NOOP, remove trailing tabs/whitespace.
This commit is contained in:
@@ -55,7 +55,7 @@
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struct StackAUChannelInfo {
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StackAUChannelInfo (UInt32 inSize) : mChanInfo ((AUChannelInfo*)malloc (inSize)) {}
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~StackAUChannelInfo() { free (mChanInfo); }
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AUChannelInfo* mChanInfo;
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};
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@@ -77,9 +77,9 @@ public:
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{
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Init();
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}
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~AUState();
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AudioUnit mUnit;
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AUNode mNode;
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@@ -89,7 +89,7 @@ public:
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if (mGetParamProc != NULL) {
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return reinterpret_cast<AudioUnitGetParameterProc>(mGetParamProc) (mConnInstanceStorage,
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inID, scope, element, &outValue);
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}
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}
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return AudioUnitGetParameter(mUnit, inID, scope, element, &outValue);
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}
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@@ -99,10 +99,10 @@ public:
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if (mSetParamProc != NULL) {
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return reinterpret_cast<AudioUnitSetParameterProc>(mSetParamProc) (mConnInstanceStorage,
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inID, scope, element, value, bufferOffsetFrames);
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}
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}
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return AudioUnitSetParameter(mUnit, inID, scope, element, value, bufferOffsetFrames);
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}
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OSStatus Render (AudioUnitRenderActionFlags * ioActionFlags,
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const AudioTimeStamp * inTimeStamp,
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UInt32 inOutputBusNumber,
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@@ -112,10 +112,10 @@ public:
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if (mRenderProc != NULL) {
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return reinterpret_cast<AudioUnitRenderProc>(mRenderProc) (mConnInstanceStorage,
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ioActionFlags, inTimeStamp, inOutputBusNumber, inNumberFrames, ioData);
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}
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}
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return AudioUnitRender(mUnit, ioActionFlags, inTimeStamp, inOutputBusNumber, inNumberFrames, ioData);
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}
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OSStatus MIDIEvent (UInt32 inStatus,
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UInt32 inData1,
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UInt32 inData2,
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@@ -177,13 +177,13 @@ private:
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kAudioUnitScope_Global, kMusicDeviceMIDIEventSelect,
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&mMIDIEventProc, &size) != noErr)
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mMIDIEventProc = NULL;
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if (mRenderProc || mGetParamProc || mSetParamProc || mMIDIEventProc)
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mConnInstanceStorage = GetComponentInstanceStorage(mUnit);
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else
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mConnInstanceStorage = NULL;
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}
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ProcPtr mRenderProc, mGetParamProc, mSetParamProc, mMIDIEventProc;
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void * mConnInstanceStorage;
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@@ -193,9 +193,9 @@ private:
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AUState () {}
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AUState (const AUState& other) : CAReferenceCounted (other) {}
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AUState& operator= (const AUState&) { return *this; }
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};
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};
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CAAudioUnit::AUState::~AUState ()
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{
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if (mUnit && (mNode == 0)) {
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@@ -246,13 +246,13 @@ CAAudioUnit& CAAudioUnit::operator= (const CAAudioUnit &a)
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if (mDataPtr != a.mDataPtr) {
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if (mDataPtr)
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mDataPtr->release();
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if ((mDataPtr = a.mDataPtr) != NULL)
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mDataPtr->retain();
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mComp = a.mComp;
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}
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return *this;
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}
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@@ -270,13 +270,13 @@ bool CAAudioUnit::operator== (const AudioUnit& y) const
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return mDataPtr->mUnit == y;
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}
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#pragma mark __State Management
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#pragma mark __State Management
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bool CAAudioUnit::IsValid () const
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{
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return mDataPtr ? mDataPtr->mUnit != 0 : false;
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}
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AudioUnit CAAudioUnit::AU() const
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{
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return mDataPtr ? mDataPtr->mUnit : 0;
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@@ -288,10 +288,10 @@ AUNode CAAudioUnit::GetAUNode () const
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}
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#pragma mark __Format Handling
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bool CAAudioUnit::CanDo ( int inChannelsIn,
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int inChannelsOut) const
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{
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{
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// this is the default assumption of an audio effect unit
