This is mainly a NO-OP, introducing a new PlaybackBuffer type
and preparing for its use.
At this point in time, the buffer is just a power-of-two sized
ringbuffer and the disk-reader's read-logic is still unchanged.
Eventually the read and write sample position that are currently
private to the disk-reader can be migrated to be owned by the buffer.
Also Diskreader::read() positions can be matched to read-position ..
+/- buffer reservation and de-click can read w/o committing the read.
Editor::insert_time(), Editor::remove_time() handle automation
directly because time may be inserted to Routes without playlists
and combined undo-operation with marker, and tempo-changes.
However when the preference "automation_follows_regions" is enabled,
the playlist already moves the automation of region under any region
(possibly overriding future automation).
This resulted in possibly lossy, duplicate automation moves.
This is in preparation to replace the Ringbuffer and avoid over-using
"buf" as variable (it's already used for vectors, as parameter name and
Audiobuffers.
The processors will becomes responsible to know about loop-positions
and map latency-compensated start_sample, end_sample into the loop-range
as needed.
* Processor implement get_state(), classes derived from Processor
implement protected ::state() -- as documented in processor.h
* likewise for Route, Track: make ::state() a protected interface
* removal of "full_state", use explicit "template_save"
* use RAII/Unwind to skip saving automation-state
* use start/end frame
* differentiate nframes and disk_samples_to_consume
* add global Port::port_offset () when writing data.
* add a note about b0rked vari-speed ..
The general goal is to align transport-sample to be the audible frame
and use that as "anchor" for all processing.
transport_sample cannot become negative (00:00:00:00 is the first audible
frame).
Internally transport pre-rolls (read-ahead) before the transport starts
to move. This allows inputs and disk to prefill the pipeline.
When starting to roll, the session counts down a global "remaning preroll"
counter, which is the worst-latency from in-to-out.
Each route in turn will start processing at its own output-latency.
Route::process_output_buffers() - which does the actual processing
incl disk i/o - begins by offsetting the "current sample" by the
route's process-latency and decrements the offset for each latent
processor. At the end of the function the output will be aligned
and match transport-sample - downstream-playback-latency (if any).
PS. This commit is a first step only: transport looping & vari-speed have
not yet been implemented/updated.
"i18n.h" needs to be included last, after types have been defined or
clang bails out:
"call to function 'operator<<' is not visible in the template definition"
Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode
and video in order to keep the legible