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ardour/libs/ardour/audio_diskstream.cc

2227 lines
54 KiB
C++

/*
Copyright (C) 2000-2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <fstream>
#include <cstdio>
#include <unistd.h>
#include <cmath>
#include <cerrno>
#include <cassert>
#include <string>
#include <climits>
#include <fcntl.h>
#include <cstdlib>
#include <ctime>
#include <sys/stat.h>
#include <sys/mman.h>
#include <pbd/error.h>
#include <pbd/basename.h>
#include <glibmm/thread.h>
#include <pbd/xml++.h>
#include <pbd/memento_command.h>
#include <ardour/ardour.h>
#include <ardour/audioengine.h>
#include <ardour/audio_diskstream.h>
#include <ardour/utils.h>
#include <ardour/configuration.h>
#include <ardour/audiofilesource.h>
#include <ardour/destructive_filesource.h>
#include <ardour/send.h>
#include <ardour/region_factory.h>
#include <ardour/audioplaylist.h>
#include <ardour/cycle_timer.h>
#include <ardour/audioregion.h>
#include <ardour/source_factory.h>
#include "i18n.h"
#include <locale.h>
using namespace std;
using namespace ARDOUR;
using namespace PBD;
size_t AudioDiskstream::_working_buffers_size = 0;
Sample* AudioDiskstream::_mixdown_buffer = 0;
gain_t* AudioDiskstream::_gain_buffer = 0;
AudioDiskstream::AudioDiskstream (Session &sess, const string &name, Diskstream::Flag flag)
: Diskstream(sess, name, flag)
, deprecated_io_node(NULL)
{
/* prevent any write sources from being created */
in_set_state = true;
init(flag);
use_new_playlist ();
in_set_state = false;
}
AudioDiskstream::AudioDiskstream (Session& sess, const XMLNode& node)
: Diskstream(sess, node)
, deprecated_io_node(NULL)
{
in_set_state = true;
init (Recordable);
if (set_state (node)) {
in_set_state = false;
throw failed_constructor();
}
in_set_state = false;
if (destructive()) {
use_destructive_playlist ();
}
}
void
AudioDiskstream::init_channel (ChannelInfo &chan)
{
chan.playback_wrap_buffer = 0;
chan.capture_wrap_buffer = 0;
chan.speed_buffer = 0;
chan.peak_power = 0.0f;
chan.source = 0;
chan.current_capture_buffer = 0;
chan.current_playback_buffer = 0;
chan.curr_capture_cnt = 0;
chan.playback_buf = new RingBufferNPT<Sample> (_session.diskstream_buffer_size());
chan.capture_buf = new RingBufferNPT<Sample> (_session.diskstream_buffer_size());
chan.capture_transition_buf = new RingBufferNPT<CaptureTransition> (128);
/* touch the ringbuffer buffers, which will cause
them to be mapped into locked physical RAM if
we're running with mlockall(). this doesn't do
much if we're not.
*/
memset (chan.playback_buf->buffer(), 0, sizeof (Sample) * chan.playback_buf->bufsize());
memset (chan.capture_buf->buffer(), 0, sizeof (Sample) * chan.capture_buf->bufsize());
memset (chan.capture_transition_buf->buffer(), 0, sizeof (CaptureTransition) * chan.capture_transition_buf->bufsize());
}
void
AudioDiskstream::init (Diskstream::Flag f)
{
Diskstream::init(f);
/* there are no channels at this point, so these
two calls just get speed_buffer_size and wrap_buffer
size setup without duplicating their code.
*/
set_block_size (_session.get_block_size());
allocate_temporary_buffers ();
add_channel ();
assert(_n_channels == 1);
}
void
AudioDiskstream::destroy_channel (ChannelInfo &chan)
{
if (chan.write_source) {
chan.write_source.reset ();
}
if (chan.speed_buffer) {
delete [] chan.speed_buffer;
}
if (chan.playback_wrap_buffer) {
delete [] chan.playback_wrap_buffer;
}
if (chan.capture_wrap_buffer) {
delete [] chan.capture_wrap_buffer;
}
delete chan.playback_buf;
delete chan.capture_buf;
delete chan.capture_transition_buf;
chan.playback_buf = 0;
chan.capture_buf = 0;
}
AudioDiskstream::~AudioDiskstream ()
{
Glib::Mutex::Lock lm (state_lock);
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan)
destroy_channel((*chan));
channels.clear();
}
void
AudioDiskstream::allocate_working_buffers()
{
assert(disk_io_frames() > 0);
_working_buffers_size = disk_io_frames();
_mixdown_buffer = new Sample[_working_buffers_size];
_gain_buffer = new gain_t[_working_buffers_size];
}
void
AudioDiskstream::free_working_buffers()
{
delete [] _mixdown_buffer;
delete [] _gain_buffer;
_working_buffers_size = 0;
_mixdown_buffer = 0;
_gain_buffer = 0;
}
void
AudioDiskstream::non_realtime_input_change ()
{
{
Glib::Mutex::Lock lm (state_lock);
if (input_change_pending == NoChange) {
return;
}
if (input_change_pending & ConfigurationChanged) {
if (_io->n_inputs() > _n_channels) {
// we need to add new channel infos
int diff = _io->n_inputs() - channels.size();
for (int i = 0; i < diff; ++i) {
add_channel ();
}
} else if (_io->n_inputs() < _n_channels) {
// we need to get rid of channels
int diff = channels.size() - _io->n_inputs();
for (int i = 0; i < diff; ++i) {
remove_channel ();
}
}
}
get_input_sources ();
set_capture_offset ();
if (first_input_change) {
set_align_style (_persistent_alignment_style);
first_input_change = false;
} else {
set_align_style_from_io ();
}
input_change_pending = NoChange;
}
/* reset capture files */
reset_write_sources (false);
/* now refill channel buffers */
if (speed() != 1.0f || speed() != -1.0f) {
seek ((nframes_t) (_session.transport_frame() * (double) speed()));
} else {
seek (_session.transport_frame());
}
}
void
AudioDiskstream::get_input_sources ()
{
uint32_t ni = _io->n_inputs();
for (uint32_t n = 0; n < ni; ++n) {
const char **connections = _io->input(n)->get_connections ();
ChannelInfo& chan = channels[n];
if (connections == 0 || connections[0] == 0) {
if (chan.source) {
// _source->disable_metering ();
}
chan.source = 0;
} else {
chan.source = _session.engine().get_port_by_name (connections[0]);
}
if (connections) {
free (connections);
}
}
}
int
AudioDiskstream::find_and_use_playlist (const string& name)
{
Playlist* pl;
AudioPlaylist* playlist;
if ((pl = _session.playlist_by_name (name)) == 0) {
playlist = new AudioPlaylist(_session, name);
pl = playlist;
}
if ((playlist = dynamic_cast<AudioPlaylist*> (pl)) == 0) {
error << string_compose(_("AudioDiskstream: Playlist \"%1\" isn't an audio playlist"), name) << endmsg;
return -1;
}
return use_playlist (playlist);
}
int
AudioDiskstream::use_playlist (Playlist* playlist)
{
assert(dynamic_cast<AudioPlaylist*>(playlist));
Diskstream::use_playlist(playlist);
return 0;
}
int
AudioDiskstream::use_new_playlist ()
{
string newname;
AudioPlaylist* playlist;
if (!in_set_state && destructive()) {
return 0;
}
