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1d7fd8d1bee959d66c84bbee2d6114a1f852347a
ardour/msvc_extra_headers/ardourext
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John Emmas dc1a2fbca7 MSVC won't compile 'const float _demolition[]' because it uses 'divide by zero' while initializing
Hopefully we can use INFINITY and NAN for the relevant initializers ?
2016-05-03 17:30:58 +01:00
..
ptw32
Miscellaneous header files (needed for building libpbd with MSVC)
2013-07-17 14:55:20 +01:00
sys
Move the preprocessor directive GTKMM_ATKMM_ENABLED so it'll get #defined at an earlier stage
2015-12-23 15:09:16 +00:00
float_cast.h.input
For MSVC builds, implement 'rint()' and 'rintf()' to supplement the ones that were already implemented
2015-04-24 19:11:10 +01:00
libcharset.h.input
Miscellaneous header files (needed for building libpbd with MSVC)
2013-07-17 14:55:20 +01:00
localcharset.h.input
Miscellaneous header files (needed for building libpbd with MSVC)
2013-07-17 14:55:20 +01:00
misc.h.input
MSVC won't compile 'const float _demolition[]' because it uses 'divide by zero' while initializing
2016-05-03 17:30:58 +01:00
pthread.h.input
Miscellaneous header files (needed for building libpbd with MSVC)
2013-07-17 14:55:20 +01:00
sched.h.input
Miscellaneous header files (needed for building libpbd with MSVC)
2013-07-17 14:55:20 +01:00
semaphore.h.input
Miscellaneous header files (needed for building libpbd with MSVC)
2013-07-17 14:55:20 +01:00
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