git-svn-id: svn://localhost/ardour2/branches/undo@638 d708f5d6-7413-0410-9779-e7cbd77b26cf
1795 lines
37 KiB
C++
1795 lines
37 KiB
C++
/*
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Copyright (C) 2000-2003 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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$Id$
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*/
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#include <set>
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#include <fstream>
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#include <algorithm>
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#include <unistd.h>
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#include <cerrno>
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#include <string>
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#include <climits>
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#include <sigc++/bind.h>
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#include <pbd/failed_constructor.h>
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#include <pbd/stl_delete.h>
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#include <pbd/xml++.h>
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#include <ardour/playlist.h>
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#include <ardour/session.h>
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#include <ardour/region.h>
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#include <ardour/region_factory.h>
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#include "i18n.h"
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using namespace std;
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using namespace ARDOUR;
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using namespace PBD;
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sigc::signal<void,Playlist*> Playlist::PlaylistCreated;
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struct ShowMeTheList {
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ShowMeTheList (Playlist *pl, const string& n) : playlist (pl), name (n) {}
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~ShowMeTheList () {
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cerr << ">>>>" << name << endl; playlist->dump(); cerr << "<<<<" << name << endl << endl;
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};
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Playlist *playlist;
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string name;
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};
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struct RegionSortByLayer {
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bool operator() (Region *a, Region *b) {
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return a->layer() < b->layer();
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}
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};
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struct RegionSortByPosition {
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bool operator() (Region *a, Region *b) {
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return a->position() < b->position();
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}
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};
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struct RegionSortByLastLayerOp {
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bool operator() (Region *a, Region *b) {
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return a->last_layer_op() < b->last_layer_op();
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}
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};
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Playlist::Playlist (Session& sess, string nom, bool hide)
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: _session (sess)
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{
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init (hide);
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_name = nom;
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_orig_diskstream_id = 0;
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}
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Playlist::Playlist (Session& sess, const XMLNode& node, bool hide)
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: _session (sess)
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{
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init (hide);
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_name = "unnamed"; /* reset by set_state */
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_orig_diskstream_id = 0;
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if (set_state (node)) {
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throw failed_constructor();
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}
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}
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Playlist::Playlist (const Playlist& other, string namestr, bool hide)
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: _name (namestr), _session (other._session), _orig_diskstream_id(other._orig_diskstream_id)
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{
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init (hide);
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RegionList tmp;
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other.copy_regions (tmp);
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in_set_state = true;
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for (list<Region*>::iterator x = tmp.begin(); x != tmp.end(); ++x) {
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add_region_internal( (*x), (*x)->position() );
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}
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in_set_state = false;
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_splicing = other._splicing;
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_nudging = other._nudging;
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_edit_mode = other._edit_mode;
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in_set_state = false;
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in_flush = false;
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in_partition = false;
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subcnt = 0;
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_read_data_count = 0;
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_frozen = other._frozen;
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save_on_thaw = false;
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layer_op_counter = other.layer_op_counter;
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freeze_length = other.freeze_length;
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}
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Playlist::Playlist (const Playlist& other, jack_nframes_t start, jack_nframes_t cnt, string str, bool hide)
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: _name (str), _session (other._session), _orig_diskstream_id(other._orig_diskstream_id)
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{
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RegionLock rlock2 (&((Playlist&)other));
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jack_nframes_t end = start + cnt - 1;
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init (hide);
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for (RegionList::const_iterator i = other.regions.begin(); i != other.regions.end(); i++) {
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Region *region;
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Region *new_region;
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jack_nframes_t offset = 0;
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jack_nframes_t position = 0;
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jack_nframes_t len = 0;
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string new_name;
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OverlapType overlap;
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region = *i;
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overlap = region->coverage (start, end);
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switch (overlap) {
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case OverlapNone:
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continue;
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case OverlapInternal:
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offset = start - region->position();
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position = 0;
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len = cnt;
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break;
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case OverlapStart:
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offset = 0;
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position = region->position() - start;
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len = end - region->position();
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break;
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case OverlapEnd:
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offset = start - region->position();
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position = 0;
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len = region->length() - offset;
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break;
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case OverlapExternal:
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offset = 0;
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position = region->position() - start;
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len = region->length();
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break;
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}
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_session.region_name (new_name, region->name(), false);
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new_region = createRegion (*region, offset, len, new_name, region->layer(), region->flags());
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add_region_internal (new_region, position, true);
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}
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/* this constructor does NOT notify others (session) */
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}
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void
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Playlist::ref ()
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{
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++_refcnt;
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InUse (this, true); /* EMIT SIGNAL */
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}
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void
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Playlist::unref ()
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{
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if (_refcnt > 0) {
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_refcnt--;
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}
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if (_refcnt == 0) {
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InUse (this, false); /* EMIT SIGNAL */
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if (_hidden) {
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/* nobody knows we exist */
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delete this;
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}
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}
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}
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void
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Playlist::copy_regions (RegionList& newlist) const
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{
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RegionLock rlock (const_cast<Playlist *> (this));
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for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
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newlist.push_back (createRegion (**i));
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}
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}
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void
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Playlist::init (bool hide)
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{
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g_atomic_int_set (&block_notifications, 0);
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g_atomic_int_set (&ignore_state_changes, 0);
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pending_modified = false;
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pending_length = false;
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_refcnt = 0;
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_hidden = hide;
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_splicing = false;
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_nudging = false;
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in_set_state = false;
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_edit_mode = _session.get_edit_mode();
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in_flush = false;
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in_partition = false;
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subcnt = 0;
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_read_data_count = 0;
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_frozen = false;
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save_on_thaw = false;
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layer_op_counter = 0;
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freeze_length = 0;
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Modified.connect (mem_fun (*this, &Playlist::mark_session_dirty));
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}
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Playlist::Playlist (const Playlist& pl)
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: _session (pl._session)
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{
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fatal << _("playlist const copy constructor called") << endmsg;
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}
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Playlist::Playlist (Playlist& pl)
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: _session (pl._session)
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{
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fatal << _("playlist non-const copy constructor called") << endmsg;
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}
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Playlist::~Playlist ()
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{
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}
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void
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Playlist::set_name (const string& str)
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{
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/* in a typical situation, a playlist is being used
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by one diskstream and also is referenced by the
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Session. if there are more references than that,
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then don't change the name.
