<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
  <Author>Mark of the Unicorn - converted from FreeMIDI, 4/28/04</Author>
  <MasterDeviceNames>
    <Manufacturer>Roland</Manufacturer>
    <Model>SC-88 Pro</Model>
    <CustomDeviceMode Name="Default">
      <DeviceModeEnable>
        <MIDICommands>
          <SysEx>F0 41 <SysExDeviceID Offset="00"/> 42 12 40 00 7F 00 41 F7</SysEx>
        </MIDICommands>
      </DeviceModeEnable>
      <ChannelNameSetAssignments>
        <ChannelNameSetAssign Channel="1" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="2" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="3" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="4" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="5" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="6" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="7" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="8" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="9" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="10" NameSet="Name Set 2"/>
        <ChannelNameSetAssign Channel="11" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="12" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="13" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="14" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="15" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="16" NameSet="Name Set 1"/>
      </ChannelNameSetAssignments>
    </CustomDeviceMode>
    <ChannelNameSet Name="Name Set 1">
      <AvailableForChannels>
        <AvailableChannel Channel="1" Available="true"/>
        <AvailableChannel Channel="2" Available="true"/>
        <AvailableChannel Channel="3" Available="true"/>
        <AvailableChannel Channel="4" Available="true"/>
        <AvailableChannel Channel="5" Available="true"/>
        <AvailableChannel Channel="6" Available="true"/>
        <AvailableChannel Channel="7" Available="true"/>
        <AvailableChannel Channel="8" Available="true"/>
        <AvailableChannel Channel="9" Available="true"/>
        <AvailableChannel Channel="10" Available="false"/>
        <AvailableChannel Channel="11" Available="true"/>
        <AvailableChannel Channel="12" Available="true"/>
        <AvailableChannel Channel="13" Available="true"/>
        <AvailableChannel Channel="14" Available="true"/>
        <AvailableChannel Channel="15" Available="true"/>
        <AvailableChannel Channel="16" Available="true"/>
      </AvailableForChannels>
      <PatchBank Name="Piano">
        <PatchNameList>
          <Patch Number="001" Name="Piano 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001+" Name="Piano 1w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001+" Name="European Pf">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001+" Name="Piano + Str.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002" Name="Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002+" Name="Piano 2w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002+" Name="Dance Piano">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="Piano 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003+" Name="EG+Rhodes 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003+" Name="EG+Rhodes 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003+" Name="Piano 3w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004" Name="Honky-tonk">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004+" Name="Honky-tonk 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="E.Piano 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="St.Soft EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="Cho. E.Piano">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="SilentRhodes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="FM+SA EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="Dist E.Piano">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="Wurly">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="Hard Rhodes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="MellowRhodes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="26"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="E.Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006+" Name="Detuned EP 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006+" Name="St.FM EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006+" Name="Hard FM EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007" Name="Harpsichord">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007" Name="Harpsichord2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="Coupled Hps.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="Harpsi.w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="Harpsi.o">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="Synth Harpsi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="Clav.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="Comp Clav.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="Reso Clav.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="Clav.o">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="Analog Clav.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="JP8 Clav. 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="33"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="JP8 Clav. 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="35"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001" Name="$Piano 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001+" Name="$Piano 1w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001+" Name="$Piano 1d">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002" Name="$Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002+" Name="$Piano 2w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="$Piano 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003+" Name="$EG+Rhodes 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003+" Name="$EG+Rhodes 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003+" Name="$Piano 3w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004" Name="$Honky-tonk">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004+" Name="$Old Upright">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="$E.Piano 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="$St.Soft EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="$FM+SA EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="$60'sE.Piano">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="$Hard Rhodes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="$MellwRhodes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="26"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="$E.Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006+" Name="$Detuned EP2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006+" Name="$St.FM EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006+" Name="$Hard FM EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007" Name="$Harpsichord">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="$Coupled Hps">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="$Harpsi.w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="$Harpsi.o">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="$Clav.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001" Name="*Piano 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001+" Name="*Piano 1w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001+" Name="*Piano 1d">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002" Name="*Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002+" Name="*Piano 2w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="*Piano 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003+" Name="*Piano 3w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004" Name="*Honky-tonk">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004+" Name="*HonkyTonk w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="*E.Piano 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="*Detuned EP1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="*E.Piano 1v">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005+" Name="*60s E.Piano">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="*E.Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006+" Name="*Detuned EP2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006+" Name="*E.Piano 2v">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007" Name="*Harpsichord">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="*Coupled Hps">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="*Harpsi.w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007+" Name="*Harpsi.o">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="*Clav.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001" Name="#Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002" Name="#Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="#Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004" Name="#Honky-tonk">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="#Piano 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="#Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007" Name="#Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="#E.Piano 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="009" Name="#Detuned EP1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="010" Name="#E.Piano 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001" Name="#Acou Piano1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002" Name="#Acou Piano2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="#Acou Piano3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004" Name="#Elec Piano1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="#Elec Piano2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="#Elec Piano3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="007" Name="#Elec Piano4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="#Honkytonk">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017" Name="#Harpsi 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018" Name="#Harpsi 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019" Name="#Harpsi 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020" Name="#Clavi 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="021" Name="#Clavi 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="20"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022" Name="#Clavi 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Chromatic Percussion">
        <PatchNameList>
          <Patch Number="009" Name="Celesta">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="009+" Name="Pop Celesta">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="010" Name="Glockenspiel">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="011" Name="Music Box">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="10"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012" Name="Vibraphone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012+" Name="Pop Vibe.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012+" Name="Vibraphone w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012+" Name="Vibraphones">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013" Name="Marimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="Marimba w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="Barafon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="Barafon 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="Log drum">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="014" Name="Xylophone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015" Name="Tubular-bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015+" Name="Church Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015+" Name="Carillon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016" Name="Santur">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016+" Name="Santur 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016+" Name="Cimbalom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016+" Name="Zither 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016+" Name="Zither 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016+" Name="Dulcimer">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="009" Name="$Celesta">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="010" Name="$Glocknspiel">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="011" Name="$Music Box">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="10"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012" Name="$Vibraphone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012+" Name="$Hard Vibe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012+" Name="$Vib.w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013" Name="$Marimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="$Marimba w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="$Barafon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="$Barafon 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="$Log drum">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="014" Name="$Xylophone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015" Name="$Tubularbell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015+" Name="$Church Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015+" Name="$Carillon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016" Name="$Santur">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016" Name="$Santur 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016" Name="$Cimbalon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="009" Name="*Celesta">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="010" Name="*Glockenspl">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="011" Name="*Music Box">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="10"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012" Name="*Vibraphone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012+" Name="*Vib.w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013" Name="*Marimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013+" Name="*Marimba w">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="014" Name="*Xylophone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015" Name="*Tubularbell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015+" Name="*Church Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015+" Name="*Carillon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016" Name="*Santur">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="023" Name="#Celesta 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="024" Name="#Celesta 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098" Name="#Vibe 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="#Vibe 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102" Name="#Glock">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103" Name="#Tube Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104" Name="#Xylophone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105" Name="#Marimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Organ">
        <PatchNameList>
