OMNIBUS COMMIT: prefer const XMLNode::property method (and provide a real one)

This commit is contained in:
Paul Davis
2016-05-04 23:09:37 -04:00
parent 9b3b1d945f
commit 17ace643e4
94 changed files with 294 additions and 254 deletions

View File

@@ -150,7 +150,7 @@ EngineStateController::_deserialize_and_load_engine_states ()
XMLNode* state_node = *state_node_iter;
StatePtr engine_state (new State);
XMLProperty* prop = NULL;
XMLProperty const * prop = NULL;
if ((prop = state_node->property ("backend-name")) == 0) {
continue;
@@ -302,7 +302,7 @@ EngineStateController::_deserialize_and_load_midi_port_states ()
for (; input_state_node_iter != input_state_nodes.end (); ++input_state_node_iter) {
XMLNode* input_state_node = *input_state_node_iter;
XMLProperty* prop = NULL;
XMLProperty const * prop = NULL;
if (input_state_node->name () != "input") {
continue;
@@ -341,7 +341,7 @@ EngineStateController::_deserialize_and_load_midi_port_states ()
for (; output_state_node_iter != output_state_nodes.end (); ++output_state_node_iter) {
XMLNode* output_state_node = *output_state_node_iter;
XMLProperty* prop = NULL;
XMLProperty const * prop = NULL;
if (output_state_node->name () != "output") {
continue;