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v0.0.8-dev
...
main
10
.drone.yml
10
.drone.yml
@ -1,10 +0,0 @@
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---
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kind: pipeline
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type: kubernetes
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name: proto pipeline
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steps:
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- name: Run goids
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image: golang:alpine3.16
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commands:
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- go run main.go
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43
config.yaml
43
config.yaml
@ -1,30 +1,19 @@
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last_step: 100
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- step: 10
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init_amount: 10
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steps:
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- step: 10
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amount: 1
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neighbours: 1
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- step: 20
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amount: 100
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amount: 100
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neighbours: 1
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neighbours: 10
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- step: 30
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- step: 100
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amount: 100
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neighbours: 50
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- step: 200
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amount: 150
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neighbours: 20
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- step: 300
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amount: 40
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neighbours: 10
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- step: 400
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amount: 10
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neighbours: 5
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- step: 500
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amount: 1
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amount: 1
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neighbours: 1
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neighbours: 1
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- step: 40
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amount: 10
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neighbours: 2
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- step: 50
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Amount: 2
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neighbours: 1
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- step: 60
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amount: 2
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neighbours: 1
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- step: 70
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amount: 3
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neighbours: 2
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- step: 80
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amount: 3
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neighbours: 1
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- step: 3000
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amount: 3
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neighbours: 1
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93
main.go
93
main.go
@ -12,7 +12,6 @@ import (
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"math/rand"
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"math/rand"
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"os"
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"os"
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"sort"
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"sort"
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"strconv"
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"github.com/llgcode/draw2d/draw2dimg"
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"github.com/llgcode/draw2d/draw2dimg"
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"gopkg.in/yaml.v2"
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"gopkg.in/yaml.v2"
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@ -22,47 +21,32 @@ import (
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var windowWidth, windowHeight = 1000, 700
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var windowWidth, windowHeight = 1000, 700
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var goidSize = 3
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var goidSize = 3
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var goidColor = color.RGBA{200, 200, 100, 255} // gray, 50% transparency
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var goidColor = color.RGBA{200, 200, 100, 255} // gray, 50% transparency
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var populationSize = 0
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var populationSize = 20
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var loops = 3000
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var loops = 500
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var numNeighbours = 5
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var numNeighbours = 10
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var separationFactor = float64(goidSize * 5)
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var separationFactor = float64(goidSize * 5)
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var coherenceFactor = 8
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var coherenceFactor = 8
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type configuration struct {
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Steps []steps `yaml:"steps"`
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LastStep int `yaml:"last_step"`
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InitAmount int `yaml:"init_amount"`
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}
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type steps struct {
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type steps struct {
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Step int `yaml:"step"`
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Step int `yaml:"step"`
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Amount int `yaml:"amount"`
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Amount int `yaml:"amount"`
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NumNeighbours int `yaml:"neighbours"`
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NumNeighbours int `yaml:"neighbours"`
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}
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}
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type Coor struct {
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X int `yaml:"x"`
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Y int `yaml:"y"`
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}
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type OutPut struct {
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Goid int `yaml:"goid"`
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Loop int `yaml:"loop"`
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Data Coor `yaml:"data"`
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}
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func fixGoids(gs []*Goid, actual int, wished int) ([]*Goid, int) {
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func fixGoids(gs []*Goid, actual int, wished int) ([]*Goid, int) {
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if actual < wished {
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if actual < wished {
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g := createRandomGoid()
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g := createRandomGoid()
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gs = append(gs, &g)
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gs = append(gs, &g)
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return gs, actual + 1
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return gs, actual + 1
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} else if wished < actual {
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} else if wished < actual {
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return gs[:len(gs)-1], actual - 1
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return gs[:len(gs)-1], actual -1
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} else {
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} else {
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return gs, actual
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return gs, actual
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}
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}
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}
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}
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func main() {
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func main() {
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fo, err := os.Create("/tmp/goids.yaml")
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fo, err := os.Create("/tmp/goids.txt")
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if err != nil {
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if err != nil {
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panic(err)