if (_playlist) {
newname = Playlist::bump_name (_playlist->name(), _session);
} else {
newname = Playlist::bump_name (_name, _session);
}
if ((playlist = new AudioPlaylist (_session, newname, hidden())) != 0) {
playlist->set_orig_diskstream_id (id());
return use_playlist (playlist);
} else {
return -1;
}
}
int
AudioDiskstream::use_copy_playlist ()
{
assert(audio_playlist());
if (destructive()) {
return 0;
}
if (_playlist == 0) {
error << string_compose(_("AudioDiskstream %1: there is no existing playlist to make a copy of!"), _name) << endmsg;
return -1;
}
string newname;
AudioPlaylist* playlist;
newname = Playlist::bump_name (_playlist->name(), _session);
if ((playlist = new AudioPlaylist (*audio_playlist(), newname)) != 0) {
playlist->set_orig_diskstream_id (id());
return use_playlist (playlist);
} else {
return -1;
}
}
void
AudioDiskstream::setup_destructive_playlist ()
{
SourceList srcs;
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
srcs.push_back ((*chan).write_source);
}
/* a single full-sized region */
boost::shared_ptr<Region> region (RegionFactory::create (srcs, 0, max_frames - srcs.front()->natural_position(), _name));
_playlist->add_region (region, srcs.front()->natural_position());
}
void
AudioDiskstream::use_destructive_playlist ()
{
/* this is called from the XML-based constructor. when its done,
we already have a playlist and a region, but we need to
set up our sources for write. we use the sources associated
with the (presumed single, full-extent) region.
*/
boost::shared_ptr<Region> rp = _playlist->find_next_region (_session.current_start_frame(), Start, 1);
if (!rp) {
reset_write_sources (false, true);
return;
}
boost::shared_ptr<AudioRegion> region = boost::dynamic_pointer_cast<AudioRegion> (rp);
if (region == 0) {
throw failed_constructor();
}
uint32_t n;
ChannelList::iterator chan;
for (n = 0, chan = channels.begin(); chan != channels.end(); ++chan, ++n) {
(*chan).write_source = boost::dynamic_pointer_cast<AudioFileSource>(region->source (n));
assert((*chan).write_source);
(*chan).write_source->set_allow_remove_if_empty (false);
}
/* the source list will never be reset for a destructive track */
}
void
AudioDiskstream::check_record_status (nframes_t transport_frame, nframes_t nframes, bool can_record)
{
int possibly_recording;
int rolling;
int change;
const int transport_rolling = 0x4;
const int track_rec_enabled = 0x2;
const int global_rec_enabled = 0x1;
/* merge together the 3 factors that affect record status, and compute
what has changed.
*/
rolling = _session.transport_speed() != 0.0f;
possibly_recording = (rolling << 2) | (record_enabled() << 1) | can_record;
change = possibly_recording ^ last_possibly_recording;
if (possibly_recording == last_possibly_recording) {
return;
}
/* change state */
/* if per-track or global rec-enable turned on while the other was already on, we've started recording */
if ((change & track_rec_enabled) && record_enabled() && (!(change & global_rec_enabled) && can_record) ||
((change & global_rec_enabled) && can_record && (!(change & track_rec_enabled) && record_enabled()))) {
/* starting to record: compute first+last frames */
first_recordable_frame = transport_frame + _capture_offset;
last_recordable_frame = max_frames;
capture_start_frame = transport_frame;
if (!(last_possibly_recording & transport_rolling) && (possibly_recording & transport_rolling)) {
/* was stopped, now rolling (and recording) */
if (_alignment_style == ExistingMaterial) {
first_recordable_frame += _session.worst_output_latency();
} else {
first_recordable_frame += _roll_delay;
}
} else {
/* was rolling, but record state changed */
if (_alignment_style == ExistingMaterial) {
if (!Config->get_punch_in()) {
/* manual punch in happens at the correct transport frame
because the user hit a button. but to get alignment correct
we have to back up the position of the new region to the
appropriate spot given the roll delay.
*/
capture_start_frame -= _roll_delay;
/* XXX paul notes (august 2005): i don't know why
this is needed.
*/
first_recordable_frame += _capture_offset;
} else {
/* autopunch toggles recording at the precise
transport frame, and then the DS waits
to start recording for a time that depends
on the output latency.
*/
first_recordable_frame += _session.worst_output_latency();
}
} else {
if (Config->get_punch_in()) {
first_recordable_frame += _roll_delay;
} else {
capture_start_frame -= _roll_delay;
}
}
}
if (_flags & Recordable) {
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
RingBufferNPT<CaptureTransition>::rw_vector transvec;
(*chan).capture_transition_buf->get_write_vector(&transvec);
if (transvec.len[0] > 0) {
transvec.buf[0]->type = CaptureStart;
transvec.buf[0]->capture_val = capture_start_frame;
(*chan).capture_transition_buf->increment_write_ptr(1);
}
else {
// bad!
fatal << X_("programming error: capture_transition_buf is full on rec start! inconceivable!")
<< endmsg;
}
}
}
} else if (!record_enabled() || !can_record) {
/* stop recording */
last_recordable_frame = transport_frame + _capture_offset;
if (_alignment_style == ExistingMaterial) {
last_recordable_frame += _session.worst_output_latency();
} else {
last_recordable_frame += _roll_delay;
}
}
last_possibly_recording = possibly_recording;
}
int
AudioDiskstream::process (nframes_t transport_frame, nframes_t nframes, nframes_t offset, bool can_record, bool rec_monitors_input)
{
uint32_t n;
ChannelList::iterator c;
int ret = -1;
nframes_t rec_offset = 0;
nframes_t rec_nframes = 0;
bool nominally_recording;
bool re = record_enabled ();
bool collect_playback = false;
/* if we've already processed the frames corresponding to this call,
just return. this allows multiple routes that are taking input
from this diskstream to call our ::process() method, but have
this stuff only happen once. more commonly, it allows both
the AudioTrack that is using this AudioDiskstream *and* the Session
to call process() without problems.
*/
if (_processed) {
return 0;
}
check_record_status (transport_frame, nframes, can_record);
nominally_recording = (can_record && re);
if (nframes == 0) {
_processed = true;
return 0;
}
/* This lock is held until the end of AudioDiskstream::commit, so these two functions
must always be called as a pair. The only exception is if this function
returns a non-zero value, in which case, ::commit should not be called.
