basic_ui: use session-provided bang/unbang functions
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@@ -167,9 +167,9 @@ class LIBCONTROLCP_API BasicUI {
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bool rewind_button_onoff() const;
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bool loop_button_onoff() const;
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void bang (int x, int y);
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/* stop whatever is playing in the nth triggerbox */
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void unbang (int x);
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void bang_trigger_at (int x, int y);
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void unbang_trigger_at (int x, int y);
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/* it would be nice to use TriggerPtr here but that implies including ardour/triggerbox.h */
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boost::shared_ptr<ARDOUR::Trigger> find_trigger (int x, int y);
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