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*/
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if (_refcnt > 2) {
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return;
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}
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_name = str;
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NameChanged(); /* EMIT SIGNAL */
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}
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/***********************************************************************
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CHANGE NOTIFICATION HANDLING
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Notifications must be delayed till the region_lock is released. This
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is necessary because handlers for the signals may need to acquire
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the lock (e.g. to read from the playlist).
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***********************************************************************/
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void
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Playlist::freeze ()
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{
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delay_notifications ();
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g_atomic_int_inc (&ignore_state_changes);
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}
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void
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Playlist::thaw ()
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{
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g_atomic_int_dec_and_test (&ignore_state_changes);
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release_notifications ();
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}
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void
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Playlist::delay_notifications ()
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{
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g_atomic_int_inc (&block_notifications);
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freeze_length = _get_maximum_extent();
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}
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void
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Playlist::release_notifications ()
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{
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if (g_atomic_int_dec_and_test (&block_notifications)) {
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flush_notifications ();
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}
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}
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void
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Playlist::notify_modified ()
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{
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if (holding_state ()) {
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pending_modified = true;
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} else {
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pending_modified = false;
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Modified(); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::notify_region_removed (Region *r)
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{
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if (holding_state ()) {
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pending_removals.insert (pending_removals.end(), r);
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} else {
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RegionRemoved (r); /* EMIT SIGNAL */
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/* this might not be true, but we have to act
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as though it could be.
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*/
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LengthChanged (); /* EMIT SIGNAL */
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Modified (); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::notify_region_added (Region *r)
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{
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if (holding_state()) {
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pending_adds.insert (pending_adds.end(), r);
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} else {
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RegionAdded (r); /* EMIT SIGNAL */
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/* this might not be true, but we have to act
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as though it could be.
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*/
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LengthChanged (); /* EMIT SIGNAL */
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Modified (); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::notify_length_changed ()
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{
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if (holding_state ()) {
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pending_length = true;
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} else {
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LengthChanged(); /* EMIT SIGNAL */
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Modified (); /* EMIT SIGNAL */
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}
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}
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void
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Playlist::flush_notifications ()
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{
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RegionList::iterator r;
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RegionList::iterator a;
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set<Region*> dependent_checks_needed;
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uint32_t n = 0;
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if (in_flush) {
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return;
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}
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in_flush = true;
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/* we have no idea what order the regions ended up in pending
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bounds (it could be based on selection order, for example).
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so, to preserve layering in the "most recently moved is higher"
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model, sort them by existing layer, then timestamp them.
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*/
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// RegionSortByLayer cmp;
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// pending_bounds.sort (cmp);
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for (RegionList::iterator r = pending_bounds.begin(); r != pending_bounds.end(); ++r) {
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if (_session.get_layer_model() == Session::MoveAddHigher) {
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timestamp_layer_op (**r);
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}
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pending_length = true;
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n++;
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}
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for (RegionList::iterator r = pending_bounds.begin(); r != pending_bounds.end(); ++r) {
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dependent_checks_needed.insert (*r);
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/* don't increment n again - its the same list */
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}
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for (a = pending_adds.begin(); a != pending_adds.end(); ++a) {
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dependent_checks_needed.insert (*a);
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RegionAdded (*a); /* EMIT SIGNAL */
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n++;
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}
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for (set<Region*>::iterator x = dependent_checks_needed.begin(); x != dependent_checks_needed.end(); ++x) {
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check_dependents (**x, false);
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}
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for (r = pending_removals.begin(); r != pending_removals.end(); ++r) {
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remove_dependents (**r);
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RegionRemoved (*r); /* EMIT SIGNAL */
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n++;
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}
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if ((freeze_length != _get_maximum_extent()) || pending_length) {
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pending_length = 0;
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LengthChanged(); /* EMIT SIGNAL */
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n++;
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}
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if (n || pending_modified) {
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if (!in_set_state) {
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possibly_splice ();
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relayer ();
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}
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pending_modified = false;
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Modified (); /* EMIT SIGNAL */
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}
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pending_adds.clear ();
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pending_removals.clear ();
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pending_bounds.clear ();
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if (save_on_thaw) {
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save_on_thaw = false;
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save_state (last_save_reason);
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}
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in_flush = false;
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}
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/*************************************************************
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PLAYLIST OPERATIONS
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*************************************************************/
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void
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Playlist::add_region (const Region& region, jack_nframes_t position, float times, bool with_save)
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{
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RegionLock rlock (this);
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times = fabs (times);
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int itimes = (int) floor (times);
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jack_nframes_t pos = position;
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if (itimes >= 1) {
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add_region_internal (const_cast<Region*>(®ion), pos, true);
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pos += region.length();
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--itimes;
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}
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/* later regions will all be spliced anyway */
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if (!holding_state ()) {
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possibly_splice_unlocked ();
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}
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/* note that itimes can be zero if we being asked to just
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insert a single fraction of the region.
