204 lines
6.2 KiB
C
204 lines
6.2 KiB
C
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/*
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==============================================================================
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This file is part of the JUCE examples.
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Copyright (c) 2020 - Raw Material Software Limited
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
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WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
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PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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/*******************************************************************************
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The block below describes the properties of this PIP. A PIP is a short snippet
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of code that can be read by the Projucer and used to generate a JUCE project.
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BEGIN_JUCE_PIP_METADATA
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name: ConvolutionDemo
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version: 1.0.0
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vendor: JUCE
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website: http://juce.com
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description: Convolution demo using the DSP module.
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dependencies: juce_audio_basics, juce_audio_devices, juce_audio_formats,
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juce_audio_processors, juce_audio_utils, juce_core,
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juce_data_structures, juce_dsp, juce_events, juce_graphics,
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juce_gui_basics, juce_gui_extra
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exporters: xcode_mac, vs2019, linux_make
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moduleFlags: JUCE_STRICT_REFCOUNTEDPOINTER=1
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type: Component
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mainClass: ConvolutionDemo
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useLocalCopy: 1
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END_JUCE_PIP_METADATA
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*******************************************************************************/
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#pragma once
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#include "../Assets/DemoUtilities.h"
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#include "../Assets/DSPDemos_Common.h"
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using namespace dsp;
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//==============================================================================
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struct ConvolutionDemoDSP
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{
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void prepare (const ProcessSpec& spec)
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{
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sampleRate = spec.sampleRate;
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convolution.prepare (spec);
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updateParameters();
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}
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void process (ProcessContextReplacing<float> context)
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{
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context.isBypassed = bypass;
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// Load a new IR if there's one available. Note that this doesn't lock or allocate!
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bufferTransfer.get ([this] (BufferWithSampleRate& buf)
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{
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convolution.loadImpulseResponse (std::move (buf.buffer),
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buf.sampleRate,
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Convolution::Stereo::yes,
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Convolution::Trim::yes,
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Convolution::Normalise::yes);
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});
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convolution.process (context);
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}
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void reset()
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{
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convolution.reset();
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}
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void updateParameters()
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{
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auto* cabinetTypeParameter = dynamic_cast<ChoiceParameter*> (parameters[0]);
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if (cabinetTypeParameter == nullptr)
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{
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jassertfalse;
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return;
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}
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if (cabinetTypeParameter->getCurrentSelectedID() == 1)
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{
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bypass = true;
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}
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else
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{
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bypass = false;
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auto selectedType = cabinetTypeParameter->getCurrentSelectedID();
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auto assetName = (selectedType == 2 ? "guitar_amp.wav" : "cassette_recorder.wav");
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auto assetInputStream = createAssetInputStream (assetName);
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if (assetInputStream == nullptr)
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{
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jassertfalse;
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return;
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}
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AudioFormatManager manager;
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manager.registerBasicFormats();
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std::unique_ptr<AudioFormatReader> reader { manager.createReaderFor (std::move (assetInputStream)) };
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if (reader == nullptr)
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{
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jassertfalse;
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return;
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}
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AudioBuffer<float> buffer (static_cast<int> (reader->numChannels),
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static_cast<int> (reader->lengthInSamples));
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reader->read (buffer.getArrayOfWritePointers(), buffer.getNumChannels(), 0, buffer.getNumSamples());
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bufferTransfer.set (BufferWithSampleRate { std::move (buffer), reader->sampleRate });
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}
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}
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//==============================================================================
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struct BufferWithSampleRate
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{
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BufferWithSampleRate() = default;
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BufferWithSampleRate (AudioBuffer<float>&& bufferIn, double sampleRateIn)
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: buffer (std::move (bufferIn)), sampleRate (sampleRateIn) {}
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AudioBuffer<float> buffer;
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double sampleRate = 0.0;
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};
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class BufferTransfer
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{
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public:
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void set (BufferWithSampleRate&& p)
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{
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const SpinLock::ScopedLockType lock (mutex);
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buffer = std::move (p);
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newBuffer = true;
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}
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// Call `fn` passing the new buffer, if there's one available
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template <typename Fn>
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void get (Fn&& fn)
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{
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const SpinLock::ScopedTryLockType lock (mutex);
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if (lock.isLocked() && newBuffer)
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{
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fn (buffer);
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newBuffer = false;
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}
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}
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private:
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BufferWithSampleRate buffer;
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bool newBuffer = false;
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SpinLock mutex;
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};
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double sampleRate = 0.0;
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bool bypass = false;
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MemoryBlock currentCabinetData;
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Convolution convolution;
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BufferTransfer bufferTransfer;
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ChoiceParameter cabinetParam { { "Bypass", "Guitar amplifier 8''", "Cassette recorder" }, 1, "Cabinet Type" };
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std::vector<DSPDemoParameterBase*> parameters { &cabinetParam };
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};
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struct ConvolutionDemo : public Component
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{
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ConvolutionDemo()
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{
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addAndMakeVisible (fileReaderComponent);
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setSize (750, 500);
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}
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void resized() override
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{
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fileReaderComponent.setBounds (getLocalBounds());
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}
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AudioFileReaderComponent<ConvolutionDemoDSP> fileReaderComponent;
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};
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