          <Patch Number="017" Name="Organ 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Organ 101">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Trem. Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Organ o">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="60's Organ 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="60's Organ 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="60's Organ 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Farf Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Cheese Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="D-50 Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="JUNO Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="26"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Hybrid Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="27"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="VS Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="28"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Digi Church">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="29"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="70's E.Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Even Bar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="33"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="Organ Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="40"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="5th Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="48"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018" Name="Organ 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="Jazz Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="E.Organ 16+2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="Chorus Or.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="Octave Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="Perc. Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019" Name="Organ 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019+" Name="Rotary Org.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019+" Name="Rotary Org.S">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019+" Name="Rock Organ 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019+" Name="Rock Organ 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019+" Name="Rotary Org.F">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020" Name="Church Org.1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="Church Org.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="Church Org.3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="Organ Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="Trem.Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="Theater Org.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="33"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="021" Name="Reed Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="20"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="021" Name="Wind Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="20"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022" Name="Accordion Fr">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022+" Name="Accordion It">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022+" Name="Dist. Accord">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022+" Name="Cho. Accord">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022+" Name="Hard Accord">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022+" Name="Soft Accord">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="023" Name="Harmonica">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="023+" Name="Harmonica 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="024" Name="Bandoneon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="024+" Name="Bandoneon 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="024+" Name="Bandoneon 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017" Name="$Organ 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="$Organ 101">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="$Detuned Or.1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="$Organ 109">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="$60'sOrgan 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="$60'sOrgan 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="$60'sOrgan 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="$CheeseOrgan">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="$Organ 4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="$Even Bar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="33"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="$Organ Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="40"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018" Name="$Organ 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="$Organ 201">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="$DetunedOr.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="$Organ 5">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019" Name="$Organ 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019+" Name="$Rotary Org.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019+" Name="$RotaryOrg.S">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019+" Name="$RotaryOrg.F">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020" Name="$ChurchOrg.1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="$ChurchOrg.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="$ChurchOrg.3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="$Organ Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="$Trem.Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="021" Name="$Reed Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="20"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022" Name="$AccordionFr">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022+" Name="$AccordionIt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="023" Name="$Harmonica">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="023+" Name="$Harmonica 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="024" Name="$Bandoneon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017" Name="*Organ 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="*Detuned Or1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="*60's Organ1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017+" Name="*Organ 4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018" Name="*Organ 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="*Detuned Or2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018+" Name="*Organ 5">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019" Name="*Organ 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020" Name="*Church Org1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="*Church Org2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020+" Name="*Church Org3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="021" Name="*Reed Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="20"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022" Name="*Accordion F">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022+" Name="*Accordion I">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="023" Name="*Harmonica">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="024" Name="*Bandoneon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="038" Name="#Organ 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="37"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039" Name="#Organ 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040" Name="#Organ 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041" Name="#Organ 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="042" Name="#Organ 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="41"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="043" Name="#Organ 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="42"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="044" Name="#Organ 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="43"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045" Name="#Organ 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="046" Name="#Organ 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="45"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="009" Name="#Elec Org 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="010" Name="#Elec Org 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="011" Name="#Elec Org 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="10"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012" Name="#Elec Org 4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013" Name="#Pipe Org 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="014" Name="#Pipe Org 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015" Name="#Pipe Org 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016" Name="#Accordion">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088" Name="#Harmonica">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Guitar">
        <PatchNameList>
          <Patch Number="025" Name="Nylon-str.Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="Ukulele">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="Nylon Gt.o">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="Velo Harmnix">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="Nylon Gt.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="Lequint Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="40"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026" Name="Steel-str.Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="12-str.Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="Nylon+Steel">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="Mandolin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="Mandolin 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="MandolinTrem">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="Steel Gt.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027" Name="Jazz Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027+" Name="Mellow Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027+" Name="Pedal Steel">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028" Name="Clean Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="Clean Half">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="Open Hard 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="Open Hard 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="JC Clean Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="Chorus Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="JC Chorus Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="TC FrontPick">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="TC Rear Pick">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="TC Clean ff">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="TC Clean 2:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029" Name="Muted Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029+" Name="Muted Dis.Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029+" Name="TC Muted Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029+" Name="Funk Pop">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029+" Name="Funk Gt.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030" Name="Overdrive Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030+" Name="Overdrive 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030+" Name="Overdrive 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030+" Name="More Drive">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030+" Name="LP OverDrvGt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030+" Name="LP OverDrv:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031" Name="DistortionGt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="Dist. Gt2 :">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="Dazed Guitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="Distortion:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="Dist.Fast :">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="Feedback Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="Feedback Gt2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="Power Guitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="Power Gt.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="5th Dist.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="Rock Rhythm">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="Rock Rhythm2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032" Name="Gt.Harmonics">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032+" Name="Gt. Feedback">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032+" Name="Gt.Feedback2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032+" Name="Ac.Gt.Harmnx">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032+" Name="E.Bass Harm.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025" Name="$Nylonstr.Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="$Ukulele">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="$Nylon Gt.o">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="$VeloHarmnix">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="$Nylon Gt.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="$Lequint Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="40"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026" Name="$Steelstr.Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="$12-str.Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="$Nylon+Steel">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="$Mandolin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="$Steel Gt.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027" Name="$Jazz Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027+" Name="$Mellow Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027+" Name="$Pedal Steel">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028" Name="$Clean Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="$Chorus Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029" Name="$Muted Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029+" Name="$MutedDis.Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029+" Name="$Funk Pop">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029+" Name="$Funk Gt.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030" Name="$OverdriveGt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031" Name="$DistortionG">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="$Dist. Gt2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="$DazedGuitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="$FeedbackGt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="$FeedbackGt2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="$PowerGuitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="$Power Gt.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="$5th Dist.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="$Rock Rhythm">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="$RockRhythm2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032" Name="$Gt.Harmonix">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032+" Name="$Gt.Feedback">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032+" Name="$Ac.Gt.Harm.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025" Name="*Nylon Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="*Ukulele">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="*Nylon Gt.o">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025+" Name="*Nylon Gt.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026" Name="*Steel Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="*12-str.Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026+" Name="*Mandolin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027" Name="*Jazz Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027+" Name="*Hawaiian Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028" Name="*Clean Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028+" Name="*Chorus Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029" Name="*Muted Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029+" Name="*Funk Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029+" Name="*Funk Gt.2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030" Name="*OverdriveGt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031" Name="*Dist.Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031+" Name="*Feedback Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032" Name="*Gt.Harmonix">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032+" Name="*Gt.Feedback">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="011" Name="#Steel Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="10"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012" Name="#Steel Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="013" Name="#12-str.Gt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="014" Name="#Funk Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015" Name="#Muted Gt.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="060" Name="#Guitar 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="59"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061" Name="#Guitar 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062" Name="#Elec Gtr 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063" Name="#Elec Gtr 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Bass">
        <PatchNameList>
