" >
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							<ControlChange Control="32" Value="98" />
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					<Patch Number="156" Name="TubulBel" >
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							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="14" />
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							<ControlChange Control="32" Value="96" />
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					<Patch Number="169" Name="16+2&apos;2/3" >
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							<ProgramChange Number="18" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="180" Name="RotaryOr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="64" />
							<ProgramChange Number="18" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="181" Name="SloRotar" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="18" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="182" Name="FstRotar" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="66" />
							<ProgramChange Number="18" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="183" Name="ChrchOrg" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="19" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="184" Name="ChurOrg3" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="32" />
							<ProgramChange Number="19" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="185" Name="ChurOrg2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="35" />
							<ProgramChange Number="19" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="186" Name="NotreDam" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="19" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="187" Name="OrgFlute" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="64" />
							<ProgramChange Number="19" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="188" Name="TrmOrgFl" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="19" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="189" Name="ReedOrgn" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="20" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="190" Name="Puff Org" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="20" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="191" Name="Acordion" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="21" />
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					</Patch>
					<Patch Number="192" Name="Harmnica" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="22" />
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					</Patch>
					<Patch Number="193" Name="Harmo 2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="32" />
							<ProgramChange Number="22" />
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					</Patch>
					<Patch Number="194" Name="TangoAcd" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="23" />
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					</Patch>
					<Patch Number="195" Name="TngoAcd2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="64" />
							<ProgramChange Number="23" />
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					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="XG Guitar" >
				<PatchNameList>
					<Patch Number="196" Name="NylonGtr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="24" />
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					</Patch>
					<Patch Number="197" Name="Ukulele" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="96" />
							<ProgramChange Number="24" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="198" Name="SteelGtr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="25" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="199" Name="12StrGtr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="35" />
							<ProgramChange Number="25" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="200" Name="Nyln&amp;Stl" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="25" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="201" Name="Steel Gtr w/ Body Sound" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="41" />
							<ProgramChange Number="25" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="202" Name="Mandolin" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="96" />
							<ProgramChange Number="25" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="203" Name="Jazz Gtr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="26" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="204" Name="JazzAmp" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="32" />
							<ProgramChange Number="26" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="205" Name="CleanGtr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="27" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="206" Name="ChorusGtr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="32" />
							<ProgramChange Number="27" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="207" Name="Mute.Gtr" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="28" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="208" Name="FunkGtr1" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="28" />
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					<Patch Number="209" Name="MuteStlG" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="41" />
							<ProgramChange Number="28" />
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					<Patch Number="210" Name="Jazz Man" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="45" />
							<ProgramChange Number="28" />
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					<Patch Number="211" Name="Ovrdrive" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="29" />
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					<Patch Number="212" Name="Gt.Pinch" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="43" />
							<ProgramChange Number="29" />
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					<Patch Number="213" Name="Dist.Gtr" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="30" />
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					<Patch Number="214" Name="FeedbkGt" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="30" />
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					<Patch Number="215" Name="FeedbGt2" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="41" />
							<ProgramChange Number="30" />
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					<Patch Number="216" Name="GtrHarmo" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="31" />
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					<Patch Number="217" Name="GtFeedbk" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="31" />
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					<Patch Number="218" Name="GtrHrmo2" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="66" />
							<ProgramChange Number="31" />
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				</PatchNameList>
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			<PatchBank Name="XG Bass" >
				<PatchNameList>
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="32" />
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					<Patch Number="220" Name="JazzRthm" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="32" />
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					<Patch Number="221" Name="VXUprght" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="45" />
							<ProgramChange Number="32" />
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					<Patch Number="222" Name="FngrBass" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="33" />
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					<Patch Number="223" Name="FingrDrk" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="18" />
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					<Patch Number="224" Name="Ba&amp;DstEG" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="33" />
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					<Patch Number="225" Name="FngrSlap" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="43" />
							<ProgramChange Number="33" />
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					<Patch Number="226" Name="FngBass2" >
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							<ControlChange Control="32" Value="45" />
							<ProgramChange Number="33" />
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					<Patch Number="227" Name="ModAlem" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="33" />
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					<Patch Number="228" Name="PickBass" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="34" />
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					<Patch Number="229" Name="MutePkBa" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="28" />
							<ProgramChange Number="34" />
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					<Patch Number="230" Name="Fretless" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="35" />
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					<Patch Number="231" Name="Fretles2" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="32" />
							<ProgramChange Number="35" />
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					<Patch Number="232" Name="Fretles3" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="33" />
							<ProgramChange Number="35" />
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					<Patch Number="233" Name="Fretles4" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="34" />
							<ProgramChange Number="35" />
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					<Patch Number="234" Name="SlapBas1" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="36" />
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					<Patch Number="235" Name="PunchThm" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="32" />
							<ProgramChange Number="36" />
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					<Patch Number="236" Name="SlapBas2" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="37" />
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					<Patch Number="237" Name="VeloSlap" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="43" />
							<ProgramChange Number="37" />
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					<Patch Number="238" Name="SynBass1" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="38" />
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					<Patch Number="239" Name="TeknoBa" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="38" />
