Files
ardour/libs/ardour/session_export.cc
Sakari Bergen dde0848a98 Re-integrate export-optimization branch.
Export now happens directly to file (unless normalizing is required), and can be easily optimized even further.
The Session process connection is still broken during export (as it was before this commit also).


git-svn-id: svn://localhost/ardour2/branches/3.0@6401 d708f5d6-7413-0410-9779-e7cbd77b26cf
2009-12-27 14:46:23 +00:00

254 lines
5.4 KiB
C++

/*
Copyright (C) 1999-2008 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "pbd/error.h"
#include <glibmm/thread.h>
#include "ardour/audio_diskstream.h"
#include "ardour/audioengine.h"
#include "ardour/butler.h"
#include "ardour/export_failed.h"
#include "ardour/export_handler.h"
#include "ardour/export_status.h"
#include "ardour/route.h"
#include "ardour/session.h"
#include "i18n.h"
using namespace std;
using namespace ARDOUR;
using namespace PBD;
boost::shared_ptr<ExportHandler>
Session::get_export_handler ()
{
if (!export_handler) {
export_handler.reset (new ExportHandler (*this));
}
return export_handler;
}
boost::shared_ptr<ExportStatus>
Session::get_export_status ()
{
if (!export_status) {
export_status.reset (new ExportStatus ());
}
return export_status;
}
int
Session::pre_export ()
{
get_export_status (); // Init export_status
_butler->wait_until_finished ();
/* take everyone out of awrite to avoid disasters */
{
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
(*i)->protect_automation ();
}
}
/* make sure we are actually rolling */
if (get_record_enabled()) {
disable_record (false);
}
/* no slaving */
post_export_sync = config.get_external_sync ();
post_export_position = _transport_frame;
config.set_external_sync (false);
_exporting = true;
export_status->running = true;
export_status->Aborting.connect_same_thread (*this, boost::bind (&Session::stop_audio_export, this));
export_status->Finished.connect_same_thread (*this, boost::bind (&Session::finalize_audio_export, this));
return 0;
}
int
Session::start_audio_export (nframes_t position, bool realtime)
{
if (!_exporting) {
pre_export ();
}
/* get everyone to the right position */
{
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if ((*i)-> seek (position, true)) {
error << string_compose (_("%1: cannot seek to %2 for export"),
(*i)->name(), position)
<< endmsg;
return -1;
}
}
}
/* we just did the core part of a locate() call above, but
for the sake of any GUI, put the _transport_frame in
the right place too.
*/
_transport_frame = position;
_exporting_realtime = realtime;
export_status->stop = false;
/* get transport ready. note how this is calling butler functions
from a non-butler thread. we waited for the butler to stop
what it was doing earlier in Session::pre_export() and nothing
since then has re-awakened it.
*/
set_transport_speed (1.0, false);
butler_transport_work ();
g_atomic_int_set (&_butler->should_do_transport_work, 0);
post_transport ();
/* we are ready to go ... */
if (!_engine.connected()) {
return -1;
}
if (realtime) {
last_process_function = process_function;
process_function = &Session::process_export;
} else {
_engine.Freewheel.connect_same_thread (export_freewheel_connection, boost::bind (&Session::process_export_fw, this, _1));
return _engine.freewheel (true);
}
return 0;
}
void
Session::process_export (nframes_t nframes)
{
try {
if (export_status->stop) {
stop_audio_export ();
return;
}
if (!_exporting_realtime) {
/* make sure we've caught up with disk i/o, since
we're running faster than realtime c/o JACK.
*/
_butler->wait_until_finished ();
}
/* do the usual stuff */
process_without_events (nframes);
/* handle export - XXX what about error handling? */
ProcessExport (nframes);
} catch (std::exception & e) {
std::cout << e.what() << std::endl;
export_status->abort (true);
}
}
int
Session::process_export_fw (nframes_t nframes)
{
process_export (nframes);
return 0;
}
int
Session::stop_audio_export ()
{
if (_exporting_realtime) {
process_function = last_process_function;
} else {
export_freewheel_connection.disconnect();
}
/* can't use stop_transport() here because we need
an immediate halt and don't require all the declick
stuff that stop_transport() implements.
*/
realtime_stop (true, true);
_butler->schedule_transport_work ();
if (!export_status->aborted()) {
ExportReadFinished ();
} else {
finalize_audio_export ();
}
return 0;
}
void
Session::finalize_audio_export ()
{
_exporting = false;
export_status->running = false;
if (!_exporting_realtime) {
_engine.freewheel (false);
_exporting_realtime = false;
}
/* Clean up */
/* BOOST SIGNAL are these necessary?
ProcessExport.clear();
ExportReadFinished.clear();
*/
export_freewheel_connection.disconnect();
export_handler.reset();
export_status.reset();
/* restart slaving */
if (post_export_sync) {
config.set_external_sync (true);
} else {
locate (post_export_position, false, false, false);
}
}