Export now happens directly to file (unless normalizing is required), and can be easily optimized even further. The Session process connection is still broken during export (as it was before this commit also). git-svn-id: svn://localhost/ardour2/branches/3.0@6401 d708f5d6-7413-0410-9779-e7cbd77b26cf
254 lines
5.4 KiB
C++
254 lines
5.4 KiB
C++
/*
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Copyright (C) 1999-2008 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "pbd/error.h"
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#include <glibmm/thread.h>
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#include "ardour/audio_diskstream.h"
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#include "ardour/audioengine.h"
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#include "ardour/butler.h"
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#include "ardour/export_failed.h"
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#include "ardour/export_handler.h"
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#include "ardour/export_status.h"
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#include "ardour/route.h"
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#include "ardour/session.h"
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#include "i18n.h"
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using namespace std;
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using namespace ARDOUR;
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using namespace PBD;
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boost::shared_ptr<ExportHandler>
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Session::get_export_handler ()
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{
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if (!export_handler) {
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export_handler.reset (new ExportHandler (*this));
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}
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return export_handler;
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}
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boost::shared_ptr<ExportStatus>
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Session::get_export_status ()
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{
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if (!export_status) {
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export_status.reset (new ExportStatus ());
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}
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return export_status;
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}
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int
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Session::pre_export ()
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{
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get_export_status (); // Init export_status
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_butler->wait_until_finished ();
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/* take everyone out of awrite to avoid disasters */
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{
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boost::shared_ptr<RouteList> r = routes.reader ();
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for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
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(*i)->protect_automation ();
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}
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}
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/* make sure we are actually rolling */
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if (get_record_enabled()) {
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disable_record (false);
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}
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/* no slaving */
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post_export_sync = config.get_external_sync ();
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post_export_position = _transport_frame;
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config.set_external_sync (false);
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_exporting = true;
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export_status->running = true;
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export_status->Aborting.connect_same_thread (*this, boost::bind (&Session::stop_audio_export, this));
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export_status->Finished.connect_same_thread (*this, boost::bind (&Session::finalize_audio_export, this));
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return 0;
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}
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int
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Session::start_audio_export (nframes_t position, bool realtime)
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{
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if (!_exporting) {
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pre_export ();
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}
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/* get everyone to the right position */
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{
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boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
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for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
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if ((*i)-> seek (position, true)) {
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error << string_compose (_("%1: cannot seek to %2 for export"),
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(*i)->name(), position)
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<< endmsg;
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return -1;
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}
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}
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}
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/* we just did the core part of a locate() call above, but
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for the sake of any GUI, put the _transport_frame in
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the right place too.
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*/
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_transport_frame = position;
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_exporting_realtime = realtime;
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export_status->stop = false;
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/* get transport ready. note how this is calling butler functions
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from a non-butler thread. we waited for the butler to stop
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what it was doing earlier in Session::pre_export() and nothing
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since then has re-awakened it.
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*/
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set_transport_speed (1.0, false);
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butler_transport_work ();
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g_atomic_int_set (&_butler->should_do_transport_work, 0);
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post_transport ();
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/* we are ready to go ... */
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if (!_engine.connected()) {
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return -1;
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}
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if (realtime) {
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last_process_function = process_function;
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process_function = &Session::process_export;
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} else {
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_engine.Freewheel.connect_same_thread (export_freewheel_connection, boost::bind (&Session::process_export_fw, this, _1));
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return _engine.freewheel (true);
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}
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return 0;
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}
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void
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Session::process_export (nframes_t nframes)
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{
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try {
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if (export_status->stop) {
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stop_audio_export ();
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return;
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}
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if (!_exporting_realtime) {
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/* make sure we've caught up with disk i/o, since
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we're running faster than realtime c/o JACK.
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*/
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_butler->wait_until_finished ();
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}
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/* do the usual stuff */
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process_without_events (nframes);
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/* handle export - XXX what about error handling? */
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ProcessExport (nframes);
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} catch (std::exception & e) {
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std::cout << e.what() << std::endl;
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export_status->abort (true);
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}
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}
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int
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Session::process_export_fw (nframes_t nframes)
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{
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process_export (nframes);
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return 0;
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}
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int
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Session::stop_audio_export ()
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{
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if (_exporting_realtime) {
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process_function = last_process_function;
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} else {
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export_freewheel_connection.disconnect();
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}
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/* can't use stop_transport() here because we need
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an immediate halt and don't require all the declick
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stuff that stop_transport() implements.
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*/
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realtime_stop (true, true);
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_butler->schedule_transport_work ();
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if (!export_status->aborted()) {
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ExportReadFinished ();
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} else {
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finalize_audio_export ();
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}
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return 0;
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}
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void
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Session::finalize_audio_export ()
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{
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_exporting = false;
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export_status->running = false;
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if (!_exporting_realtime) {
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_engine.freewheel (false);
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_exporting_realtime = false;
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}
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/* Clean up */
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/* BOOST SIGNAL are these necessary?
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ProcessExport.clear();
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ExportReadFinished.clear();
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*/
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export_freewheel_connection.disconnect();
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export_handler.reset();
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export_status.reset();
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/* restart slaving */
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if (post_export_sync) {
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config.set_external_sync (true);
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} else {
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locate (post_export_position, false, false, false);
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}
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}
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