paulxstretch/deps/juce/modules/juce_dsp/processors/juce_Panner.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
namespace dsp
{
enum class PannerRule
{
linear, // regular 6 dB or linear panning rule, allows the panned sound to be
// perceived as having a constant level when summed to mono
balanced, // both left and right are 1 when pan value is 0, with left decreasing
// to 0 above this value and right decreasing to 0 below it
sin3dB, // alternate version of the regular 3 dB panning rule with a sine curve
sin4p5dB, // alternate version of the regular 4.5 dB panning rule with a sine curve
sin6dB, // alternate version of the regular 6 dB panning rule with a sine curve
squareRoot3dB, // regular 3 dB or constant power panning rule, allows the panned sound
// to be perceived as having a constant level regardless of the pan position
squareRoot4p5dB // regular 4.5 dB panning rule, a compromise option between 3 dB and 6 dB panning rules
};
/**
A processor to perform panning operations on stereo buffers.
@tags{DSP}
*/
template <typename SampleType>
class Panner
{
public:
//==============================================================================
using Rule = PannerRule;
//==============================================================================
/** Constructor. */
Panner();
//==============================================================================
/** Sets the panning rule. */
void setRule (Rule newRule);
/** Sets the current panning value, between -1 (full left) and 1 (full right). */
void setPan (SampleType newPan);
//==============================================================================
/** Initialises the processor. */
void prepare (const ProcessSpec& spec);
/** Resets the internal state variables of the processor. */
void reset();
//==============================================================================
/** Processes the input and output samples supplied in the processing context. */
template <typename ProcessContext>
void process (const ProcessContext& context) noexcept
{
const auto& inputBlock = context.getInputBlock();
auto& outputBlock = context.getOutputBlock();
const auto numInputChannels = inputBlock.getNumChannels();
const auto numOutputChannels = outputBlock.getNumChannels();
const auto numSamples = outputBlock.getNumSamples();
jassertquiet (inputBlock.getNumSamples() == numSamples);
if (numOutputChannels != 2 || numInputChannels == 0 || numInputChannels > 2)
return;
if (numInputChannels == 2)
{
outputBlock.copyFrom (inputBlock);
}
else
{
outputBlock.getSingleChannelBlock (0).copyFrom (inputBlock);
outputBlock.getSingleChannelBlock (1).copyFrom (inputBlock);
}
if (context.isBypassed)
return;
outputBlock.getSingleChannelBlock (0).multiplyBy (leftVolume);
outputBlock.getSingleChannelBlock (1).multiplyBy (rightVolume);
}
private:
//==============================================================================
void update();
//==============================================================================
Rule currentRule = Rule::balanced;
SampleType pan = 0.0;
SmoothedValue<SampleType> leftVolume, rightVolume;
double sampleRate = 44100.0;
};
} // namespace dsp
} // namespace juce