Files
ardour/gtk2_ardour
Robin Gareus adf1eb34fb Fix drawing percussive hits (#9234)
* HitCreateDrag::start_grab does not need to do anything
  a hit cannot be past end of region. Drawing at or past
  the end of a region will create a new region (not an event)
* HitCreateDrag::finished now calculates the position like
  NoteCreateDrag::finished.
* the selection does not need to be cleared. Creating new
  notes/hits selectes the newly created ones.
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