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*/
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for (int i = 0; i < itimes; ++i) {
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Region *copy = createRegion (region);
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add_region_internal (copy, pos, true);
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pos += region.length();
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}
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if (floor (times) != times) {
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jack_nframes_t length = (jack_nframes_t) floor (region.length() * (times - floor (times)));
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string name;
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_session.region_name (name, region.name(), false);
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Region *sub = createRegion (region, 0, length, name, region.layer(), region.flags());
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add_region_internal (sub, pos, true);
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}
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if (with_save) {
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maybe_save_state (_("add region"));
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}
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}
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void
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Playlist::add_region_internal (Region *region, jack_nframes_t position, bool delay_sort)
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{
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RegionSortByPosition cmp;
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jack_nframes_t old_length = 0;
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// cerr << "adding region " << region->name() << " at " << position << endl;
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if (!holding_state()) {
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old_length = _get_maximum_extent();
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}
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region->set_playlist (this);
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region->set_position (position, this);
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region->lock_sources ();
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timestamp_layer_op (*region);
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regions.insert (upper_bound (regions.begin(), regions.end(), region, cmp), region);
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if (!holding_state () && !in_set_state) {
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/* layers get assigned from XML state */
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relayer ();
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}
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/* we need to notify the existence of new region before checking dependents. Ick. */
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notify_region_added (region);
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if (!holding_state ()) {
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check_dependents (*region, false);
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if (old_length != _get_maximum_extent()) {
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notify_length_changed ();
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}
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}
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region->StateChanged.connect (sigc::bind (mem_fun (this, &Playlist::region_changed_proxy), region));
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}
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void
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Playlist::replace_region (Region& old, Region& newr, jack_nframes_t pos)
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{
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RegionLock rlock (this);
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remove_region_internal (&old);
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add_region_internal (&newr, pos);
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if (!holding_state ()) {
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possibly_splice_unlocked ();
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}
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maybe_save_state (_("replace region"));
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}
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void
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Playlist::remove_region (Region *region)
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{
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RegionLock rlock (this);
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remove_region_internal (region);
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if (!holding_state ()) {
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possibly_splice_unlocked ();
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}
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maybe_save_state (_("remove region"));
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}
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int
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Playlist::remove_region_internal (Region *region, bool delay_sort)
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{
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RegionList::iterator i;
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jack_nframes_t old_length = 0;
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// cerr << "removing region " << region->name() << endl;
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if (!holding_state()) {
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old_length = _get_maximum_extent();
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}
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for (i = regions.begin(); i != regions.end(); ++i) {
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if (*i == region) {
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regions.erase (i);
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if (!holding_state ()) {
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relayer ();
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remove_dependents (*region);
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if (old_length != _get_maximum_extent()) {
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notify_length_changed ();
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}
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}
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|
notify_region_removed (region);
|
|
return 0;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void
|
|
Playlist::partition (jack_nframes_t start, jack_nframes_t end, bool just_top_level)
|
|
{
|
|
RegionList thawlist;
|
|
|
|
partition_internal (start, end, false, thawlist);
|
|
|
|
for (RegionList::iterator i = thawlist.begin(); i != thawlist.end(); ++i) {
|
|
(*i)->thaw ("separation");
|
|
}
|
|
|
|
maybe_save_state (_("separate"));
|
|
}
|
|
|
|
void
|
|
Playlist::partition_internal (jack_nframes_t start, jack_nframes_t end, bool cutting, RegionList& thawlist)
|
|
{
|
|
RegionLock rlock (this);
|
|
Region *region;
|
|
Region *current;
|
|
string new_name;
|
|
RegionList::iterator tmp;
|
|
OverlapType overlap;
|
|
jack_nframes_t pos1, pos2, pos3, pos4;
|
|
RegionList new_regions;
|
|
|
|
in_partition = true;
|
|
|
|
/* need to work from a copy, because otherwise the regions we add during the process
|
|
get operated on as well.
|
|
*/
|
|
|
|
RegionList copy = regions;
|
|
|
|
for (RegionList::iterator i = copy.begin(); i != copy.end(); i = tmp) {
|
|
|
|
tmp = i;
|
|
++tmp;
|
|
|
|
current = *i;
|
|
|
|
if (current->first_frame() == start && current->last_frame() == end) {
|
|
if (cutting) {
|
|
remove_region_internal (current);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
if ((overlap = current->coverage (start, end)) == OverlapNone) {
|
|
continue;
|
|
}
|
|
|
|
pos1 = current->position();
|
|
pos2 = start;
|
|
pos3 = end;
|
|
pos4 = current->last_frame();
|
|
|
|
if (overlap == OverlapInternal) {
|
|
|
|
/* split: we need 3 new regions, the front, middle and end.
|
|
cut: we need 2 regions, the front and end.
|
|
*/
|
|
|
|
/*
|
|
start end
|
|
---------------*************************------------
|
|
P1 P2 P3 P4
|
|
SPLIT:
|
|
---------------*****++++++++++++++++====------------
|
|
CUT
|
|
---------------*****----------------====------------
|
|
|
|
*/
|
|
|
|
if (!cutting) {
|
|
|
|
/* "middle" ++++++ */
|
|
|
|
_session.region_name (new_name, current->name(), false);
|
|
region = createRegion (*current, pos2 - pos1, pos3 - pos2, new_name,
|
|
regions.size(), Region::Flag(current->flags()|Region::Automatic|Region::LeftOfSplit|Region::RightOfSplit));
|
|
add_region_internal (region, start, true);
|
|
new_regions.push_back (region);
|
|
}
|
|
|
|
/* "end" ====== */
|
|
|
|
_session.region_name (new_name, current->name(), false);
|
|
region = createRegion (*current, pos3 - pos1, pos4 - pos3, new_name,
|
|
regions.size(), Region::Flag(current->flags()|Region::Automatic|Region::RightOfSplit));
|
|
|
|
add_region_internal (region, end, true);
|
|
new_regions.push_back (region);
|
|
|
|
/* "front" ***** */
|
|
|
|
current->freeze ();
|
|
thawlist.push_back (current);
|
|
current->trim_end (pos2, this);
|
|
|
|
} else if (overlap == OverlapEnd) {
|
|
|
|
/*
|
|
start end
|
|
---------------*************************------------
|
|
P1 P2 P4 P3
|
|
SPLIT:
|
|
---------------**************+++++++++++------------
|
|
CUT:
|
|
---------------**************-----------------------
|
|
|
|
*/
|
|
|
|
if (!cutting) {
|
|
|
|
/* end +++++ */
|
|
|
|
_session.region_name (new_name, current->name(), false);
|
|
region = createRegion (*current, pos2 - pos1, pos4 - pos2, new_name, (layer_t) regions.size(),
|
|
Region::Flag(current->flags()|Region::Automatic|Region::LeftOfSplit));
|
|
add_region_internal (region, start, true);
|
|
new_regions.push_back (region);
|
|
}
|
|
|
|
/* front ****** */
|
|
|
|
current->freeze ();
|
|
thawlist.push_back (current);
|
|
current->trim_end (pos2, this);
|
|
|
|
} else if (overlap == OverlapStart) {
|
|
|
|
/* split: we need 2 regions: the front and the end.
