<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
  <Author>Rob Martin</Author>
  <MasterDeviceNames>
    <Manufacturer>Yamaha</Manufacturer>
    <Model>PSR-275</Model>
    <CustomDeviceMode Name="Default">
      <ChannelNameSetAssignments>
        <ChannelNameSetAssign Channel="1" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="2" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="3" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="4" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="5" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="6" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="7" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="8" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="9" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="10" NameSet="Drums"/>
        <ChannelNameSetAssign Channel="11" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="12" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="13" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="14" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="15" NameSet="Patches"/>
        <ChannelNameSetAssign Channel="16" NameSet="Patches"/>
      </ChannelNameSetAssignments>
    </CustomDeviceMode>
    <ChannelNameSet Name="Patches">
      <AvailableForChannels>
        <AvailableChannel Channel="1" Available="true"/>
        <AvailableChannel Channel="2" Available="true"/>
        <AvailableChannel Channel="3" Available="true"/>
        <AvailableChannel Channel="4" Available="true"/>
        <AvailableChannel Channel="5" Available="true"/>
        <AvailableChannel Channel="6" Available="true"/>
        <AvailableChannel Channel="7" Available="true"/>
        <AvailableChannel Channel="8" Available="true"/>
        <AvailableChannel Channel="9" Available="true"/>
        <AvailableChannel Channel="10" Available="false"/>
        <AvailableChannel Channel="11" Available="true"/>
        <AvailableChannel Channel="12" Available="true"/>
        <AvailableChannel Channel="13" Available="true"/>
        <AvailableChannel Channel="14" Available="true"/>
        <AvailableChannel Channel="15" Available="true"/>
        <AvailableChannel Channel="16" Available="true"/>
      </AvailableForChannels>
      <PatchBank Name="Piano">
        <PatchNameList>
          <Patch Number="001" Name="GrandPno">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="002" Name="BritePno">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="003" Name="Honky Tonk">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="004" Name="MIDI Grand">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="005" Name="CP 80">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="006" Name="Harpsichord">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="E. Piano">
        <PatchNameList>
          <Patch Number="007" Name="Galaxy EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="008" Name="Funk EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="009" Name="DX Modern">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="010" Name="Hyper Tines">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="011" Name="Venus EP">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="012" Name="Clavi">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Organ">
        <PatchNameList>
          <Patch Number="013" Name="Jazz Organ1">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="014" Name="Jazz Organ2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="015" Name="Click Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="016" Name="Bright Draw">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="116"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="017" Name="Rock Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="018" Name="Purple Org">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="019" Name="16'+2' Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="118"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="020" Name="16'+4' Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="119"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="021" Name="TheatreOrg">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="022" Name="Pipe Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="023" Name="Chapel Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="024" Name="Reed Organ">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="20"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Accordion">
        <PatchNameList>
          <Patch Number="025" Name="Tutti Accrd">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="026" Name="Musette">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="027" Name="Bandoneon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="028" Name="Harmonica">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Guitars">
        <PatchNameList>
          <Patch Number="029" Name="ClassicGtr">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="030" Name="Folk Guitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="031" Name="12 String">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="032" Name="Jazz Guitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="033" Name="Octave Guitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="034" Name="Clean Guitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="035" Name="60's Clean">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="117"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="036" Name="MutedGuitar">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="037" Name="Overdrive">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="038" Name="Distortion">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Bass">
        <PatchNameList>
          <Patch Number="039" Name="Acoustic Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="040" Name="Finger Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="041" Name="Pick Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="042" Name="Fretless Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="043" Name="Slap Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="044" Name="Synth Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="045" Name="Hi-Q Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="046" Name="Dance Bass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Strings">
        <PatchNameList>
          <Patch Number="047" Name="Strings Ensemble">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="048" Name="Chamber Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="049" Name="Synth Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="050" Name="Slow Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="051" Name="Tremolo Strings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="052" Name="PizzicatoStrings">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="45"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="053" Name="Orchestra Hit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="054" Name="Solo Violin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="055" Name="Cello">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="42"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="056" Name="Contrabass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="43"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="057" Name="Banjo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="058" Name="Harp">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="46"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Choir">
