part 1 of replicating semantics of ARDOUR_UI::toggle_roll() in BasicUI::toggle_roll()
This can be done better, even without sharing code
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@@ -102,7 +102,7 @@ class LIBCONTROLCP_API BasicUI {
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void quick_snapshot_stay ();
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void quick_snapshot_switch ();
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void toggle_roll(); //this provides the same operation as the "spacebar", it's a lot smarter than "play".
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void toggle_roll(bool roll_out_of_bounded_mode=true); //this provides the same operation as the "spacebar", it's a lot smarter than "play".
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void stop_forget();
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