|
|
cut: just trim current to skip the cut area
|
|
*/
|
|
|
|
/*
|
|
start end
|
|
---------------*************************------------
|
|
P2 P1 P3 P4
|
|
|
|
SPLIT:
|
|
---------------****+++++++++++++++++++++------------
|
|
CUT:
|
|
-------------------*********************------------
|
|
|
|
*/
|
|
|
|
if (!cutting) {
|
|
|
|
/* front **** */
|
|
_session.region_name (new_name, current->name(), false);
|
|
region = createRegion (*current, 0, pos3 - pos1, new_name,
|
|
regions.size(), Region::Flag(current->flags()|Region::Automatic|Region::RightOfSplit));
|
|
add_region_internal (region, pos1, true);
|
|
new_regions.push_back (region);
|
|
}
|
|
|
|
/* end */
|
|
|
|
current->freeze ();
|
|
thawlist.push_back (current);
|
|
current->trim_front (pos3, this);
|
|
|
|
} else if (overlap == OverlapExternal) {
|
|
|
|
/* split: no split required.
|
|
cut: remove the region.
|
|
*/
|
|
|
|
/*
|
|
start end
|
|
---------------*************************------------
|
|
P2 P1 P3 P4
|
|
|
|
SPLIT:
|
|
---------------*************************------------
|
|
CUT:
|
|
----------------------------------------------------
|
|
|
|
*/
|
|
|
|
if (cutting) {
|
|
remove_region_internal (current);
|
|
}
|
|
new_regions.push_back (current);
|
|
}
|
|
}
|
|
|
|
in_partition = false;
|
|
|
|
for (RegionList::iterator i = new_regions.begin(); i != new_regions.end(); ++i) {
|
|
check_dependents (**i, false);
|
|
}
|
|
}
|
|
|
|
Playlist*
|
|
Playlist::cut_copy (Playlist* (Playlist::*pmf)(jack_nframes_t, jack_nframes_t,bool), list<AudioRange>& ranges, bool result_is_hidden)
|
|
{
|
|
Playlist* ret;
|
|
Playlist* pl;
|
|
jack_nframes_t start;
|
|
|
|
if (ranges.empty()) {
|
|
return 0;
|
|
}
|
|
|
|
start = ranges.front().start;
|
|
|
|
|
|
for (list<AudioRange>::iterator i = ranges.begin(); i != ranges.end(); ++i) {
|
|
|
|
pl = (this->*pmf)((*i).start, (*i).length(), result_is_hidden);
|
|
|
|
if (i == ranges.begin()) {
|
|
ret = pl;
|
|
} else {
|
|
|
|
/* paste the next section into the nascent playlist,
|
|
offset to reflect the start of the first range we
|
|
chopped.
|
|
*/
|
|
|
|
ret->paste (*pl, (*i).start - start, 1.0f);
|
|
delete pl;
|
|
}
|
|
}
|
|
|
|
if (ret) {
|
|
/* manually notify session of new playlist here
|
|
because the playlists were constructed without notifying
|
|
*/
|
|
PlaylistCreated (ret);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
Playlist*
|
|
Playlist::cut (list<AudioRange>& ranges, bool result_is_hidden)
|
|
{
|
|
Playlist* (Playlist::*pmf)(jack_nframes_t,jack_nframes_t,bool) = &Playlist::cut;
|
|
return cut_copy (pmf, ranges, result_is_hidden);
|
|
}
|
|
|
|
Playlist*
|
|
Playlist::copy (list<AudioRange>& ranges, bool result_is_hidden)
|
|
{
|
|
Playlist* (Playlist::*pmf)(jack_nframes_t,jack_nframes_t,bool) = &Playlist::copy;
|
|
return cut_copy (pmf, ranges, result_is_hidden);
|
|
}
|
|
|
|
Playlist *
|
|
Playlist::cut (jack_nframes_t start, jack_nframes_t cnt, bool result_is_hidden)
|
|
{
|
|
Playlist *the_copy;
|
|
RegionList thawlist;
|
|
char buf[32];
|
|
|
|
snprintf (buf, sizeof (buf), "%" PRIu32, ++subcnt);
|
|
string new_name = _name;
|
|
new_name += '.';
|
|
new_name += buf;
|
|
|
|
if ((the_copy = copyPlaylist (*this, start, cnt, new_name, result_is_hidden)) == 0) {
|
|
return 0;
|
|
}
|
|
|
|
partition_internal (start, start+cnt-1, true, thawlist);
|
|
possibly_splice ();
|
|
|
|
for (RegionList::iterator i = thawlist.begin(); i != thawlist.end(); ++i) {
|
|
(*i)->thaw ("playlist cut");
|
|
}
|
|
|
|
maybe_save_state (_("cut"));
|
|
|
|
return the_copy;
|
|
}
|
|
|
|
Playlist *
|
|
Playlist::copy (jack_nframes_t start, jack_nframes_t cnt, bool result_is_hidden)
|
|
{
|
|
char buf[32];
|
|
|
|
snprintf (buf, sizeof (buf), "%" PRIu32, ++subcnt);
|
|
string new_name = _name;
|
|
new_name += '.';
|
|
new_name += buf;
|
|
|
|
cnt = min (_get_maximum_extent() - start, cnt);
|
|
return copyPlaylist (*this, start, cnt, new_name, result_is_hidden);
|
|
}
|
|
|
|
int
|
|
Playlist::paste (Playlist& other, jack_nframes_t position, float times)
|
|
{
|
|
times = fabs (times);
|
|
jack_nframes_t old_length;
|
|
|
|
{
|
|
RegionLock rl1 (this);
|
|
RegionLock rl2 (&other);
|
|
|
|
old_length = _get_maximum_extent();
|
|
|
|
int itimes = (int) floor (times);
|
|
jack_nframes_t pos = position;
|
|
jack_nframes_t shift = other._get_maximum_extent();
|
|
layer_t top_layer = regions.size();
|
|
|
|
while (itimes--) {
|
|
for (RegionList::iterator i = other.regions.begin(); i != other.regions.end(); ++i) {
|
|
Region *copy_of_region = createRegion (**i);
|
|
|
|
/* put these new regions on top of all existing ones, but preserve
|
|
the ordering they had in the original playlist.