        <PatchNameList>
          <Patch Number="059" Name="Choir">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="060" Name="Vocal Ensbl">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="061" Name="Vox Humana">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="53"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="062" Name="Air Choir">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="54"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Saxaphone">
        <PatchNameList>
          <Patch Number="063" Name="Soprano Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="64"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="064" Name="Alto Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="65"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="065" Name="Tenor Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="066" Name="BreathTenor">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="067" Name="Baritone Sax">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="67"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="068" Name="Oboe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="68"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="069" Name="EnglishHorn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="69"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="070" Name="Bassoon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="70"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="071" Name="Clarinet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="71"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Trumpet">
        <PatchNameList>
          <Patch Number="072" Name="Solo Trumpet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="073" Name="Muted Trumpet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="59"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="074" Name="Trombone">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="075" Name="Trombone Section">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="076" Name="French Horn">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="077" Name="Tuba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="58"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Brass">
        <PatchNameList>
          <Patch Number="078" Name="Brass Section">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="079" Name="Big Band Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="080" Name="Mellow Horns">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="119"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="081" Name="Synth Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="082" Name="Jump Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="113"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="083" Name="Techno Brass">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="114"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Flute">
        <PatchNameList>
          <Patch Number="084" Name="Flute" ProgramChange="73"/>
          <Patch Number="085" Name="Piccolo" ProgramChange="72"/>
          <Patch Number="086" Name="Pan Flute" ProgramChange="75"/>
          <Patch Number="087" Name="Recorder" ProgramChange="74"/>
          <Patch Number="088" Name="Ocarina" ProgramChange="79"/>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Synth Lead">
        <PatchNameList>
          <Patch Number="089" Name="Square Lead">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="112"/>
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          <Patch Number="105" Name="Celesta" ProgramChange="8"/>
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          <Patch Number="399" Name="Rabab">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="96"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="400" Name="Gopichnt">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="97"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="401" Name="Oud">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="98"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="402" Name="Shamisen">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="403" Name="Koto">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="404" Name="Taisho Kin">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="96"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="405" Name="Kanoon">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="97"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="406" Name="Kalimba">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="108"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="407" Name="Bagpipe">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="109"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="408" Name="Fiddle">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="409" Name="Shanai">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="XG Percussive">
        <PatchNameList>
          <Patch Number="410" Name="Tinkle Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="411" Name="Bonang">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="96"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="412" Name="Altair">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="97"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="413" Name="Gamelan">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="98"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="414" Name="Stereo Gamelan">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="99"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="415" Name="Rama Cymbal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="100"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="416" Name="Agogo">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="417" Name="Steel Drum">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="418" Name="Glass Percussion">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="97"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="419" Name="Thai Bell">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="98"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="420" Name="WoodBlock">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="421" Name="Castanet">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="96"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="422" Name="Taiko Drum">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="423" Name="Gran Cassa">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="96"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="424" Name="Melodic Tom">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="425" Name="Melodic Tom 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="426" Name="Real Tom">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="427" Name="Rock Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="66"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="428" Name="Synth Drum">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="429" Name="Analog Tom">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="64"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="430" Name="Elecronic Percussion">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="65"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="431" Name="Reverse Cymbal">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="XG Sound Effects">