          <Patch Number="033" Name="Acoustic Bs.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="033+" Name="Rockabilly">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="033+" Name="Wild A.Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="033+" Name="Bass + OHH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034" Name="Fingered Bs.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034+" Name="Fingered Bs2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034+" Name="Jazz Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034+" Name="Jazz Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034+" Name="Rock Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034+" Name="ChorusJazzBs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034+" Name="F.Bass/Harm.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035" Name="Picked Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035+" Name="Picked Bass2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035+" Name="Picked Bass3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035+" Name="Picked Bass4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035+" Name="Mute PickBs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035+" Name="P.Bass/Harm.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036" Name="Fretless Bs.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="Fretless Bs2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="Fretless Bs3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="Fretless Bs4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="Syn Fretless">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="Mr.Smooth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="Wood+FlessBs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037" Name="Slap Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037+" Name="Slap Pop">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037+" Name="Reso Slap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037+" Name="Unison Slap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="038" Name="Slap Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="37"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="038+" Name="FM Slap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="37"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039" Name="Synth Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="SynthBass101">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="CS Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="JP-4 Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="JP-8 Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="P5 Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="JPMG Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="Acid Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="TB303 Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="Tekno Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="TB303 Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="Kicked TB303">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="12"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="TB303 Saw Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="13"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="Rubber303 Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="14"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="Reso 303 Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="15"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="Reso SH Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="TB303 Sqr Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="TB303 DistBs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="Arpeggio Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040" Name="Synth Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="SynthBass201">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="Modular Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="Seq Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="MG Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="Mg Oct Bass1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="MG Oct Bass2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="MG Blip Bs:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="Beef FM Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="Dly Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="X Wire Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="WireStr Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="Blip Bass :">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="12"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="RubberBass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="13"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="RubberBass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="SH101 Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="SH101 Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="Smooth Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="SH101 Bass 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="20"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="Spike Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="21"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="House Bass:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="22"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="KG Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="23"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="Sync Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="MG 5th Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="RND Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="26"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="WowMG Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="27"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="Bubble Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="28"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="033" Name="$AcousticBs.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034" Name="$FingeredBs.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034+" Name="$FingeredBs2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034+" Name="$Jazz Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035" Name="$Picked Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035+" Name="$MutePickBs.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036" Name="$FretlessBs.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="$FretlessBs2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="$FretlessBs3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="$FretlessBs4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="$SynFretless">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036+" Name="$Mr.Smooth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037" Name="$Slap Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037+" Name="$Reso Slap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="038" Name="$Slap Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="37"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039" Name="$SynthBass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="$Syn.Bass101">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="$Acid Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="$TB303 Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="$Tekno Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="$Reso SHBass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040" Name="$SynthBass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="$Syn.Bass201">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="$ModularBass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="$Seq Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="$Beef FMBass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="$X Wire Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="$Rubber Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="$SH101Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="$SH101Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="$Smooth Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="033" Name="*Acoustic Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034" Name="*Fingered Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035" Name="*Picked Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036" Name="*Fretless Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037" Name="*Slap Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="038" Name="*Slap Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="37"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039" Name="*Syn.Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="*Syn.Bass101">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039+" Name="*Syn.Bass 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040" Name="*Syn.Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="*Syn.Bass 4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040+" Name="*Rubber Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016" Name="#Slap Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017" Name="#Slap Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018" Name="#Slap Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019" Name="#Slap Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020" Name="#Slap Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="021" Name="#Slap Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="20"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022" Name="#Slap Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="023" Name="#Slap Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="024" Name="#Fingered Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025" Name="#Fingered Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026" Name="#Picked Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027" Name="#Picked Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028" Name="#Fretless Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029" Name="#Acoustic Bs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029" Name="#Syn Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030" Name="#Syn Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031" Name="#Syn Bass 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032" Name="#Syn Bass 4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="065" Name="#Acou Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="64"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="066" Name="#Acou Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="65"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="067" Name="#Elec Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="068" Name="#Elec Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="67"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="069" Name="#Slap Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="68"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="070" Name="#Slap Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="69"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="071" Name="#Fretless 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="70"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="072" Name="#Fretless 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="71"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Strings/orchestra">
        <PatchNameList>
          <Patch Number="041" Name="Violin :">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041+" Name="Violin Atk:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041+" Name="Slow Violin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="042" Name="Viola :">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="41"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="042+" Name="Viola Atk.:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="41"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="043" Name="Cello :">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="42"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="043+" Name="Cello Atk.:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="42"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="044" Name="Contrabass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="43"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045" Name="Tremolo Str">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045" Name="Slow Tremolo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045" Name="Suspense Str">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="046" Name="PizzicatoStr">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="45"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="046+" Name="Vcs&amp;Cbs Pizz">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="45"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="046+" Name="Chamber Pizz">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="45"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="046+" Name="St.Pizzicato">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="45"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="046+" Name="Solo Pizz.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="45"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="046+" Name="Solo Spic.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="45"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="047" Name="Harp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="46"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="047+" Name="Synth Harp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="46"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="048" Name="Timpani">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="47"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041" Name="$Violin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041+" Name="$Slow Violin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="042" Name="$Viola">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="41"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="043" Name="$Cello">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="42"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="044" Name="$Contrabass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="43"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045" Name="$Tremolo Str">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045+" Name="$SlowTremolo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045+" Name="$SuspenseStr">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="046" Name="$Pizz. Str.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="45"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="047" Name="$Harp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="46"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="048" Name="$Timpani">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="47"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041" Name="*Violin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041+" Name="*Slow Violin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="042" Name="*Viola">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="41"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="043" Name="*Cello">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="42"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="044" Name="*Contrabass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="43"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045" Name="*Tremolo Str">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="046" Name="*Pizzicato">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="45"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="047" Name="*Harp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="46"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="048" Name="*Timpani">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="47"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049" Name="#Str Sect 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050" Name="#Str Sect 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051" Name="#Str Sect 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="052" Name="#Pizzicato">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="51"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053" Name="#Violin 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="054" Name="#Violin 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="53"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="055" Name="#Cello 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="54"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056" Name="#Cello 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057" Name="#Contrabass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058" Name="#Harp 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="059" Name="#Harp 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="58"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113" Name="#Timpani">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Ensemble">
        <PatchNameList>
          <Patch Number="049" Name="Strings :">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="Bright Str:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="ChamberStr:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="Cello sect.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="Orchestra">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="Orchestra 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="Tremolo Orch">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="Choir Str.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="Strings+Horn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="12"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="St. Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="Velo Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="Oct Strings1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="Oct Strings2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="33"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050" Name="Slow Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050+" Name="SlowStrings2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050+" Name="Legato Str.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050+" Name="Warm Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050+" Name="St.Slow Str.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051" Name="Syn.Strings1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051+" Name="OB Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051+" Name="StackStrings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051+" Name="JP Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051+" Name="Syn.Strings3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051+" Name="Syn.Strings4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051+" Name="High Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051+" Name="Hybrid Str.