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					<Patch Number="240" Name="SynBass2" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="39" />
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					<Patch Number="241" Name="MelloSB1" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="6" />
							<ProgramChange Number="39" />
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					<Patch Number="242" Name="Seq Bass" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="12" />
							<ProgramChange Number="39" />
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					<Patch Number="243" Name="ClkSynBa" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="18" />
							<ProgramChange Number="39" />
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					<Patch Number="244" Name="SynBa2Dk" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="19" />
							<ProgramChange Number="39" />
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					<Patch Number="245" Name="ModulrBa" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="39" />
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					<Patch Number="246" Name="DX Bass" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="41" />
							<ProgramChange Number="39" />
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			<PatchBank Name="XG Strings" >
				<PatchNameList>
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="40" />
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					<Patch Number="248" Name="SlowVln" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="8" />
							<ProgramChange Number="40" />
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					<Patch Number="249" Name="Viola" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="41" />
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					<Patch Number="250" Name="Cello" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="42" />
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					<Patch Number="251" Name="Contrabs" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="43" />
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					<Patch Number="252" Name="Trem.Str" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="44" />
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					<Patch Number="253" Name="SlwTrStr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="8" />
							<ProgramChange Number="44" />
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					<Patch Number="254" Name="Susp Str" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="44" />
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					<Patch Number="255" Name="Pizz.Str" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="45" />
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					<Patch Number="256" Name="Harp" >
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							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="46" />
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					<Patch Number="257" Name="YangChin" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="46" />
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					<Patch Number="258" Name="Timpani" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="47" />
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						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="48" />
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					<Patch Number="260" Name="S.Strngs" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="3" />
							<ProgramChange Number="48" />
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					<Patch Number="261" Name="SlowStr" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="8" />
							<ProgramChange Number="48" />
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					<Patch Number="262" Name="60sStrng" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="35" />
							<ProgramChange Number="48" />
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					<Patch Number="263" Name="Orchestr" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="48" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="264" Name="Orchstr2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="41" />
							<ProgramChange Number="48" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="265" Name="TremOrch" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="42" />
							<ProgramChange Number="48" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="266" Name="VeloStr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="45" />
							<ProgramChange Number="48" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="267" Name="Strings2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="49" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="268" Name="S.SlwStr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="3" />
							<ProgramChange Number="49" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="269" Name="LegatoSt" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="8" />
							<ProgramChange Number="49" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="270" Name="Warm Str" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="49" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="271" Name="Kingdom" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="41" />
							<ProgramChange Number="49" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="272" Name="Syn.Str1" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="50" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="273" Name="Syn.Str2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="51" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="274" Name="ChoirAah" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="52" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="275" Name="S.Choir" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="3" />
							<ProgramChange Number="52" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="276" Name="MelChoir" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="32" />
							<ProgramChange Number="52" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="277" Name="ChoirStr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="52" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="278" Name="VoiceOoh" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="53" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="279" Name="SynVoice" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="54" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="280" Name="SynVox2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="54" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="281" Name="Choral" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="41" />
							<ProgramChange Number="54" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="282" Name="AnaVoice" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="64" />
							<ProgramChange Number="54" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="283" Name="Orch.Hit" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="55" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="284" Name="OrchHit2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="35" />
							<ProgramChange Number="55" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="285" Name="Impact" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="64" />
							<ProgramChange Number="55" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="XG Brass" >
				<PatchNameList>
					<Patch Number="286" Name="Trumpet" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="56" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="287" Name="WarmTrumpet" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="32" />
							<ProgramChange Number="56" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="288" Name="Trombone" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="57" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="289" Name="Trombone 2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="18" />
							<ProgramChange Number="57" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="290" Name="Tuba" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="58" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="291" Name="MutedTrumpet" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="59" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="292" Name="French Horn" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="60" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="293" Name="French Horn Solo" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="6" />
							<ProgramChange Number="60" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="294" Name="French Horn 2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="32" />
							<ProgramChange Number="60" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="295" Name="Horn Orchestra" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="37" />
							<ProgramChange Number="60" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="296" Name="Brass Section" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="61" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="297" Name="Trumpet &amp; Trombone Sect." >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="35" />
							<ProgramChange Number="61" />
						</PatchMIDICommands>
						<UsesNoteNameList Name="" />
					</Patch>
					<Patch Number="298" Name="Synth Brass 1" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="62" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="299" Name="ResonentSynth Brass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="20" />
							<ProgramChange Number="62" />
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					</Patch>
					<Patch Number="300" Name="Synth Brass 2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="63" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="301" Name="Soft Brass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="18" />
							<ProgramChange Number="63" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="302" Name="Choir Brass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="41" />
							<ProgramChange Number="63" />
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					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="XG Reed" >
				<PatchNameList>
					<Patch Number="303" Name="SprnoSax" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="64" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="304" Name="Alto Sax" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="65" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="305" Name="Sax Sect" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="65" />
						</PatchMIDICommands>