*/
// If we can't take the state lock return.
if (!state_lock.trylock()) {
return 1;
}
adjust_capture_position = 0;
for (c = channels.begin(); c != channels.end(); ++c) {
(*c).current_capture_buffer = 0;
(*c).current_playback_buffer = 0;
}
if (nominally_recording || (_session.get_record_enabled() && Config->get_punch_in())) {
OverlapType ot;
ot = coverage (first_recordable_frame, last_recordable_frame, transport_frame, transport_frame + nframes);
switch (ot) {
case OverlapNone:
rec_nframes = 0;
break;
case OverlapInternal:
/* ---------- recrange
|---| transrange
*/
rec_nframes = nframes;
rec_offset = 0;
break;
case OverlapStart:
/* |--------| recrange
-----| transrange
*/
rec_nframes = transport_frame + nframes - first_recordable_frame;
if (rec_nframes) {
rec_offset = first_recordable_frame - transport_frame;
}
break;
case OverlapEnd:
/* |--------| recrange
|-------- transrange
*/
rec_nframes = last_recordable_frame - transport_frame;
rec_offset = 0;
break;
case OverlapExternal:
/* |--------| recrange
-------------- transrange
*/
rec_nframes = last_recordable_frame - last_recordable_frame;
rec_offset = first_recordable_frame - transport_frame;
break;
}
if (rec_nframes && !was_recording) {
capture_captured = 0;
was_recording = true;
}
}
if (can_record && !_last_capture_regions.empty()) {
_last_capture_regions.clear ();
}
if (nominally_recording || rec_nframes) {
for (n = 0, c = channels.begin(); c != channels.end(); ++c, ++n) {
ChannelInfo& chan (*c);
chan.capture_buf->get_write_vector (&chan.capture_vector);
if (rec_nframes <= chan.capture_vector.len[0]) {
chan.current_capture_buffer = chan.capture_vector.buf[0];
/* note: grab the entire port buffer, but only copy what we were supposed to for recording, and use
rec_offset
*/
memcpy (chan.current_capture_buffer, _io->input(n)->get_buffer (rec_nframes) + offset + rec_offset, sizeof (Sample) * rec_nframes);
} else {
nframes_t total = chan.capture_vector.len[0] + chan.capture_vector.len[1];
if (rec_nframes > total) {
DiskOverrun ();
goto out;
}
Sample* buf = _io->input (n)->get_buffer (nframes) + offset;
nframes_t first = chan.capture_vector.len[0];
memcpy (chan.capture_wrap_buffer, buf, sizeof (Sample) * first);
memcpy (chan.capture_vector.buf[0], buf, sizeof (Sample) * first);
memcpy (chan.capture_wrap_buffer+first, buf + first, sizeof (Sample) * (rec_nframes - first));
memcpy (chan.capture_vector.buf[1], buf + first, sizeof (Sample) * (rec_nframes - first));
chan.current_capture_buffer = chan.capture_wrap_buffer;
}
}
} else {
if (was_recording) {
finish_capture (rec_monitors_input);
}
}
if (rec_nframes) {
/* data will be written to disk */
if (rec_nframes == nframes && rec_offset == 0) {
for (c = channels.begin(); c != channels.end(); ++c) {
(*c).current_playback_buffer = (*c).current_capture_buffer;
}
playback_distance = nframes;
} else {
/* we can't use the capture buffer as the playback buffer, because
we recorded only a part of the current process' cycle data
for capture.
*/
collect_playback = true;
}
adjust_capture_position = rec_nframes;
} else if (nominally_recording) {
/* can't do actual capture yet - waiting for latency effects to finish before we start*/
for (c = channels.begin(); c != channels.end(); ++c) {
(*c).current_playback_buffer = (*c).current_capture_buffer;
}
playback_distance = nframes;
} else {
collect_playback = true;
}
if (collect_playback) {
/* we're doing playback */
nframes_t necessary_samples;
/* no varispeed playback if we're recording, because the output .... TBD */
if (rec_nframes == 0 && _actual_speed != 1.0f) {
necessary_samples = (nframes_t) floor ((nframes * fabs (_actual_speed))) + 1;
} else {
necessary_samples = nframes;
}
for (c = channels.begin(); c != channels.end(); ++c) {
(*c).playback_buf->get_read_vector (&(*c).playback_vector);
}
n = 0;
for (c = channels.begin(); c != channels.end(); ++c, ++n) {
ChannelInfo& chan (*c);
if (necessary_samples <= chan.playback_vector.len[0]) {
chan.current_playback_buffer = chan.playback_vector.buf[0];
} else {
nframes_t total = chan.playback_vector.len[0] + chan.playback_vector.len[1];
if (necessary_samples > total) {
DiskUnderrun ();
goto out;
} else {
memcpy ((char *) chan.playback_wrap_buffer, chan.playback_vector.buf[0],
chan.playback_vector.len[0] * sizeof (Sample));
memcpy (chan.playback_wrap_buffer + chan.playback_vector.len[0], chan.playback_vector.buf[1],
(necessary_samples - chan.playback_vector.len[0]) * sizeof (Sample));
chan.current_playback_buffer = chan.playback_wrap_buffer;
}
}
}
if (rec_nframes == 0 && _actual_speed != 1.0f && _actual_speed != -1.0f) {
uint64_t phase = last_phase;
nframes_t i = 0;
// Linearly interpolate into the alt buffer
// using 40.24 fixp maths (swh)
for (c = channels.begin(); c != channels.end(); ++c) {
float fr;
ChannelInfo& chan (*c);
i = 0;
phase = last_phase;
for (nframes_t outsample = 0; outsample < nframes; ++outsample) {
i = phase >> 24;
fr = (phase & 0xFFFFFF) / 16777216.0f;
chan.speed_buffer[outsample] =
chan.current_playback_buffer[i] * (1.0f - fr) +
chan.current_playback_buffer[i+1] * fr;
phase += phi;
}
chan.current_playback_buffer = chan.speed_buffer;
}
playback_distance = i + 1;
last_phase = (phase & 0xFFFFFF);
} else {
playback_distance = nframes;
}
}
ret = 0;
out:
_processed = true;
if (ret) {
/* we're exiting with failure, so ::commit will not
be called. unlock the state lock.