|
|
*/
|
|
|
|
copy_of_region->set_layer (copy_of_region->layer() + top_layer);
|
|
add_region_internal (copy_of_region, copy_of_region->position() + pos);
|
|
}
|
|
pos += shift;
|
|
}
|
|
|
|
possibly_splice_unlocked ();
|
|
|
|
/* XXX shall we handle fractional cases at some point? */
|
|
|
|
if (old_length != _get_maximum_extent()) {
|
|
notify_length_changed ();
|
|
}
|
|
|
|
|
|
}
|
|
|
|
maybe_save_state (_("paste"));
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void
|
|
Playlist::duplicate (Region& region, jack_nframes_t position, float times)
|
|
{
|
|
times = fabs (times);
|
|
|
|
RegionLock rl (this);
|
|
int itimes = (int) floor (times);
|
|
jack_nframes_t pos = position;
|
|
|
|
while (itimes--) {
|
|
Region *copy = createRegion (region);
|
|
add_region_internal (copy, pos, true);
|
|
pos += region.length();
|
|
}
|
|
|
|
if (floor (times) != times) {
|
|
jack_nframes_t length = (jack_nframes_t) floor (region.length() * (times - floor (times)));
|
|
string name;
|
|
_session.region_name (name, region.name(), false);
|
|
Region *sub = createRegion (region, 0, length, name, region.layer(), region.flags());
|
|
add_region_internal (sub, pos, true);
|
|
}
|
|
|
|
maybe_save_state (_("duplicate"));
|
|
}
|
|
|
|
void
|
|
Playlist::split_region (Region& region, jack_nframes_t playlist_position)
|
|
{
|
|
RegionLock rl (this);
|
|
|
|
if (!region.covers (playlist_position)) {
|
|
return;
|
|
}
|
|
|
|
if (region.position() == playlist_position ||
|
|
region.last_frame() == playlist_position) {
|
|
return;
|
|
}
|
|
|
|
Region *left;
|
|
Region *right;
|
|
jack_nframes_t before;
|
|
jack_nframes_t after;
|
|
string before_name;
|
|
string after_name;
|
|
|
|
before = playlist_position - region.position();
|
|
after = region.length() - before;
|
|
|
|
|
|
_session.region_name (before_name, region.name(), false);
|
|
left = createRegion (region, 0, before, before_name, region.layer(), Region::Flag (region.flags()|Region::LeftOfSplit));
|
|
|
|
_session.region_name (after_name, region.name(), false);
|
|
right = createRegion (region, before, after, after_name, region.layer(), Region::Flag (region.flags()|Region::RightOfSplit));
|
|
|
|
add_region_internal (left, region.position(), true);
|
|
add_region_internal (right, region.position() + before);
|
|
|
|
uint64_t orig_layer_op = region.last_layer_op();
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i)->last_layer_op() > orig_layer_op) {
|
|
(*i)->set_last_layer_op( (*i)->last_layer_op() + 1 );
|
|
}
|
|
}
|
|
|
|
left->set_last_layer_op ( orig_layer_op );
|
|
right->set_last_layer_op ( orig_layer_op + 1);
|
|
|
|
layer_op_counter++;
|
|
|
|
finalize_split_region (®ion, left, right);
|
|
|
|
if (remove_region_internal (®ion, true)) {
|
|
return;
|
|
}
|
|
|
|
maybe_save_state (_("split"));
|
|
}
|
|
|
|
void
|
|
Playlist::possibly_splice ()
|
|
{
|
|
if (_edit_mode == Splice) {
|
|
splice_locked ();
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::possibly_splice_unlocked ()
|
|
{
|
|
if (_edit_mode == Splice) {
|
|
splice_unlocked ();
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::splice_locked ()
|
|
{
|
|
{
|
|
RegionLock rl (this);
|
|
core_splice ();
|
|
}
|
|
|
|
notify_length_changed ();
|
|
}
|
|
|
|
void
|
|
Playlist::splice_unlocked ()
|
|
{
|
|
core_splice ();
|
|
notify_length_changed ();
|
|
}
|
|
|
|
void
|
|
Playlist::core_splice ()
|
|
{
|
|
_splicing = true;
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
|
|
RegionList::iterator next;
|
|
|
|
next = i;
|
|
++next;
|
|
|
|
if (next == regions.end()) {
|
|
break;
|
|
}
|
|
|
|
(*next)->set_position ((*i)->last_frame() + 1, this);
|
|
}
|
|
|
|
_splicing = false;
|
|
}
|
|
|
|
void
|
|
Playlist::region_bounds_changed (Change what_changed, Region *region)
|
|
{
|
|
if (in_set_state || _splicing || _nudging) {
|
|
return;
|
|
}
|
|
|
|
if (what_changed & ARDOUR::PositionChanged) {
|
|
|
|
/* remove it from the list then add it back in
|
|
the right place again.