        <PatchNameList>
          <Patch Number="432" Name="FretNoiz">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="120"/>
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          </Patch>
          <Patch Number="433" Name="BrthNoiz">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="121"/>
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          </Patch>
          <Patch Number="434" Name="Seashore">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="122"/>
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          </Patch>
          <Patch Number="435" Name="Tweet">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="123"/>
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          </Patch>
          <Patch Number="436" Name="Telphone">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="124"/>
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          </Patch>
          <Patch Number="437" Name="Helicptr">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="125"/>
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          </Patch>
          <Patch Number="438" Name="Applause">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="126"/>
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          <Patch Number="439" Name="Gunshot">
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              <ControlChange Control="0" Value="0"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="127"/>
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          <Patch Number="440" Name="CuttngNz">
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              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
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          <Patch Number="441" Name="CttngNz2">
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              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
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          <Patch Number="442" Name="Str Slap">
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              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="3"/>
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          <Patch Number="443" Name="Fl.KClik">
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              <ControlChange Control="0" Value="64"/>
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          <Patch Number="449" Name="Feed">
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              <ControlChange Control="0" Value="64"/>
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          <Patch Number="450" Name="Dog">
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              <ControlChange Control="0" Value="64"/>
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              <ProgramChange Number="48"/>
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              <ControlChange Control="0" Value="64"/>
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          <Patch Number="452" Name="Bird 2">
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              <ControlChange Control="0" Value="64"/>
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          <Patch Number="453" Name="Maou">
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              <ControlChange Control="0" Value="64"/>
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              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
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          <Patch Number="455" Name="DoorSqek">
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              <ControlChange Control="0" Value="64"/>
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              <ControlChange Control="0" Value="64"/>
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              <ControlChange Control="0" Value="64"/>
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              <ControlChange Control="0" Value="64"/>
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          <Patch Number="461" Name="CarEngin">
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              <ControlChange Control="0" Value="64"/>
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              <ProgramChange Number="81"/>
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          <Patch Number="463" Name="Car Pass">
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              <ControlChange Control="0" Value="64"/>
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              <ProgramChange Number="82"/>
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          <Patch Number="464" Name="CarCrash">
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              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="83"/>
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          <Patch Number="465" Name="Siren">
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              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="84"/>
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          <Patch Number="466" Name="Train">
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              <ControlChange Control="0" Value="64"/>
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              <ProgramChange Number="85"/>
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          <Patch Number="467" Name="JetPlane">
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              <ControlChange Control="0" Value="64"/>
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              <ProgramChange Number="86"/>
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          <Patch Number="468" Name="Starship">
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              <ControlChange Control="0" Value="64"/>
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              <ProgramChange Number="87"/>
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              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="88"/>
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          </Patch>
          <Patch Number="470" Name="Coaster">
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              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="89"/>
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          </Patch>
          <Patch Number="471" Name="SbMarine">
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              <ControlChange Control="0" Value="64"/>
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              <ProgramChange Number="90"/>
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          <Patch Number="472" Name="Laughing">
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              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="96"/>
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          <Patch Number="473" Name="Scream">
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              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="97"/>
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              <ControlChange Control="0" Value="64"/>
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              <ProgramChange Number="98"/>
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              <ControlChange Control="0" Value="64"/>