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					<Patch Number="306" Name="TenorSax" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="66" />
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					</Patch>
					<Patch Number="307" Name="BrthTnSx" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="66" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="308" Name="Bari.Sax" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="67" />
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					<Patch Number="309" Name="Oboe" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="68" />
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					</Patch>
					<Patch Number="310" Name="Eng.Horn" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="69" />
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					<Patch Number="311" Name="Bassoon" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="70" />
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					</Patch>
					<Patch Number="312" Name="Clarinet" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="71" />
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					<Patch Number="314" Name="Flute" ProgramChange="73" />
					<Patch Number="315" Name="Recorder" ProgramChange="74" />
					<Patch Number="316" Name="Pan Flute" ProgramChange="75" />
					<Patch Number="317" Name="Blown Bottle" ProgramChange="76" />
					<Patch Number="318" Name="Shakhchi" ProgramChange="77" />
					<Patch Number="319" Name="Whistle" ProgramChange="78" />
					<Patch Number="320" Name="Ocarina" ProgramChange="79" />
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			<PatchBank Name="XG Synth Lead" >
				<PatchNameList>
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							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="80" />
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					</Patch>
					<Patch Number="322" Name="Square 2" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="6" />
							<ProgramChange Number="80" />
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="8" />
							<ProgramChange Number="80" />
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					<Patch Number="324" Name="Hollow" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="18" />
							<ProgramChange Number="80" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="325" Name="Shmoog" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="19" />
							<ProgramChange Number="80" />
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					</Patch>
					<Patch Number="326" Name="Mellow" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="64" />
							<ProgramChange Number="80" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="327" Name="SoloSine" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="80" />
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					<Patch Number="328" Name="SineLead" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="66" />
							<ProgramChange Number="80" />
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					<Patch Number="329" Name="Saw.Lead" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="81" />
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					<Patch Number="330" Name="Saw 2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="6" />
							<ProgramChange Number="81" />
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="8" />
							<ProgramChange Number="81" />
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					<Patch Number="332" Name="DynaSaw" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="18" />
							<ProgramChange Number="81" />
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						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="19" />
							<ProgramChange Number="81" />
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					<Patch Number="334" Name="Big Lead" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="20" />
							<ProgramChange Number="81" />
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					</Patch>
					<Patch Number="335" Name="Seq Ana" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="96" />
							<ProgramChange Number="81" />
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					<Patch Number="336" Name="CaliopLd" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="82" />
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					<Patch Number="337" Name="Pure Pad" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="82" />
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					<Patch Number="338" Name="Chiff Ld" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="83" />
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					<Patch Number="339" Name="CharanLd" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="84" />
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					<Patch Number="340" Name="DistLead" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="64" />
							<ProgramChange Number="84" />
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					<Patch Number="341" Name="Voice Ld" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="85" />
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					</Patch>
					<Patch Number="342" Name="Fifth Ld" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="86" />
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					<Patch Number="343" Name="Big Five" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="35" />
							<ProgramChange Number="86" />
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					<Patch Number="344" Name="Bass &amp;Ld" >
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							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="87" />
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					</Patch>
					<Patch Number="345" Name="Big&amp;Low" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="16" />
							<ProgramChange Number="87" />
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					<Patch Number="346" Name="Fat&amp;Prky" >
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							<ControlChange Control="32" Value="64" />
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					<Patch Number="347" Name="SoftWurl" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="87" />
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				</PatchNameList>
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			<PatchBank Name="XG Synth Pad" >
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						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="88" />
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					<Patch Number="349" Name="Fantasy" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="64" />
							<ProgramChange Number="88" />
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					</Patch>
					<Patch Number="350" Name="Warm Pad" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="89" />
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					<Patch Number="351" Name="Poly Synth Pad" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="90" />
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					</Patch>
					<Patch Number="352" Name="Choir Pad" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="91" />
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					</Patch>
					<Patch Number="353" Name="Itopia" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="66" />
							<ProgramChange Number="91" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="354" Name="Bowed Pad" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="92" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="355" Name="Metallic Pad" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="93" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="356" Name="Halo Pad" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="94" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="357" Name="SweepPad" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="95" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="XG Synth Effects" >
				<PatchNameList>
					<Patch Number="358" Name="Rain" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="96" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="359" Name="African Wind" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="96" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="360" Name="Caribean" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="66" />
							<ProgramChange Number="96" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="361" Name="Sound Track" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="97" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="362" Name="Prologue" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="27" />
							<ProgramChange Number="97" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="363" Name="Crystal" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="364" Name="Synth Drum Comp" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="12" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="365" Name="Popcorn" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="14" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="366" Name="Tiny Bells" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="18" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="367" Name="Round Glockenspeil" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="35" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="368" Name="Glockenspeil Chimes" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="369" Name="Clear Bells" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="41" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="370" Name="Chorus Bells" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="42" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="371" Name="Soft Crystal" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="372" Name="Air Bells" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="70" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="373" Name="Bell Harp" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="71" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="374" Name="Gamelimba" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="72" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="375" Name="Atmosphere" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="99" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="376" Name="Warm Atmosphere" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="18" />
							<ProgramChange Number="99" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="377" Name="Hollow Release" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="19" />
