79 lines
2.6 KiB
C
79 lines
2.6 KiB
C
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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A component containing a list of toolbar items, which the user can drag onto
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a toolbar to add them.
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You can use this class directly, but it's a lot easier to call Toolbar::showCustomisationDialog(),
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which automatically shows one of these in a dialog box with lots of extra controls.
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@see Toolbar
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@tags{GUI}
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*/
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class JUCE_API ToolbarItemPalette : public Component,
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public DragAndDropContainer
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{
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public:
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//==============================================================================
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/** Creates a palette of items for a given factory, with the aim of adding them
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to the specified toolbar.
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The ToolbarItemFactory::getAllToolbarItemIds() method is used to create the
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set of items that are shown in this palette.
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The toolbar and factory must not be deleted while this object exists.
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*/
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ToolbarItemPalette (ToolbarItemFactory& factory,
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Toolbar& toolbar);
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/** Destructor. */
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~ToolbarItemPalette() override;
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//==============================================================================
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/** @internal */
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void resized() override;
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private:
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ToolbarItemFactory& factory;
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Toolbar& toolbar;
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Viewport viewport;
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OwnedArray<ToolbarItemComponent> items;
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friend class Toolbar;
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std::unique_ptr<AccessibilityHandler> createAccessibilityHandler() override;
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void replaceComponent (ToolbarItemComponent&);
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void addComponent (int itemId, int index);
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToolbarItemPalette)
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};
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} // namespace juce
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