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051+" Name="Tron Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051+" Name="Noiz Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="052" Name="Syn.Strings2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="51"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="052+" Name="Syn.Strings5">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="51"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="052+" Name="JUNO Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="51"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="052+" Name="Air Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="51"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053" Name="Choir Aahs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053+" Name="St.ChoirAahs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053+" Name="Melted Choir">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053+" Name="Church Choir">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053+" Name="Choir Hahs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053+" Name="Choir Lahs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053+" Name="Chorus Aahs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053+" Name="Male Aah+Str">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="33"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="054" Name="Voice Oohs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="53"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="054+" Name="Voice Dahs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="53"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="055" Name="SynVox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="54"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="055+" Name="Syn.Voice">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="54"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="055+" Name="Silent Night">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="54"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="055+" Name="VP330 Choir">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="54"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="055+" Name="Vinyl Choir">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="54"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056" Name="OrchestraHit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Impact Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Philly Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Double Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Perc. Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Shock Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="12"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Lo Fi Rave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Techno Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Dist. Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Bam Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Bit Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="20"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Bim Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="21"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Technorg Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="22"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Rave Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="23"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Strings Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="Stack Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049" Name="$Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="$Strings 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="$Orchestra">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="$Orchestra 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="$TremoloOrch">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="$Choir Str.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="$St.Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="$VeloStrings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050" Name="$SlowStrings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050+" Name="$Slow Str. 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050+" Name="$Legato Str.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050+" Name="$WarmStrings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050+" Name="$St.SlowStr.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051" Name="$SynStrings1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051+" Name="$OB Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051+" Name="$SynStrings3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="052" Name="$SynStrings2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="51"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053" Name="$Choir Aahs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053+" Name="$St.Choir">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053+" Name="$Mello Choir">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053+" Name="$ChoirAahs 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="054" Name="$Voice Oohs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="53"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="055" Name="$SynVox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="54"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="055+" Name="$Syn.Voice">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="54"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056" Name="$Orch. Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="$Impact Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="$Philly Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="$Double Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056+" Name="$Lo Fi Rave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049" Name="*Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049+" Name="*Orchestra">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050" Name="*SlowStrings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051" Name="*SynStrings1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051+" Name="*SynStrings3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="052" Name="*SynStrings2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="51"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053" Name="*Choir Aahs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053+" Name="*Choir Aahs2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="054" Name="*Voice Oohs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="53"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="055" Name="*SynVox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="54"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056" Name="*Orchest.Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030" Name="#Choir Aahs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031" Name="#Choir Aahs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032" Name="#Choir Aahs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="033" Name="#Choir Aahs">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034" Name="#SlowStrings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035" Name="#Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036" Name="#SynStrings3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037" Name="#SynStrings3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064" Name="#Orchest.Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123" Name="#Orche Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Brass">
        <PatchNameList>
          <Patch Number="057" Name="Trumpet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057+" Name="Trumpet 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057+" Name="Trumpet   :">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057+" Name="Flugel Horn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057+" Name="4th Trumpets">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057+" Name="Bright Tp.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057+" Name="Warm Tp.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057+" Name="Syn. Trumpet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058" Name="Trombone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058+" Name="Trombone 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058+" Name="Twin bones">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058+" Name="Bs. Trombone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="059" Name="Tuba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="58"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="059+" Name="Tuba 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="58"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="060" Name="MutedTrumpet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="59"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="060+" Name="Muted Horns">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="59"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061" Name="French Horns">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061+" Name="Fr.Horn 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061+" Name="Horn + Orche">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061+" Name="Wide FreHrns">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061+" Name="F.Hrn Slow:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061+" Name="Dual Horns">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061+" Name="Synth Horn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061+" Name="F.Horn Rip">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062" Name="Brass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062+" Name="Brass ff">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062+" Name="Bones Sect.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062+" Name="Brass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062+" Name="Brass 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062+" Name="Brass sfz">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062+" Name="Brass Fall">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062+" Name="Trumpet Fall">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062+" Name="Octave Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062+" Name="Brass + Reed">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063" Name="Synth Brass1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="JUNO Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="Stack Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="SH-5 Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="MKS Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="Pro Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="P5 Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="Oct SynBrass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="Hybrid Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064" Name="Synth Brass2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="Soft Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="Warm Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="SynBrass sfz">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="OB Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="Reso Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="Velo Brass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="Transbrass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057" Name="$Trumpet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057+" Name="$Trumpet 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057+" Name="$Flugel Horn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057+" Name="$Bright Tp.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057+" Name="$Warm Tp.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058" Name="$Trombone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058+" Name="$Trombone 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="059" Name="$Tuba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="58"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="059+" Name="$Tuba 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="58"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="060" Name="$Muted Tp.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="59"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061" Name="$FrenchHorns">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061+" Name="$Fr.Horns 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061+" Name="$Fr.HornSolo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061+" Name="$Horn Orch">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062" Name="$Brass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062+" Name="$Brass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062+" Name="$Brass Fall">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063" Name="$SynthBrass1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="$Poly Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="$Syn.Brass 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="$Quack Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="$OctaveBrass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064" Name="$Syn.Brass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="$Soft Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="$Syn.Brass 4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="$VeloBrass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="$VeloBrass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057" Name="*Trumpet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058" Name="*Trombone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058" Name="*Trombone 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="059" Name="*Tuba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="58"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="060" Name="*MuteTrumpet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="59"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061" Name="*French Horn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061+" Name="*Fr.Horn 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062" Name="*Brass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062+" Name="*Brass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063" Name="*Syn.Brass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063" Name="*Syn.Brass 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063+" Name="*Analog Brs1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064" Name="*Syn.Brass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="*Syn.Brass 4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064+" Name="*Analog Brs2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="047" Name="#Trumpet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="46"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="048" Name="#Trumpet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="47"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049" Name="#Trombone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050" Name="#Trombone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051" Name="#Trombone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="052" Name="#Trombone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="51"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053" Name="#Trombone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="054" Name="#Trombone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="53"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="059" Name="#Brass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="58"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="060" Name="#Brass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="59"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061" Name="#Brass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062" Name="#Brass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="063" Name="#Brass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025" Name="#Syn Brass 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026" Name="#Syn Brass 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027" Name="#Syn Brass 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028" Name="#Syn Brass 4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="089" Name="#Trumpet 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="88"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090" Name="#Trumpet 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091" Name="#Trombone 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092" Name="#Trombone 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="093" Name="#Fr Horn 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094" Name="#Fr Horn 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="095" Name="#Tuba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="94"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096" Name="#Brs Sect 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097" Name="#Brs Sect 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Reed">
        <PatchNameList>
