FP8: solo+mute undo

Eventually this should be moved into libardour: Mixer undo history.
the tentative solution is specifically ifdef'ed FP8_MUTESOLO_UNDO.
This commit is contained in:
Robin Gareus
2017-05-05 15:26:52 +02:00
parent 337b100b47
commit 3a75e7c53b
3 changed files with 101 additions and 7 deletions

View File

@@ -67,7 +67,11 @@ FaderPort8::setup_actions ()
BindAction (BtnUndo, "Editor", "undo");
BindAction (BtnRedo, "Editor", "redo");
#ifdef FP8_MUTESOLO_UNDO
BindMethod (BtnSoloClear, button_solo_clear);
#else
BindAction (BtnSoloClear, "Main", "cancel-solo");
#endif
BindMethod (BtnMuteClear, button_mute_clear);
BindMethod (FP8Controls::BtnArmAll, button_arm_all);
@@ -242,6 +246,44 @@ FaderPort8::button_varispeed (bool ffw)
session->request_transport_speed (speed, false);
}
#ifdef FP8_MUTESOLO_UNDO
void
FaderPort8::button_solo_clear ()
{
bool soloing = session->soloing() || session->listening();
if (soloing) {
StripableList all;
session->get_stripables (all);
for (StripableList::const_iterator i = all.begin(); i != all.end(); ++i) {
if ((*i)->is_master() || (*i)->is_auditioner() || (*i)->is_monitor()) {
continue;
}
boost::shared_ptr<AutomationControl> ac = (*i)->solo_control();
if (ac && ac->get_value () > 0) {
_solo_state.push_back (boost::weak_ptr<AutomationControl>(ac));
}
}
AccessAction ("Main", "cancel-solo");
} else {
/* restore solo */
boost::shared_ptr<ControlList> cl (new ControlList);
for (std::vector <boost::weak_ptr<AutomationControl> >::const_iterator i = _solo_state.begin(); i != _solo_state.end(); ++i) {
boost::shared_ptr<AutomationControl> ac = (*i).lock();
if (!ac) {
continue;
}
if (ac->automation_state() == Touch && !ac->touching ()) {
ac->start_touch (ac->session().transport_frame());
}
cl->push_back (ac);
}
if (!cl->empty()) {
session->set_controls (cl, 1.0, PBD::Controllable::NoGroup);
}
}
}
#endif
void
FaderPort8::button_mute_clear ()
{
@@ -249,18 +291,46 @@ FaderPort8::button_mute_clear ()
session->get_stripables (all);
boost::shared_ptr<ControlList> cl (new ControlList);
for (StripableList::const_iterator i = all.begin(); i != all.end(); ++i) {
if ((*i)->is_master() || (*i)->is_monitor()) {
if ((*i)->is_auditioner() || (*i)->is_monitor()) {
continue;
}
boost::shared_ptr<AutomationControl> ac = (*i)->mute_control();
if (ac && ac->get_value () > 0) {
if (ac->automation_state() == Touch && !ac->touching ()) {
ac->start_touch (ac->session().transport_frame());
}
cl->push_back (ac);
}
}
session->set_controls (cl, 0.0, PBD::Controllable::UseGroup);
bool mute = false;
#ifdef FP8_MUTESOLO_UNDO
if (cl->empty ()) {
/* restore mute */
for (std::vector <boost::weak_ptr<AutomationControl> >::const_iterator i = _mute_state.begin(); i != _mute_state.end(); ++i) {
boost::shared_ptr<AutomationControl> ac = (*i).lock();
if (ac) {
cl->push_back (ac);
}
}
mute = true;
} else {
/* save muted control IDs */
_mute_state.clear ();
for (ControlList::const_iterator i = cl->begin (); i != cl->end (); ++i) {
_mute_state.push_back (boost::weak_ptr<AutomationControl>(*i));
}
}
#endif
if (cl->empty ()) {
return;
}
for (ControlList::const_iterator i = cl->begin (); i != cl->end (); ++i) {
if ((*i)->automation_state() == Touch && !(*i)->touching ()) {
(*i)->start_touch ((*i)->session().transport_frame());
}
}
session->set_controls (cl, mute ? 1.0 : 0.0, mute ? PBD::Controllable::NoGroup : PBD::Controllable::UseGroup);
}
void

View File

@@ -184,7 +184,13 @@ FaderPort8::notify_history_changed ()
void
FaderPort8::notify_solo_changed ()
{
_ctrls.button (FP8Controls::BtnSoloClear).set_active (session->soloing() || session->listening());
bool soloing = session->soloing() || session->listening();
_ctrls.button (FP8Controls::BtnSoloClear).set_active (soloing);
#ifdef FP8_MUTESOLO_UNDO
if (soloing) {
_solo_state.clear ();
}
#endif
}
void
@@ -193,7 +199,7 @@ FaderPort8::notify_mute_changed ()
bool muted = false;
boost::shared_ptr<RouteList> rl = session->get_routes();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
if ((*i)->is_master() || (*i)->is_monitor()) {
if ((*i)->is_auditioner() || (*i)->is_monitor()) {
continue;
}
boost::shared_ptr<MuteControl> mc = (*i)->mute_control();
@@ -202,5 +208,10 @@ FaderPort8::notify_mute_changed ()
break;
}
}
#ifdef FP8_MUTESOLO_UNDO
if (muted) {
_mute_state.clear ();
}
#endif
_ctrls.button (FP8Controls::BtnMuteClear).set_active (muted);
}

View File

@@ -20,6 +20,10 @@
#ifndef ardour_surface_faderport8_h
#define ardour_surface_faderport8_h
// allow to undo "mute clear", "solo clear"
// eventually this should use some libardour mixer history/undo
#define FP8_MUTESOLO_UNDO
#include <list>
#include <map>
#include <glibmm/threads.h>
@@ -243,6 +247,9 @@ private:
void button_loop ();
void button_metronom ();
void button_varispeed (bool);
#ifdef FP8_MUTESOLO_UNDO
void button_solo_clear ();
#endif
void button_mute_clear ();
void button_arm (bool);
void button_arm_all ();
@@ -255,6 +262,12 @@ private:
void encoder_navigate (bool, int);
void encoder_parameter (bool, int);
/* mute undo history */
#ifdef FP8_MUTESOLO_UNDO
std::vector <boost::weak_ptr<ARDOUR::AutomationControl> > _mute_state;
std::vector <boost::weak_ptr<ARDOUR::AutomationControl> > _solo_state;
#endif
/* user bound actions */
void button_user (bool, FP8Controls::ButtonId);