143 lines
6.4 KiB
C++
143 lines
6.4 KiB
C++
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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MouseEvent::MouseEvent (MouseInputSource inputSource,
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Point<float> pos,
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ModifierKeys modKeys,
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float force,
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float o, float r,
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float tX, float tY,
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Component* const eventComp,
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Component* const originator,
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Time time,
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Point<float> downPos,
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Time downTime,
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const int numClicks,
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const bool mouseWasDragged) noexcept
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: position (pos),
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x (roundToInt (pos.x)),
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y (roundToInt (pos.y)),
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mods (modKeys),
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pressure (force),
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orientation (o), rotation (r),
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tiltX (tX), tiltY (tY),
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mouseDownPosition (downPos),
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eventComponent (eventComp),
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originalComponent (originator),
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eventTime (time),
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mouseDownTime (downTime),
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source (inputSource),
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numberOfClicks ((uint8) numClicks),
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wasMovedSinceMouseDown ((uint8) (mouseWasDragged ? 1 : 0))
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{
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}
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MouseEvent::~MouseEvent() noexcept
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{
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}
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//==============================================================================
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MouseEvent MouseEvent::getEventRelativeTo (Component* const otherComponent) const noexcept
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{
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jassert (otherComponent != nullptr);
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return MouseEvent (source, otherComponent->getLocalPoint (eventComponent, position),
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mods, pressure, orientation, rotation, tiltX, tiltY,
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otherComponent, originalComponent, eventTime,
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otherComponent->getLocalPoint (eventComponent, mouseDownPosition),
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mouseDownTime, numberOfClicks, wasMovedSinceMouseDown != 0);
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}
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MouseEvent MouseEvent::withNewPosition (Point<float> newPosition) const noexcept
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{
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return MouseEvent (source, newPosition, mods, pressure, orientation, rotation, tiltX, tiltY,
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eventComponent, originalComponent, eventTime, mouseDownPosition, mouseDownTime,
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numberOfClicks, wasMovedSinceMouseDown != 0);
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}
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MouseEvent MouseEvent::withNewPosition (Point<int> newPosition) const noexcept
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{
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return MouseEvent (source, newPosition.toFloat(), mods, pressure, orientation, rotation,
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tiltX, tiltY, eventComponent, originalComponent, eventTime, mouseDownPosition,
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mouseDownTime, numberOfClicks, wasMovedSinceMouseDown != 0);
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}
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//==============================================================================
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bool MouseEvent::mouseWasDraggedSinceMouseDown() const noexcept
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{
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return wasMovedSinceMouseDown != 0;
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}
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bool MouseEvent::mouseWasClicked() const noexcept
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{
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return ! mouseWasDraggedSinceMouseDown();
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}
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int MouseEvent::getLengthOfMousePress() const noexcept
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{
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if (mouseDownTime.toMilliseconds() > 0)
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return jmax (0, (int) (eventTime - mouseDownTime).inMilliseconds());
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return 0;
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}
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//==============================================================================
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Point<int> MouseEvent::getPosition() const noexcept { return Point<int> (x, y); }
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Point<int> MouseEvent::getScreenPosition() const { return eventComponent->localPointToGlobal (getPosition()); }
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Point<int> MouseEvent::getMouseDownPosition() const noexcept { return mouseDownPosition.roundToInt(); }
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Point<int> MouseEvent::getMouseDownScreenPosition() const { return eventComponent->localPointToGlobal (mouseDownPosition).roundToInt(); }
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Point<int> MouseEvent::getOffsetFromDragStart() const noexcept { return (position - mouseDownPosition).roundToInt(); }
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int MouseEvent::getDistanceFromDragStart() const noexcept { return roundToInt (mouseDownPosition.getDistanceFrom (position)); }
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int MouseEvent::getMouseDownX() const noexcept { return roundToInt (mouseDownPosition.x); }
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int MouseEvent::getMouseDownY() const noexcept { return roundToInt (mouseDownPosition.y); }
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int MouseEvent::getDistanceFromDragStartX() const noexcept { return getOffsetFromDragStart().x; }
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int MouseEvent::getDistanceFromDragStartY() const noexcept { return getOffsetFromDragStart().y; }
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int MouseEvent::getScreenX() const { return getScreenPosition().x; }
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int MouseEvent::getScreenY() const { return getScreenPosition().y; }
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int MouseEvent::getMouseDownScreenX() const { return getMouseDownScreenPosition().x; }
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int MouseEvent::getMouseDownScreenY() const { return getMouseDownScreenPosition().y; }
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bool MouseEvent::isPressureValid() const noexcept { return pressure > 0.0f && pressure < 1.0f; }
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bool MouseEvent::isOrientationValid() const noexcept { return orientation >= 0.0f && orientation <= MathConstants<float>::twoPi; }
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bool MouseEvent::isRotationValid() const noexcept { return rotation >= 0 && rotation <= MathConstants<float>::twoPi; }
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bool MouseEvent::isTiltValid (bool isX) const noexcept { return isX ? (tiltX >= -1.0f && tiltX <= 1.0f) : (tiltY >= -1.0f && tiltY <= 1.0f); }
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//==============================================================================
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static int doubleClickTimeOutMs = 400;
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int MouseEvent::getDoubleClickTimeout() noexcept { return doubleClickTimeOutMs; }
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void MouseEvent::setDoubleClickTimeout (const int newTime) noexcept { doubleClickTimeOutMs = newTime; }
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} // namespace juce
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