*/
state_lock.unlock();
}
return ret;
}
bool
AudioDiskstream::commit (nframes_t nframes)
{
bool need_butler = false;
if (_actual_speed < 0.0) {
playback_sample -= playback_distance;
} else {
playback_sample += playback_distance;
}
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
(*chan).playback_buf->increment_read_ptr (playback_distance);
if (adjust_capture_position) {
(*chan).capture_buf->increment_write_ptr (adjust_capture_position);
}
}
if (adjust_capture_position != 0) {
capture_captured += adjust_capture_position;
adjust_capture_position = 0;
}
if (_slaved) {
need_butler = channels[0].playback_buf->write_space() >= channels[0].playback_buf->bufsize() / 2;
} else {
need_butler = channels[0].playback_buf->write_space() >= disk_io_chunk_frames
|| channels[0].capture_buf->read_space() >= disk_io_chunk_frames;
}
state_lock.unlock();
_processed = false;
return need_butler;
}
void
AudioDiskstream::set_pending_overwrite (bool yn)
{
/* called from audio thread, so we can use the read ptr and playback sample as we wish */
pending_overwrite = yn;
overwrite_frame = playback_sample;
overwrite_offset = channels.front().playback_buf->get_read_ptr();
}
int
AudioDiskstream::overwrite_existing_buffers ()
{
Sample* mixdown_buffer;
float* gain_buffer;
int ret = -1;
bool reversed = (_visible_speed * _session.transport_speed()) < 0.0f;
overwrite_queued = false;
/* assume all are the same size */
nframes_t size = channels[0].playback_buf->bufsize();
mixdown_buffer = new Sample[size];
gain_buffer = new float[size];
/* reduce size so that we can fill the buffer correctly. */
size--;
uint32_t n=0;
nframes_t start;
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan, ++n) {
start = overwrite_frame;
nframes_t cnt = size;
/* to fill the buffer without resetting the playback sample, we need to
do it one or two chunks (normally two).
|----------------------------------------------------------------------|
^
overwrite_offset
|<- second chunk->||<----------------- first chunk ------------------>|
*/
nframes_t to_read = size - overwrite_offset;
if (read ((*chan).playback_buf->buffer() + overwrite_offset, mixdown_buffer, gain_buffer, start, to_read, *chan, n, reversed)) {
error << string_compose(_("AudioDiskstream %1: when refilling, cannot read %2 from playlist at frame %3"),
_id, size, playback_sample) << endmsg;
goto out;
}
if (cnt > to_read) {
cnt -= to_read;
if (read ((*chan).playback_buf->buffer(), mixdown_buffer, gain_buffer,
start, cnt, *chan, n, reversed)) {
error << string_compose(_("AudioDiskstream %1: when refilling, cannot read %2 from playlist at frame %3"),
_id, size, playback_sample) << endmsg;
goto out;
}
}
}
ret = 0;
out:
pending_overwrite = false;
delete [] gain_buffer;
delete [] mixdown_buffer;
return ret;
}
int
AudioDiskstream::seek (nframes_t frame, bool complete_refill)
{
Glib::Mutex::Lock lm (state_lock);
uint32_t n;
int ret;
ChannelList::iterator chan;
for (n = 0, chan = channels.begin(); chan != channels.end(); ++chan, ++n) {
(*chan).playback_buf->reset ();
(*chan).capture_buf->reset ();
}
/* can't rec-enable in destructive mode if transport is before start */
if (destructive() && record_enabled() && frame < _session.current_start_frame()) {
disengage_record_enable ();
}
playback_sample = frame;
file_frame = frame;
if (complete_refill) {
while ((ret = do_refill_with_alloc ()) > 0) ;
} else {
ret = do_refill_with_alloc ();
}
return ret;
}
int
AudioDiskstream::can_internal_playback_seek (nframes_t distance)
{
ChannelList::iterator chan;
for (chan = channels.begin(); chan != channels.end(); ++chan) {
if ((*chan).playback_buf->read_space() < distance) {
return false;
}
}
return true;
}
int
AudioDiskstream::internal_playback_seek (nframes_t distance)
{
ChannelList::iterator chan;
for (chan = channels.begin(); chan != channels.end(); ++chan) {
(*chan).playback_buf->increment_read_ptr (distance);
}
first_recordable_frame += distance;
playback_sample += distance;
return 0;
}
int
AudioDiskstream::read (Sample* buf, Sample* mixdown_buffer, float* gain_buffer, nframes_t& start, nframes_t cnt,
ChannelInfo& channel_info, int channel, bool reversed)
{
nframes_t this_read = 0;
bool reloop = false;
nframes_t loop_end = 0;
nframes_t loop_start = 0;
nframes_t loop_length = 0;
nframes_t offset = 0;
Location *loc = 0;
if (!reversed) {
/* Make the use of a Location atomic for this read operation.
Note: Locations don't get deleted, so all we care about
when I say "atomic" is that we are always pointing to
the same one and using a start/length values obtained
just once.
*/
if ((loc = loop_location) != 0) {
loop_start = loc->start();
loop_end = loc->end();
loop_length = loop_end - loop_start;
}
/* if we are looping, ensure that the first frame we read is at the correct
position within the loop.
*/
if (loc && start >= loop_end) {
//cerr << "start adjusted from " << start;
start = loop_start + ((start - loop_start) % loop_length);
//cerr << "to " << start << endl;
}
//cerr << "start is " << start << " loopstart: " << loop_start << " loopend: " << loop_end << endl;
}
while (cnt) {
/* take any loop into account. we can't read past the end of the loop. */
if (loc && (loop_end - start < cnt)) {
this_read = loop_end - start;
//cerr << "reloop true: thisread: " << this_read << " cnt: " << cnt << endl;
reloop = true;
} else {
reloop = false;
this_read = cnt;
}
if (this_read == 0) {
break;
}
this_read = min(cnt,this_read);
if (audio_playlist()->read (buf+offset, mixdown_buffer, gain_buffer, start, this_read, channel) != this_read) {
error << string_compose(_("AudioDiskstream %1: cannot read %2 from playlist at frame %3"), _id, this_read,
start) << endmsg;
return -1;
}
_read_data_count = _playlist->read_data_count();
if (reversed) {
/* don't adjust start, since caller has already done that
*/
swap_by_ptr (buf, buf + this_read - 1);
} else {
/* if we read to the end of the loop, go back to the beginning */
if (reloop) {
start = loop_start;
} else {
start += this_read;
}
}
cnt -= this_read;
offset += this_read;
}
return 0;
}
int
AudioDiskstream::do_refill_with_alloc()
{
Sample* mix_buf = new Sample[disk_io_chunk_frames];
float* gain_buf = new float[disk_io_chunk_frames];
int ret = _do_refill(mix_buf, gain_buf);
delete [] mix_buf;
delete [] gain_buf;
return ret;
}
int
AudioDiskstream::_do_refill (Sample* mixdown_buffer, float* gain_buffer)
{
int32_t ret = 0;
nframes_t to_read;
RingBufferNPT<Sample>::rw_vector vector;
bool reversed = (_visible_speed * _session.transport_speed()) < 0.0f;
nframes_t total_space;
nframes_t zero_fill;
uint32_t chan_n;
ChannelList::iterator i;
nframes_t ts;
assert(mixdown_buffer);
assert(gain_buffer);
channels.front().playback_buf->get_write_vector (&vector);
if ((total_space = vector.len[0] + vector.len[1]) == 0) {
return 0;
}
/* if there are 2+ chunks of disk i/o possible for
this track, let the caller know so that it can arrange
for us to be called again, ASAP.