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              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="100"/>
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          <Patch Number="477" Name="MchinGun">
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              <ControlChange Control="0" Value="64"/>
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              <ProgramChange Number="112"/>
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          <Patch Number="478" Name="LaserGun">
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              <ControlChange Control="0" Value="64"/>
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              <ProgramChange Number="113"/>
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          <Patch Number="479" Name="Xplosion">
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              <ControlChange Control="0" Value="64"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="114"/>
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          <Patch Number="480" Name="FireWork">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="115"/>
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          </Patch>
        </PatchNameList>
      </PatchBank>
    </ChannelNameSet>
    <ChannelNameSet Name="Drums">
      <AvailableForChannels>
        <AvailableChannel Channel="1" Available="false"/>
        <AvailableChannel Channel="2" Available="false"/>
        <AvailableChannel Channel="3" Available="false"/>
        <AvailableChannel Channel="4" Available="false"/>
        <AvailableChannel Channel="5" Available="false"/>
        <AvailableChannel Channel="6" Available="false"/>
        <AvailableChannel Channel="7" Available="false"/>
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        <AvailableChannel Channel="10" Available="true"/>
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        <AvailableChannel Channel="13" Available="false"/>
        <AvailableChannel Channel="14" Available="false"/>
        <AvailableChannel Channel="15" Available="false"/>
        <AvailableChannel Channel="16" Available="false"/>
      </AvailableForChannels>
      <PatchBank Name="Drum Kits">
        <PatchNameList>
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              <ControlChange Control="32" Value="0"/>
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            <UsesNoteNameList Name="Standard Kit 1"/>
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              <ControlChange Control="32" Value="0"/>
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            <UsesNoteNameList Name="Standard Kit 2"/>
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          <Patch Number="111" Name="Room Kit">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="112" Name="Rock Kit">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="113" Name="Electronic Kit">
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              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="114" Name="Analog Kit">
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              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="115" Name="Dance Kit">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="1274"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="116" Name="Jazz Kit">
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              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="116"/>
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          </Patch>
          <Patch Number="117" Name="Brush Kit">
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              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="118" Name="Symphony Kit">
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              <ControlChange Control="0" Value="127"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="118"/>
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          </Patch>
          <Patch Number="119" Name="SFX Kit 1">
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              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="0"/>
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          </Patch>
          <Patch Number="120" Name="SFX Kit 2">
            <PatchMIDICommands>
              <ControlChange Control="0" Value="126"/>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
    </ChannelNameSet>
    <NoteNameList Name="Standard Kit 1">
      <Note Number="13" Name="Surdo Mute"/>
      <Note Number="14" Name="Surdo Open"/>
      <Note Number="15" Name="Hi Q"/>
      <Note Number="16" Name="Whip Slap"/>
      <Note Number="17" Name="Scratch Push"/>
      <Note Number="18" Name="Scratch Pull"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Click Noise"/>
      <Note Number="21" Name="Metronome Click"/>
      <Note Number="22" Name="Metronome Bell"/>
      <Note Number="23" Name="Seq Click L"/>
      <Note Number="24" Name="Seq Click H"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="Brush Swirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="Brush Tap Swirl"/>
      <Note Number="29" Name="Snare Roll"/>
      <Note Number="30" Name="Castenet"/>
      <Note Number="31" Name="SD Rock H"/>
      <Note Number="32" Name="Sticks"/>
      <Note Number="33" Name="Bass Drum Soft"/>
      <Note Number="34" Name="Open Rim Shot"/>
      <Note Number="35" Name="Bass Drum H"/>
      <Note Number="36" Name="BD Rock"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="SD Rock L"/>
      <Note Number="39" Name="Hand Clap"/>
      <Note Number="40" Name="SD Room H"/>
      <Note Number="41" Name="Room Tom 1"/>
      <Note Number="42" Name="Hi-Hat Closed"/>
      <Note Number="43" Name="Room Tom 2"/>
      <Note Number="44" Name="Hi-Hat Pedal"/>
      <Note Number="45" Name="Room Tom 3"/>
      <Note Number="46" Name="Hi-Hat Open"/>
      <Note Number="47" Name="Room Tom 4"/>
      <Note Number="48" Name="Room Tom 5"/>
      <Note Number="49" Name="Crash Cymbal 1"/>
      <Note Number="50" Name="Room Tom 6"/>
      <Note Number="51" Name="Ride Cymbal 1"/>
      <Note Number="52" Name="Chinese Cymbal"/>
      <Note Number="53" Name="Ride Cymbal Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cymbal"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cymbal 2"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal 2"/>
      <Note Number="60" Name="Bongo H"/>
      <Note Number="61" Name="BongoL"/>
      <Note Number="62" Name="Conga H Mute"/>
      <Note Number="63" Name="Conga H Open"/>
      <Note Number="64" Name="Conga L"/>
      <Note Number="65" Name="Timbale H"/>
      <Note Number="66" Name="Timbale L"/>
      <Note Number="67" Name="Agogo H"/>
      <Note Number="68" Name="Agogo L"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Samba Whistle H"/>
      <Note Number="72" Name="Samba Whistle L"/>
      <Note Number="73" Name="Guiro Short"/>
      <Note Number="74" Name="Guiro Long"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Wood Block H"/>
      <Note Number="77" Name="Wood Block L"/>
      <Note Number="78" Name="Cuica Mute"/>
      <Note Number="79" Name="Cuica Open"/>
      <Note Number="80" Name="Triangle Mute"/>
      <Note Number="81" Name="Triangle Open"/>
      <Note Number="82" Name="Shaker"/>
      <Note Number="83" Name="Jingle Bell"/>
      <Note Number="84" Name="Bell Tree"/>
