Files
ardour/libs/ardour/rb_effect.cc
David Robillard 6fa6514cfd Remove over 500 unnecessary includes (including 54 of session.h).
It's slightly possible that this causes trivial build failures on different
configurations, but otherwise shouldn't cause any problems (i.e. no actual
changes other than include/naming/namespace stuff).  I deliberately avoided
removing libardour-config.h since this can mysteriously break things, though a
few of those do seem to be unnecessary.

This commit only targets includes of ardour/*.h.  There is also a very large
number of unnecessary includes of stuff in gtk2_ardour; tackling that should
also give a big improvement in build time when things are modified.


git-svn-id: svn://localhost/ardour2/branches/3.0@12420 d708f5d6-7413-0410-9779-e7cbd77b26cf
2012-05-24 06:09:29 +00:00

400 lines
10 KiB
C++

/*
Copyright (C) 2004-2007 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <algorithm>
#include <cmath>
#include "pbd/error.h"
#include "rubberband/RubberBandStretcher.h"
#include "ardour/audioregion.h"
#include "ardour/audiosource.h"
#include "ardour/pitch.h"
#include "ardour/progress.h"
#include "ardour/session.h"
#include "ardour/stretch.h"
#include "ardour/types.h"
#include "i18n.h"
using namespace std;
using namespace ARDOUR;
using namespace PBD;
using namespace RubberBand;
Pitch::Pitch (Session& s, TimeFXRequest& req)
: RBEffect (s, req)
{
}
RBStretch::RBStretch (Session& s, TimeFXRequest& req)
: RBEffect (s, req)
{
}
RBEffect::RBEffect (Session& s, TimeFXRequest& req)
: Filter (s)
, tsr (req)
{
}
RBEffect::~RBEffect ()
{
}
int
RBEffect::run (boost::shared_ptr<Region> r, Progress* progress)
{
boost::shared_ptr<AudioRegion> region = boost::dynamic_pointer_cast<AudioRegion> (r);
if (!region) {
error << "RBEffect::run() passed a non-audio region! WTF?" << endmsg;
return -1;
}
SourceList nsrcs;
framecnt_t done;
int ret = -1;
const framecnt_t bufsize = 256;
gain_t* gain_buffer = 0;
Sample** buffers = 0;
char suffix[32];
string new_name;
string::size_type at;
framepos_t pos = 0;
framecnt_t avail = 0;
boost::shared_ptr<AudioRegion> result;
cerr << "RBEffect: source region: position = " << region->position()
<< ", start = " << region->start()
<< ", length = " << region->length()
<< ", ancestral_start = " << region->ancestral_start()
<< ", ancestral_length = " << region->ancestral_length()
<< ", stretch " << region->stretch()
<< ", shift " << region->shift() << endl;
/*
We have two cases to consider:
1. The region has not been stretched before.
In this case, we just want to read region->length() frames
from region->start().
We will create a new region of region->length() *
tsr.time_fraction frames. The new region will have its
start set to 0 (because it has a new audio file that begins
at the start of the stretched area) and its ancestral_start
set to region->start() (so that we know where to begin
reading if we want to stretch it again).
2. The region has been stretched before.
The region starts at region->start() frames into its
(possibly previously stretched) source file. But we don't
want to read from its source file; we want to read from the
file it was originally stretched from.
The region's source begins at region->ancestral_start()
frames into its master source file. Thus, we need to start
reading at region->ancestral_start() + (region->start() /
region->stretch()) frames into the master source. This
value will also become the ancestral_start for the new
region.
We cannot use region->ancestral_length() to establish how
many frames to read, because it won't be up to date if the
region has been trimmed since it was last stretched. We
must read region->length() / region->stretch() frames and
stretch them by tsr.time_fraction * region->stretch(), for
a new region of region->length() * tsr.time_fraction
frames.
Case 1 is of course a special case of 2, where
region->ancestral_start() == 0 and region->stretch() == 1.
When we ask to read from a region, we supply a position on
the global timeline. The read function calculates the
offset into the source as (position - region->position()) +
region->start(). This calculation is used regardless of
whether we are reading from a master or
previously-stretched region. In order to read from a point
n frames into the master source, we need to provide n -
region->start() + region->position() as our position
argument to master_read_at().
Note that region->ancestral_length() is not used.
I hope this is clear.
*/
double stretch = region->stretch() * tsr.time_fraction;
double shift = region->shift() * tsr.pitch_fraction;
framecnt_t read_start = region->ancestral_start() +
framecnt_t(region->start() / (double)region->stretch());
framecnt_t read_duration =
framecnt_t(region->length() / (double)region->stretch());
uint32_t channels = region->n_channels();
RubberBandStretcher stretcher
(session.frame_rate(), channels,
(RubberBandStretcher::Options) tsr.opts, stretch, shift);