|
|
*/
|
|
|
|
RegionSortByPosition cmp;
|
|
|
|
RegionList::iterator i = find (regions.begin(), regions.end(), region);
|
|
|
|
if (i == regions.end()) {
|
|
warning << string_compose (_("%1: bounds changed received for region (%2)not in playlist"),
|
|
_name, region->name())
|
|
<< endmsg;
|
|
return;
|
|
}
|
|
|
|
regions.erase (i);
|
|
regions.insert (upper_bound (regions.begin(), regions.end(), region, cmp),
|
|
region);
|
|
|
|
}
|
|
|
|
if (what_changed & Change (ARDOUR::PositionChanged|ARDOUR::LengthChanged)) {
|
|
|
|
if (holding_state ()) {
|
|
pending_bounds.push_back (region);
|
|
} else {
|
|
if (_session.get_layer_model() == Session::MoveAddHigher) {
|
|
/* it moved or changed length, so change the timestamp */
|
|
timestamp_layer_op (*region);
|
|
}
|
|
|
|
possibly_splice ();
|
|
check_dependents (*region, false);
|
|
notify_length_changed ();
|
|
relayer ();
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::region_changed_proxy (Change what_changed, Region* region)
|
|
{
|
|
/* this makes a virtual call to the right kind of playlist ... */
|
|
|
|
region_changed (what_changed, region);
|
|
}
|
|
|
|
bool
|
|
Playlist::region_changed (Change what_changed, Region* region)
|
|
{
|
|
Change our_interests = Change (Region::MuteChanged|Region::LayerChanged|Region::OpacityChanged);
|
|
bool save = false;
|
|
|
|
if (in_set_state || in_flush) {
|
|
return false;
|
|
}
|
|
|
|
{
|
|
if (what_changed & BoundsChanged) {
|
|
region_bounds_changed (what_changed, region);
|
|
save = !(_splicing || _nudging);
|
|
}
|
|
|
|
if ((what_changed & Region::MuteChanged) &&
|
|
!(what_changed & Change (ARDOUR::PositionChanged|ARDOUR::LengthChanged))) {
|
|
check_dependents (*region, false);
|
|
}
|
|
|
|
if (what_changed & our_interests) {
|
|
save = true;
|
|
}
|
|
}
|
|
|
|
return save;
|
|
}
|
|
|
|
void
|
|
Playlist::clear (bool with_delete, bool with_save)
|
|
{
|
|
RegionList::iterator i;
|
|
RegionList tmp;
|
|
|
|
{
|
|
RegionLock rl (this);
|
|
tmp = regions;
|
|
regions.clear ();
|
|
}
|
|
|
|
for (i = tmp.begin(); i != tmp.end(); ++i) {
|
|
notify_region_removed (*i);
|
|
if (with_delete) {
|
|
delete *i;
|
|
}
|
|
}
|
|
|
|
if (with_save) {
|
|
maybe_save_state (_("clear"));
|
|
}
|
|
}
|
|
|
|
/***********************************************************************
|
|
FINDING THINGS
|
|
**********************************************************************/
|
|
|
|
Playlist::RegionList *
|
|
Playlist::regions_at (jack_nframes_t frame)
|
|
|
|
{
|
|
RegionLock rlock (this);
|
|
return find_regions_at (frame);
|
|
}
|
|
|
|
Region *
|
|
Playlist::top_region_at (jack_nframes_t frame)
|
|
|
|
{
|
|
RegionLock rlock (this);
|
|
RegionList *rlist = find_regions_at (frame);
|
|
Region *region = 0;
|
|
|
|
if (rlist->size()) {
|
|
RegionSortByLayer cmp;
|
|
rlist->sort (cmp);
|
|
region = rlist->back();
|
|
}
|
|
|
|
delete rlist;
|
|
return region;
|
|
}
|
|
|
|
Playlist::RegionList *
|
|
Playlist::find_regions_at (jack_nframes_t frame)
|
|
{
|
|
RegionList *rlist = new RegionList;
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i)->covers (frame)) {
|
|
rlist->push_back (*i);
|
|
}
|
|
}
|
|
|
|
return rlist;
|
|
}
|
|
|
|
Playlist::RegionList *
|
|
Playlist::regions_touched (jack_nframes_t start, jack_nframes_t end)
|
|
{
|
|
RegionLock rlock (this);
|
|
RegionList *rlist = new RegionList;
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i)->coverage (start, end) != OverlapNone) {
|
|
rlist->push_back (*i);
|
|
}
|
|
}
|
|
|
|
return rlist;
|
|
}
|
|
|
|
|
|
Region*
|
|
|
|
Playlist::find_next_region (jack_nframes_t frame, RegionPoint point, int dir)
|
|
{
|
|
RegionLock rlock (this);
|
|
Region* ret = 0;
|
|
jack_nframes_t closest = max_frames;
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
|
|
jack_nframes_t distance;
|
|
Region* r = (*i);
|
|
jack_nframes_t pos = 0;
|
|
|
|
switch (point) {
|
|
case Start:
|
|
pos = r->first_frame ();
|
|
break;
|
|
case End:
|
|
pos = r->last_frame ();
|
|
break;
|
|
case SyncPoint:
|
|
pos = r->adjust_to_sync (r->first_frame());
|
|
break;
|
|
}
|
|
|
|
switch (dir) {
|
|
case 1: /* forwards */
|
|
|
|
if (pos > frame) {
|
|
if ((distance = pos - frame) < closest) {
|
|
closest = distance;
|
|
ret = r;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
default: /* backwards */
|
|
|
|
if (pos < frame) {
|
|
if ((distance = frame - pos) < closest) {
|
|
closest = distance;
|
|
ret = r;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************/
|
|
|
|
|
|
|
|
void
|
|
Playlist::mark_session_dirty ()
|
|
{
|
|
if (!in_set_state && !holding_state ()) {
|
|
_session.set_dirty();
|
|
}
|
|
}
|
|
|
|
int
|
|
Playlist::set_state (const XMLNode& node)
|
|
{
|
|
in_set_state = true;
|
|
|
|
XMLNode *child;
|
|
XMLNodeList nlist;
|
|
XMLNodeConstIterator niter;
|
|
XMLPropertyList plist;
|
|
XMLPropertyConstIterator piter;
|
|
XMLProperty *prop;
|
