compilation fix for windows (random() <=> rand()
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@@ -1,6 +1,10 @@
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#include <iostream>
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#include <iostream>
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#include <cstdlib>
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#include <cstdlib>
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#ifdef PLATFORM_WINDOWS
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#define random() rand()
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#endif
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#include <glibmm.h>
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#include <glibmm.h>
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#include <rubberband/RubberBandStretcher.h>
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#include <rubberband/RubberBandStretcher.h>
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