							<ProgramChange Number="99" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="378" Name="Nylon Electric Piano" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="40" />
							<ProgramChange Number="99" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="379" Name="Nylon Harp" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="64" />
							<ProgramChange Number="99" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="380" Name="Harp Vox" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="99" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="381" Name="Atmosphere Pad" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="66" />
							<ProgramChange Number="99" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="382" Name="Bright" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="100" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="383" Name="Goblins" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="101" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="384" Name="Goblins Synth" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="64" />
							<ProgramChange Number="101" />
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					</Patch>
					<Patch Number="385" Name="Creeper" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="101" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="386" Name="Ritual" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="67" />
							<ProgramChange Number="101" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="387" Name="To Heaven" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="68" />
							<ProgramChange Number="101" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="388" Name="Night" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="70" />
							<ProgramChange Number="101" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="389" Name="Glisten" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="71" />
							<ProgramChange Number="101" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="390" Name="Bell Choir" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="96" />
							<ProgramChange Number="101" />
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					</Patch>
					<Patch Number="391" Name="Echoes" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="102" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="392" Name="Sci Fi" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="103" />
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					</Patch>
				</PatchNameList>
			</PatchBank>
			<PatchBank Name="XG Ethnic/World" >
				<PatchNameList>
					<Patch Number="393" Name="Sitar" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="104" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="394" Name="DetSitar" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="32" />
							<ProgramChange Number="104" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="395" Name="Sitar 2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="35" />
							<ProgramChange Number="104" />
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					</Patch>
					<Patch Number="396" Name="Tamboura" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="97" />
							<ProgramChange Number="104" />
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					</Patch>
					<Patch Number="397" Name="Banjo" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="105" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="398" Name="MuteBnjo" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="28" />
							<ProgramChange Number="105" />
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					<Patch Number="399" Name="Rabab" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="96" />
							<ProgramChange Number="105" />
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					<Patch Number="400" Name="Gopichnt" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="97" />
							<ProgramChange Number="105" />
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					<Patch Number="401" Name="Oud" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="98" />
							<ProgramChange Number="105" />
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					<Patch Number="402" Name="Shamisen" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="106" />
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					</Patch>
					<Patch Number="403" Name="Koto" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="107" />
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					<Patch Number="404" Name="Taisho Kin" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="96" />
							<ProgramChange Number="107" />
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					<Patch Number="405" Name="Kanoon" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="97" />
							<ProgramChange Number="107" />
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					<Patch Number="406" Name="Kalimba" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="108" />
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					<Patch Number="407" Name="Bagpipe" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="109" />
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					<Patch Number="408" Name="Fiddle" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="110" />
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					<Patch Number="409" Name="Shanai" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="111" />
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				</PatchNameList>
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			<PatchBank Name="XG Percussive" >
				<PatchNameList>
					<Patch Number="410" Name="Tinkle Bell" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="112" />
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					<Patch Number="411" Name="Bonang" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="96" />
							<ProgramChange Number="112" />
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					</Patch>
					<Patch Number="412" Name="Altair" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="97" />
							<ProgramChange Number="112" />
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					</Patch>
					<Patch Number="413" Name="Gamelan" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="98" />
							<ProgramChange Number="112" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="414" Name="Stereo Gamelan" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="99" />
							<ProgramChange Number="112" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="415" Name="Rama Cymbal" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="100" />
							<ProgramChange Number="112" />
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					</Patch>
					<Patch Number="416" Name="Agogo" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="113" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="417" Name="Steel Drum" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="114" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="418" Name="Glass Percussion" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="97" />
							<ProgramChange Number="114" />
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					<Patch Number="419" Name="Thai Bell" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="98" />
							<ProgramChange Number="114" />
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					</Patch>
					<Patch Number="420" Name="WoodBlock" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="115" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="421" Name="Castanet" >
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							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="96" />
							<ProgramChange Number="115" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="422" Name="Taiko Drum" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="116" />
						</PatchMIDICommands>
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					<Patch Number="423" Name="Gran Cassa" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="96" />
							<ProgramChange Number="116" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="424" Name="Melodic Tom" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="117" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="425" Name="Melodic Tom 2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="64" />
							<ProgramChange Number="117" />
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					</Patch>
					<Patch Number="426" Name="Real Tom" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="117" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="427" Name="Rock Tom" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="66" />
							<ProgramChange Number="117" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="428" Name="Synth Drum" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="118" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="429" Name="Analog Tom" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="64" />
							<ProgramChange Number="118" />
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					</Patch>
					<Patch Number="430" Name="Elecronic Percussion" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="65" />
							<ProgramChange Number="118" />
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					</Patch>
					<Patch Number="431" Name="Reverse Cymbal" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="119" />
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			<PatchBank Name="XG Sound Effects" >
				<PatchNameList>
					<Patch Number="432" Name="FretNoiz" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="120" />
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					</Patch>
					<Patch Number="433" Name="BrthNoiz" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="121" />
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					</Patch>
					<Patch Number="434" Name="Seashore" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="122" />
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					</Patch>