*/
if (total_space >= (_slaved?3:2) * disk_io_chunk_frames) {
ret = 1;
}
/* if we're running close to normal speed and there isn't enough
space to do disk_io_chunk_frames of I/O, then don't bother.
at higher speeds, just do it because the sync between butler
and audio thread may not be good enough.
*/
if ((total_space < disk_io_chunk_frames) && fabs (_actual_speed) < 2.0f) {
return 0;
}
/* when slaved, don't try to get too close to the read pointer. this
leaves space for the buffer reversal to have something useful to
work with.
*/
if (_slaved && total_space < (channels.front().playback_buf->bufsize() / 2)) {
return 0;
}
total_space = min (disk_io_chunk_frames, total_space);
if (reversed) {
if (file_frame == 0) {
/* at start: nothing to do but fill with silence */
for (chan_n = 0, i = channels.begin(); i != channels.end(); ++i, ++chan_n) {
ChannelInfo& chan (*i);
chan.playback_buf->get_write_vector (&vector);
memset (vector.buf[0], 0, sizeof(Sample) * vector.len[0]);
if (vector.len[1]) {
memset (vector.buf[1], 0, sizeof(Sample) * vector.len[1]);
}
chan.playback_buf->increment_write_ptr (vector.len[0] + vector.len[1]);
}
return 0;
}
if (file_frame < total_space) {
/* too close to the start: read what we can,
and then zero fill the rest
*/
zero_fill = total_space - file_frame;
total_space = file_frame;
file_frame = 0;
} else {
/* move read position backwards because we are going
to reverse the data.
*/
file_frame -= total_space;
zero_fill = 0;
}
} else {
if (file_frame == max_frames) {
/* at end: nothing to do but fill with silence */
for (chan_n = 0, i = channels.begin(); i != channels.end(); ++i, ++chan_n) {
ChannelInfo& chan (*i);
chan.playback_buf->get_write_vector (&vector);
memset (vector.buf[0], 0, sizeof(Sample) * vector.len[0]);
if (vector.len[1]) {
memset (vector.buf[1], 0, sizeof(Sample) * vector.len[1]);
}
chan.playback_buf->increment_write_ptr (vector.len[0] + vector.len[1]);
}
return 0;
}
if (file_frame > max_frames - total_space) {
/* to close to the end: read what we can, and zero fill the rest */
zero_fill = total_space - (max_frames - file_frame);
total_space = max_frames - file_frame;
} else {
zero_fill = 0;
}
}
nframes_t file_frame_tmp = 0;
for (chan_n = 0, i = channels.begin(); i != channels.end(); ++i, ++chan_n) {
ChannelInfo& chan (*i);
Sample* buf1;
Sample* buf2;
nframes_t len1, len2;
chan.playback_buf->get_write_vector (&vector);
ts = total_space;
file_frame_tmp = file_frame;
if (reversed) {
buf1 = vector.buf[1];
len1 = vector.len[1];
buf2 = vector.buf[0];
len2 = vector.len[0];
} else {
buf1 = vector.buf[0];
len1 = vector.len[0];
buf2 = vector.buf[1];
len2 = vector.len[1];
}
to_read = min (ts, len1);
to_read = min (to_read, disk_io_chunk_frames);
if (to_read) {
if (read (buf1, mixdown_buffer, gain_buffer, file_frame_tmp, to_read, chan, chan_n, reversed)) {
ret = -1;
goto out;
}
chan.playback_buf->increment_write_ptr (to_read);
ts -= to_read;
}
to_read = min (ts, len2);
if (to_read) {
/* we read all of vector.len[0], but it wasn't an entire disk_io_chunk_frames of data,
so read some or all of vector.len[1] as well.
*/
if (read (buf2, mixdown_buffer, gain_buffer, file_frame_tmp, to_read, chan, chan_n, reversed)) {
ret = -1;
goto out;
}
chan.playback_buf->increment_write_ptr (to_read);
}
if (zero_fill) {
/* do something */
}
}
file_frame = file_frame_tmp;
out:
return ret;
}
/** Flush pending data to disk.
*
* Important note: this function will write *AT MOST* disk_io_chunk_frames
* of data to disk. it will never write more than that. If it writes that
* much and there is more than that waiting to be written, it will return 1,
* otherwise 0 on success or -1 on failure.
*
* If there is less than disk_io_chunk_frames to be written, no data will be
* written at all unless @a force_flush is true.
*/
int
AudioDiskstream::do_flush (Session::RunContext context, bool force_flush)
{
uint32_t to_write;
int32_t ret = 0;
RingBufferNPT<Sample>::rw_vector vector;
RingBufferNPT<CaptureTransition>::rw_vector transvec;
nframes_t total;
_write_data_count = 0;
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
(*chan).capture_buf->get_read_vector (&vector);
total = vector.len[0] + vector.len[1];
if (total == 0 || (total < disk_io_chunk_frames && !force_flush && was_recording)) {
goto out;
}
/* if there are 2+ chunks of disk i/o possible for
this track, let the caller know so that it can arrange
for us to be called again, ASAP.
if we are forcing a flush, then if there is* any* extra
work, let the caller know.
if we are no longer recording and there is any extra work,
let the caller know too.
*/
if (total >= 2 * disk_io_chunk_frames || ((force_flush || !was_recording) && total > disk_io_chunk_frames)) {
ret = 1;
}
to_write = min (disk_io_chunk_frames, (nframes_t) vector.len[0]);
// check the transition buffer when recording destructive
// important that we get this after the capture buf
if (destructive()) {
(*chan).capture_transition_buf->get_read_vector(&transvec);
size_t transcount = transvec.len[0] + transvec.len[1];
bool have_start = false;
size_t ti;
for (ti=0; ti < transcount; ++ti) {
CaptureTransition & captrans = (ti < transvec.len[0]) ? transvec.buf[0][ti] : transvec.buf[1][ti-transvec.len[0]];
if (captrans.type == CaptureStart) {
// by definition, the first data we got above represents the given capture pos
(*chan).write_source->mark_capture_start (captrans.capture_val);
(*chan).curr_capture_cnt = 0;
have_start = true;
}
else if (captrans.type == CaptureEnd) {
// capture end, the capture_val represents total frames in capture
if (captrans.capture_val <= (*chan).curr_capture_cnt + to_write) {
// shorten to make the write a perfect fit
uint32_t nto_write = (captrans.capture_val - (*chan).curr_capture_cnt);
if (nto_write < to_write) {
ret = 1; // should we?
