Most wscripts use
#!/usr/bin/env python
Use that consistently.
The wscripts are not executed directly and do not need the shebang path,
but it might guide editors and other tools to recognize the files as
being Python-ish.
Ardour Lua Scripts
==================
https://manual.ardour.org/lua-scripting/
For upstream script addition, please file a pull-request at
https://github.com/Ardour/ardour/tree/master/share/scripts
Script Naming conventions:
_
A script filename with a leading underscore indicates an example script.
These scripts are only available from ardour's git repository and not
installed nor included with binary bundles.
__
Scripts with a filename starting with two underscores are excluded from
unit-tests. This is currently the case for convolver, fluidsynth and
plugin-modulation.
They depend on external files (soundfont, impulse-response) or a specific
session-setup (plugin-modulation needs an automatable plugin).
s_
A filename beginning with "s_" indicates a code snippet.
These scripts can only be used in the interactive interpreter
(Window > Scripting). They may be useful by themselves or handy for copy/edit
to create EditorActions.
The filename prefix is only for convenience, "type" = "Snippet" is used when
scripts are listed at runtime.
_-*.lua
git ignores those. Intended for local/custom dev scripts or work in progress.