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Boolean* isWritable = 0;
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UInt32 dataSize = 0;
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@@ -300,7 +300,7 @@ bool CAAudioUnit::CanDo ( int inChannelsIn,
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kAudioUnitProperty_SupportedNumChannels,
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kAudioUnitScope_Global, 0,
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&dataSize, isWritable); //don't care if this is writable
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// if this property is NOT implemented an FX unit
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// is expected to deal with same channel valance in and out
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if (result)
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@@ -317,14 +317,14 @@ bool CAAudioUnit::CanDo ( int inChannelsIn,
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return false;
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}
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}
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StackAUChannelInfo info (dataSize);
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result = GetProperty (kAudioUnitProperty_SupportedNumChannels,
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kAudioUnitScope_Global, 0,
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info.mChanInfo, &dataSize);
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if (result) { return false; }
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return ValidateChannelPair (inChannelsIn, inChannelsOut, info.mChanInfo, (dataSize / sizeof (AUChannelInfo)));
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}
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@@ -338,10 +338,10 @@ int CAAudioUnit::GetChannelInfo (AUChannelInfo** chaninfo, UInt32& cnt)
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kAudioUnitProperty_SupportedNumChannels,
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kAudioUnitScope_Global, 0,
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&dataSize, isWritable); //don't care if this is writable
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// if this property is NOT implemented an FX unit
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// is expected to deal with same channel valance in and out
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if (result)
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{
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if (Comp().Desc().IsEffect())
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@@ -452,7 +452,7 @@ bool CAAudioUnit::ValidateChannelPair (int inChannelsIn,
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}
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}
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}
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// special meaning on input, specific num on output
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else if (info[i].inChannels < 0) {
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if (info[i].outChannels == inChannelsOut)
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@@ -471,7 +471,7 @@ bool CAAudioUnit::ValidateChannelPair (int inChannelsIn,
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}
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}
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}
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// special meaning on output, specific num on input
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else if (info[i].outChannels < 0) {
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if (info[i].inChannels == inChannelsIn)
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@@ -495,7 +495,7 @@ bool CAAudioUnit::ValidateChannelPair (int inChannelsIn,
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else if ((info[i].inChannels == inChannelsIn) && (info[i].outChannels == inChannelsOut)) {
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return true;
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}
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// now check to see if a wild card on the args (inChannelsIn or inChannelsOut chans is zero) is found
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// tells us to match just one side of the scopes
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else if (inChannelsIn == 0) {
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@@ -509,7 +509,7 @@ bool CAAudioUnit::ValidateChannelPair (int inChannelsIn,
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}
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}
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}
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return false;
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}
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@@ -553,14 +553,14 @@ bool CAAudioUnit::CanDo (const CAAUChanHelper &inputs,
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// first check our state
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// huh!
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if (inputs.mNumEls == 0 && outputs.mNumEls == 0) return false;
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UInt32 elCount;
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if (GetElementCount (kAudioUnitScope_Input, elCount)) { return false; }
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if (elCount != inputs.mNumEls) return false;
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if (GetElementCount (kAudioUnitScope_Output, elCount)) { return false; }
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if (elCount != outputs.mNumEls) return false;
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// (1) special cases (effects and sources (generators and instruments) only)
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UInt32 dataSize = 0;
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if (GetPropertyInfo (kAudioUnitProperty_SupportedNumChannels,
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@@ -574,7 +574,7 @@ bool CAAudioUnit::CanDo (const CAAUChanHelper &inputs,
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if (numChan != outputs.mChans[out]) return false;
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return true;
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}
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// in this case, all the channels have to match the current config
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if (Comp().Desc().IsGenerator() || Comp().Desc().IsMusicDevice()) {
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for (unsigned int in = 0; in < inputs.mNumEls; ++in) {
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@@ -589,22 +589,22 @@ bool CAAudioUnit::CanDo (const CAAUChanHelper &inputs,
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}
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return true;
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}
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// if we get here we can't determine anything about channel capabilities
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return false;
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}
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StackAUChannelInfo info (dataSize);
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if (GetProperty (kAudioUnitProperty_SupportedNumChannels,
