update and cleanup lua example scripts
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@@ -1,25 +1,33 @@
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ardour { ["type"] = "Snippet", name = "plugin automation2" }
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ardour { ["type"] = "Snippet", name = "Plugin automation" }
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function factory () return function ()
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-- query playhead position and session sample-rate
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local playhead = Session:transport_frame ()
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local samplerate = Session:nominal_frame_rate ()
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-- get Track/Bus with RID 3
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local r = Session:route_by_remote_id(3)
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-- get AutomationControList, ControlList and ParameterDescriptor
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local acl, cl, pd = ARDOUR.LuaAPI.plugin_automation (r:nth_plugin (0), 0)
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-- make sure the track object exists
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assert (not r:isnil ())
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if not acl:isnil() then
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-- get AutomationList, ControlList and ParameterDescriptor
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-- of the first plugin's first parameter
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-- see http://manual.ardour.org/lua-scripting/class_reference/#ARDOUR:LuaAPI
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local al, cl, pd = ARDOUR.LuaAPI.plugin_automation (r:nth_plugin (0), 0)
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if not al:isnil () then
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print ("Parameter Range", pd.lower, pd.upper)
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print ("Current value", cl:eval(playhead))
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print ("Current value", cl:eval (playhead))
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-- prepare undo operation
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Session:begin_reversible_command ("Automatix")
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local before = acl:get_state()
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-- remember current AutomationList state
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local before = al:get_state()
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-- remove future automation
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cl:truncate_end (playhead)
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-- add new data points after the playhead 1 sec min..max
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-- add new data points after the playhead 1 sec, min..max
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-- without guard-points, but with initial (..., false, true)
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for i=0,10 do
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cl:add (playhead + i * samplerate / 10,
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@@ -28,8 +36,8 @@ function factory () return function ()
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end
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-- save undo
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local after = acl:get_state()
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Session:add_command (acl:memento_command(before, after))
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local after = al:get_state()
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Session:add_command (al:memento_command(before, after))
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Session:commit_reversible_command (nil)
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end
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end end
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