					<Patch Number="435" Name="Tweet" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="123" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="436" Name="Telphone" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="124" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="437" Name="Helicptr" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="125" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="438" Name="Applause" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="126" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="439" Name="Gunshot" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="0" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="127" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="440" Name="CuttngNz" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="0" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="441" Name="CttngNz2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="1" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="442" Name="Str Slap" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="3" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="443" Name="Fl.KClik" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="16" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="444" Name="Rain" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="32" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="445" Name="Thunder" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="33" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="446" Name="Wind" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="34" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="447" Name="Stream" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="35" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="448" Name="Bubble" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="36" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="449" Name="Feed" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="37" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="450" Name="Dog" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="48" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="451" Name="Horse" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="49" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="452" Name="Bird 2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="50" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="453" Name="Maou" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="55" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="454" Name="Tel.Dial" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="64" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="455" Name="DoorSqek" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="65" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="456" Name="DoorSlam" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="66" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="457" Name="Scratch" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="67" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="458" Name="Scratch2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="68" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="459" Name="WindChm" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="69" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="460" Name="Telphon2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="70" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="461" Name="CarEngin" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="80" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="462" Name="Car Stop" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="81" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="463" Name="Car Pass" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="82" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="464" Name="CarCrash" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="83" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="465" Name="Siren" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="84" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="466" Name="Train" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="85" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="467" Name="JetPlane" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="86" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="468" Name="Starship" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="87" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="469" Name="Burst" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="88" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="470" Name="Coaster" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="89" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="471" Name="SbMarine" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="90" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="472" Name="Laughing" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="96" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="473" Name="Scream" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="97" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="474" Name="Punch" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="98" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="475" Name="Heartbeat" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="99" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="476" Name="FootStep" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="100" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="477" Name="MchinGun" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="112" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="478" Name="LaserGun" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="113" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="479" Name="Xplosion" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="114" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="480" Name="FireWork" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="64" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="115" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
		</ChannelNameSet>
		<ChannelNameSet Name="Drums" >
			<AvailableForChannels>
				<AvailableChannel Channel="1" Available="false" />
				<AvailableChannel Channel="2" Available="false" />
				<AvailableChannel Channel="3" Available="false" />
				<AvailableChannel Channel="4" Available="false" />
				<AvailableChannel Channel="5" Available="false" />
				<AvailableChannel Channel="6" Available="false" />
				<AvailableChannel Channel="7" Available="false" />
				<AvailableChannel Channel="8" Available="false" />
				<AvailableChannel Channel="9" Available="false" />
				<AvailableChannel Channel="10" Available="true" />
				<AvailableChannel Channel="11" Available="false" />
				<AvailableChannel Channel="12" Available="false" />
				<AvailableChannel Channel="13" Available="false" />
				<AvailableChannel Channel="14" Available="false" />
				<AvailableChannel Channel="15" Available="false" />
				<AvailableChannel Channel="16" Available="false" />
			</AvailableForChannels>
			<PatchBank Name="Drum Kits" >
				<PatchNameList>
					<Patch Number="109" Name="Standard Kit 1" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="127" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="109" />
						</PatchMIDICommands>
						<UsesNoteNameList Name="Standard Kit 1" />
					</Patch>
					<Patch Number="110" Name="Standard Kit 2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="127" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="110" />
						</PatchMIDICommands>
						<UsesNoteNameList Name="Standard Kit 2" />
					</Patch>
					<Patch Number="111" Name="Room Kit" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="127" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="111" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="112" Name="Rock Kit" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="127" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="112" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="113" Name="Electronic Kit" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="127" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="113" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="114" Name="Analog Kit" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="127" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="114" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="115" Name="Dance Kit" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="1274" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="115" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="116" Name="Jazz Kit" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="127" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="116" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="117" Name="Brush Kit" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="127" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="117" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="118" Name="Symphony Kit" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="127" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="118" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="119" Name="SFX Kit 1" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="126" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="0" />
						</PatchMIDICommands>
					</Patch>
					<Patch Number="120" Name="SFX Kit 2" >
						<PatchMIDICommands>
							<ControlChange Control="0" Value="126" />
							<ControlChange Control="32" Value="0" />
							<ProgramChange Number="1" />
						</PatchMIDICommands>
					</Patch>
				</PatchNameList>
			</PatchBank>
		</ChannelNameSet>
		<NoteNameList Name="Standard Kit 1" >
			<Note Number="13" Name="Surdo Mute" />
			<Note Number="14" Name="Surdo Open" />
			<Note Number="15" Name="Hi Q" />
			<Note Number="16" Name="Whip Slap" />
			<Note Number="17" Name="Scratch Push" />
			<Note Number="18" Name="Scratch Pull" />
			<Note Number="19" Name="Finger Snap" />
			<Note Number="20" Name="Click Noise" />
			<Note Number="21" Name="Metronome Click" />
			<Note Number="22" Name="Metronome Bell" />
			<Note Number="23" Name="Seq Click L" />
			<Note Number="24" Name="Seq Click H" />
			<Note Number="25" Name="Brush Tap" />
			<Note Number="26" Name="Brush Swirl" />
			<Note Number="27" Name="Brush Slap" />
			<Note Number="28" Name="Brush Tap Swirl" />
			<Note Number="29" Name="Snare Roll" />
			<Note Number="30" Name="Castenet" />
			<Note Number="31" Name="SD Rock H" />
			<Note Number="32" Name="Sticks" />
			<Note Number="33" Name="Bass Drum Soft" />
			<Note Number="34" Name="Open Rim Shot" />
			<Note Number="35" Name="Bass Drum H" />
			<Note Number="36" Name="BD Rock" />
			<Note Number="37" Name="Side Stick" />
			<Note Number="38" Name="SD Rock L" />
			<Note Number="39" Name="Hand Clap" />
			<Note Number="40" Name="SD Room H" />
			<Note Number="41" Name="Room Tom 1" />
			<Note Number="42" Name="Hi-Hat Closed" />
			<Note Number="43" Name="Room Tom 2" />
			<Note Number="44" Name="Hi-Hat Pedal" />
			<Note Number="45" Name="Room Tom 3" />
			<Note Number="46" Name="Hi-Hat Open" />
