202 lines
6.6 KiB
C
202 lines
6.6 KiB
C
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/*
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==============================================================================
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This file is part of the JUCE examples.
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Copyright (c) 2020 - Raw Material Software Limited
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
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WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
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PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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/*******************************************************************************
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The block below describes the properties of this PIP. A PIP is a short snippet
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of code that can be read by the Projucer and used to generate a JUCE project.
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BEGIN_JUCE_PIP_METADATA
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name: CodeEditorDemo
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version: 1.0.0
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vendor: JUCE
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website: http://juce.com
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description: Displays a code editor.
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dependencies: juce_core, juce_data_structures, juce_events, juce_graphics,
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juce_gui_basics, juce_gui_extra
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exporters: xcode_mac, vs2019, linux_make, xcode_iphone
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moduleFlags: JUCE_STRICT_REFCOUNTEDPOINTER=1
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type: Component
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mainClass: CodeEditorDemo
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useLocalCopy: 1
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END_JUCE_PIP_METADATA
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*******************************************************************************/
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#pragma once
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#include "../Assets/DemoUtilities.h"
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#if JUCE_ANDROID
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#error "This demo is not supported on Android!"
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#endif
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//==============================================================================
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class CodeEditorDemo : public Component,
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private FilenameComponentListener
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{
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public:
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CodeEditorDemo()
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{
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setOpaque (true);
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// Create the editor..
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editor.reset (new CodeEditorComponent (codeDocument, &cppTokeniser));
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addAndMakeVisible (editor.get());
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editor->loadContent ("\n"
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"/* Code editor demo!\n"
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"\n"
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" To see a real-world example of the code editor\n"
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" in action, have a look at the Projucer!\n"
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"\n"
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"*/\n"
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"\n");
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// Create a file chooser control to load files into it..
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addAndMakeVisible (fileChooser);
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fileChooser.addListener (this);
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lookAndFeelChanged();
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setSize (500, 500);
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}
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~CodeEditorDemo() override
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{
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fileChooser.removeListener (this);
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}
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void paint (Graphics& g) override
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{
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g.fillAll (getUIColourIfAvailable (LookAndFeel_V4::ColourScheme::UIColour::windowBackground,
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Colours::lightgrey));
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}
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void resized() override
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{
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auto r = getLocalBounds().reduced (8);
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fileChooser.setBounds (r.removeFromTop (25));
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editor->setBounds (r.withTrimmedTop (8));
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}
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private:
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// this is the document that the editor component is showing
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CodeDocument codeDocument;
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// this is a tokeniser to apply the C++ syntax highlighting
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CPlusPlusCodeTokeniser cppTokeniser;
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// the editor component
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std::unique_ptr<CodeEditorComponent> editor;
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FilenameComponent fileChooser { "File", {}, true, false, false, "*.cpp;*.h;*.hpp;*.c;*.mm;*.m", {},
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"Choose a C++ file to open it in the editor" };
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//==============================================================================
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void filenameComponentChanged (FilenameComponent*) override
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{
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editor->loadContent (fileChooser.getCurrentFile().loadFileAsString());
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}
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void lookAndFeelChanged() override
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{
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if (auto* v4 = dynamic_cast<LookAndFeel_V4*> (&LookAndFeel::getDefaultLookAndFeel()))
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{
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auto useLight = v4->getCurrentColourScheme() == LookAndFeel_V4::getLightColourScheme();
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editor->setColourScheme (useLight ? getLightCodeEditorColourScheme()
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: getDarkCodeEditorColourScheme());
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}
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else
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{
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editor->setColourScheme (cppTokeniser.getDefaultColourScheme());
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}
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}
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CodeEditorComponent::ColourScheme getDarkCodeEditorColourScheme()
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{
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struct Type
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{
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const char* name;
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juce::uint32 colour;
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};
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const Type types[] =
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{
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{ "Error", 0xffe60000 },
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{ "Comment", 0xff72d20c },
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{ "Keyword", 0xffee6f6f },
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{ "Operator", 0xffc4eb19 },
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{ "Identifier", 0xffcfcfcf },
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{ "Integer", 0xff42c8c4 },
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{ "Float", 0xff885500 },
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{ "String", 0xffbc45dd },
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{ "Bracket", 0xff058202 },
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{ "Punctuation", 0xffcfbeff },
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{ "Preprocessor Text", 0xfff8f631 }
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};
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CodeEditorComponent::ColourScheme cs;
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for (auto& t : types)
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cs.set (t.name, Colour (t.colour));
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return cs;
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}
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CodeEditorComponent::ColourScheme getLightCodeEditorColourScheme()
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{
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struct Type
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{
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const char* name;
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juce::uint32 colour;
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};
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const Type types[] =
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{
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{ "Error", 0xffcc0000 },
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{ "Comment", 0xff00aa00 },
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{ "Keyword", 0xff0000cc },
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{ "Operator", 0xff225500 },
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{ "Identifier", 0xff000000 },
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{ "Integer", 0xff880000 },
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{ "Float", 0xff885500 },
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{ "String", 0xff990099 },
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{ "Bracket", 0xff000055 },
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{ "Punctuation", 0xff004400 },
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{ "Preprocessor Text", 0xff660000 }
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};
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CodeEditorComponent::ColourScheme cs;
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for (auto& t : types)
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cs.set (t.name, Colour (t.colour));
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return cs;
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}
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CodeEditorDemo)
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};
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