First go at saving window visibility and position state across saves.
git-svn-id: svn://localhost/ardour2/branches/3.0@7644 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@@ -95,9 +95,6 @@ class Processor : public SessionObject, public Automatable, public Latent
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XMLNode& get_state (void);
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int set_state (const XMLNode&, int version);
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void *get_gui () const { return _gui; }
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void set_gui (void *p) { _gui = p; }
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void set_pre_fader (bool);
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PBD::Signal0<void> ActiveChanged;
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@@ -110,7 +107,6 @@ protected:
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bool _configured;
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ChanCount _configured_input;
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ChanCount _configured_output;
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void* _gui; /* generic, we don't know or care what this is */
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bool _display_to_user;
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bool _pre_fader;
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@@ -66,7 +66,6 @@ Processor::Processor(Session& session, const string& name)
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, _active(false)
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, _next_ab_is_active(false)
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, _configured(false)
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, _gui(0)
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, _display_to_user (true)
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, _pre_fader (false)
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{
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