			<Note Number="47" Name="Room Tom 4" />
			<Note Number="48" Name="Room Tom 5" />
			<Note Number="49" Name="Crash Cymbal 1" />
			<Note Number="50" Name="Room Tom 6" />
			<Note Number="51" Name="Ride Cymbal 1" />
			<Note Number="52" Name="Chinese Cymbal" />
			<Note Number="53" Name="Ride Cymbal Cup" />
			<Note Number="54" Name="Tambourine" />
			<Note Number="55" Name="Splash Cymbal" />
			<Note Number="56" Name="Cowbell" />
			<Note Number="57" Name="Crash Cymbal 2" />
			<Note Number="58" Name="Vibraslap" />
			<Note Number="59" Name="Ride Cymbal 2" />
			<Note Number="60" Name="Bongo H" />
			<Note Number="61" Name="BongoL" />
			<Note Number="62" Name="Conga H Mute" />
			<Note Number="63" Name="Conga H Open" />
			<Note Number="64" Name="Conga L" />
			<Note Number="65" Name="Timbale H" />
			<Note Number="66" Name="Timbale L" />
			<Note Number="67" Name="Agogo H" />
			<Note Number="68" Name="Agogo L" />
			<Note Number="69" Name="Cabasa" />
			<Note Number="70" Name="Maracas" />
			<Note Number="71" Name="Samba Whistle H" />
			<Note Number="72" Name="Samba Whistle L" />
			<Note Number="73" Name="Guiro Short" />
			<Note Number="74" Name="Guiro Long" />
			<Note Number="75" Name="Claves" />
			<Note Number="76" Name="Wood Block H" />
			<Note Number="77" Name="Wood Block L" />
			<Note Number="78" Name="Cuica Mute" />
			<Note Number="79" Name="Cuica Open" />
			<Note Number="80" Name="Triangle Mute" />
			<Note Number="81" Name="Triangle Open" />
			<Note Number="82" Name="Shaker" />
			<Note Number="83" Name="Jingle Bell" />
			<Note Number="84" Name="Bell Tree" />
		</NoteNameList>
		<NoteNameList Name="Standard Kit 2" >
			<Note Number="13" Name="Surdo Mute" />
			<Note Number="14" Name="Surdo Open" />
			<Note Number="15" Name="Hi Q" />
			<Note Number="16" Name="Whip Slap" />
			<Note Number="17" Name="Scratch Push" />
			<Note Number="18" Name="Scratch Pull" />
			<Note Number="19" Name="Finger Snap" />
			<Note Number="20" Name="Click Noise" />
			<Note Number="21" Name="Metronome Click" />
			<Note Number="22" Name="Metronome Bell" />
			<Note Number="23" Name="Seq Click L" />
			<Note Number="24" Name="Seq Click H" />
			<Note Number="25" Name="Brush Tap" />
			<Note Number="26" Name="Brush Swirl" />
			<Note Number="27" Name="Brush Slap" />
			<Note Number="28" Name="Brush Tap Swirl" />
			<Note Number="29" Name="Snare Roll" />
			<Note Number="30" Name="Castenet" />
			<Note Number="31" Name="Snare H Soft 2" />
			<Note Number="32" Name="Sticks" />
			<Note Number="33" Name="Bass Drum Soft" />
			<Note Number="34" Name="Open Rim Shot 2" />
			<Note Number="35" Name="Bass Drum Hard" />
			<Note Number="36" Name="Bass Drum 2" />
			<Note Number="37" Name="Side Stick" />
			<Note Number="38" Name="Snare M 2" />
			<Note Number="39" Name="Hand Clap" />
			<Note Number="40" Name="Snare H Hard 2" />
			<Note Number="41" Name="Floor Tom L" />
			<Note Number="42" Name="Hi-Hat Closed" />
			<Note Number="43" Name="Floor Tom H" />
			<Note Number="44" Name="Hi-Hat Pedal" />
			<Note Number="45" Name="Low Tom" />
			<Note Number="46" Name="Hi-Hat Open" />
			<Note Number="47" Name="Mid Tom L" />
			<Note Number="48" Name="Mid Tom H" />
			<Note Number="49" Name="Crash Cymbal 1" />
			<Note Number="50" Name="High Tom" />
			<Note Number="51" Name="Ride Cymbal 1" />
			<Note Number="52" Name="Chinese Cymbal" />
			<Note Number="53" Name="Ride Cymbal Cup" />
			<Note Number="54" Name="Tambourine" />
			<Note Number="55" Name="Splash Cymbal" />
			<Note Number="56" Name="Cowbell" />
			<Note Number="57" Name="Crash Cymbal 2" />
			<Note Number="58" Name="Vibraslap" />
			<Note Number="59" Name="Ride Cymbal 2" />
			<Note Number="60" Name="Bongo H" />
			<Note Number="61" Name="BongoL" />
			<Note Number="62" Name="Conga H Mute" />
			<Note Number="63" Name="Conga H Open" />
			<Note Number="64" Name="Conga L" />
			<Note Number="65" Name="Timbale H" />
			<Note Number="66" Name="Timbale L" />
			<Note Number="67" Name="Agogo H" />
			<Note Number="68" Name="Agogo L" />
			<Note Number="69" Name="Cabasa" />
			<Note Number="70" Name="Maracas" />
			<Note Number="71" Name="Samba Whistle H" />
			<Note Number="72" Name="Samba Whistle L" />
			<Note Number="73" Name="Guiro Short" />
			<Note Number="74" Name="Guiro Long" />
			<Note Number="75" Name="Claves" />
			<Note Number="76" Name="Wood Block H" />
			<Note Number="77" Name="Wood Block L" />
			<Note Number="78" Name="Cuica Mute" />
			<Note Number="79" Name="Cuica Open" />
			<Note Number="80" Name="Triangle Mute" />
			<Note Number="81" Name="Triangle Open" />
			<Note Number="82" Name="Shaker" />
			<Note Number="83" Name="Jingle Bell" />
			<Note Number="84" Name="Bell Tree" />
		</NoteNameList>
		<NoteNameList Name="Room Kit" >
			<Note Number="13" Name="Surdo Mute" />
			<Note Number="14" Name="Surdo Open" />
			<Note Number="15" Name="Hi Q" />
			<Note Number="16" Name="Whip Slap" />
			<Note Number="17" Name="Scratch Push" />
			<Note Number="18" Name="Scratch Pull" />
			<Note Number="19" Name="Finger Snap" />
			<Note Number="20" Name="Click Noise" />
			<Note Number="21" Name="Metronome Click" />
			<Note Number="22" Name="Metronome Bell" />
			<Note Number="23" Name="Seq Click L" />
			<Note Number="24" Name="Seq Click H" />
			<Note Number="25" Name="Brush Tap" />
			<Note Number="26" Name="Brush Swirl" />
			<Note Number="27" Name="Brush Slap" />
			<Note Number="28" Name="Brush Tap Swirl" />
			<Note Number="29" Name="Snare Roll" />
			<Note Number="30" Name="Castenet" />
			<Note Number="31" Name="SD Rock H" />
			<Note Number="32" Name="Sticks" />
			<Note Number="33" Name="Bass Drum Soft" />
			<Note Number="34" Name="Open Rim Shot" />
			<Note Number="35" Name="Bass Drum H" />
			<Note Number="36" Name="BD Rock" />
			<Note Number="37" Name="Side Stick" />
			<Note Number="38" Name="SD Rock L" />
			<Note Number="39" Name="Hand Clap" />
			<Note Number="40" Name="SD Room H" />
			<Note Number="41" Name="Room Tom 1" />
			<Note Number="42" Name="Hi-Hat Closed" />
			<Note Number="43" Name="Room Tom 2" />
			<Note Number="44" Name="Hi-Hat Pedal" />
			<Note Number="45" Name="Room Tom 3" />
			<Note Number="46" Name="Hi-Hat Open" />
			<Note Number="47" Name="Room Tom 4" />
			<Note Number="48" Name="Room Tom 5" />
			<Note Number="49" Name="Crash Cymbal 1" />
			<Note Number="50" Name="Room Tom 6" />
			<Note Number="51" Name="Ride Cymbal 1" />
			<Note Number="52" Name="Chinese Cymbal" />
			<Note Number="53" Name="Ride Cymbal Cup" />
			<Note Number="54" Name="Tambourine" />
			<Note Number="55" Name="Splash Cymbal" />
			<Note Number="56" Name="Cowbell" />
			<Note Number="57" Name="Crash Cymbal 2" />
			<Note Number="58" Name="Vibraslap" />
			<Note Number="59" Name="Ride Cymbal 2" />
			<Note Number="60" Name="Bongo H" />
			<Note Number="61" Name="BongoL" />
			<Note Number="62" Name="Conga H Mute" />
			<Note Number="63" Name="Conga H Open" />
			<Note Number="64" Name="Conga L" />
			<Note Number="65" Name="Timbale H" />
			<Note Number="66" Name="Timbale L" />
			<Note Number="67" Name="Agogo H" />
			<Note Number="68" Name="Agogo L" />
			<Note Number="69" Name="Cabasa" />
			<Note Number="70" Name="Maracas" />
			<Note Number="71" Name="Samba Whistle H" />
			<Note Number="72" Name="Samba Whistle L" />
			<Note Number="73" Name="Guiro Short" />
			<Note Number="74" Name="Guiro Long" />
			<Note Number="75" Name="Claves" />
			<Note Number="76" Name="Wood Block H" />
			<Note Number="77" Name="Wood Block L" />
			<Note Number="78" Name="Cuica Mute" />
			<Note Number="79" Name="Cuica Open" />
			<Note Number="80" Name="Triangle Mute" />
			<Note Number="81" Name="Triangle Open" />
			<Note Number="82" Name="Shaker" />
			<Note Number="83" Name="Jingle Bell" />
			<Note Number="84" Name="Bell Tree" />
		</NoteNameList>
		<NoteNameList Name="Rock Kit" >
			<Note Number="13" Name="Surdo Mute" />
			<Note Number="14" Name="Surdo Open" />
			<Note Number="15" Name="Hi Q" />
			<Note Number="16" Name="Whip Slap" />
			<Note Number="17" Name="Scratch Push" />
			<Note Number="18" Name="Scratch Pull" />
			<Note Number="19" Name="Finger Snap" />
			<Note Number="20" Name="Click Noise" />
			<Note Number="21" Name="Metronome Click" />
			<Note Number="22" Name="Metronome Bell" />
			<Note Number="23" Name="Seq Click L" />
			<Note Number="24" Name="Seq Click H" />
			<Note Number="25" Name="Brush Tap" />
			<Note Number="26" Name="Brush Swirl" />
			<Note Number="27" Name="Brush Slap" />
			<Note Number="28" Name="Brush Tap Swirl" />
			<Note Number="29" Name="Snare Roll" />
			<Note Number="30" Name="Castenet" />
			<Note Number="31" Name="SD Rock H" />
			<Note Number="32" Name="Sticks" />
			<Note Number="33" Name="Bass Drum Soft" />
			<Note Number="34" Name="Open Rim Shot" />
			<Note Number="35" Name="Bass Drum H" />
			<Note Number="36" Name="BD Rock" />
			<Note Number="37" Name="Side Stick" />
			<Note Number="38" Name="SD Rock L" />
			<Note Number="39" Name="Hand Clap" />
			<Note Number="40" Name="SD Room H" />
			<Note Number="41" Name="Room Tom 1" />
			<Note Number="42" Name="Hi-Hat Closed" />
			<Note Number="43" Name="Room Tom 2" />
			<Note Number="44" Name="Hi-Hat Pedal" />
			<Note Number="45" Name="Room Tom 3" />
			<Note Number="46" Name="Hi-Hat Open" />
			<Note Number="47" Name="Room Tom 4" />
			<Note Number="48" Name="Room Tom 5" />
			<Note Number="49" Name="Crash Cymbal 1" />
			<Note Number="50" Name="Room Tom 6" />
			<Note Number="51" Name="Ride Cymbal 1" />
			<Note Number="52" Name="Chinese Cymbal" />
			<Note Number="53" Name="Ride Cymbal Cup" />
			<Note Number="54" Name="Tambourine" />
			<Note Number="55" Name="Splash Cymbal" />
			<Note Number="56" Name="Cowbell" />
			<Note Number="57" Name="Crash Cymbal 2" />
			<Note Number="58" Name="Vibraslap" />
			<Note Number="59" Name="Ride Cymbal 2" />
			<Note Number="60" Name="Bongo H" />
			<Note Number="61" Name="BongoL" />
			<Note Number="62" Name="Conga H Mute" />
			<Note Number="63" Name="Conga H Open" />
			<Note Number="64" Name="Conga L" />
			<Note Number="65" Name="Timbale H" />
			<Note Number="66" Name="Timbale L" />
			<Note Number="67" Name="Agogo H" />
			<Note Number="68" Name="Agogo L" />
			<Note Number="69" Name="Cabasa" />
			<Note Number="70" Name="Maracas" />
			<Note Number="71" Name="Samba Whistle H" />
			<Note Number="72" Name="Samba Whistle L" />
			<Note Number="73" Name="Guiro Short" />
			<Note Number="74" Name="Guiro Long" />
			<Note Number="75" Name="Claves" />
			<Note Number="76" Name="Wood Block H" />
			<Note Number="77" Name="Wood Block L" />
			<Note Number="78" Name="Cuica Mute" />
			<Note Number="79" Name="Cuica Open" />
			<Note Number="80" Name="Triangle Mute" />