    </NoteNameList>
    <NoteNameList Name="Standard Kit 2">
      <Note Number="13" Name="Surdo Mute"/>
      <Note Number="14" Name="Surdo Open"/>
      <Note Number="15" Name="Hi Q"/>
      <Note Number="16" Name="Whip Slap"/>
      <Note Number="17" Name="Scratch Push"/>
      <Note Number="18" Name="Scratch Pull"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Click Noise"/>
      <Note Number="21" Name="Metronome Click"/>
      <Note Number="22" Name="Metronome Bell"/>
      <Note Number="23" Name="Seq Click L"/>
      <Note Number="24" Name="Seq Click H"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="Brush Swirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="Brush Tap Swirl"/>
      <Note Number="29" Name="Snare Roll"/>
      <Note Number="30" Name="Castenet"/>
      <Note Number="31" Name="Snare H Soft 2"/>
      <Note Number="32" Name="Sticks"/>
      <Note Number="33" Name="Bass Drum Soft"/>
      <Note Number="34" Name="Open Rim Shot 2"/>
      <Note Number="35" Name="Bass Drum Hard"/>
      <Note Number="36" Name="Bass Drum 2"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Snare M 2"/>
      <Note Number="39" Name="Hand Clap"/>
      <Note Number="40" Name="Snare H Hard 2"/>
      <Note Number="41" Name="Floor Tom L"/>
      <Note Number="42" Name="Hi-Hat Closed"/>
      <Note Number="43" Name="Floor Tom H"/>
      <Note Number="44" Name="Hi-Hat Pedal"/>
      <Note Number="45" Name="Low Tom"/>
      <Note Number="46" Name="Hi-Hat Open"/>
      <Note Number="47" Name="Mid Tom L"/>
      <Note Number="48" Name="Mid Tom H"/>
      <Note Number="49" Name="Crash Cymbal 1"/>
      <Note Number="50" Name="High Tom"/>
      <Note Number="51" Name="Ride Cymbal 1"/>
      <Note Number="52" Name="Chinese Cymbal"/>
      <Note Number="53" Name="Ride Cymbal Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cymbal"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cymbal 2"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal 2"/>
      <Note Number="60" Name="Bongo H"/>
      <Note Number="61" Name="BongoL"/>
      <Note Number="62" Name="Conga H Mute"/>
      <Note Number="63" Name="Conga H Open"/>
      <Note Number="64" Name="Conga L"/>
      <Note Number="65" Name="Timbale H"/>
      <Note Number="66" Name="Timbale L"/>
      <Note Number="67" Name="Agogo H"/>
      <Note Number="68" Name="Agogo L"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Samba Whistle H"/>
      <Note Number="72" Name="Samba Whistle L"/>
      <Note Number="73" Name="Guiro Short"/>
      <Note Number="74" Name="Guiro Long"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Wood Block H"/>
      <Note Number="77" Name="Wood Block L"/>
      <Note Number="78" Name="Cuica Mute"/>
      <Note Number="79" Name="Cuica Open"/>
      <Note Number="80" Name="Triangle Mute"/>
      <Note Number="81" Name="Triangle Open"/>
      <Note Number="82" Name="Shaker"/>
      <Note Number="83" Name="Jingle Bell"/>
      <Note Number="84" Name="Bell Tree"/>
    </NoteNameList>
    <NoteNameList Name="Room Kit">
      <Note Number="13" Name="Surdo Mute"/>
      <Note Number="14" Name="Surdo Open"/>
      <Note Number="15" Name="Hi Q"/>
      <Note Number="16" Name="Whip Slap"/>
      <Note Number="17" Name="Scratch Push"/>
      <Note Number="18" Name="Scratch Pull"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Click Noise"/>
      <Note Number="21" Name="Metronome Click"/>
      <Note Number="22" Name="Metronome Bell"/>
      <Note Number="23" Name="Seq Click L"/>
      <Note Number="24" Name="Seq Click H"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="Brush Swirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="Brush Tap Swirl"/>
      <Note Number="29" Name="Snare Roll"/>
      <Note Number="30" Name="Castenet"/>
      <Note Number="31" Name="SD Rock H"/>
      <Note Number="32" Name="Sticks"/>
      <Note Number="33" Name="Bass Drum Soft"/>
      <Note Number="34" Name="Open Rim Shot"/>
      <Note Number="35" Name="Bass Drum H"/>
      <Note Number="36" Name="BD Rock"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="SD Rock L"/>
      <Note Number="39" Name="Hand Clap"/>
      <Note Number="40" Name="SD Room H"/>
      <Note Number="41" Name="Room Tom 1"/>
      <Note Number="42" Name="Hi-Hat Closed"/>
      <Note Number="43" Name="Room Tom 2"/>
      <Note Number="44" Name="Hi-Hat Pedal"/>
      <Note Number="45" Name="Room Tom 3"/>
      <Note Number="46" Name="Hi-Hat Open"/>
      <Note Number="47" Name="Room Tom 4"/>
      <Note Number="48" Name="Room Tom 5"/>
      <Note Number="49" Name="Crash Cymbal 1"/>
      <Note Number="50" Name="Room Tom 6"/>
      <Note Number="51" Name="Ride Cymbal 1"/>
      <Note Number="52" Name="Chinese Cymbal"/>
      <Note Number="53" Name="Ride Cymbal Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cymbal"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cymbal 2"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal 2"/>
      <Note Number="60" Name="Bongo H"/>
      <Note Number="61" Name="BongoL"/>
      <Note Number="62" Name="Conga H Mute"/>
      <Note Number="63" Name="Conga H Open"/>
      <Note Number="64" Name="Conga L"/>
      <Note Number="65" Name="Timbale H"/>
      <Note Number="66" Name="Timbale L"/>
      <Note Number="67" Name="Agogo H"/>
      <Note Number="68" Name="Agogo L"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Samba Whistle H"/>
      <Note Number="72" Name="Samba Whistle L"/>
      <Note Number="73" Name="Guiro Short"/>
      <Note Number="74" Name="Guiro Long"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Wood Block H"/>
      <Note Number="77" Name="Wood Block L"/>
      <Note Number="78" Name="Cuica Mute"/>
      <Note Number="79" Name="Cuica Open"/>
      <Note Number="80" Name="Triangle Mute"/>
      <Note Number="81" Name="Triangle Open"/>
      <Note Number="82" Name="Shaker"/>
      <Note Number="83" Name="Jingle Bell"/>
      <Note Number="84" Name="Bell Tree"/>
    </NoteNameList>
    <NoteNameList Name="Rock Kit">
      <Note Number="13" Name="Surdo Mute"/>
      <Note Number="14" Name="Surdo Open"/>
      <Note Number="15" Name="Hi Q"/>
      <Note Number="16" Name="Whip Slap"/>
      <Note Number="17" Name="Scratch Push"/>
      <Note Number="18" Name="Scratch Pull"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Click Noise"/>
      <Note Number="21" Name="Metronome Click"/>
      <Note Number="22" Name="Metronome Bell"/>
      <Note Number="23" Name="Seq Click L"/>
      <Note Number="24" Name="Seq Click H"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="Brush Swirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="Brush Tap Swirl"/>
      <Note Number="29" Name="Snare Roll"/>
      <Note Number="30" Name="Castenet"/>
      <Note Number="31" Name="SD Rock H"/>
      <Note Number="32" Name="Sticks"/>
      <Note Number="33" Name="Bass Drum Soft"/>
      <Note Number="34" Name="Open Rim Shot"/>
      <Note Number="35" Name="Bass Drum H"/>
      <Note Number="36" Name="BD Rock"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="SD Rock L"/>
      <Note Number="39" Name="Hand Clap"/>
      <Note Number="40" Name="SD Room H"/>
      <Note Number="41" Name="Room Tom 1"/>
      <Note Number="42" Name="Hi-Hat Closed"/>
      <Note Number="43" Name="Room Tom 2"/>
      <Note Number="44" Name="Hi-Hat Pedal"/>
      <Note Number="45" Name="Room Tom 3"/>
      <Note Number="46" Name="Hi-Hat Open"/>