          <Patch Number="065" Name="Soprano Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="64"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="065+" Name="Soprano Exp.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="64"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="066" Name="Alto Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="65"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="066+" Name="AltoSax Exp.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="65"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="066+" Name="Grow Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="65"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="066+" Name="AltoSax + Tp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="65"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="067" Name="Tenor Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="067+" Name="Tenor Sax :">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="067+" Name="BreathyTn.:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="067+" Name="St. Tenor Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="068" Name="Baritone Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="67"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="068+" Name="Bari. Sax :">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="67"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="069" Name="Oboe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="68"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="069+" Name="Oboe Exp.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="68"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="069+" Name="Multi Reed">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="68"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="070" Name="English Horn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="69"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="071" Name="Bassoon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="70"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="072" Name="Clarinet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="71"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="072+" Name="Bs Clarinet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="71"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="072+" Name="Multi Wind">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="71"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="065" Name="$Soprano Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="64"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="066" Name="$Alto Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="65"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="066+" Name="$Hyper Alto">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="65"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="067" Name="$Tenor Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="067+" Name="$BreathyTnr.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="068" Name="$BaritoneSax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="67"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="069" Name="$Oboe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="68"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="070" Name="$EnglishHorn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="69"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="071" Name="$Bassoon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="70"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="072" Name="$Clarinet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="71"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="072+" Name="$Bs Clarinet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="71"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="065" Name="*Soprano Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="64"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="066" Name="*Alto Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="65"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="067" Name="*Tenor Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="068" Name="*BaritoneSax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="67"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="069" Name="*Oboe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="68"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="070" Name="*EnglishHorn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="69"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="071" Name="*Bassoon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="70"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="072" Name="*Clarinet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="71"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="055" Name="#Alto Sax ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="54"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056" Name="#Tenor Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057" Name="#BaritoneSax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058" Name="#Alto Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="043" Name="#Oboe 2001">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="42"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="079" Name="#Sax 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="78"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="080" Name="#Sax 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="79"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081" Name="#Sax 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082" Name="#Sax 4">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="083" Name="#Clarinet 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="82"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="084" Name="#Clarinet 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="83"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085" Name="#Oboe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="086" Name="#Engl Horn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="85"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="087" Name="#Bassoon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="86"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Pipe">
        <PatchNameList>
          <Patch Number="073" Name="Piccolo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="72"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="073+" Name="Piccolo   :">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="72"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="073+" Name="Nay">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="72"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="073+" Name="Nay Tremolo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="72"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="073+" Name="Di">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="72"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="074" Name="Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="73"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="074+" Name="Flute 2   :">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="73"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="074+" Name="Flute Exp.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="73"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="074+" Name="Flt Travelso">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="73"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="074+" Name="Flute + Vln">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="73"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="074+" Name="Tron Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="73"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="075" Name="Recorder">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="74"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="076" Name="Pan Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="75"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="076+" Name="Kawala">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="75"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="076+" Name="Zampona">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="75"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="076+" Name="Zampona Atk">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="75"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="077" Name="Bottle Blow">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="76"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="078" Name="Shakuhachi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="77"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="078+" Name="Shakuhachi:">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="77"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="079" Name="Whistle">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="78"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="079+" Name="Whistle 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="78"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="080" Name="Ocarina">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="79"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="073" Name="$Piccolo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="72"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="074" Name="$Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="73"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="075" Name="$Recorder">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="74"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="076" Name="$Pan Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="75"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="076+" Name="$Kawala">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="75"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="077" Name="$Bottle Blow">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="76"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="078" Name="$Shakuhachi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="77"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="079" Name="$Whistle">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="78"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="080" Name="$Ocarina">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="79"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="073" Name="*Piccolo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="72"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="074" Name="*Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="73"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="075" Name="*Recorder">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="74"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="076" Name="*Pan Flute">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="75"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="077" Name="*Bottle Blow">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="76"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="078" Name="*Shakuhachi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="77"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="079" Name="*Whistle">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="78"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="080" Name="*Ocarina">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="79"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="073" Name="#Flute 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="72"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="074" Name="#Flute 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="73"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="075" Name="#Piccolo 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="74"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="076" Name="#Piccolo 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="75"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="077" Name="#Recorder">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="76"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="078" Name="#Pan Pipes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="77"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108" Name="#Shakuhachi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="109" Name="#Whistle 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="108"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="110" Name="#Whistle 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="109"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111" Name="#Bottleblow">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112" Name="#Breathpipe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Synth lead">
        <PatchNameList>
          <Patch Number="081" Name="Square Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="MG Square">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="Hollow Mini">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="Mellow FM">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="CC Solo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="Shmoog">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="LM Square">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="2600 Sine">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="Sine Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="KG Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="P5 Square">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="OB Square">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="JP-8 Square">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="Pulse Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="JP8 PulseLd1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="JP8 PulseLd2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="26"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="MG Reso. Pls">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="27"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082" Name="Saw Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="OB2 Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Pulse Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Feline GR">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Big Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Velo Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="GR-300">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="LA Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Doctor Solo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Fat Saw Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="D-50 Fat Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Waspy Synth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="PM Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="CS Saw Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="MG Saw 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="MG Saw 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="OB Saw 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="26"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="OB Saw 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="27"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="D50 Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="28"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="SH-101 Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="29"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="CS Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="30"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="MG Saw Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="31"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="OB Saw Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="P5 Saw Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="33"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="MG unison">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="34"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Oct Saw Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="35"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="SequenceSaw1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="40"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="SequenceSaw2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="41"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Reso Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="42"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Cheese Saw 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="43"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Cheese Saw 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="44"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="Rhythmic Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="45"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="083" Name="Syn.Calliope">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="82"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="083+" Name="Vent Synth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="82"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="083+" Name="Pure PanLead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="82"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="084" Name="Chiffer Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="83"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="084+" Name="TB Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="83"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="084+" Name="Mad Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="83"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085" Name="Charang">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085+" Name="Dist.Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085+" Name="Acid Guitar1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085+" Name="Acid Guitar2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085+" Name="P5 Sync Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085+" Name="Fat SyncLead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085+" Name="Rock Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085+" Name="5th DecaSync">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085+" Name="Dirty Sync">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="20"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085+" Name="JUNO Sub Osc">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="086" Name="Solo Vox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="85"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="086+" Name="Vox Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="85"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="086+" Name="LFO Vox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="85"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="087" Name="5th Saw Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="86"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="087+" Name="Big Fives">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="86"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="087+" Name="5th Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="86"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="087+" Name="5th Ana.Clav">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="86"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="087+" Name="4th Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="86"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088" Name="Bass &amp; Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088+" Name="Big &amp; Raw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088+" Name="Fat &amp; Perky">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088+" Name="JUNO Rave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088+" Name="JP8 BsLead 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088+" Name="JP8 BsLead 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088+" Name="SH-5 Bs.Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081" Name="$Square Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="$Square">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="$Hollow Mini">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="$Mellow FM">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="$CC Solo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="$Shmoog">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="$LM Square">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="$Sine Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082" Name="$Saw Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="$Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="$Pulse Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="$Feline GR">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="$Big Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="$Velo Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="$GR-300">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="$LA Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="$Doctor Solo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="$Waspy Synth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="083" Name="$SynCalliope">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="82"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="083+" Name="$Vent Synth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="82"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="083+" Name="$PurePanLead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="82"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="084" Name="$ChifferLead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="83"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085" Name="$Charang">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085+" Name="$Dist.Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="086" Name="$Solo Vox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="85"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="087" Name="$5th Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="86"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="087+" Name="$Big Fives">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="86"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088" Name="$Bass &amp; Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088+" Name="$Big &amp; Raw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088+" Name="$Fat &amp; Perky">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081" Name="*Square Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="*Square">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081+" Name="*Sine Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="80"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082" Name="*Saw Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="*Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082+" Name="*Doctor Solo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="81"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="083" Name="*SynCalliope">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="82"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="084" Name="*ChifferLead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="83"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="085" Name="*Charang">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="84"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="086" Name="*Solo Vox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="85"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="087" Name="*5th Saw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="86"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="088" Name="*Bass &amp; Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045" Name="#Doctor Solo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="046" Name="#School Daze">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="45"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="047" Name="#Bellsinger">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="46"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="048" Name="#Square Wave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="47"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Synth pad, etc.">
        <PatchNameList>
          <Patch Number="089" Name="Fantasia">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="88"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="089+" Name="Fantasia 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="88"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="089+" Name="New Age Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="88"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="089+" Name="Bell Heaven">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="88"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090" Name="Warm Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="Thick Matrix">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="Horn Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="Rotary Strng">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="OB Soft Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="Octave Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="Stack Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091" Name="Polysynth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091+" Name="80's PolySyn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091+" Name="Polysynth 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091+" Name="Poly King">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091+" Name="Power Stack">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091+" Name="Octave Stack">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091+" Name="Reso Stack">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091+" Name="Techno Stack">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092" Name="Space Voice">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092+" Name="Heaven II">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092+" Name="SC Heaven">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092+" Name="Cosmic Voice">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092+" Name="Auh Vox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092+" Name="AuhAuh">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092+" Name="Vocorderman">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="093" Name="Bowed Glass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="093+" Name="SoftBellPad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="093+" Name="JP8 Sqr Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="093+" Name="7thBelPad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094" Name="Metal Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094+" Name="Tine Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094+" Name="Panner Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="095" Name="Halo Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="94"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="095+" Name="Vox Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="94"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="095+" Name="Vox Sweep">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="94"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="095+" Name="Horror Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="94"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096" Name="Sweep Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="Polar Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="Converge">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="Shwimmer">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="Celestial Pd">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="Bag Sweep">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="089" Name="$Fantasia">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="88"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="089+" Name="$Fantasia 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="88"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090" Name="$Warm Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="$Thick Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="$Horn Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="$RotaryStrng">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090+" Name="$Soft Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091" Name="$Polysynth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091+" Name="$80'sPolySyn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092" Name="$Space Voice">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092+" Name="$Heaven II">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="093" Name="$Bowed Glass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094" Name="$Metal Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094+" Name="$Tine Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094+" Name="$Panner Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="095" Name="$Halo Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="94"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096" Name="$Sweep Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="$Polar Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="$Converge">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="$Shwimmer">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096+" Name="$CelestialPd">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="089" Name="*Fantasia">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="88"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="090" Name="*Warm Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="091" Name="*Polysynth">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="092" Name="*Space Voice">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="093" Name="*Bowed Glass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="094" Name="*Metal Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="095" Name="*Halo Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="94"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="096" Name="*Sweep Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="033" Name="#Fantasy">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034" Name="#Harmo Pan">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035" Name="#Chorale">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036" Name="#Glasses">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Synth SFX">
        <PatchNameList>
          <Patch Number="097" Name="Ice Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097+" Name="Harmo Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097+" Name="African wood">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097+" Name="Anklung Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097+" Name="Rattle Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097+" Name="Clavi Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098" Name="Soundtrack">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098+" Name="Ancestral">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098+" Name="Prologue">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098+" Name="Prologue 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098+" Name="Hols Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098+" Name="Rave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="Crystal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Syn Mallet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Soft Crystal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Round Glock">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Loud Glock">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="GlockenChime">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Clear Bells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="ChristmasBel">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Vibra Bells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Digi Bells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Music Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Analog Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Choral Bells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Air Bells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Bell Harp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="Gamelimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="JUNO Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="20"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100" Name="Atmosphere">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="Warm Atmos">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="Nylon Harp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="Harpvox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="HollowReleas">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="Nylon+Rhodes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="Ambient Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="Invisible">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="Pulsey Key">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="Noise Piano">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="101" Name="Brightness">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="100"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="101+" Name="Shining Star">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="100"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="101+" Name="OB Stab">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="100"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="101+" Name="Org Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="100"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102" Name="Goblin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="Goblinson">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="50's Sci-Fi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="Abduction">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="Auhbient">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="LFO Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="Random Str">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="Random Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="LowBirds Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="Falling Down">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="LFO RAVE">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="LFO Horror">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="LFO Techno">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="12"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="Alternative">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="13"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="UFO FX">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="14"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="Gargle Man">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="15"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="Sweep FX">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103" Name="Echo Drops">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="Echo Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="Echo Pan">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="Echo Pan 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="Big Panner">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="Reso Panner">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="Water Piano">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="Pan Sequence">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="Aqua">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104" Name="Star Theme">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104+" Name="Star Theme 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104+" Name="Dream Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104+" Name="Silky Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104+" Name="New Century">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104+" Name="7th Atmos.