			<Note Number="81" Name="Triangle Open" />
			<Note Number="82" Name="Shaker" />
			<Note Number="83" Name="Jingle Bell" />
			<Note Number="84" Name="Bell Tree" />
		</NoteNameList>
		<NoteNameList Name="Electronic Kit" >
			<Note Number="13" Name="Surdo Mute" />
			<Note Number="14" Name="Surdo Open" />
			<Note Number="15" Name="Hi Q" />
			<Note Number="16" Name="Whip Slap" />
			<Note Number="17" Name="Scratch Push" />
			<Note Number="18" Name="Scratch Pull" />
			<Note Number="19" Name="Finger Snap" />
			<Note Number="20" Name="Click Noise" />
			<Note Number="21" Name="Metronome Click" />
			<Note Number="22" Name="Metronome Bell" />
			<Note Number="23" Name="Seq Click L" />
			<Note Number="24" Name="Seq Click H" />
			<Note Number="25" Name="Brush Tap" />
			<Note Number="26" Name="Brush Swirl" />
			<Note Number="27" Name="Brush Slap" />
			<Note Number="28" Name="Brush Tap Swirl" />
			<Note Number="29" Name="Snare Roll" />
			<Note Number="30" Name="Castenet" />
			<Note Number="31" Name="SD Rock H" />
			<Note Number="32" Name="Sticks" />
			<Note Number="33" Name="Bass Drum Soft" />
			<Note Number="34" Name="Open Rim Shot" />
			<Note Number="35" Name="Bass Drum H" />
			<Note Number="36" Name="BD Rock" />
			<Note Number="37" Name="Side Stick" />
			<Note Number="38" Name="SD Rock L" />
			<Note Number="39" Name="Hand Clap" />
			<Note Number="40" Name="SD Room H" />
			<Note Number="41" Name="Room Tom 1" />
			<Note Number="42" Name="Hi-Hat Closed" />
			<Note Number="43" Name="Room Tom 2" />
			<Note Number="44" Name="Hi-Hat Pedal" />
			<Note Number="45" Name="Room Tom 3" />
			<Note Number="46" Name="Hi-Hat Open" />
			<Note Number="47" Name="Room Tom 4" />
			<Note Number="48" Name="Room Tom 5" />
			<Note Number="49" Name="Crash Cymbal 1" />
			<Note Number="50" Name="Room Tom 6" />
			<Note Number="51" Name="Ride Cymbal 1" />
			<Note Number="52" Name="Chinese Cymbal" />
			<Note Number="53" Name="Ride Cymbal Cup" />
			<Note Number="54" Name="Tambourine" />
			<Note Number="55" Name="Splash Cymbal" />
			<Note Number="56" Name="Cowbell" />
			<Note Number="57" Name="Crash Cymbal 2" />
			<Note Number="58" Name="Vibraslap" />
			<Note Number="59" Name="Ride Cymbal 2" />
			<Note Number="60" Name="Bongo H" />
			<Note Number="61" Name="BongoL" />
			<Note Number="62" Name="Conga H Mute" />
			<Note Number="63" Name="Conga H Open" />
			<Note Number="64" Name="Conga L" />
			<Note Number="65" Name="Timbale H" />
			<Note Number="66" Name="Timbale L" />
			<Note Number="67" Name="Agogo H" />
			<Note Number="68" Name="Agogo L" />
			<Note Number="69" Name="Cabasa" />
			<Note Number="70" Name="Maracas" />
			<Note Number="71" Name="Samba Whistle H" />
			<Note Number="72" Name="Samba Whistle L" />
			<Note Number="73" Name="Guiro Short" />
			<Note Number="74" Name="Guiro Long" />
			<Note Number="75" Name="Claves" />
			<Note Number="76" Name="Wood Block H" />
			<Note Number="77" Name="Wood Block L" />
			<Note Number="78" Name="Cuica Mute" />
			<Note Number="79" Name="Cuica Open" />
			<Note Number="80" Name="Triangle Mute" />
			<Note Number="81" Name="Triangle Open" />
			<Note Number="82" Name="Shaker" />
			<Note Number="83" Name="Jingle Bell" />
			<Note Number="84" Name="Bell Tree" />
		</NoteNameList>
		<NoteNameList Name="Analog Kit" >
			<Note Number="13" Name="Surdo Mute" />
			<Note Number="14" Name="Surdo Open" />
			<Note Number="15" Name="Hi Q" />
			<Note Number="16" Name="Whip Slap" />
			<Note Number="17" Name="Scratch Push" />
			<Note Number="18" Name="Scratch Pull" />
			<Note Number="19" Name="Finger Snap" />
			<Note Number="20" Name="Click Noise" />
			<Note Number="21" Name="Metronome Click" />
			<Note Number="22" Name="Metronome Bell" />
			<Note Number="23" Name="Seq Click L" />
			<Note Number="24" Name="Seq Click H" />
			<Note Number="25" Name="Brush Tap" />
			<Note Number="26" Name="Brush Swirl" />
			<Note Number="27" Name="Brush Slap" />
			<Note Number="28" Name="Brush Tap Swirl" />
			<Note Number="29" Name="Snare Roll" />
			<Note Number="30" Name="Castenet" />
			<Note Number="31" Name="SD Rock H" />
			<Note Number="32" Name="Sticks" />
			<Note Number="33" Name="Bass Drum Soft" />
			<Note Number="34" Name="Open Rim Shot" />
			<Note Number="35" Name="Bass Drum H" />
			<Note Number="36" Name="BD Rock" />
			<Note Number="37" Name="Side Stick" />
			<Note Number="38" Name="SD Rock L" />
			<Note Number="39" Name="Hand Clap" />
			<Note Number="40" Name="SD Room H" />
			<Note Number="41" Name="Room Tom 1" />
			<Note Number="42" Name="Hi-Hat Closed" />
			<Note Number="43" Name="Room Tom 2" />
			<Note Number="44" Name="Hi-Hat Pedal" />
			<Note Number="45" Name="Room Tom 3" />
			<Note Number="46" Name="Hi-Hat Open" />
			<Note Number="47" Name="Room Tom 4" />
			<Note Number="48" Name="Room Tom 5" />
			<Note Number="49" Name="Crash Cymbal 1" />
			<Note Number="50" Name="Room Tom 6" />
			<Note Number="51" Name="Ride Cymbal 1" />
			<Note Number="52" Name="Chinese Cymbal" />
			<Note Number="53" Name="Ride Cymbal Cup" />
			<Note Number="54" Name="Tambourine" />
			<Note Number="55" Name="Splash Cymbal" />
			<Note Number="56" Name="Cowbell" />
			<Note Number="57" Name="Crash Cymbal 2" />
			<Note Number="58" Name="Vibraslap" />
			<Note Number="59" Name="Ride Cymbal 2" />
			<Note Number="60" Name="Bongo H" />
			<Note Number="61" Name="BongoL" />
			<Note Number="62" Name="Conga H Mute" />
			<Note Number="63" Name="Conga H Open" />
			<Note Number="64" Name="Conga L" />
			<Note Number="65" Name="Timbale H" />
			<Note Number="66" Name="Timbale L" />
			<Note Number="67" Name="Agogo H" />
			<Note Number="68" Name="Agogo L" />
			<Note Number="69" Name="Cabasa" />
			<Note Number="70" Name="Maracas" />
			<Note Number="71" Name="Samba Whistle H" />
			<Note Number="72" Name="Samba Whistle L" />
			<Note Number="73" Name="Guiro Short" />
			<Note Number="74" Name="Guiro Long" />
			<Note Number="75" Name="Claves" />
			<Note Number="76" Name="Wood Block H" />
			<Note Number="77" Name="Wood Block L" />
			<Note Number="78" Name="Cuica Mute" />
			<Note Number="79" Name="Cuica Open" />
			<Note Number="80" Name="Triangle Mute" />
			<Note Number="81" Name="Triangle Open" />
			<Note Number="82" Name="Shaker" />
			<Note Number="83" Name="Jingle Bell" />
			<Note Number="84" Name="Bell Tree" />
		</NoteNameList>
		<NoteNameList Name="Dance Kit" >
			<Note Number="13" Name="Surdo Mute" />
			<Note Number="14" Name="Surdo Open" />
			<Note Number="15" Name="Hi Q" />
			<Note Number="16" Name="Whip Slap" />
			<Note Number="17" Name="Scratch Push" />
			<Note Number="18" Name="Scratch Pull" />
			<Note Number="19" Name="Finger Snap" />
			<Note Number="20" Name="Click Noise" />
			<Note Number="21" Name="Metronome Click" />
			<Note Number="22" Name="Metronome Bell" />
			<Note Number="23" Name="Seq Click L" />
			<Note Number="24" Name="Seq Click H" />
			<Note Number="25" Name="Brush Tap" />
			<Note Number="26" Name="Brush Swirl" />
			<Note Number="27" Name="Brush Slap" />
			<Note Number="28" Name="Brush Tap Swirl" />
			<Note Number="29" Name="Snare Roll" />
			<Note Number="30" Name="Castenet" />
			<Note Number="31" Name="SD Rock H" />
			<Note Number="32" Name="Sticks" />
			<Note Number="33" Name="Bass Drum Soft" />
			<Note Number="34" Name="Open Rim Shot" />
			<Note Number="35" Name="Bass Drum H" />
			<Note Number="36" Name="BD Rock" />
			<Note Number="37" Name="Side Stick" />
			<Note Number="38" Name="SD Rock L" />
			<Note Number="39" Name="Hand Clap" />
			<Note Number="40" Name="SD Room H" />
			<Note Number="41" Name="Room Tom 1" />
			<Note Number="42" Name="Hi-Hat Closed" />
			<Note Number="43" Name="Room Tom 2" />
			<Note Number="44" Name="Hi-Hat Pedal" />
			<Note Number="45" Name="Room Tom 3" />
			<Note Number="46" Name="Hi-Hat Open" />
			<Note Number="47" Name="Room Tom 4" />
			<Note Number="48" Name="Room Tom 5" />
			<Note Number="49" Name="Crash Cymbal 1" />
			<Note Number="50" Name="Room Tom 6" />
			<Note Number="51" Name="Ride Cymbal 1" />
			<Note Number="52" Name="Chinese Cymbal" />
			<Note Number="53" Name="Ride Cymbal Cup" />
			<Note Number="54" Name="Tambourine" />
			<Note Number="55" Name="Splash Cymbal" />
			<Note Number="56" Name="Cowbell" />
			<Note Number="57" Name="Crash Cymbal 2" />
			<Note Number="58" Name="Vibraslap" />
			<Note Number="59" Name="Ride Cymbal 2" />
			<Note Number="60" Name="Bongo H" />
			<Note Number="61" Name="BongoL" />
			<Note Number="62" Name="Conga H Mute" />
			<Note Number="63" Name="Conga H Open" />
			<Note Number="64" Name="Conga L" />
			<Note Number="65" Name="Timbale H" />
			<Note Number="66" Name="Timbale L" />
			<Note Number="67" Name="Agogo H" />
			<Note Number="68" Name="Agogo L" />
			<Note Number="69" Name="Cabasa" />
			<Note Number="70" Name="Maracas" />
			<Note Number="71" Name="Samba Whistle H" />
			<Note Number="72" Name="Samba Whistle L" />
			<Note Number="73" Name="Guiro Short" />
			<Note Number="74" Name="Guiro Long" />
			<Note Number="75" Name="Claves" />
			<Note Number="76" Name="Wood Block H" />
			<Note Number="77" Name="Wood Block L" />
			<Note Number="78" Name="Cuica Mute" />
			<Note Number="79" Name="Cuica Open" />
			<Note Number="80" Name="Triangle Mute" />
			<Note Number="81" Name="Triangle Open" />
			<Note Number="82" Name="Shaker" />
			<Note Number="83" Name="Jingle Bell" />
			<Note Number="84" Name="Bell Tree" />
		</NoteNameList>
		<NoteNameList Name="Jazz Kit" >
			<Note Number="13" Name="Surdo Mute" />
			<Note Number="14" Name="Surdo Open" />
			<Note Number="15" Name="Hi Q" />
			<Note Number="16" Name="Whip Slap" />
			<Note Number="17" Name="Scratch Push" />
			<Note Number="18" Name="Scratch Pull" />
			<Note Number="19" Name="Finger Snap" />
			<Note Number="20" Name="Click Noise" />
			<Note Number="21" Name="Metronome Click" />
			<Note Number="22" Name="Metronome Bell" />
			<Note Number="23" Name="Seq Click L" />
			<Note Number="24" Name="Seq Click H" />
			<Note Number="25" Name="Brush Tap" />
			<Note Number="26" Name="Brush Swirl" />
			<Note Number="27" Name="Brush Slap" />
			<Note Number="28" Name="Brush Tap Swirl" />
			<Note Number="29" Name="Snare Roll" />
			<Note Number="30" Name="Castenet" />
			<Note Number="31" Name="SD Rock H" />
			<Note Number="32" Name="Sticks" />
			<Note Number="33" Name="Bass Drum Soft" />
			<Note Number="34" Name="Open Rim Shot" />
			<Note Number="35" Name="Bass Drum H" />
			<Note Number="36" Name="BD Rock" />
			<Note Number="37" Name="Side Stick" />
			<Note Number="38" Name="SD Rock L" />
			<Note Number="39" Name="Hand Clap" />
			<Note Number="40" Name="SD Room H" />