      <Note Number="47" Name="Room Tom 4"/>
      <Note Number="48" Name="Room Tom 5"/>
      <Note Number="49" Name="Crash Cymbal 1"/>
      <Note Number="50" Name="Room Tom 6"/>
      <Note Number="51" Name="Ride Cymbal 1"/>
      <Note Number="52" Name="Chinese Cymbal"/>
      <Note Number="53" Name="Ride Cymbal Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cymbal"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cymbal 2"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal 2"/>
      <Note Number="60" Name="Bongo H"/>
      <Note Number="61" Name="BongoL"/>
      <Note Number="62" Name="Conga H Mute"/>
      <Note Number="63" Name="Conga H Open"/>
      <Note Number="64" Name="Conga L"/>
      <Note Number="65" Name="Timbale H"/>
      <Note Number="66" Name="Timbale L"/>
      <Note Number="67" Name="Agogo H"/>
      <Note Number="68" Name="Agogo L"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Samba Whistle H"/>
      <Note Number="72" Name="Samba Whistle L"/>
      <Note Number="73" Name="Guiro Short"/>
      <Note Number="74" Name="Guiro Long"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Wood Block H"/>
      <Note Number="77" Name="Wood Block L"/>
      <Note Number="78" Name="Cuica Mute"/>
      <Note Number="79" Name="Cuica Open"/>
      <Note Number="80" Name="Triangle Mute"/>
      <Note Number="81" Name="Triangle Open"/>
      <Note Number="82" Name="Shaker"/>
      <Note Number="83" Name="Jingle Bell"/>
      <Note Number="84" Name="Bell Tree"/>
    </NoteNameList>
    <NoteNameList Name="Electronic Kit">
      <Note Number="13" Name="Surdo Mute"/>
      <Note Number="14" Name="Surdo Open"/>
      <Note Number="15" Name="Hi Q"/>
      <Note Number="16" Name="Whip Slap"/>
      <Note Number="17" Name="Scratch Push"/>
      <Note Number="18" Name="Scratch Pull"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Click Noise"/>
      <Note Number="21" Name="Metronome Click"/>
      <Note Number="22" Name="Metronome Bell"/>
      <Note Number="23" Name="Seq Click L"/>
      <Note Number="24" Name="Seq Click H"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="Brush Swirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="Brush Tap Swirl"/>
      <Note Number="29" Name="Snare Roll"/>
      <Note Number="30" Name="Castenet"/>
      <Note Number="31" Name="SD Rock H"/>
      <Note Number="32" Name="Sticks"/>
      <Note Number="33" Name="Bass Drum Soft"/>
      <Note Number="34" Name="Open Rim Shot"/>
      <Note Number="35" Name="Bass Drum H"/>
      <Note Number="36" Name="BD Rock"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="SD Rock L"/>
      <Note Number="39" Name="Hand Clap"/>
      <Note Number="40" Name="SD Room H"/>
      <Note Number="41" Name="Room Tom 1"/>
      <Note Number="42" Name="Hi-Hat Closed"/>
      <Note Number="43" Name="Room Tom 2"/>
      <Note Number="44" Name="Hi-Hat Pedal"/>
      <Note Number="45" Name="Room Tom 3"/>
      <Note Number="46" Name="Hi-Hat Open"/>
      <Note Number="47" Name="Room Tom 4"/>
      <Note Number="48" Name="Room Tom 5"/>
      <Note Number="49" Name="Crash Cymbal 1"/>
      <Note Number="50" Name="Room Tom 6"/>
      <Note Number="51" Name="Ride Cymbal 1"/>
      <Note Number="52" Name="Chinese Cymbal"/>
      <Note Number="53" Name="Ride Cymbal Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cymbal"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cymbal 2"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal 2"/>
      <Note Number="60" Name="Bongo H"/>
      <Note Number="61" Name="BongoL"/>
      <Note Number="62" Name="Conga H Mute"/>
      <Note Number="63" Name="Conga H Open"/>
      <Note Number="64" Name="Conga L"/>
      <Note Number="65" Name="Timbale H"/>
      <Note Number="66" Name="Timbale L"/>
      <Note Number="67" Name="Agogo H"/>
      <Note Number="68" Name="Agogo L"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Samba Whistle H"/>
      <Note Number="72" Name="Samba Whistle L"/>
      <Note Number="73" Name="Guiro Short"/>
      <Note Number="74" Name="Guiro Long"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Wood Block H"/>
      <Note Number="77" Name="Wood Block L"/>
      <Note Number="78" Name="Cuica Mute"/>
      <Note Number="79" Name="Cuica Open"/>
      <Note Number="80" Name="Triangle Mute"/>
      <Note Number="81" Name="Triangle Open"/>
      <Note Number="82" Name="Shaker"/>
      <Note Number="83" Name="Jingle Bell"/>
      <Note Number="84" Name="Bell Tree"/>
    </NoteNameList>
    <NoteNameList Name="Analog Kit">
      <Note Number="13" Name="Surdo Mute"/>
      <Note Number="14" Name="Surdo Open"/>
      <Note Number="15" Name="Hi Q"/>
      <Note Number="16" Name="Whip Slap"/>
      <Note Number="17" Name="Scratch Push"/>
      <Note Number="18" Name="Scratch Pull"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Click Noise"/>
      <Note Number="21" Name="Metronome Click"/>
      <Note Number="22" Name="Metronome Bell"/>
      <Note Number="23" Name="Seq Click L"/>
      <Note Number="24" Name="Seq Click H"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="Brush Swirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="Brush Tap Swirl"/>
      <Note Number="29" Name="Snare Roll"/>
      <Note Number="30" Name="Castenet"/>
      <Note Number="31" Name="SD Rock H"/>
      <Note Number="32" Name="Sticks"/>
      <Note Number="33" Name="Bass Drum Soft"/>
      <Note Number="34" Name="Open Rim Shot"/>
      <Note Number="35" Name="Bass Drum H"/>
      <Note Number="36" Name="BD Rock"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="SD Rock L"/>
      <Note Number="39" Name="Hand Clap"/>
      <Note Number="40" Name="SD Room H"/>
      <Note Number="41" Name="Room Tom 1"/>
      <Note Number="42" Name="Hi-Hat Closed"/>
      <Note Number="43" Name="Room Tom 2"/>
      <Note Number="44" Name="Hi-Hat Pedal"/>
      <Note Number="45" Name="Room Tom 3"/>
      <Note Number="46" Name="Hi-Hat Open"/>
      <Note Number="47" Name="Room Tom 4"/>
      <Note Number="48" Name="Room Tom 5"/>
      <Note Number="49" Name="Crash Cymbal 1"/>
      <Note Number="50" Name="Room Tom 6"/>
      <Note Number="51" Name="Ride Cymbal 1"/>
      <Note Number="52" Name="Chinese Cymbal"/>
      <Note Number="53" Name="Ride Cymbal Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cymbal"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cymbal 2"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal 2"/>
      <Note Number="60" Name="Bongo H"/>
      <Note Number="61" Name="BongoL"/>
      <Note Number="62" Name="Conga H Mute"/>
      <Note Number="63" Name="Conga H Open"/>
      <Note Number="64" Name="Conga L"/>
      <Note Number="65" Name="Timbale H"/>
      <Note Number="66" Name="Timbale L"/>
      <Note Number="67" Name="Agogo H"/>
      <Note Number="68" Name="Agogo L"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Samba Whistle H"/>
      <Note Number="72" Name="Samba Whistle L"/>
      <Note Number="73" Name="Guiro Short"/>
      <Note Number="74" Name="Guiro Long"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Wood Block H"/>
      <Note Number="77" Name="Wood Block L"/>
      <Note Number="78" Name="Cuica Mute"/>
      <Note Number="79" Name="Cuica Open"/>
      <Note Number="80" Name="Triangle Mute"/>
      <Note Number="81" Name="Triangle Open"/>
      <Note Number="82" Name="Shaker"/>
      <Note Number="83" Name="Jingle Bell"/>