}
to_write = nto_write;
(*chan).write_source->mark_capture_end ();
// increment past this transition, but go no further
++ti;
break;
}
else {
// actually ends just beyond this chunk, so force more work
ret = 1;
break;
}
}
}
if (ti > 0) {
(*chan).capture_transition_buf->increment_read_ptr(ti);
}
}
if ((!(*chan).write_source) || (*chan).write_source->write (vector.buf[0], to_write) != to_write) {
error << string_compose(_("AudioDiskstream %1: cannot write to disk"), _id) << endmsg;
return -1;
}
(*chan).capture_buf->increment_read_ptr (to_write);
(*chan).curr_capture_cnt += to_write;
if ((to_write == vector.len[0]) && (total > to_write) && (to_write < disk_io_chunk_frames) && !destructive()) {
/* we wrote all of vector.len[0] but it wasn't an entire
disk_io_chunk_frames of data, so arrange for some part
of vector.len[1] to be flushed to disk as well.
*/
to_write = min ((nframes_t)(disk_io_chunk_frames - to_write), (nframes_t) vector.len[1]);
if ((*chan).write_source->write (vector.buf[1], to_write) != to_write) {
error << string_compose(_("AudioDiskstream %1: cannot write to disk"), _id) << endmsg;
return -1;
}
_write_data_count += (*chan).write_source->write_data_count();
(*chan).capture_buf->increment_read_ptr (to_write);
(*chan).curr_capture_cnt += to_write;
}
}
out:
return ret;
}
void
AudioDiskstream::transport_stopped (struct tm& when, time_t twhen, bool abort_capture)
{
uint32_t buffer_position;
bool more_work = true;
int err = 0;
boost::shared_ptr<AudioRegion> region;
nframes_t total_capture;
SourceList srcs;
SourceList::iterator src;
ChannelList::iterator chan;
vector<CaptureInfo*>::iterator ci;
uint32_t n = 0;
bool mark_write_completed = false;
finish_capture (true);
/* butler is already stopped, but there may be work to do
to flush remaining data to disk.
*/
while (more_work && !err) {
switch (do_flush (Session::TransportContext, true)) {
case 0:
more_work = false;
break;
case 1:
break;
case -1:
error << string_compose(_("AudioDiskstream \"%1\": cannot flush captured data to disk!"), _name) << endmsg;
err++;
}
}
/* XXX is there anything we can do if err != 0 ? */
Glib::Mutex::Lock lm (capture_info_lock);
if (capture_info.empty()) {
return;
}
if (abort_capture) {
if (destructive()) {
goto outout;
}
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
if ((*chan).write_source) {
(*chan).write_source->mark_for_remove ();
(*chan).write_source->drop_references ();
(*chan).write_source.reset ();
}
/* new source set up in "out" below */
}
goto out;
}
for (total_capture = 0, ci = capture_info.begin(); ci != capture_info.end(); ++ci) {
total_capture += (*ci)->frames;
}
/* figure out the name for this take */
for (n = 0, chan = channels.begin(); chan != channels.end(); ++chan, ++n) {
boost::shared_ptr<AudioFileSource> s = (*chan).write_source;
if (s) {
srcs.push_back (s);
s->update_header (capture_info.front()->start, when, twhen);
s->set_captured_for (_name);
}
}
/* destructive tracks have a single, never changing region */
if (destructive()) {
/* send a signal that any UI can pick up to do the right thing. there is
a small problem here in that a UI may need the peak data to be ready
for the data that was recorded and this isn't interlocked with that
process. this problem is deferred to the UI.
*/
_playlist->Modified();
} else {
/* Register a new region with the Session that
describes the entire source. Do this first
so that any sub-regions will obviously be
children of this one (later!)
*/
try {
boost::shared_ptr<Region> rx (RegionFactory::create (srcs, channels[0].write_source->last_capture_start_frame(), total_capture,
region_name_from_path (channels[0].write_source->name()),
0, AudioRegion::Flag (AudioRegion::DefaultFlags|AudioRegion::Automatic|AudioRegion::WholeFile)));
region = boost::dynamic_pointer_cast<AudioRegion> (rx);
region->special_set_position (capture_info.front()->start);
}
catch (failed_constructor& err) {
error << string_compose(_("%1: could not create region for complete audio file"), _name) << endmsg;
/* XXX what now? */
}
_last_capture_regions.push_back (region);
// cerr << _name << ": there are " << capture_info.size() << " capture_info records\n";
XMLNode &before = _playlist->get_state();
_playlist->freeze ();
for (buffer_position = channels[0].write_source->last_capture_start_frame(), ci = capture_info.begin(); ci != capture_info.end(); ++ci) {
string region_name;
_session.region_name (region_name, channels[0].write_source->name(), false);
// cerr << _name << ": based on ci of " << (*ci)->start << " for " << (*ci)->frames << " add region " << region_name << endl;
try {
boost::shared_ptr<Region> rx (RegionFactory::create (srcs, buffer_position, (*ci)->frames, region_name));
region = boost::dynamic_pointer_cast<AudioRegion> (rx);
}
catch (failed_constructor& err) {
error << _("AudioDiskstream: could not create region for captured audio!") << endmsg;
continue; /* XXX is this OK? */
}
_last_capture_regions.push_back (region);
// cerr << "add new region, buffer position = " << buffer_position << " @ " << (*ci)->start << endl;
i_am_the_modifier++;
_playlist->add_region (region, (*ci)->start);
i_am_the_modifier--;
buffer_position += (*ci)->frames;
}
_playlist->thaw ();
XMLNode &after = _playlist->get_state();
_session.add_command (new MementoCommand<Playlist>(*_playlist, &before, &after));
}
mark_write_completed = true;
out:
reset_write_sources (mark_write_completed);
outout:
for (ci = capture_info.begin(); ci != capture_info.end(); ++ci) {
delete *ci;
}
capture_info.clear ();
capture_start_frame = 0;
}
void
AudioDiskstream::finish_capture (bool rec_monitors_input)
{
was_recording = false;
if (capture_captured == 0) {
return;
}
if (recordable() && destructive()) {
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
RingBufferNPT<CaptureTransition>::rw_vector transvec;
(*chan).capture_transition_buf->get_write_vector(&transvec);
if (transvec.len[0] > 0) {
transvec.buf[0]->type = CaptureEnd;
transvec.buf[0]->capture_val = capture_captured;
(*chan).capture_transition_buf->increment_write_ptr(1);
}
else {
// bad!
fatal << string_compose (_("programmer error: %1"), X_("capture_transition_buf is full when stopping record! inconceivable!")) << endmsg;
}
}
}
CaptureInfo* ci = new CaptureInfo;
ci->start = capture_start_frame;
ci->frames = capture_captured;
/* XXX theoretical race condition here. Need atomic exchange ?
