paulxstretch/deps/juce/modules/juce_gui_basics/components/juce_ComponentTraverser.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
Base class for traversing components.
If you need custom focus or keyboard focus traversal for a component you can
create a subclass of ComponentTraverser and return it from
Component::createFocusTraverser() or Component::createKeyboardFocusTraverser().
@see Component::createFocusTraverser, Component::createKeyboardFocusTraverser
@tags{GUI}
*/
class JUCE_API ComponentTraverser
{
public:
/** Destructor. */
virtual ~ComponentTraverser() = default;
/** Returns the component that should be used as the traversal entry point
within the given parent component.
This must return nullptr if there is no default component.
*/
virtual Component* getDefaultComponent (Component* parentComponent) = 0;
/** Returns the component that comes after the specified one when moving "forwards".
This must return nullptr if there is no next component.
*/
virtual Component* getNextComponent (Component* current) = 0;
/** Returns the component that comes after the specified one when moving "backwards".
This must return nullptr if there is no previous component.
*/
virtual Component* getPreviousComponent (Component* current) = 0;
/** Returns all of the traversable components within the given parent component in
traversal order.
*/
virtual std::vector<Component*> getAllComponents (Component* parentComponent) = 0;
};
} // namespace juce