|
Region *region;
|
|
string region_name;
|
|
|
|
clear (false, false);
|
|
|
|
if (node.name() != "Playlist") {
|
|
in_set_state = false;
|
|
return -1;
|
|
}
|
|
|
|
plist = node.properties();
|
|
|
|
for (piter = plist.begin(); piter != plist.end(); ++piter) {
|
|
|
|
prop = *piter;
|
|
|
|
if (prop->name() == X_("name")) {
|
|
_name = prop->value();
|
|
} else if (prop->name() == X_("orig_diskstream_id")) {
|
|
sscanf (prop->value().c_str(), "%" PRIu64, &_orig_diskstream_id);
|
|
} else if (prop->name() == X_("frozen")) {
|
|
_frozen = (prop->value() == X_("yes"));
|
|
}
|
|
}
|
|
|
|
nlist = node.children();
|
|
|
|
for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
|
|
|
|
child = *niter;
|
|
|
|
if (child->name() == "Region") {
|
|
|
|
if ((region = createRegion (_session, *child, true)) == 0) {
|
|
error << _("Playlist: cannot create region from state file") << endmsg;
|
|
continue;
|
|
}
|
|
|
|
add_region (*region, region->position(), 1.0, false);
|
|
|
|
// So that layer_op ordering doesn't get screwed up
|
|
region->set_last_layer_op( region->layer());
|
|
|
|
}
|
|
}
|
|
|
|
|
|
/* update dependents, which was not done during add_region_internal
|
|
due to in_set_state being true
|
|
*/
|
|
|
|
for (RegionList::iterator r = regions.begin(); r != regions.end(); ++r) {
|
|
check_dependents (**r, false);
|
|
}
|
|
|
|
in_set_state = false;
|
|
|
|
return 0;
|
|
}
|
|
|
|
XMLNode&
|
|
Playlist::get_state()
|
|
{
|
|
return state(true);
|
|
}
|
|
|
|
XMLNode&
|
|
Playlist::get_template()
|
|
{
|
|
return state(false);
|
|
}
|
|
|
|
XMLNode&
|
|
Playlist::state (bool full_state)
|
|
{
|
|
XMLNode *node = new XMLNode (X_("Playlist"));
|
|
char buf[64];
|
|
|
|
node->add_property (X_("name"), _name);
|
|
|
|
snprintf (buf, sizeof(buf), "%" PRIu64, _orig_diskstream_id);
|
|
node->add_property (X_("orig_diskstream_id"), buf);
|
|
node->add_property (X_("frozen"), _frozen ? "yes" : "no");
|
|
|
|
if (full_state) {
|
|
RegionLock rlock (this, false);
|
|
|
|
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
node->add_child_nocopy ((*i)->get_state());
|
|
}
|
|
}
|
|
|
|
if (_extra_xml) {
|
|
node->add_child_copy (*_extra_xml);
|
|
}
|
|
|
|
return *node;
|
|
}
|
|
|
|
bool
|
|
Playlist::empty() const
|
|
{
|
|
return regions.empty();
|
|
}
|
|
|
|
jack_nframes_t
|
|
Playlist::get_maximum_extent () const
|
|
{
|
|
RegionLock rlock (const_cast<Playlist *>(this));
|
|
return _get_maximum_extent ();
|
|
}
|
|
|
|
jack_nframes_t
|
|
Playlist::_get_maximum_extent () const
|
|
{
|
|
RegionList::const_iterator i;
|
|
jack_nframes_t max_extent = 0;
|
|
jack_nframes_t end = 0;
|
|
|
|
for (i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((end = (*i)->position() + (*i)->length()) > max_extent) {
|
|
max_extent = end;
|
|
}
|
|
}
|
|
|
|
return max_extent;
|
|
}
|
|
|
|
string
|
|
Playlist::bump_name (string name, Session &session)
|
|
{
|
|
string newname = name;
|
|
|
|
do {
|
|
newname = Playlist::bump_name_once (newname);
|
|
} while (session.playlist_by_name(newname)!=NULL);
|
|
|
|
return newname;
|
|
}
|
|
|
|
string
|
|
Playlist::bump_name_once (string name)
|
|
{
|
|
string::size_type period;
|
|
string newname;
|
|
|
|
if ((period = name.find_last_of ('.')) == string::npos) {
|
|
newname = name;
|
|
newname += ".1";
|
|
} else {
|
|
char buf[32];
|
|
int version;
|
|
|
|
sscanf (name.substr (period+1).c_str(), "%d", &version);
|
|
snprintf (buf, sizeof(buf), "%d", version+1);
|
|
|
|
newname = name.substr (0, period+1);
|
|
newname += buf;
|
|
}
|
|
|
|
return newname;
|
|
}
|
|
|
|
layer_t
|
|
Playlist::top_layer() const
|
|
{
|
|
RegionLock rlock (const_cast<Playlist *> (this));
|
|
layer_t top = 0;
|
|
|
|
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
top = max (top, (*i)->layer());
|
|
}
|
|
return top;
|
|
}
|
|
|
|
void
|
|
Playlist::set_edit_mode (EditMode mode)
|
|
{
|
|
_edit_mode = mode;
|
|
}
|
|
|
|
/********************
|
|
* Region Layering
|
|
********************/
|
|
|
|
void
|
|
Playlist::relayer ()
|
|
{
|
|
RegionList::iterator i;
|
|
uint32_t layer = 0;
|
|
|
|
/* don't send multiple Modified notifications
|
|
when multiple regions are relayered.
|
|
*/
|
|
|
|
freeze ();
|
|
|
|
if (_session.get_layer_model() == Session::MoveAddHigher ||
|
|
_session.get_layer_model() == Session::AddHigher) {
|
|
|
|
RegionSortByLastLayerOp cmp;
|
|
RegionList copy = regions;
|
|
|
|
copy.sort (cmp);
|
|
|
|
for (i = copy.begin(); i != copy.end(); ++i) {
|
|
(*i)->set_layer (layer++);
|
|
}
|
|
|
|
} else {
|
|
|
|
/* Session::LaterHigher model */
|
|
|
|
for (i = regions.begin(); i != regions.end(); ++i) {
|
|
(*i)->set_layer (layer++);
|
|
}
|
|
}
|
|
|
|
/* sending Modified means that various kinds of layering
|
|
models operate correctly at the GUI
|
|
level. slightly inefficient, but only slightly.
|
|
|
|
We force a Modified signal here in case no layers actually
|
|
changed.