      <Note Number="84" Name="Bell Tree"/>
    </NoteNameList>
    <NoteNameList Name="Dance Kit">
      <Note Number="13" Name="Surdo Mute"/>
      <Note Number="14" Name="Surdo Open"/>
      <Note Number="15" Name="Hi Q"/>
      <Note Number="16" Name="Whip Slap"/>
      <Note Number="17" Name="Scratch Push"/>
      <Note Number="18" Name="Scratch Pull"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Click Noise"/>
      <Note Number="21" Name="Metronome Click"/>
      <Note Number="22" Name="Metronome Bell"/>
      <Note Number="23" Name="Seq Click L"/>
      <Note Number="24" Name="Seq Click H"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="Brush Swirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="Brush Tap Swirl"/>
      <Note Number="29" Name="Snare Roll"/>
      <Note Number="30" Name="Castenet"/>
      <Note Number="31" Name="SD Rock H"/>
      <Note Number="32" Name="Sticks"/>
      <Note Number="33" Name="Bass Drum Soft"/>
      <Note Number="34" Name="Open Rim Shot"/>
      <Note Number="35" Name="Bass Drum H"/>
      <Note Number="36" Name="BD Rock"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="SD Rock L"/>
      <Note Number="39" Name="Hand Clap"/>
      <Note Number="40" Name="SD Room H"/>
      <Note Number="41" Name="Room Tom 1"/>
      <Note Number="42" Name="Hi-Hat Closed"/>
      <Note Number="43" Name="Room Tom 2"/>
      <Note Number="44" Name="Hi-Hat Pedal"/>
      <Note Number="45" Name="Room Tom 3"/>
      <Note Number="46" Name="Hi-Hat Open"/>
      <Note Number="47" Name="Room Tom 4"/>
      <Note Number="48" Name="Room Tom 5"/>
      <Note Number="49" Name="Crash Cymbal 1"/>
      <Note Number="50" Name="Room Tom 6"/>
      <Note Number="51" Name="Ride Cymbal 1"/>
      <Note Number="52" Name="Chinese Cymbal"/>
      <Note Number="53" Name="Ride Cymbal Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cymbal"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cymbal 2"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal 2"/>
      <Note Number="60" Name="Bongo H"/>
      <Note Number="61" Name="BongoL"/>
      <Note Number="62" Name="Conga H Mute"/>
      <Note Number="63" Name="Conga H Open"/>
      <Note Number="64" Name="Conga L"/>
      <Note Number="65" Name="Timbale H"/>
      <Note Number="66" Name="Timbale L"/>
      <Note Number="67" Name="Agogo H"/>
      <Note Number="68" Name="Agogo L"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Samba Whistle H"/>
      <Note Number="72" Name="Samba Whistle L"/>
      <Note Number="73" Name="Guiro Short"/>
      <Note Number="74" Name="Guiro Long"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Wood Block H"/>
      <Note Number="77" Name="Wood Block L"/>
      <Note Number="78" Name="Cuica Mute"/>
      <Note Number="79" Name="Cuica Open"/>
      <Note Number="80" Name="Triangle Mute"/>
      <Note Number="81" Name="Triangle Open"/>
      <Note Number="82" Name="Shaker"/>
      <Note Number="83" Name="Jingle Bell"/>
      <Note Number="84" Name="Bell Tree"/>
    </NoteNameList>
    <NoteNameList Name="Jazz Kit">
      <Note Number="13" Name="Surdo Mute"/>
      <Note Number="14" Name="Surdo Open"/>
      <Note Number="15" Name="Hi Q"/>
      <Note Number="16" Name="Whip Slap"/>
      <Note Number="17" Name="Scratch Push"/>
      <Note Number="18" Name="Scratch Pull"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Click Noise"/>
      <Note Number="21" Name="Metronome Click"/>
      <Note Number="22" Name="Metronome Bell"/>
      <Note Number="23" Name="Seq Click L"/>
      <Note Number="24" Name="Seq Click H"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="Brush Swirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="Brush Tap Swirl"/>
      <Note Number="29" Name="Snare Roll"/>
      <Note Number="30" Name="Castenet"/>
      <Note Number="31" Name="SD Rock H"/>
      <Note Number="32" Name="Sticks"/>
      <Note Number="33" Name="Bass Drum Soft"/>
      <Note Number="34" Name="Open Rim Shot"/>
      <Note Number="35" Name="Bass Drum H"/>
      <Note Number="36" Name="BD Rock"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="SD Rock L"/>
      <Note Number="39" Name="Hand Clap"/>
      <Note Number="40" Name="SD Room H"/>
      <Note Number="41" Name="Room Tom 1"/>
      <Note Number="42" Name="Hi-Hat Closed"/>
      <Note Number="43" Name="Room Tom 2"/>
      <Note Number="44" Name="Hi-Hat Pedal"/>
      <Note Number="45" Name="Room Tom 3"/>
      <Note Number="46" Name="Hi-Hat Open"/>
      <Note Number="47" Name="Room Tom 4"/>
      <Note Number="48" Name="Room Tom 5"/>
      <Note Number="49" Name="Crash Cymbal 1"/>
      <Note Number="50" Name="Room Tom 6"/>
      <Note Number="51" Name="Ride Cymbal 1"/>
      <Note Number="52" Name="Chinese Cymbal"/>
      <Note Number="53" Name="Ride Cymbal Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cymbal"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cymbal 2"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal 2"/>
      <Note Number="60" Name="Bongo H"/>
      <Note Number="61" Name="BongoL"/>
      <Note Number="62" Name="Conga H Mute"/>
      <Note Number="63" Name="Conga H Open"/>
      <Note Number="64" Name="Conga L"/>
      <Note Number="65" Name="Timbale H"/>
      <Note Number="66" Name="Timbale L"/>
      <Note Number="67" Name="Agogo H"/>
      <Note Number="68" Name="Agogo L"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Samba Whistle H"/>
      <Note Number="72" Name="Samba Whistle L"/>
      <Note Number="73" Name="Guiro Short"/>
      <Note Number="74" Name="Guiro Long"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Wood Block H"/>
      <Note Number="77" Name="Wood Block L"/>
      <Note Number="78" Name="Cuica Mute"/>
      <Note Number="79" Name="Cuica Open"/>
      <Note Number="80" Name="Triangle Mute"/>
      <Note Number="81" Name="Triangle Open"/>
      <Note Number="82" Name="Shaker"/>
      <Note Number="83" Name="Jingle Bell"/>
      <Note Number="84" Name="Bell Tree"/>
    </NoteNameList>
    <NoteNameList Name="Brush Kit">
      <Note Number="13" Name="Surdo Mute"/>
      <Note Number="14" Name="Surdo Open"/>
      <Note Number="15" Name="Hi Q"/>
      <Note Number="16" Name="Whip Slap"/>
      <Note Number="17" Name="Scratch Push"/>
      <Note Number="18" Name="Scratch Pull"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Click Noise"/>
      <Note Number="21" Name="Metronome Click"/>
      <Note Number="22" Name="Metronome Bell"/>
      <Note Number="23" Name="Seq Click L"/>
      <Note Number="24" Name="Seq Click H"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="Brush Swirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="Brush Tap Swirl"/>
      <Note Number="29" Name="Snare Roll"/>
      <Note Number="30" Name="Castenet"/>
      <Note Number="31" Name="SD Rock H"/>
      <Note Number="32" Name="Sticks"/>
      <Note Number="33" Name="Bass Drum Soft"/>
      <Note Number="34" Name="Open Rim Shot"/>
      <Note Number="35" Name="Bass Drum H"/>
      <Note Number="36" Name="BD Rock"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="SD Rock L"/>
      <Note Number="39" Name="Hand Clap"/>
      <Note Number="40" Name="SD Room H"/>
      <Note Number="41" Name="Room Tom 1"/>
      <Note Number="42" Name="Hi-Hat Closed"/>
      <Note Number="43" Name="Room Tom 2"/>
      <Note Number="44" Name="Hi-Hat Pedal"/>
      <Note Number="45" Name="Room Tom 3"/>
      <Note Number="46" Name="Hi-Hat Open"/>