			<Note Number="41" Name="Room Tom 1" />
			<Note Number="42" Name="Hi-Hat Closed" />
			<Note Number="43" Name="Room Tom 2" />
			<Note Number="44" Name="Hi-Hat Pedal" />
			<Note Number="45" Name="Room Tom 3" />
			<Note Number="46" Name="Hi-Hat Open" />
			<Note Number="47" Name="Room Tom 4" />
			<Note Number="48" Name="Room Tom 5" />
			<Note Number="49" Name="Crash Cymbal 1" />
			<Note Number="50" Name="Room Tom 6" />
			<Note Number="51" Name="Ride Cymbal 1" />
			<Note Number="52" Name="Chinese Cymbal" />
			<Note Number="53" Name="Ride Cymbal Cup" />
			<Note Number="54" Name="Tambourine" />
			<Note Number="55" Name="Splash Cymbal" />
			<Note Number="56" Name="Cowbell" />
			<Note Number="57" Name="Crash Cymbal 2" />
			<Note Number="58" Name="Vibraslap" />
			<Note Number="59" Name="Ride Cymbal 2" />
			<Note Number="60" Name="Bongo H" />
			<Note Number="61" Name="BongoL" />
			<Note Number="62" Name="Conga H Mute" />
			<Note Number="63" Name="Conga H Open" />
			<Note Number="64" Name="Conga L" />
			<Note Number="65" Name="Timbale H" />
			<Note Number="66" Name="Timbale L" />
			<Note Number="67" Name="Agogo H" />
			<Note Number="68" Name="Agogo L" />
			<Note Number="69" Name="Cabasa" />
			<Note Number="70" Name="Maracas" />
			<Note Number="71" Name="Samba Whistle H" />
			<Note Number="72" Name="Samba Whistle L" />
			<Note Number="73" Name="Guiro Short" />
			<Note Number="74" Name="Guiro Long" />
			<Note Number="75" Name="Claves" />
			<Note Number="76" Name="Wood Block H" />
			<Note Number="77" Name="Wood Block L" />
			<Note Number="78" Name="Cuica Mute" />
			<Note Number="79" Name="Cuica Open" />
			<Note Number="80" Name="Triangle Mute" />
			<Note Number="81" Name="Triangle Open" />
			<Note Number="82" Name="Shaker" />
			<Note Number="83" Name="Jingle Bell" />
			<Note Number="84" Name="Bell Tree" />
		</NoteNameList>
		<NoteNameList Name="Brush Kit" >
			<Note Number="13" Name="Surdo Mute" />
			<Note Number="14" Name="Surdo Open" />
			<Note Number="15" Name="Hi Q" />
			<Note Number="16" Name="Whip Slap" />
			<Note Number="17" Name="Scratch Push" />
			<Note Number="18" Name="Scratch Pull" />
			<Note Number="19" Name="Finger Snap" />
			<Note Number="20" Name="Click Noise" />
			<Note Number="21" Name="Metronome Click" />
			<Note Number="22" Name="Metronome Bell" />
			<Note Number="23" Name="Seq Click L" />
			<Note Number="24" Name="Seq Click H" />
			<Note Number="25" Name="Brush Tap" />
			<Note Number="26" Name="Brush Swirl" />
			<Note Number="27" Name="Brush Slap" />
			<Note Number="28" Name="Brush Tap Swirl" />
			<Note Number="29" Name="Snare Roll" />
			<Note Number="30" Name="Castenet" />
			<Note Number="31" Name="SD Rock H" />
			<Note Number="32" Name="Sticks" />
			<Note Number="33" Name="Bass Drum Soft" />
			<Note Number="34" Name="Open Rim Shot" />
			<Note Number="35" Name="Bass Drum H" />
			<Note Number="36" Name="BD Rock" />
			<Note Number="37" Name="Side Stick" />
			<Note Number="38" Name="SD Rock L" />
			<Note Number="39" Name="Hand Clap" />
			<Note Number="40" Name="SD Room H" />
			<Note Number="41" Name="Room Tom 1" />
			<Note Number="42" Name="Hi-Hat Closed" />
			<Note Number="43" Name="Room Tom 2" />
			<Note Number="44" Name="Hi-Hat Pedal" />
			<Note Number="45" Name="Room Tom 3" />
			<Note Number="46" Name="Hi-Hat Open" />
			<Note Number="47" Name="Room Tom 4" />
			<Note Number="48" Name="Room Tom 5" />
			<Note Number="49" Name="Crash Cymbal 1" />
			<Note Number="50" Name="Room Tom 6" />
			<Note Number="51" Name="Ride Cymbal 1" />
			<Note Number="52" Name="Chinese Cymbal" />
			<Note Number="53" Name="Ride Cymbal Cup" />
			<Note Number="54" Name="Tambourine" />
			<Note Number="55" Name="Splash Cymbal" />
			<Note Number="56" Name="Cowbell" />
			<Note Number="57" Name="Crash Cymbal 2" />
			<Note Number="58" Name="Vibraslap" />
			<Note Number="59" Name="Ride Cymbal 2" />
			<Note Number="60" Name="Bongo H" />
			<Note Number="61" Name="BongoL" />
			<Note Number="62" Name="Conga H Mute" />
			<Note Number="63" Name="Conga H Open" />
			<Note Number="64" Name="Conga L" />
			<Note Number="65" Name="Timbale H" />
			<Note Number="66" Name="Timbale L" />
			<Note Number="67" Name="Agogo H" />
			<Note Number="68" Name="Agogo L" />
			<Note Number="69" Name="Cabasa" />
			<Note Number="70" Name="Maracas" />
			<Note Number="71" Name="Samba Whistle H" />
			<Note Number="72" Name="Samba Whistle L" />
			<Note Number="73" Name="Guiro Short" />
			<Note Number="74" Name="Guiro Long" />
			<Note Number="75" Name="Claves" />
			<Note Number="76" Name="Wood Block H" />
			<Note Number="77" Name="Wood Block L" />
			<Note Number="78" Name="Cuica Mute" />
			<Note Number="79" Name="Cuica Open" />
			<Note Number="80" Name="Triangle Mute" />
			<Note Number="81" Name="Triangle Open" />
			<Note Number="82" Name="Shaker" />
			<Note Number="83" Name="Jingle Bell" />
			<Note Number="84" Name="Bell Tree" />
		</NoteNameList>
		<NoteNameList Name="Symphony Kit" >
			<Note Number="13" Name="Surdo Mute" />
			<Note Number="14" Name="Surdo Open" />
			<Note Number="15" Name="Hi Q" />
			<Note Number="16" Name="Whip Slap" />
			<Note Number="17" Name="Scratch Push" />
			<Note Number="18" Name="Scratch Pull" />
			<Note Number="19" Name="Finger Snap" />
			<Note Number="20" Name="Click Noise" />
			<Note Number="21" Name="Metronome Click" />
			<Note Number="22" Name="Metronome Bell" />
			<Note Number="23" Name="Seq Click L" />
			<Note Number="24" Name="Seq Click H" />
			<Note Number="25" Name="Brush Tap" />
			<Note Number="26" Name="Brush Swirl" />
			<Note Number="27" Name="Brush Slap" />
			<Note Number="28" Name="Brush Tap Swirl" />
			<Note Number="29" Name="Snare Roll" />
			<Note Number="30" Name="Castenet" />
			<Note Number="31" Name="SD Rock H" />
			<Note Number="32" Name="Sticks" />
			<Note Number="33" Name="Bass Drum Soft" />
			<Note Number="34" Name="Open Rim Shot" />
			<Note Number="35" Name="Bass Drum H" />
			<Note Number="36" Name="BD Rock" />
			<Note Number="37" Name="Side Stick" />
			<Note Number="38" Name="SD Rock L" />
			<Note Number="39" Name="Hand Clap" />
			<Note Number="40" Name="SD Room H" />
			<Note Number="41" Name="Room Tom 1" />
			<Note Number="42" Name="Hi-Hat Closed" />
			<Note Number="43" Name="Room Tom 2" />
			<Note Number="44" Name="Hi-Hat Pedal" />
			<Note Number="45" Name="Room Tom 3" />
			<Note Number="46" Name="Hi-Hat Open" />
			<Note Number="47" Name="Room Tom 4" />
			<Note Number="48" Name="Room Tom 5" />
			<Note Number="49" Name="Crash Cymbal 1" />
			<Note Number="50" Name="Room Tom 6" />
			<Note Number="51" Name="Ride Cymbal 1" />
			<Note Number="52" Name="Chinese Cymbal" />
			<Note Number="53" Name="Ride Cymbal Cup" />
			<Note Number="54" Name="Tambourine" />
			<Note Number="55" Name="Splash Cymbal" />
			<Note Number="56" Name="Cowbell" />
			<Note Number="57" Name="Crash Cymbal 2" />
			<Note Number="58" Name="Vibraslap" />
			<Note Number="59" Name="Ride Cymbal 2" />
			<Note Number="60" Name="Bongo H" />
			<Note Number="61" Name="BongoL" />
			<Note Number="62" Name="Conga H Mute" />
			<Note Number="63" Name="Conga H Open" />
			<Note Number="64" Name="Conga L" />
			<Note Number="65" Name="Timbale H" />
			<Note Number="66" Name="Timbale L" />
			<Note Number="67" Name="Agogo H" />
			<Note Number="68" Name="Agogo L" />
			<Note Number="69" Name="Cabasa" />
			<Note Number="70" Name="Maracas" />
			<Note Number="71" Name="Samba Whistle H" />
			<Note Number="72" Name="Samba Whistle L" />
			<Note Number="73" Name="Guiro Short" />
			<Note Number="74" Name="Guiro Long" />
			<Note Number="75" Name="Claves" />
			<Note Number="76" Name="Wood Block H" />
			<Note Number="77" Name="Wood Block L" />
			<Note Number="78" Name="Cuica Mute" />
			<Note Number="79" Name="Cuica Open" />
			<Note Number="80" Name="Triangle Mute" />
			<Note Number="81" Name="Triangle Open" />
			<Note Number="82" Name="Shaker" />
			<Note Number="83" Name="Jingle Bell" />
			<Note Number="84" Name="Bell Tree" />
		</NoteNameList>
		<NoteNameList Name="SFX Kit 1" >
			<Note Number="36" Name="Cutting Noise" />
			<Note Number="37" Name="Cutting Noise 2" />
			<Note Number="39" Name="String Slap" />
			<Note Number="52" Name="Flute Key Click" />
			<Note Number="68" Name="Shower" />
			<Note Number="69" Name="Thunder" />
			<Note Number="70" Name="Wind" />
			<Note Number="71" Name="Stream" />
			<Note Number="72" Name="Bubble" />
			<Note Number="73" Name="Feed" />
			<Note Number="84" Name="Dog" />
			<Note Number="85" Name="Horse" />
			<Note Number="86" Name="Bird Tweet 2" />
			<Note Number="91" Name="Maou" />
		</NoteNameList>
		<NoteNameList Name="SFX Kit 2" >
			<Note Number="36" Name="Phone Call" />
			<Note Number="37" Name="Door Squeak" />
			<Note Number="38" Name="Door Slam" />
			<Note Number="39" Name="Scratch Cut" />
			<Note Number="40" Name="Scratch" />
			<Note Number="41" Name="Wind Chime" />
			<Note Number="42" Name="Telephone Ring 2" />
			<Note Number="43" Name="*" />
			<Note Number="44" Name="*" />
			<Note Number="45" Name="*" />
			<Note Number="46" Name="*" />
			<Note Number="47" Name="*" />
			<Note Number="48" Name="*" />
			<Note Number="49" Name="*" />
			<Note Number="50" Name="*" />
			<Note Number="51" Name="*" />
			<Note Number="52" Name="Car Engine Ignition" />
			<Note Number="53" Name="Car Tires Squealing" />
			<Note Number="54" Name="Car Passing" />
			<Note Number="55" Name="Car Crash" />
			<Note Number="56" Name="Siren" />
			<Note Number="57" Name="Train" />
			<Note Number="58" Name="Jet Plane" />
			<Note Number="59" Name="Starship" />
			<Note Number="60" Name="Burst" />
			<Note Number="61" Name="Roller Coaster" />
			<Note Number="62" Name="Submarine" />
			<Note Number="63" Name="*" />
			<Note Number="64" Name="*" />
			<Note Number="65" Name="*" />
			<Note Number="66" Name="*" />
			<Note Number="67" Name="*" />
			<Note Number="68" Name="Laugh" />
			<Note Number="69" Name="Scream" />
			<Note Number="70" Name="Punch" />
			<Note Number="71" Name="Heartbeat" />
			<Note Number="72" Name="Footsteps" />
			<Note Number="73" Name="*" />
			<Note Number="74" Name="*" />
			<Note Number="75" Name="*" />
			<Note Number="76" Name="*" />
			<Note Number="77" Name="*" />
			<Note Number="78" Name="*" />
			<Note Number="79" Name="*" />
			<Note Number="80" Name="*" />
			<Note Number="81" Name="*" />
			<Note Number="82" Name="*" />
			<Note Number="83" Name="" />
			<Note Number="84" Name="Machine Gun" />
			<Note Number="85" Name="Laser Gun" />
			<Note Number="86" Name="Explosion" />
			<Note Number="87" Name="Firework" />
		</NoteNameList>
	</MasterDeviceNames>
</MIDINameDocument>
