new audio engine backend for native CoreAudio audio I/O, and PortMIDI for MIDI.
Code builds, runs and functions. Full code review still pending, and some possibly changes to organization of code within the backend is possible
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/*
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Copyright (C) 2013 Waves Audio Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "WCRefManager.h"
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/// Construcotr.
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WCRefManager::WCRefManager()
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{
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m_RefCount = 1;
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}
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/// Destructor.
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WCRefManager::~WCRefManager()
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{
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}
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/// Adds a reference to class.
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void WCRefManager::AddRef()
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{
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m_RefCount++;
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}
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/// Decrements reference count and deletes the object if reference count becomes zero.
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void WCRefManager::Release()
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{
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m_RefCount--;
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if( m_RefCount <= 0 )
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delete this;
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}
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