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kAudioUnitScope_Global, 0,
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info.mChanInfo, &dataSize) != noErr)
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{
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return false;
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}
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int numInfo = dataSize / sizeof(AUChannelInfo);
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// (2) Test for dynamic capability (or no elements on that scope)
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SInt32 dynInChans = 0;
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if (ValidateDynamicScope (kAudioUnitScope_Input, dynInChans, info.mChanInfo, numInfo)) {
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@@ -655,7 +655,7 @@ bool CAAudioUnit::CanDo (const CAAUChanHelper &inputs,
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}
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}
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}
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return true;
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}
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@@ -669,7 +669,7 @@ bool CAAudioUnit::SupportsNumChannels () const
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kAudioUnitProperty_SupportedNumChannels,
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kAudioUnitScope_Global, 0,
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&dataSize, isWritable); //don't care if this is writable
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// if this property is NOT implemented an FX unit
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// is expected to deal with same channel valance in and out
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if (result) {
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@@ -702,7 +702,7 @@ bool CAAudioUnit::GetChannelLayouts (AudioUnitScope inScope,
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}
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if (result) return false;
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bool canDo = false;
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// OK lets get our channel layouts and see if the one we want is present
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AudioChannelLayoutTag* info = (AudioChannelLayoutTag*)malloc (dataSize);
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@@ -711,7 +711,7 @@ bool CAAudioUnit::GetChannelLayouts (AudioUnitScope inScope,
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inScope, inEl,
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info, &dataSize);
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if (result) goto home;
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outChannelVector.erase (outChannelVector.begin(), outChannelVector.end());
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for (unsigned int i = 0; i < (dataSize / sizeof (AudioChannelLayoutTag)); ++i)
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outChannelVector.push_back (info[i]);
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@@ -739,14 +739,14 @@ OSStatus CAAudioUnit::GetChannelLayout (AudioUnitScope inScope,
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OSStatus result = AudioUnitGetPropertyInfo (AU(), kAudioUnitProperty_AudioChannelLayout,
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inScope, inEl, &size, NULL);
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if (result) return result;
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AudioChannelLayout *layout = (AudioChannelLayout*)malloc (size);
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require_noerr (result = AudioUnitGetProperty (AU(), kAudioUnitProperty_AudioChannelLayout,
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inScope, inEl, layout, &size), home);
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outLayout = CAAudioChannelLayout (layout);
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home:
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free (layout);
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return result;
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@@ -827,7 +827,7 @@ OSStatus CAAudioUnit::SetSampleRate (AudioUnitScope inScope,
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OSStatus CAAudioUnit::SetSampleRate (Float64 inSampleRate)
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{
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OSStatus result;
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UInt32 elCount;
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require_noerr (result = GetElementCount(kAudioUnitScope_Input, elCount), home);
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if (elCount) {
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@@ -842,7 +842,7 @@ OSStatus CAAudioUnit::SetSampleRate (Float64 inSampleRate)
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require_noerr (result = SetSampleRate (kAudioUnitScope_Output, i, inSampleRate), home);
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}
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}
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home:
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return result;
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}
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@@ -879,7 +879,7 @@ OSStatus CAAudioUnit::IsElementCountWritable (AudioUnitScope inScope, bool &out
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if (result)
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return result;
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outWritable = isWritable ? true : false;
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return noErr;
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return noErr;
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}
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OSStatus CAAudioUnit::GetElementCount (AudioUnitScope inScope, UInt32 &outCount) const
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@@ -902,12 +902,12 @@ bool CAAudioUnit::HasDynamicScope (AudioUnitScope inScope, SInt32 &outTotalNum
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OSStatus result = GetPropertyInfo (kAudioUnitProperty_SupportedNumChannels,
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kAudioUnitScope_Global, 0,
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&dataSize, isWritable); //don't care if this is writable
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// AU has to explicitly tell us about this.
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if (result) return false;
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StackAUChannelInfo info (dataSize);
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result = GetProperty (kAudioUnitProperty_SupportedNumChannels,
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kAudioUnitScope_Global, 0,
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info.mChanInfo, &dataSize);
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@@ -945,36 +945,36 @@ bool CAAudioUnit::ValidateDynamicScope (AudioUnitScope inScope,
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outTotalNumChannels = -1;
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return true;
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}
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// ok lets now test our special case....