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104+" Name="Galaxy Way">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097" Name="$Ice Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097+" Name="$Harmo Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097+" Name="$AfricanWood">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097+" Name="$Clavi Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098" Name="$Soundtrack">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098+" Name="$Ancestral">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098+" Name="$Prologue">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098+" Name="$Rave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="$Crystal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$Syn Mallet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$SoftCrystal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$Round Glock">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$Loud Glock">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$GlocknChime">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$Clear Bells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$Xmas Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$Vibra Bells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$Digi Bells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$ChoralBells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$Air Bells">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$Bell Harp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="$Gamelimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100" Name="$Atmosphere">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="$Warm Atmos">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="$Nylon Harp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="$Harpvox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="$HollowRels.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="$NylonRhodes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100+" Name="$Ambient Pad">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="101" Name="$Brightness">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="100"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102" Name="$Goblin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="$Goblinson">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102+" Name="$50's Sci-Fi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103" Name="$Echo Drops">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="$Echo Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="$Echo Pan">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="$Echo Pan 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="$Big Panner">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="$Reso Panner">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="$Water Piano">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104" Name="$Star Theme">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104+" Name="$Star Theme 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="097" Name="*Ice Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="098" Name="*Soundtrack">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099" Name="*Crystal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="099+" Name="*Syn Mallet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100" Name="*Atmosphere">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="101" Name="*Brightness">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="100"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="102" Name="*Goblin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103" Name="*Echo Drops">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="*Echo Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="103+" Name="*Echo Pan">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="104" Name="*Star Theme">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037" Name="#Soundtrack">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="038" Name="#Atmosphere">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="37"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="039" Name="#Warm Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040" Name="#Funny Vox">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041" Name="#Echo Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="042" Name="#Ice Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="41"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="044" Name="#Echo Pan">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="43"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="100" Name="#Syn Mallet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="101" Name="#Windbell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="100"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Ethnic, etc.">
        <PatchNameList>
          <Patch Number="105" Name="Sitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="Sitar 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="Detune Sitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="Sitar 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="Tambra">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="Tamboura">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106" Name="Banjo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="Muted Banjo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="Rabab">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="San Xian">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="Gopichant">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="Oud">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="Oud+Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="28"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="Pi Pa">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="107" Name="Shamisen">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="107+" Name="Tsugaru">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="107+" Name="Syn Shamisen">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108" Name="Koto">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108+" Name="Gu Zheng">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108+" Name="Taisho Koto">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108+" Name="Kanoon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108+" Name="Kanoon+Choir">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108+" Name="Oct Harp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="109" Name="Kalimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="108"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="109+" Name="Sanza">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="108"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="110" Name="Bagpipe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="109"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="110+" Name="Didgeridoo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="109"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111" Name="Fiddle">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111+" Name="Er Hu">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111+" Name="Gao Hu">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112" Name="Shanai">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="Shanai 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="Pungi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="Hichiriki">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="Mizmar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="Suona 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="Suona 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="33"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105" Name="$Sitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="$Sitar 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="$DetuneSitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="$Tambra">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="$Tamboura">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106" Name="$Banjo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="$Muted Banjo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="$Rabab">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="$Gopichant">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106+" Name="$Oud">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="107" Name="$Shamisen">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="107+" Name="$Tsugaru">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108" Name="$Koto">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108+" Name="$Taisho Koto">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108+" Name="$Kanoon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="109" Name="$Kalimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="108"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="110" Name="$Bagpipe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="109"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111" Name="$Fiddle">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112" Name="$Shanai">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="$Shanai 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="$Pungi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112+" Name="$Hichiriki">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105" Name="*Sitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="105+" Name="*Sitar 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106" Name="*Banjo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="107" Name="*Shamisen">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108" Name="*Koto">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="108+" Name="*Taisho Koto">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="109" Name="*Kalimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="108"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="110" Name="*Bagpipe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="109"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="111" Name="*Fiddle">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112" Name="*Shanai">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064#" Name="#Sitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="106#" Name="#Koto">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="107#" Name="#Sho">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Percussive">
        <PatchNameList>
          <Patch Number="113" Name="Tinkle Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="Bonang">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="Gender">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="Gamelan Gong">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="St.Gamelan">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="Jang Gu">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="12"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="RAMA Cymbal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="114" Name="Agogo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="114+" Name="Atarigane">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="114+" Name="Tambourine">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="115" Name="Steel Drums">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="115+" Name="Island Mlt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116" Name="Woodblock">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116+" Name="Castanets">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116+" Name="Angklung">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116+" Name="Angkl Rhythm">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116+" Name="Finger Snaps">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116+" Name="909 HandClap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="32"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117" Name="Taiko">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117+" Name="Small Taiko">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117+" Name="Concert BD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117+" Name="Jungle BD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117+" Name="Techno BD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117+" Name="Bounce">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118" Name="Melo. Tom 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="Real Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="Melo. Tom 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="Rock Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="Rash SD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="House SD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="Jungle SD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="909 SD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119" Name="Synth Drum">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="808 Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="Elec Perc">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="Sine Perc.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="606 Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="909 Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="12"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120" Name="Reverse Cym.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Reverse Cym2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Reverse Cym3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Rev.Snare 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Rev.Snare 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Rev.Kick 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Rev.ConBD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Rev.Tom 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="Rev.Tom 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113" Name="$Tinkle Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="$Bonang">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="$Gender">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="$GamelanGong">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="$St.Gamelan">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113+" Name="$RAMA Cymbal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="114" Name="$Agogo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="114+" Name="$Atarigane">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="115" Name="$Steel Drums">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116" Name="$Woodblock">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116+" Name="$Castanets">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117" Name="$Taiko">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117+" Name="$Concert BD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118" Name="$Melo. Tom 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="$Real Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="$Melo. Tom 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="$Rock Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119" Name="$Synth Drum">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="$808 Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="$Elec Perc">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120" Name="$Reverse Cym">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="$ReverseCym2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="$Rev.Snare 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="$Rev.Snare 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="$Rev.Kick 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="$Rev.ConBD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="$Rev.Tom 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="24"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120+" Name="$Rev.Tom 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="25"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113" Name="*Tinkle Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="114" Name="*Agogo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="115" Name="*Steel Drums">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116" Name="*Woodblock">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116+" Name="*Castanets">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117" Name="*Taiko">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117+" Name="*Concert BD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118" Name="*Melo. Tom 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118+" Name="*Melo. Tom 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119" Name="*Synth Drum">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="*808 Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119+" Name="*Elec Perc">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120" Name="*Reverse Cym">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="114#" Name="#Melodic Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="115#" Name="#Deep Snare">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116#" Name="#Elec Perc 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="117#" Name="#Elec Perc 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118#" Name="#Taiko">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="119#" Name="#Taiko Rim">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="120#" Name="#Cymbal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121#" Name="#Castanets">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="122#" Name="#Triangle">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="SFX">
