paulxstretch/deps/juce/modules/juce_events/interprocess/juce_InterprocessConnection.cpp

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
struct InterprocessConnection::ConnectionThread : public Thread
{
ConnectionThread (InterprocessConnection& c) : Thread ("JUCE IPC"), owner (c) {}
void run() override { owner.runThread(); }
InterprocessConnection& owner;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ConnectionThread)
};
class SafeActionImpl
{
public:
explicit SafeActionImpl (InterprocessConnection& p)
: ref (p) {}
template <typename Fn>
void ifSafe (Fn&& fn)
{
const ScopedLock lock (mutex);
if (safe)
fn (ref);
}
void setSafe (bool s)
{
const ScopedLock lock (mutex);
safe = s;
}
bool isSafe()
{
const ScopedLock lock (mutex);
return safe;
}
private:
CriticalSection mutex;
InterprocessConnection& ref;
bool safe = false;
};
class InterprocessConnection::SafeAction : public SafeActionImpl
{
using SafeActionImpl::SafeActionImpl;
};
//==============================================================================
InterprocessConnection::InterprocessConnection (bool callbacksOnMessageThread, uint32 magicMessageHeaderNumber)
: useMessageThread (callbacksOnMessageThread),
magicMessageHeader (magicMessageHeaderNumber),
safeAction (std::make_shared<SafeAction> (*this))
{
thread.reset (new ConnectionThread (*this));
}
InterprocessConnection::~InterprocessConnection()
{
// You *must* call `disconnect` in the destructor of your derived class to ensure
// that any pending messages are not delivered. If the messages were delivered after
// destroying the derived class, we'd end up calling the pure virtual implementations
// of `messageReceived`, `connectionMade` and `connectionLost` which is definitely
// not a good idea!
jassert (! safeAction->isSafe());
callbackConnectionState = false;
disconnect (4000, Notify::no);
thread.reset();
}
//==============================================================================
bool InterprocessConnection::connectToSocket (const String& hostName,
int portNumber, int timeOutMillisecs)
{
disconnect();
auto s = std::make_unique<StreamingSocket>();
if (s->connect (hostName, portNumber, timeOutMillisecs))
{
const ScopedWriteLock sl (pipeAndSocketLock);
initialiseWithSocket (std::move (s));
return true;
}
return false;
}
bool InterprocessConnection::connectToPipe (const String& pipeName, int timeoutMs)
{
disconnect();
auto newPipe = std::make_unique<NamedPipe>();
if (newPipe->openExisting (pipeName))
{
const ScopedWriteLock sl (pipeAndSocketLock);
pipeReceiveMessageTimeout = timeoutMs;
initialiseWithPipe (std::move (newPipe));
return true;
}
return false;
}
bool InterprocessConnection::createPipe (const String& pipeName, int timeoutMs, bool mustNotExist)
{
disconnect();
auto newPipe = std::make_unique<NamedPipe>();
if (newPipe->createNewPipe (pipeName, mustNotExist))
{
const ScopedWriteLock sl (pipeAndSocketLock);
pipeReceiveMessageTimeout = timeoutMs;
initialiseWithPipe (std::move (newPipe));
return true;
}
return false;
}
void InterprocessConnection::disconnect (int timeoutMs, Notify notify)
{
thread->signalThreadShouldExit();
{
const ScopedReadLock sl (pipeAndSocketLock);
if (socket != nullptr) socket->close();
if (pipe != nullptr) pipe->close();
}
thread->stopThread (timeoutMs);
deletePipeAndSocket();
if (notify == Notify::yes)
connectionLostInt();
callbackConnectionState = false;
safeAction->setSafe (false);
}
void InterprocessConnection::deletePipeAndSocket()
{
const ScopedWriteLock sl (pipeAndSocketLock);
socket.reset();
pipe.reset();
}
bool InterprocessConnection::isConnected() const
{
const ScopedReadLock sl (pipeAndSocketLock);
return ((socket != nullptr && socket->isConnected())
|| (pipe != nullptr && pipe->isOpen()))
&& threadIsRunning;
}
String InterprocessConnection::getConnectedHostName() const
{
{
const ScopedReadLock sl (pipeAndSocketLock);
if (pipe == nullptr && socket == nullptr)
return {};
if (socket != nullptr && ! socket->isLocal())
return socket->getHostName();
}
return IPAddress::local().toString();
}
//==============================================================================
bool InterprocessConnection::sendMessage (const MemoryBlock& message)
{
uint32 messageHeader[2] = { ByteOrder::swapIfBigEndian (magicMessageHeader),
ByteOrder::swapIfBigEndian ((uint32) message.getSize()) };
MemoryBlock messageData (sizeof (messageHeader) + message.getSize());
messageData.copyFrom (messageHeader, 0, sizeof (messageHeader));
