paulxstretch/deps/juce/modules/juce_gui_basics/positioning/juce_RelativeParallelogram.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
A parallelogram defined by three RelativePoint positions.
@see RelativePoint, RelativeCoordinate
@tags{GUI}
*/
class JUCE_API RelativeParallelogram
{
public:
//==============================================================================
RelativeParallelogram();
RelativeParallelogram (const Rectangle<float>& simpleRectangle);
RelativeParallelogram (const RelativePoint& topLeft, const RelativePoint& topRight, const RelativePoint& bottomLeft);
RelativeParallelogram (const String& topLeft, const String& topRight, const String& bottomLeft);
~RelativeParallelogram();
//==============================================================================
void resolveThreePoints (Point<float>* points, Expression::Scope* scope) const;
void resolveFourCorners (Point<float>* points, Expression::Scope* scope) const;
const Rectangle<float> getBounds (Expression::Scope* scope) const;
void getPath (Path& path, Expression::Scope* scope) const;
AffineTransform resetToPerpendicular (Expression::Scope* scope);
bool isDynamic() const;
bool operator== (const RelativeParallelogram&) const noexcept;
bool operator!= (const RelativeParallelogram&) const noexcept;
static Point<float> getInternalCoordForPoint (const Point<float>* parallelogramCorners, Point<float> point) noexcept;
static Point<float> getPointForInternalCoord (const Point<float>* parallelogramCorners, Point<float> internalPoint) noexcept;
static Rectangle<float> getBoundingBox (const Point<float>* parallelogramCorners) noexcept;
//==============================================================================
RelativePoint topLeft, topRight, bottomLeft;
};
} // namespace juce