177 lines
6.6 KiB
C++
177 lines
6.6 KiB
C++
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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#include <JuceHeader.h>
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#include "../../Assets/DemoUtilities.h"
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#include "UI/MainComponent.h"
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//==============================================================================
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#if JUCE_MAC || JUCE_WINDOWS || JUCE_LINUX || JUCE_BSD
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// Just add a simple icon to the Window system tray area or Mac menu bar..
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struct DemoTaskbarComponent : public SystemTrayIconComponent,
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private Timer
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{
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DemoTaskbarComponent()
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{
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setIconImage (getImageFromAssets ("juce_icon.png"),
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getImageFromAssets ("juce_icon_template.png"));
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setIconTooltip ("JUCE demo runner!");
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}
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void mouseDown (const MouseEvent&) override
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{
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// On OSX, there can be problems launching a menu when we're not the foreground
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// process, so just in case, we'll first make our process active, and then use a
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// timer to wait a moment before opening our menu, which gives the OS some time to
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// get its act together and bring our windows to the front.
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Process::makeForegroundProcess();
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startTimer (50);
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}
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// This is invoked when the menu is clicked or dismissed
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static void menuInvocationCallback (int chosenItemID, DemoTaskbarComponent*)
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{
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if (chosenItemID == 1)
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JUCEApplication::getInstance()->systemRequestedQuit();
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}
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void timerCallback() override
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{
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stopTimer();
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PopupMenu m;
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m.addItem (1, "Quit");
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// It's always better to open menus asynchronously when possible.
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m.showMenuAsync (PopupMenu::Options(),
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ModalCallbackFunction::forComponent (menuInvocationCallback, this));
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}
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};
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#endif
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std::unique_ptr<AudioDeviceManager> sharedAudioDeviceManager;
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//==============================================================================
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class DemoRunnerApplication : public JUCEApplication
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{
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public:
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//==============================================================================
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DemoRunnerApplication() {}
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~DemoRunnerApplication() override
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{
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sharedAudioDeviceManager.reset();
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}
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const String getApplicationName() override { return ProjectInfo::projectName; }
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const String getApplicationVersion() override { return ProjectInfo::versionString; }
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bool moreThanOneInstanceAllowed() override { return true; }
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//==============================================================================
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void initialise (const String& commandLine) override
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{
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registerAllDemos();
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#if JUCE_MAC || JUCE_WINDOWS || JUCE_LINUX || JUCE_BSD
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// (This function call is for one of the demos, which involves launching a child process)
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if (invokeChildProcessDemo (commandLine))
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return;
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#else
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ignoreUnused (commandLine);
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#endif
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mainWindow.reset (new MainAppWindow (getApplicationName()));
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}
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bool backButtonPressed() override { mainWindow->getMainComponent().getSidePanel().showOrHide (false); return true; }
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void shutdown() override { mainWindow = nullptr; }
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//==============================================================================
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void systemRequestedQuit() override { quit(); }
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void anotherInstanceStarted (const String&) override {}
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ApplicationCommandManager& getGlobalCommandManager() { return commandManager; }
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private:
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class MainAppWindow : public DocumentWindow
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{
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public:
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MainAppWindow (const String& name)
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: DocumentWindow (name, Desktop::getInstance().getDefaultLookAndFeel()
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.findColour (ResizableWindow::backgroundColourId),
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DocumentWindow::allButtons)
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{
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setUsingNativeTitleBar (true);
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setResizable (true, false);
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setResizeLimits (400, 400, 10000, 10000);
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#if JUCE_IOS || JUCE_ANDROID
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setFullScreen (true);
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auto& desktop = Desktop::getInstance();
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desktop.setOrientationsEnabled (Desktop::allOrientations);
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desktop.setKioskModeComponent (this);
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#else
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setBounds ((int) (0.1f * (float) getParentWidth()),
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(int) (0.1f * (float) getParentHeight()),
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jmax (850, (int) (0.5f * (float) getParentWidth())),
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jmax (600, (int) (0.7f * (float) getParentHeight())));
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#endif
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setContentOwned (new MainComponent(), false);
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setVisible (true);
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#if JUCE_MAC || JUCE_WINDOWS || JUCE_LINUX || JUCE_BSD
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taskbarIcon.reset (new DemoTaskbarComponent());
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#endif
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}
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void closeButtonPressed() override { JUCEApplication::getInstance()->systemRequestedQuit(); }
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//==============================================================================
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MainComponent& getMainComponent() { return *dynamic_cast<MainComponent*> (getContentComponent()); }
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private:
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std::unique_ptr<Component> taskbarIcon;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainAppWindow)
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};
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std::unique_ptr<MainAppWindow> mainWindow;
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ApplicationCommandManager commandManager;
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};
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ApplicationCommandManager& getGlobalCommandManager()
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{
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return dynamic_cast<DemoRunnerApplication*> (JUCEApplication::getInstance())->getGlobalCommandManager();
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}
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//==============================================================================
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// This macro generates the main() routine that launches the app.
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START_JUCE_APPLICATION (DemoRunnerApplication)
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