However, the circumstances when this is called right
now (either on record-disable or transport_stopped)
mean that no actual race exists. I think ...
We now have a capture_info_lock, but it is only to be used
to synchronize in the transport_stop and the capture info
accessors, so that invalidation will not occur (both non-realtime).
*/
// cerr << "Finish capture, add new CI, " << ci->start << '+' << ci->frames << endl;
capture_info.push_back (ci);
capture_captured = 0;
}
void
AudioDiskstream::set_record_enabled (bool yn)
{
if (!recordable() || !_session.record_enabling_legal()) {
return;
}
/* can't rec-enable in destructive mode if transport is before start */
if (destructive() && yn && _session.transport_frame() < _session.current_start_frame()) {
return;
}
if (yn && channels[0].source == 0) {
/* pick up connections not initiated *from* the IO object
we're associated with.
*/
get_input_sources ();
}
/* yes, i know that this not proof against race conditions, but its
good enough. i think.
*/
if (record_enabled() != yn) {
if (yn) {
engage_record_enable ();
} else {
disengage_record_enable ();
}
}
}
void
AudioDiskstream::engage_record_enable ()
{
bool rolling = _session.transport_speed() != 0.0f;
g_atomic_int_set (&_record_enabled, 1);
capturing_sources.clear ();
if (Config->get_monitoring_model() == HardwareMonitoring) {
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
if ((*chan).source) {
(*chan).source->ensure_monitor_input (!(Config->get_auto_input() && rolling));
}
capturing_sources.push_back ((*chan).write_source);
}
} else {
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
capturing_sources.push_back ((*chan).write_source);
}
}
RecordEnableChanged (); /* EMIT SIGNAL */
}
void
AudioDiskstream::disengage_record_enable ()
{
g_atomic_int_set (&_record_enabled, 0);
if (Config->get_monitoring_model() == HardwareMonitoring) {
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
if ((*chan).source) {
(*chan).source->ensure_monitor_input (false);
}
}
}
capturing_sources.clear ();
RecordEnableChanged (); /* EMIT SIGNAL */
}
XMLNode&
AudioDiskstream::get_state ()
{
XMLNode* node = new XMLNode ("AudioDiskstream");
char buf[64] = "";
LocaleGuard lg (X_("POSIX"));
snprintf (buf, sizeof(buf), "0x%x", _flags);
node->add_property ("flags", buf);
snprintf (buf, sizeof(buf), "%zd", channels.size());
node->add_property ("channels", buf);
node->add_property ("playlist", _playlist->name());
snprintf (buf, sizeof(buf), "%.12g", _visible_speed);
node->add_property ("speed", buf);
node->add_property("name", _name);
id().print (buf, sizeof (buf));
node->add_property("id", buf);
if (!capturing_sources.empty() && _session.get_record_enabled()) {
XMLNode* cs_child = new XMLNode (X_("CapturingSources"));
XMLNode* cs_grandchild;
for (vector<boost::shared_ptr<AudioFileSource> >::iterator i = capturing_sources.begin(); i != capturing_sources.end(); ++i) {
cs_grandchild = new XMLNode (X_("file"));
cs_grandchild->add_property (X_("path"), (*i)->path());
cs_child->add_child_nocopy (*cs_grandchild);
}
/* store the location where capture will start */
Location* pi;
if (Config->get_punch_in() && ((pi = _session.locations()->auto_punch_location()) != 0)) {
snprintf (buf, sizeof (buf), "%" PRIu32, pi->start());
} else {
snprintf (buf, sizeof (buf), "%" PRIu32, _session.transport_frame());
}
cs_child->add_property (X_("at"), buf);
node->add_child_nocopy (*cs_child);
}
if (_extra_xml) {
node->add_child_copy (*_extra_xml);
}
return* node;
}
int
AudioDiskstream::set_state (const XMLNode& node)
{
const XMLProperty* prop;
XMLNodeList nlist = node.children();
XMLNodeIterator niter;
uint32_t nchans = 1;
XMLNode* capture_pending_node = 0;
LocaleGuard lg (X_("POSIX"));
in_set_state = true;
for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
if ((*niter)->name() == IO::state_node_name) {
deprecated_io_node = new XMLNode (**niter);
}
if ((*niter)->name() == X_("CapturingSources")) {
capture_pending_node = *niter;
}
}
/* prevent write sources from being created */
in_set_state = true;
if ((prop = node.property ("name")) != 0) {
_name = prop->value();
}
if (deprecated_io_node) {
if ((prop = deprecated_io_node->property ("id")) != 0) {
_id = prop->value ();
}
} else {
if ((prop = node.property ("id")) != 0) {
_id = prop->value ();
}
}
if ((prop = node.property ("flags")) != 0) {
_flags = strtol (prop->value().c_str(), 0, 0);
}
if ((prop = node.property ("channels")) != 0) {
nchans = atoi (prop->value().c_str());
}
// create necessary extra channels
// we are always constructed with one and we always need one
if (nchans > _n_channels) {
// we need to add new channel infos
//LockMonitor lm (state_lock, __LINE__, __FILE__);
int diff = nchans - channels.size();
for (int i=0; i < diff; ++i) {
add_channel ();
}
} else if (nchans < _n_channels) {
// we need to get rid of channels
//LockMonitor lm (state_lock, __LINE__, __FILE__);
int diff = channels.size() - nchans;
for (int i = 0; i < diff; ++i) {
remove_channel ();
}
}
if ((prop = node.property ("playlist")) == 0) {
return -1;
}
{
bool had_playlist = (_playlist != 0);
if (find_and_use_playlist (prop->value())) {
return -1;
}
if (!had_playlist) {
_playlist->set_orig_diskstream_id (_id);
}
if (!destructive() && capture_pending_node) {
/* destructive streams have one and only one source per channel,
and so they never end up in pending capture in any useful
sense.