progress->set_progress (0);
tsr.done = false;
stretcher.setExpectedInputDuration(read_duration);
stretcher.setDebugLevel(1);
/* the name doesn't need to be super-precise, but allow for 2 fractional
digits just to disambiguate close but not identical FX
*/
if (stretch == 1.0) {
snprintf (suffix, sizeof (suffix), "@%d", (int) floor (shift * 100.0f));
} else if (shift == 1.0) {
snprintf (suffix, sizeof (suffix), "@%d", (int) floor (stretch * 100.0f));
} else {
snprintf (suffix, sizeof (suffix), "@%d-%d",
(int) floor (stretch * 100.0f),
(int) floor (shift * 100.0f));
}
/* create new sources */
if (make_new_sources (region, nsrcs, suffix)) {
goto out;
}
gain_buffer = new gain_t[bufsize];
buffers = new float *[channels];
for (uint32_t i = 0; i < channels; ++i) {
buffers[i] = new float[bufsize];
}
/* we read from the master (original) sources for the region,
not the ones currently in use, in case it's already been
subject to timefx. */
/* study first, process afterwards. */
pos = 0;
avail = 0;
done = 0;
try {
while (pos < read_duration && !tsr.cancel) {
framecnt_t this_read = 0;
for (uint32_t i = 0; i < channels; ++i) {
this_read = 0;
framepos_t this_time;
this_time = min(bufsize, read_duration - pos);
framepos_t this_position;
this_position = read_start + pos -
region->start() + region->position();
this_read = region->master_read_at
(buffers[i],
buffers[i],
gain_buffer,
this_position,
this_time,
i);
if (this_read != this_time) {
error << string_compose
(_("tempoize: error reading data from %1 at %2 (wanted %3, got %4)"),
region->name(), this_position, this_time, this_read) << endmsg;
goto out;
}
}
pos += this_read;
done += this_read;
progress->set_progress (((float) done / read_duration) * 0.25);
stretcher.study(buffers, this_read, pos == read_duration);
}
done = 0;
pos = 0;
while (pos < read_duration && !tsr.cancel) {
framecnt_t this_read = 0;
for (uint32_t i = 0; i < channels; ++i) {
this_read = 0;
framepos_t this_time;
this_time = min(bufsize, read_duration - pos);
framepos_t this_position;
this_position = read_start + pos -
region->start() + region->position();
this_read = region->master_read_at
(buffers[i],
buffers[i],
gain_buffer,
this_position,
this_time,
i);
if (this_read != this_time) {
error << string_compose
(_("tempoize: error reading data from %1 at %2 (wanted %3, got %4)"),
region->name(), pos + region->position(), this_time, this_read) << endmsg;
goto out;
}
}
pos += this_read;
done += this_read;
progress->set_progress (0.25 + ((float) done / read_duration) * 0.75);
stretcher.process(buffers, this_read, pos == read_duration);
framecnt_t avail = 0;
while ((avail = stretcher.available()) > 0) {
this_read = min (bufsize, avail);
stretcher.retrieve(buffers, this_read);
for (uint32_t i = 0; i < nsrcs.size(); ++i) {
boost::shared_ptr<AudioSource> asrc = boost::dynamic_pointer_cast<AudioSource>(nsrcs[i]);
if (!asrc) {
continue;
}
if (asrc->write(buffers[i], this_read) != this_read) {
error << string_compose (_("error writing tempo-adjusted data to %1"), nsrcs[i]->name()) << endmsg;
goto out;
}
}
}
}
while ((avail = stretcher.available()) >= 0) {
framecnt_t this_read = min (bufsize, avail);
stretcher.retrieve(buffers, this_read);
for (uint32_t i = 0; i < nsrcs.size(); ++i) {
boost::shared_ptr<AudioSource> asrc = boost::dynamic_pointer_cast<AudioSource>(nsrcs[i]);
if (!asrc) {
continue;
}
if (asrc->write(buffers[i], this_read) !=
this_read) {
error << string_compose (_("error writing tempo-adjusted data to %1"), nsrcs[i]->name()) << endmsg;
goto out;
}
}
}
} catch (runtime_error& err) {
error << _("timefx code failure. please notify ardour-developers.") << endmsg;
error << err.what() << endmsg;
goto out;
}
new_name = region->name();
at = new_name.find ('@');
// remove any existing stretch indicator
if (at != string::npos && at > 2) {
new_name = new_name.substr (0, at - 1);
}
new_name += suffix;
ret = finish (region, nsrcs, new_name);
/* now reset ancestral data for each new region */
for (vector<boost::shared_ptr<Region> >::iterator x = results.begin(); x != results.end(); ++x) {
(*x)->set_ancestral_data (read_start,
read_duration,
stretch,
shift);
(*x)->set_master_sources (region->master_sources());
/* multiply the old (possibly previously stretched) region length by the extra
stretch this time around to get its new length
*/
(*x)->set_length ((*x)->length() * tsr.time_fraction);
}
/* stretch region gain envelope */
/* XXX: assuming we've only processed one input region into one result here */
if (tsr.time_fraction != 1) {
result = boost::dynamic_pointer_cast<AudioRegion> (results.front());
assert (result);
result->envelope()->x_scale (tsr.time_fraction);
}
out:
delete [] gain_buffer;
if (buffers) {
for (uint32_t i = 0; i < channels; ++i) {
delete buffers[i];
}
delete [] buffers;
}
if (ret || tsr.cancel) {
for (SourceList::iterator si = nsrcs.begin(); si != nsrcs.end(); ++si) {
(*si)->mark_for_remove ();
}
}
tsr.done = true;
return ret;
}