38 lines
1.3 KiB
C++
38 lines
1.3 KiB
C++
|
%%include_corresponding_header%%
|
||
|
|
||
|
//==============================================================================
|
||
|
%%content_component_class%%::%%content_component_class%%()
|
||
|
{
|
||
|
// Make sure you set the size of the component after
|
||
|
// you add any child components.
|
||
|
setSize (800, 600);
|
||
|
setFramesPerSecond (60); // This sets the frequency of the update calls.
|
||
|
}
|
||
|
|
||
|
%%content_component_class%%::~%%content_component_class%%()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
void %%content_component_class%%::update()
|
||
|
{
|
||
|
// This function is called at the frequency specified by the setFramesPerSecond() call
|
||
|
// in the constructor. You can use it to update counters, animate values, etc.
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
void %%content_component_class%%::paint (juce::Graphics& g)
|
||
|
{
|
||
|
// (Our component is opaque, so we must completely fill the background with a solid colour)
|
||
|
g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId));
|
||
|
|
||
|
// You can add your drawing code here!
|
||
|
}
|
||
|
|
||
|
void %%content_component_class%%::resized()
|
||
|
{
|
||
|
// This is called when the MainContentComponent is resized.
|
||
|
// If you add any child components, this is where you should
|
||
|
// update their positions.
|
||
|
}
|