messageData.copyFrom (message.getData(), sizeof (messageHeader), message.getSize());
return writeData (messageData.getData(), (int) messageData.getSize()) == (int) messageData.getSize();
}
int InterprocessConnection::writeData (void* data, int dataSize)
{
const ScopedReadLock sl (pipeAndSocketLock);
if (socket != nullptr)
return socket->write (data, dataSize);
if (pipe != nullptr)
return pipe->write (data, dataSize, pipeReceiveMessageTimeout);
return 0;
}
//==============================================================================
void InterprocessConnection::initialise()
{
safeAction->setSafe (true);
threadIsRunning = true;
connectionMadeInt();
thread->startThread();
}
void InterprocessConnection::initialiseWithSocket (std::unique_ptr<StreamingSocket> newSocket)
{
jassert (socket == nullptr && pipe == nullptr);
socket = std::move (newSocket);
initialise();
}
void InterprocessConnection::initialiseWithPipe (std::unique_ptr<NamedPipe> newPipe)
{
jassert (socket == nullptr && pipe == nullptr);
pipe = std::move (newPipe);
initialise();
}
//==============================================================================
struct ConnectionStateMessage : public MessageManager::MessageBase
{
ConnectionStateMessage (std::shared_ptr<SafeActionImpl> ipc, bool connected) noexcept
: safeAction (ipc), connectionMade (connected)
{}
void messageCallback() override
{
safeAction->ifSafe ([this] (InterprocessConnection& owner)
{
if (connectionMade)
owner.connectionMade();
else
owner.connectionLost();
});
}
std::shared_ptr<SafeActionImpl> safeAction;
bool connectionMade;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ConnectionStateMessage)
};
void InterprocessConnection::connectionMadeInt()
{
if (! callbackConnectionState)
{
callbackConnectionState = true;
if (useMessageThread)
(new ConnectionStateMessage (safeAction, true))->post();
else
connectionMade();
}
}
void InterprocessConnection::connectionLostInt()
{
if (callbackConnectionState)
{
callbackConnectionState = false;
if (useMessageThread)
(new ConnectionStateMessage (safeAction, false))->post();
else
connectionLost();
}
}
struct DataDeliveryMessage : public Message
{
DataDeliveryMessage (std::shared_ptr<SafeActionImpl> ipc, const MemoryBlock& d)
: safeAction (ipc), data (d)
{}
void messageCallback() override
{
safeAction->ifSafe ([this] (InterprocessConnection& owner)
{
owner.messageReceived (data);
});
}
std::shared_ptr<SafeActionImpl> safeAction;
MemoryBlock data;
};
void InterprocessConnection::deliverDataInt (const MemoryBlock& data)
{
jassert (callbackConnectionState);
if (useMessageThread)
(new DataDeliveryMessage (safeAction, data))->post();
else
messageReceived (data);
}
//==============================================================================
int InterprocessConnection::readData (void* data, int num)
{
const ScopedReadLock sl (pipeAndSocketLock);
if (socket != nullptr)
return socket->read (data, num, true);
if (pipe != nullptr)
return pipe->read (data, num, pipeReceiveMessageTimeout);
jassertfalse;
return -1;
}
bool InterprocessConnection::readNextMessage()
{
uint32 messageHeader[2];
auto bytes = readData (messageHeader, sizeof (messageHeader));
if (bytes == (int) sizeof (messageHeader)
&& ByteOrder::swapIfBigEndian (messageHeader[0]) == magicMessageHeader)
{
auto bytesInMessage = (int) ByteOrder::swapIfBigEndian (messageHeader[1]);
if (bytesInMessage > 0)
{
MemoryBlock messageData ((size_t) bytesInMessage, true);
int bytesRead = 0;
while (bytesInMessage > 0)
{
if (thread->threadShouldExit())
return false;
auto numThisTime = jmin (bytesInMessage, 65536);
auto bytesIn = readData (addBytesToPointer (messageData.getData(), bytesRead), numThisTime);
if (bytesIn <= 0)
break;
bytesRead += bytesIn;
bytesInMessage -= bytesIn;
}
if (bytesRead >= 0)
deliverDataInt (messageData);
}
return true;
}
if (bytes < 0)
{
if (socket != nullptr)
deletePipeAndSocket();
connectionLostInt();
}
return false;
}
void InterprocessConnection::runThread()
{
while (! thread->threadShouldExit())
{
if (socket != nullptr)
{
auto ready = socket->waitUntilReady (true, 100);
if (ready < 0)
{
deletePipeAndSocket();
connectionLostInt();
break;
}
if (ready == 0)
{
thread->wait (1);
continue;
}
}
else if (pipe != nullptr)
{
if (! pipe->isOpen())
{
deletePipeAndSocket();
connectionLostInt();
break;
}
}
else
{
break;
}
if (thread->threadShouldExit() || ! readNextMessage())
break;
}
threadIsRunning = false;
}
} // namespace juce