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panic(err)
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}
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}
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@ -70,11 +54,8 @@ func main() {
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if err != nil {
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if err != nil {
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panic(err)
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panic(err)
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}
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}
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config := configuration{}
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td := []steps{}
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err = yaml.Unmarshal(conf, &config)
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err = yaml.Unmarshal(conf, &td)
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steps := config.Steps
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loops = config.LastStep
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populationSize = config.InitAmount
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defer func() {
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defer func() {
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if err := fo.Close(); err != nil {
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if err := fo.Close(); err != nil {
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panic(err)
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panic(err)
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@ -83,67 +64,25 @@ func main() {
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clearScreen()
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clearScreen()
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hideCursor()
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hideCursor()
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var goids []*Goid
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var goids []*Goid
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for i := 0; i < populationSize; i++ {
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for i := 0; i < populationSize; i++ {
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g := createRandomGoid()
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g := createRandomGoid()
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goids = append(goids, &g)
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goids = append(goids, &g)
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}
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}
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current_stage := 0
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current_stage := 0
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for i := 0; i < loops; i++ {
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for i := 0; i < loops; i++ {
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goids, populationSize = fixGoids(goids, populationSize, steps[current_stage].Amount)
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goids, populationSize = fixGoids(goids, populationSize, td[current_stage].Amount)
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if steps[current_stage].NumNeighbours >= populationSize {
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numNeighbours = td[current_stage].NumNeighbours
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numNeighbours = populationSize
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if i > td[current_stage].Step {
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} else {
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numNeighbours = steps[current_stage].NumNeighbours
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}
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if i == steps[current_stage+1].Step {
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current_stage += 1
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current_stage += 1
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}
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}
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move(goids, fo, i)
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move(goids, fo)
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frame := draw(goids)
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frame := draw(goids)
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printImage(frame.SubImage(frame.Rect))
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printImage(frame.SubImage(frame.Rect))
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}
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}
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showCursor()
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showCursor()
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out, err := ioutil.ReadFile("/tmp/goids.yaml")
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if err != nil {
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panic(err)
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}
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output := []OutPut{}
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err = yaml.Unmarshal(out, &output)
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var total int = 0
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for _, goid := range output {
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if total < goid.Goid {
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total = goid.Goid
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}
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}
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outfile, err := os.Create("./goids.txt")
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if err != nil {
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panic(err)
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}
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for i := 0; i <= total; i++ {
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var x []string
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var y []string
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outfile.Write([]byte(fmt.Sprintf("GOID: %d\n", i)))
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for z := 0; z <= loops; z++ {
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check := false
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for _, g := range output {
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if g.Goid == i && g.Loop == z {
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check = true
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x = append(x, strconv.Itoa(g.Data.X))
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y = append(y, strconv.Itoa(g.Data.Y))
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break
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}
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}
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if !check {
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x = append(x, "-")
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y = append(y, "-")
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}
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}
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outfile.Write([]byte(fmt.Sprintf("%v\n", x)))
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outfile.Write([]byte(fmt.Sprintf("%v\n", y)))
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}
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}
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}
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// Goid represents a drawn goid
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// Goid represents a drawn goid
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@ -189,13 +128,13 @@ func (g *Goid) distance(n Goid) float64 {
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}
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}
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// move the goids with the 3 classic boid rules
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// move the goids with the 3 classic boid rules
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func move(goids []*Goid, file *os.File, loop int) {
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func move(goids []*Goid, file *os.File) {
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for i, goid := range goids {
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for i, goid := range goids {
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neighbours := goid.nearestNeighbours(goids)
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neighbours := goid.nearestNeighbours(goids)
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separate(goid, neighbours)
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separate(goid, neighbours)
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align(goid, neighbours)
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align(goid, neighbours)
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cohere(goid, neighbours)
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cohere(goid, neighbours)
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position := fmt.Sprintf("- goid: %d\n loop: %d\n data:\n x: %d\n y: %d\n", i, loop, goid.X, goid.Y)
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position := fmt.Sprintf("- coor: %d\n data:\n x: %d\n y: %d\n", i, goid.X, goid.Y)
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file.Write([]byte(position))
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file.Write([]byte(position))
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stayInWindow(goid)
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stayInWindow(goid)
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}
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}
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