Files
killbox-topdown/godot/.godot/editor/editor_layout.cfg
2025-10-07 22:04:40 +02:00

65 lines
1.7 KiB
INI

[docks]
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
dock_floating={}
dock_filesystem_h_split_offset=240
dock_filesystem_v_split_offset=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://src/character/dummy.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://src/", "res://src/maps/", "res://src/character/", "res://assets/", "res://assets/kenney_prototype-textures/PNG/", "res://assets/kenney_prototype-textures/PNG/Purple/", "res://assets/kenney_prototype-textures/PNG/Orange/")
dock_node_current_tab=0
dock_history_include_scene=true
dock_history_include_global=true
dock_bottom=[]
dock_closed=[]
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=270
dock_hsplit_3=-270
dock_hsplit_4=0
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray("res://src/character/dummy.tscn", "res://src/maps/dummy.tscn", "res://src/maps/test.tscn")
current_scene="res://src/character/dummy.tscn"
center_split_offset=0
selected_default_debugger_tab_idx=1
selected_main_editor_idx=1
selected_bottom_panel_item=0
[EditorWindow]
screen=0
mode="windowed"
size=Vector2i(1902, 1007)
position=Vector2i(9, 64)
[ScriptEditor]
open_scripts=["res://src/character/dummy.gd"]
selected_script="res://src/character/dummy.gd"
open_help=[]
script_split_offset=200
list_split_offset=0
zoom_factor=1.0
[GameView]
floating_window_rect=Rect2i(9, 64, 1902, 1007)
floating_window_screen=0
[ShaderEditor]
open_shaders=[]
split_offset=200
selected_shader=""
text_shader_zoom_factor=1.0