Files
ardour/libs
Paul Davis 5b7c20453f DiskReader::overwrite_existing_audio() now only overwrites data that would be read
There's no need to fill the whole buffer, because we do not consider the whole buffer readable.
This uses the recently-added PlaybackBuffer::overwritable_at() API to compute the correct
amount of data to overwrite
2020-05-12 11:34:38 -06:00
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