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if (inScope == kAudioUnitScope_Input) {
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// isn't dynamic on this side at least
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if (info[i].inChannels >= 0)
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continue;
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if (info[i].inChannels < -2) {
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outTotalNumChannels = abs (info[i].inChannels);
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return true;
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}
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}
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else if (inScope == kAudioUnitScope_Output) {
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// isn't dynamic on this side at least
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if (info[i].outChannels >= 0)
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continue;
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if (info[i].outChannels < -2) {
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outTotalNumChannels = abs (info[i].outChannels);
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return true;
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}
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}
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else {
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break; // wrong scope was specified
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}
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}
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return false;
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return false;
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}
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OSStatus CAAudioUnit::ConfigureDynamicScope (AudioUnitScope inScope,
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@@ -986,7 +986,7 @@ OSStatus CAAudioUnit::ConfigureDynamicScope (AudioUnitScope inScope,
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bool isDyamic = HasDynamicScope (inScope, numChannels);
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if (isDyamic == false)
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return kAudioUnitErr_InvalidProperty;
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//lets to a sanity check...
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// if numChannels == -1, then it can do "any"...
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if (numChannels > 0) {
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@@ -996,11 +996,11 @@ OSStatus CAAudioUnit::ConfigureDynamicScope (AudioUnitScope inScope,
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if (count > numChannels)
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return kAudioUnitErr_InvalidPropertyValue;
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}
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OSStatus result = SetElementCount (inScope, inNumElements);
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if (result)
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return result;
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CAStreamBasicDescription desc;
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desc.mSampleRate = inSampleRate;
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for (unsigned int i = 0; i < inNumElements; ++i) {
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@@ -1034,7 +1034,7 @@ bool CAAudioUnit::GetBypass () const
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}
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OSStatus CAAudioUnit::SetBypass (bool inBypass) const
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{
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{
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UInt32 bypass = inBypass ? 1 : 0;
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return AudioUnitSetProperty (AU(), kAudioUnitProperty_BypassEffect,
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kAudioUnitScope_Global, 0,
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@@ -1085,7 +1085,7 @@ OSStatus CAAudioUnit::GetPresentPreset (AUPreset &outData) const
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}
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return result;
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}
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OSStatus CAAudioUnit::SetPresentPreset (AUPreset &inData)
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{
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OSStatus result = AudioUnitSetProperty (AU(), kAudioUnitProperty_PresentPreset,
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@@ -1184,18 +1184,18 @@ OSStatus CAAudioUnit::Preroll (UInt32 inFrameSize)
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CAStreamBasicDescription desc;
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OSStatus result = GetFormat (kAudioUnitScope_Input, 0, desc);
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bool hasInput = false;
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//we have input
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//we have input
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if (result == noErr)
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{
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sRenderCallback.inputProc = PrerollRenderProc;
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sRenderCallback.inputProcRefCon = 0;
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result = SetProperty (kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input,
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0, &sRenderCallback, sizeof(sRenderCallback));
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if (result) return result;
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hasInput = true;
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}
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AudioUnitRenderActionFlags flags = 0;
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AudioTimeStamp time;
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memset (&time, 0, sizeof(time));
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@@ -1206,7 +1206,7 @@ OSStatus CAAudioUnit::Preroll (UInt32 inFrameSize)
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{
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AUOutputBL list (outputFormat, inFrameSize);
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list.Prepare ();
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require_noerr (result = Render (&flags, &time, 0, inFrameSize, list.ABL()), home);
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require_noerr (result = GlobalReset(), home);
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}
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@@ -1216,7 +1216,7 @@ home:
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// remove our installed callback
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sRenderCallback.inputProc = 0;
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sRenderCallback.inputProcRefCon = 0;
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SetProperty (kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input,
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0, &sRenderCallback, sizeof(sRenderCallback));
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}
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@@ -1262,7 +1262,7 @@ CAAUChanHelper& CAAUChanHelper::operator= (const CAAUChanHelper &c)
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mChans = mStaticChans;
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}
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memcpy (mChans, c.mChans, c.mNumEls * sizeof(int));
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return *this;
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}
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Reference in New Issue
Block a user