|
|
*/
|
|
|
|
notify_modified ();
|
|
|
|
thaw ();
|
|
}
|
|
|
|
/* XXX these layer functions are all deprecated */
|
|
|
|
void
|
|
Playlist::raise_region (Region& region)
|
|
{
|
|
uint32_t rsz = regions.size();
|
|
layer_t target = region.layer() + 1U;
|
|
|
|
if (target >= rsz) {
|
|
/* its already at the effective top */
|
|
return;
|
|
}
|
|
|
|
move_region_to_layer (target, region, 1);
|
|
}
|
|
|
|
void
|
|
Playlist::lower_region (Region& region)
|
|
{
|
|
if (region.layer() == 0) {
|
|
/* its already at the bottom */
|
|
return;
|
|
}
|
|
|
|
layer_t target = region.layer() - 1U;
|
|
|
|
move_region_to_layer (target, region, -1);
|
|
}
|
|
|
|
void
|
|
Playlist::raise_region_to_top (Region& region)
|
|
{
|
|
/* does nothing useful if layering mode is later=higher */
|
|
if ((_session.get_layer_model() == Session::MoveAddHigher) ||
|
|
(_session.get_layer_model() == Session::AddHigher)) {
|
|
timestamp_layer_op (region);
|
|
relayer ();
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::lower_region_to_bottom (Region& region)
|
|
{
|
|
/* does nothing useful if layering mode is later=higher */
|
|
if ((_session.get_layer_model() == Session::MoveAddHigher) ||
|
|
(_session.get_layer_model() == Session::AddHigher)) {
|
|
region.set_last_layer_op (0);
|
|
relayer ();
|
|
}
|
|
}
|
|
|
|
int
|
|
Playlist::move_region_to_layer (layer_t target_layer, Region& region, int dir)
|
|
{
|
|
RegionList::iterator i;
|
|
typedef pair<Region*,layer_t> LayerInfo;
|
|
list<LayerInfo> layerinfo;
|
|
layer_t dest;
|
|
|
|
{
|
|
RegionLock rlock (const_cast<Playlist *> (this));
|
|
|
|
for (i = regions.begin(); i != regions.end(); ++i) {
|
|
|
|
if (®ion == *i) {
|
|
continue;
|
|
}
|
|
|
|
if (dir > 0) {
|
|
|
|
/* region is moving up, move all regions on intermediate layers
|
|
down 1
|
|
*/
|
|
|
|
if ((*i)->layer() > region.layer() && (*i)->layer() <= target_layer) {
|
|
dest = (*i)->layer() - 1;
|
|
} else {
|
|
/* not affected */
|
|
continue;
|
|
}
|
|
} else {
|
|
|
|
/* region is moving down, move all regions on intermediate layers
|
|
up 1
|
|
*/
|
|
|
|
if ((*i)->layer() < region.layer() && (*i)->layer() >= target_layer) {
|
|
dest = (*i)->layer() + 1;
|
|
} else {
|
|
/* not affected */
|
|
continue;
|
|
}
|
|
}
|
|
|
|
LayerInfo newpair;
|
|
|
|
newpair.first = *i;
|
|
newpair.second = dest;
|
|
|
|
layerinfo.push_back (newpair);
|
|
}
|
|
}
|
|
|
|
/* now reset the layers without holding the region lock */
|
|
|
|
for (list<LayerInfo>::iterator x = layerinfo.begin(); x != layerinfo.end(); ++x) {
|
|
x->first->set_layer (x->second);
|
|
}
|
|
|
|
region.set_layer (target_layer);
|
|
|
|
/* now check all dependents */
|
|
|
|
for (list<LayerInfo>::iterator x = layerinfo.begin(); x != layerinfo.end(); ++x) {
|
|
check_dependents (*(x->first), false);
|
|
}
|
|
|
|
check_dependents (region, false);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
Playlist::nudge_after (jack_nframes_t start, jack_nframes_t distance, bool forwards)
|
|
{
|
|
RegionList::iterator i;
|
|
jack_nframes_t new_pos;
|
|
bool moved = false;
|
|
|
|
_nudging = true;
|
|
|
|
{
|
|
RegionLock rlock (const_cast<Playlist *> (this));
|
|
|
|
for (i = regions.begin(); i != regions.end(); ++i) {
|
|
|
|
if ((*i)->position() >= start) {
|
|
|
|
if (forwards) {
|
|
|
|
if ((*i)->last_frame() > max_frames - distance) {
|
|
new_pos = max_frames - (*i)->length();
|
|
} else {
|
|
new_pos = (*i)->position() + distance;
|
|
}
|
|
|
|
} else {
|
|
|
|
if ((*i)->position() > distance) {
|
|
new_pos = (*i)->position() - distance;
|
|
} else {
|
|
new_pos = 0;
|
|
}
|
|
}
|
|
|
|
(*i)->set_position (new_pos, this);
|
|
moved = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (moved) {
|
|
_nudging = false;
|
|
maybe_save_state (_("nudged"));
|
|
notify_length_changed ();
|
|
}
|
|
|
|
}
|
|
|
|
Region*
|
|
Playlist::find_region (id_t id) const
|
|
{
|
|
RegionLock rlock (const_cast<Playlist*> (this));
|
|
RegionList::const_iterator i;
|
|
|
|
for (i = regions.begin(); i != regions.end(); ++i) {
|
|
if ((*i)->id() == id) {
|
|
return (*i);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
Playlist::save_state (std::string why)
|
|
{
|
|
if (!in_set_state) {
|
|
StateManager::save_state (why);
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::dump () const
|
|
{
|
|
Region *r;
|
|
|
|
cerr << "Playlist \"" << _name << "\" " << endl
|
|
<< regions.size() << " regions "
|
|
<< endl;
|
|
|
|
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
|
|
r = *i;
|
|
cerr << " " << r->name() << " ["
|
|
<< r->start() << "+" << r->length()
|
|
<< "] at "
|
|
<< r->position()
|
|
<< " on layer "
|
|
<< r->layer ()
|
|
<< endl;
|
|
}
|
|
}
|
|
|
|
void
|
|
Playlist::set_frozen (bool yn)
|
|
{
|
|
_frozen = yn;
|
|
}
|
|
|
|
void
|
|
Playlist::timestamp_layer_op (Region& region)
|
|
{
|
|
// struct timeval tv;
|
|
// gettimeofday (&tv, 0);
|
|
region.set_last_layer_op (++layer_op_counter);
|
|
}
|
|
|
|
void
|
|
Playlist::maybe_save_state (string why)
|
|
{
|
|
if (holding_state ()) {
|
|
save_on_thaw = true;
|
|
last_save_reason = why;
|
|
} else {
|
|
save_state (why);
|
|
}
|
|
}
|