Files
ardour/libs/ardour/export_formats_search_path.cc
Carl Hetherington a7359ed268 Use ARDOUR_EXPORT_FORMATS_PATH (as set up by the bundle)
and the user home directory (where Ardour writes new
presets) to look for export presets (should fix #4282).


git-svn-id: svn://localhost/ardour2/branches/3.0@10623 d708f5d6-7413-0410-9779-e7cbd77b26cf
2011-11-15 18:32:48 +00:00

47 lines
1.3 KiB
C++

/*
Copyright (C) 2007 Tim Mayberry
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glibmm/miscutils.h>
#include "ardour/export_formats_search_path.h"
#include "ardour/directory_names.h"
#include "ardour/filesystem_paths.h"
namespace {
const char * const export_env_variable_name = "ARDOUR_EXPORT_FORMATS_PATH";
} // anonymous
using namespace PBD;
namespace ARDOUR {
SearchPath
export_formats_search_path ()
{
bool export_path_defined = false;
SearchPath spath (Glib::getenv (export_env_variable_name, export_path_defined));
spath += user_config_directory ();
spath.add_subdirectory_to_paths (export_formats_dir_name);
return spath;
}
} // namespace ARDOUR