More s/frame/sample/ -- Lua Scripts
Sadly this breaks existing loaded scripts. C'est la vie.
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@@ -171,7 +171,7 @@ function factory (params) return function ()
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local itt = ARDOUR.InterThreadInfo () -- bounce progress info (unused)
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local loop = Session:locations ():auto_loop_location ()
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local playhead = Session:transport_frame ()
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local playhead = Session:transport_sample ()
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-- make sure we have a loop, and the playhead (edit point) is after it
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if not loop then
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