      <Note Number="47" Name="Room Tom 4"/>
      <Note Number="48" Name="Room Tom 5"/>
      <Note Number="49" Name="Crash Cymbal 1"/>
      <Note Number="50" Name="Room Tom 6"/>
      <Note Number="51" Name="Ride Cymbal 1"/>
      <Note Number="52" Name="Chinese Cymbal"/>
      <Note Number="53" Name="Ride Cymbal Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cymbal"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cymbal 2"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal 2"/>
      <Note Number="60" Name="Bongo H"/>
      <Note Number="61" Name="BongoL"/>
      <Note Number="62" Name="Conga H Mute"/>
      <Note Number="63" Name="Conga H Open"/>
      <Note Number="64" Name="Conga L"/>
      <Note Number="65" Name="Timbale H"/>
      <Note Number="66" Name="Timbale L"/>
      <Note Number="67" Name="Agogo H"/>
      <Note Number="68" Name="Agogo L"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Samba Whistle H"/>
      <Note Number="72" Name="Samba Whistle L"/>
      <Note Number="73" Name="Guiro Short"/>
      <Note Number="74" Name="Guiro Long"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Wood Block H"/>
      <Note Number="77" Name="Wood Block L"/>
      <Note Number="78" Name="Cuica Mute"/>
      <Note Number="79" Name="Cuica Open"/>
      <Note Number="80" Name="Triangle Mute"/>
      <Note Number="81" Name="Triangle Open"/>
      <Note Number="82" Name="Shaker"/>
      <Note Number="83" Name="Jingle Bell"/>
      <Note Number="84" Name="Bell Tree"/>
    </NoteNameList>
    <NoteNameList Name="Symphony Kit">
      <Note Number="13" Name="Surdo Mute"/>
      <Note Number="14" Name="Surdo Open"/>
      <Note Number="15" Name="Hi Q"/>
      <Note Number="16" Name="Whip Slap"/>
      <Note Number="17" Name="Scratch Push"/>
      <Note Number="18" Name="Scratch Pull"/>
      <Note Number="19" Name="Finger Snap"/>
      <Note Number="20" Name="Click Noise"/>
      <Note Number="21" Name="Metronome Click"/>
      <Note Number="22" Name="Metronome Bell"/>
      <Note Number="23" Name="Seq Click L"/>
      <Note Number="24" Name="Seq Click H"/>
      <Note Number="25" Name="Brush Tap"/>
      <Note Number="26" Name="Brush Swirl"/>
      <Note Number="27" Name="Brush Slap"/>
      <Note Number="28" Name="Brush Tap Swirl"/>
      <Note Number="29" Name="Snare Roll"/>
      <Note Number="30" Name="Castenet"/>
      <Note Number="31" Name="SD Rock H"/>
      <Note Number="32" Name="Sticks"/>
      <Note Number="33" Name="Bass Drum Soft"/>
      <Note Number="34" Name="Open Rim Shot"/>
      <Note Number="35" Name="Bass Drum H"/>
      <Note Number="36" Name="BD Rock"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="SD Rock L"/>
      <Note Number="39" Name="Hand Clap"/>
      <Note Number="40" Name="SD Room H"/>
      <Note Number="41" Name="Room Tom 1"/>
      <Note Number="42" Name="Hi-Hat Closed"/>
      <Note Number="43" Name="Room Tom 2"/>
      <Note Number="44" Name="Hi-Hat Pedal"/>
      <Note Number="45" Name="Room Tom 3"/>
      <Note Number="46" Name="Hi-Hat Open"/>
      <Note Number="47" Name="Room Tom 4"/>
      <Note Number="48" Name="Room Tom 5"/>
      <Note Number="49" Name="Crash Cymbal 1"/>
      <Note Number="50" Name="Room Tom 6"/>
      <Note Number="51" Name="Ride Cymbal 1"/>
      <Note Number="52" Name="Chinese Cymbal"/>
      <Note Number="53" Name="Ride Cymbal Cup"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cymbal"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cymbal 2"/>
      <Note Number="58" Name="Vibraslap"/>
      <Note Number="59" Name="Ride Cymbal 2"/>
      <Note Number="60" Name="Bongo H"/>
      <Note Number="61" Name="BongoL"/>
      <Note Number="62" Name="Conga H Mute"/>
      <Note Number="63" Name="Conga H Open"/>
      <Note Number="64" Name="Conga L"/>
      <Note Number="65" Name="Timbale H"/>
      <Note Number="66" Name="Timbale L"/>
      <Note Number="67" Name="Agogo H"/>
      <Note Number="68" Name="Agogo L"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="71" Name="Samba Whistle H"/>
      <Note Number="72" Name="Samba Whistle L"/>
      <Note Number="73" Name="Guiro Short"/>
      <Note Number="74" Name="Guiro Long"/>
      <Note Number="75" Name="Claves"/>
      <Note Number="76" Name="Wood Block H"/>
      <Note Number="77" Name="Wood Block L"/>
      <Note Number="78" Name="Cuica Mute"/>
      <Note Number="79" Name="Cuica Open"/>
      <Note Number="80" Name="Triangle Mute"/>
      <Note Number="81" Name="Triangle Open"/>
      <Note Number="82" Name="Shaker"/>
      <Note Number="83" Name="Jingle Bell"/>
      <Note Number="84" Name="Bell Tree"/>
    </NoteNameList>
    <NoteNameList Name="SFX Kit 1">
      <Note Number="36" Name="Cutting Noise"/>
      <Note Number="37" Name="Cutting Noise 2"/>
      <Note Number="39" Name="String Slap"/>
      <Note Number="52" Name="Flute Key Click"/>
      <Note Number="68" Name="Shower"/>
      <Note Number="69" Name="Thunder"/>
      <Note Number="70" Name="Wind"/>
      <Note Number="71" Name="Stream"/>
      <Note Number="72" Name="Bubble"/>
      <Note Number="73" Name="Feed"/>
      <Note Number="84" Name="Dog"/>
      <Note Number="85" Name="Horse"/>
      <Note Number="86" Name="Bird Tweet 2"/>
      <Note Number="91" Name="Maou"/>
    </NoteNameList>
    <NoteNameList Name="SFX Kit 2">
      <Note Number="36" Name="Phone Call"/>
      <Note Number="37" Name="Door Squeak"/>
      <Note Number="38" Name="Door Slam"/>
      <Note Number="39" Name="Scratch Cut"/>
      <Note Number="40" Name="Scratch"/>
      <Note Number="41" Name="Wind Chime"/>
      <Note Number="42" Name="Telephone Ring 2"/>
      <Note Number="43" Name="*"/>
      <Note Number="44" Name="*"/>
      <Note Number="45" Name="*"/>
      <Note Number="46" Name="*"/>
      <Note Number="47" Name="*"/>
      <Note Number="48" Name="*"/>
      <Note Number="49" Name="*"/>
      <Note Number="50" Name="*"/>
      <Note Number="51" Name="*"/>
      <Note Number="52" Name="Car Engine Ignition"/>
      <Note Number="53" Name="Car Tires Squealing"/>
      <Note Number="54" Name="Car Passing"/>
      <Note Number="55" Name="Car Crash"/>
      <Note Number="56" Name="Siren"/>
      <Note Number="57" Name="Train"/>
      <Note Number="58" Name="Jet Plane"/>
      <Note Number="59" Name="Starship"/>
      <Note Number="60" Name="Burst"/>
      <Note Number="61" Name="Roller Coaster"/>
      <Note Number="62" Name="Submarine"/>
      <Note Number="63" Name="*"/>
      <Note Number="64" Name="*"/>
      <Note Number="65" Name="*"/>
      <Note Number="66" Name="*"/>
      <Note Number="67" Name="*"/>
      <Note Number="68" Name="Laugh"/>
      <Note Number="69" Name="Scream"/>
      <Note Number="70" Name="Punch"/>
      <Note Number="71" Name="Heartbeat"/>
      <Note Number="72" Name="Footsteps"/>
      <Note Number="73" Name="*"/>
      <Note Number="74" Name="*"/>
      <Note Number="75" Name="*"/>
      <Note Number="76" Name="*"/>
      <Note Number="77" Name="*"/>
      <Note Number="78" Name="*"/>
      <Note Number="79" Name="*"/>
      <Note Number="80" Name="*"/>
      <Note Number="81" Name="*"/>
      <Note Number="82" Name="*"/>
      <Note Number="83" Name=""/>
      <Note Number="84" Name="Machine Gun"/>
      <Note Number="85" Name="Laser Gun"/>
      <Note Number="86" Name="Explosion"/>
      <Note Number="87" Name="Firework"/>
    </NoteNameList>
  </MasterDeviceNames>
</MIDINameDocument>