*/
use_pending_capture_data (*capture_pending_node);
}
}
if ((prop = node.property ("speed")) != 0) {
double sp = atof (prop->value().c_str());
if (realtime_set_speed (sp, false)) {
non_realtime_set_speed ();
}
}
_n_channels = channels.size();
in_set_state = false;
/* make sure this is clear before we do anything else */
capturing_sources.clear ();
/* write sources are handled when we handle the input set
up of the IO that owns this DS (::non_realtime_input_change())
*/
in_set_state = false;
return 0;
}
int
AudioDiskstream::use_new_write_source (uint32_t n)
{
if (!recordable()) {
return 1;
}
if (n >= channels.size()) {
error << string_compose (_("AudioDiskstream: channel %1 out of range"), n) << endmsg;
return -1;
}
ChannelInfo &chan = channels[n];
if (chan.write_source) {
chan.write_source->set_allow_remove_if_empty (true);
chan.write_source.reset ();
}
try {
if ((chan.write_source = _session.create_audio_source_for_session (*this, n, destructive())) == 0) {
throw failed_constructor();
}
}
catch (failed_constructor &err) {
error << string_compose (_("%1:%2 new capture file not initialized correctly"), _name, n) << endmsg;
chan.write_source.reset ();
return -1;
}
/* do not remove destructive files even if they are empty */
chan.write_source->set_allow_remove_if_empty (!destructive());
return 0;
}
void
AudioDiskstream::reset_write_sources (bool mark_write_complete, bool force)
{
ChannelList::iterator chan;
uint32_t n;
if (!recordable()) {
return;
}
capturing_sources.clear ();
for (chan = channels.begin(), n = 0; chan != channels.end(); ++chan, ++n) {
if (!destructive()) {
if ((*chan).write_source && mark_write_complete) {
(*chan).write_source->mark_streaming_write_completed ();
}
use_new_write_source (n);
if (record_enabled()) {
capturing_sources.push_back ((*chan).write_source);
}
} else {
if ((*chan).write_source == 0) {
use_new_write_source (n);
}
}
}
if (destructive()) {
/* we now have all our write sources set up, so create the
playlist's single region.
*/
if (_playlist->empty()) {
setup_destructive_playlist ();
}
}
}
int
AudioDiskstream::rename_write_sources ()
{
ChannelList::iterator chan;
uint32_t n;
for (chan = channels.begin(), n = 0; chan != channels.end(); ++chan, ++n) {
if ((*chan).write_source != 0) {
(*chan).write_source->set_name (_name, destructive());
/* XXX what to do if one of them fails ? */
}
}
return 0;
}
void
AudioDiskstream::set_block_size (nframes_t nframes)
{
if (_session.get_block_size() > speed_buffer_size) {
speed_buffer_size = _session.get_block_size();
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
if ((*chan).speed_buffer) delete [] (*chan).speed_buffer;
(*chan).speed_buffer = new Sample[speed_buffer_size];
}
}
allocate_temporary_buffers ();
}
void
AudioDiskstream::allocate_temporary_buffers ()
{
/* make sure the wrap buffer is at least large enough to deal
with the speeds up to 1.2, to allow for micro-variation
when slaving to MTC, SMPTE etc.
*/
double sp = max (fabsf (_actual_speed), 1.2f);
nframes_t required_wrap_size = (nframes_t) floor (_session.get_block_size() * sp) + 1;
if (required_wrap_size > wrap_buffer_size) {
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
if ((*chan).playback_wrap_buffer) delete [] (*chan).playback_wrap_buffer;
(*chan).playback_wrap_buffer = new Sample[required_wrap_size];
if ((*chan).capture_wrap_buffer) delete [] (*chan).capture_wrap_buffer;
(*chan).capture_wrap_buffer = new Sample[required_wrap_size];
}
wrap_buffer_size = required_wrap_size;
}
}
void
AudioDiskstream::monitor_input (bool yn)
{
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
if ((*chan).source) {
(*chan).source->ensure_monitor_input (yn);
}
}
}
void
AudioDiskstream::set_align_style_from_io ()
{
bool have_physical = false;
if (_io == 0) {
return;
}
get_input_sources ();
for (ChannelList::iterator chan = channels.begin(); chan != channels.end(); ++chan) {
if ((*chan).source && (*chan).source->flags() & JackPortIsPhysical) {
have_physical = true;
break;
}
}
if (have_physical) {
set_align_style (ExistingMaterial);
} else {
set_align_style (CaptureTime);
}
}
int
AudioDiskstream::add_channel ()
{
/* XXX need to take lock??? */
ChannelInfo chan;
init_channel (chan);
chan.speed_buffer = new Sample[speed_buffer_size];
chan.playback_wrap_buffer = new Sample[wrap_buffer_size];
chan.capture_wrap_buffer = new Sample[wrap_buffer_size];
channels.push_back (chan);
_n_channels = channels.size();
return 0;
}
int
AudioDiskstream::remove_channel ()
{
if (channels.size() > 1) {
/* XXX need to take lock??? */
ChannelInfo & chan = channels.back();
destroy_channel (chan);
channels.pop_back();
_n_channels = channels.size();
return 0;
}
return -1;
}
float
AudioDiskstream::playback_buffer_load () const
{
return (float) ((double) channels.front().playback_buf->read_space()/
(double) channels.front().playback_buf->bufsize());
}
float
AudioDiskstream::capture_buffer_load () const
{
return (float) ((double) channels.front().capture_buf->write_space()/
(double) channels.front().capture_buf->bufsize());
}
int
AudioDiskstream::use_pending_capture_data (XMLNode& node)
{
const XMLProperty* prop;
XMLNodeList nlist = node.children();
XMLNodeIterator niter;
boost::shared_ptr<AudioFileSource> fs;
boost::shared_ptr<AudioFileSource> first_fs;
SourceList pending_sources;
nframes_t position;
if ((prop = node.property (X_("at"))) == 0) {
return -1;
}
if (sscanf (prop->value().c_str(), "%" PRIu32, &position) != 1) {
return -1;
}
for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
if ((*niter)->name() == X_("file")) {
if ((prop = (*niter)->property (X_("path"))) == 0) {
continue;
}
try {
fs = boost::dynamic_pointer_cast<AudioFileSource> (SourceFactory::createWritable (_session, prop->value(), false, _session.frame_rate()));
}
catch (failed_constructor& err) {
error << string_compose (_("%1: cannot restore pending capture source file %2"),
_name, prop->value())
<< endmsg;
return -1;
}
pending_sources.push_back (fs);
if (first_fs == 0) {
first_fs = fs;
}
fs->set_captured_for (_name);
}
}
if (pending_sources.size() == 0) {
/* nothing can be done */
return 1;
}
if (pending_sources.size() != _n_channels) {
error << string_compose (_("%1: incorrect number of pending sources listed - ignoring them all"), _name)
<< endmsg;
return -1;
}
boost::shared_ptr<AudioRegion> region;
try {
region = boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (pending_sources, 0, first_fs->length(),
region_name_from_path (first_fs->name()),
0, AudioRegion::Flag (AudioRegion::DefaultFlags|AudioRegion::Automatic|AudioRegion::WholeFile)));
region->special_set_position (0);
}
catch (failed_constructor& err) {
error << string_compose (_("%1: cannot create whole-file region from pending capture sources"),
_name)
<< endmsg;
return -1;
}
try {
region = boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (pending_sources, 0, first_fs->length(), region_name_from_path (first_fs->name())));
}
catch (failed_constructor& err) {
error << string_compose (_("%1: cannot create region from pending capture sources"),
_name)
<< endmsg;
return -1;
}
_playlist->add_region (region, position);
return 0;
}