        <PatchNameList>
          <Patch Number="121" Name="Gt.FretNoise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Gt.Cut Noise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="String Slap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Gt.CutNoise2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Dist.CutNoiz">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Bass Slide">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Pick Scrape">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Gtr. FX Menu">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Bartok Pizz.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Guitar Slap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Chord Stroke">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Biwa Stroke">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="12"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="Biwa Tremolo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="13"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="122" Name="Breath Noise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="122+" Name="Fl.Key Click">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123" Name="Seashore">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Thunder">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Wind">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Stream">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Bubble">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Wind 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="Pink Noise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="White Noise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124" Name="Bird">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="Dog">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="Horse-Gallop">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="Bird 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="Kitty">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="Growl">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125" Name="Telephone 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Telephone 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="DoorCreaking">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Door">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Scratch">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Wind Chimes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Scratch 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="ScratchKey">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="TapeRewind">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="Phono Noise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="MC-500 Beep">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126" Name="Helicopter">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Car-Engine">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Car-Stop">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Car-Pass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Car-Crash">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Siren">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Train">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Jetplane">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Starship">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Burst Noise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Calculating">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="10"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="Perc. Bang">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="11"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127" Name="Applause">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Laughing">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Screaming">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Punch">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Heart Beat">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Footsteps">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Applause 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Small Club">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="ApplauseWave">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Voice One">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="16"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Voice Two">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="17"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Voice Three">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="18"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Voice Tah">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="19"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="Voice Whey">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="20"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128" Name="Gun Shot">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="Machine Gun">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="Lasergun">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="Explosion">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="Eruption">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="Big Shot">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121" Name="$Gt.FretNoise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="$Gt.CutNoise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="$String Slap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="$Gt.CutNz. 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="$Dist.CutNz.">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="$Bass Slide">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="$Pick Scrape">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="122" Name="$BreathNoise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="122+" Name="$Fl.KeyClick">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123" Name="$Seashore">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="$Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="$Thunder">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="$Wind">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="$Stream">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="$Bubble">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124" Name="$Bird">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="$Dog">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="$HorseGallop">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="$Bird 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="$Kitty">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="$Growl">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125" Name="$Telephone 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="$Telephone 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="$Creaking">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="$Door">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="$Scratch">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="$Wind Chimes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="$Scratch 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126" Name="$Helicopter">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="$Car-Engine">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="$Car-Stop">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="$Car-Pass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="$Car-Crash">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="$Siren">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="$Train">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="$Jetplane">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="$Starship">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="$Burst Noise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127" Name="$Applause">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="$Laughing">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="$Screaming">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="$Punch">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="$Heart Beat">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="$Footsteps">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="$Applause 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128" Name="$Gun Shot">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="$Machine Gun">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="$Lasergun">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="$Explosion">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121" Name="*Gt.FretNoiz">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="*Gt.CutNoise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="121+" Name="*String Slap">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="122" Name="*BreathNoise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="122+" Name="*Fl.KeyClick">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123" Name="*Seashore">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="*Rain">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="*Thunder">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="*Wind">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="*Stream">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="123+" Name="*Bubble">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124" Name="*Bird">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="*Dog">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="*HorseGallop">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124+" Name="*Bird 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125" Name="*Telephone 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="*Telephone 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="*Creaking">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="*Door">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="*Scratch">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125+" Name="*Wind Chimes">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126" Name="*Helicopter">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="*Car-Engine">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="*Car-Stop">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="*Car-Pass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="*Car-Crash">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="*Siren">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="*Train">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="*Jetplane">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="7"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="*Starship">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="8"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126+" Name="*Burst Noise">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="9"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127" Name="*Applause">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="*Laughing">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="*Screaming">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="*Punch">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="*Heart Beat">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="4"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127+" Name="*Footsteps">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="5"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128" Name="*Gun Shot">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="*Machine Gun">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="*Lasergun">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="2"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128+" Name="*Explosion">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="3"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="124#" Name="#Telephone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="125#" Name="#Bird Tweet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="126#" Name="#OneNote Jam">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="127#" Name="#Water Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128#" Name="#Jungle Tune">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
    </ChannelNameSet>
    <ChannelNameSet Name="Name Set 2">
      <AvailableForChannels>
        <AvailableChannel Channel="1" Available="false"/>
        <AvailableChannel Channel="2" Available="false"/>
        <AvailableChannel Channel="3" Available="false"/>
        <AvailableChannel Channel="4" Available="false"/>
        <AvailableChannel Channel="5" Available="false"/>
        <AvailableChannel Channel="6" Available="false"/>
        <AvailableChannel Channel="7" Available="false"/>
        <AvailableChannel Channel="8" Available="false"/>
        <AvailableChannel Channel="9" Available="false"/>
        <AvailableChannel Channel="10" Available="true"/>
        <AvailableChannel Channel="11" Available="false"/>
        <AvailableChannel Channel="12" Available="false"/>
        <AvailableChannel Channel="13" Available="false"/>
        <AvailableChannel Channel="14" Available="false"/>
        <AvailableChannel Channel="15" Available="false"/>
        <AvailableChannel Channel="16" Available="false"/>
      </AvailableForChannels>
      <PatchBank Name="Drum sets">
        <PatchNameList>
          <Patch Number="001" Name="STANDARD 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002" Name="STANDARD 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="STANDARD 3">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="009" Name="ROOM">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="010" Name="HIP HOP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="011" Name="JUNGLE">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="10"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012" Name="TECHNO">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017" Name="POWER">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025" Name="ELECTRONIC">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026" Name="TR-808">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027" Name="DANCE">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028" Name="CR-78">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="029" Name="TR-606">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030" Name="TR-707">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031" Name="TR-909">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="033" Name="JAZZ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041" Name="BRUSH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049" Name="ORCHESTRA">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050" Name="ETHNIC">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051" Name="KICK &amp; SNARE">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053" Name="ASIA">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="054" Name="CYMBAL&amp;CLAPS">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="53"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057" Name="SFX">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058" Name="RHYTHM FX">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="059" Name="RHYTHM FX 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="3"/>
              <ProgramChange Number="58"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001" Name="$STANDARD 1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002" Name="$STANDARD 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="009" Name="$ROOM">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017" Name="$POWER">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025" Name="$ELECTRONIC">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026" Name="$TR-808/909">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027" Name="$DANCE">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="033" Name="$JAZZ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041" Name="$BRUSH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049" Name="$ORCHESTRA">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050" Name="$ETHNIC">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051" Name="$KICK &amp; SNARE">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057" Name="$SFX">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058" Name="$RHYTHM FX">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="001" Name="*STANDARD">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="009" Name="*ROOM">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017" Name="*POWER">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="025" Name="*ELECTRONIC">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026" Name="*TR-808">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="033" Name="*JAZZ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041" Name="*BRUSH">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049" Name="*ORCHESTRA">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057" Name="*SFX">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="128" Name="#CM-64/32L">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
    </ChannelNameSet>
  </MasterDeviceNames>
</MIDINameDocument>
