73 lines
2.4 KiB
C++
73 lines
2.4 KiB
C++
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent,
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const int alphaBits_,
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const int depthBufferBits_,
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const int stencilBufferBits_) noexcept
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: redBits (bitsPerRGBComponent),
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greenBits (bitsPerRGBComponent),
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blueBits (bitsPerRGBComponent),
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alphaBits (alphaBits_),
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depthBufferBits (depthBufferBits_),
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stencilBufferBits (stencilBufferBits_),
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accumulationBufferRedBits (0),
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accumulationBufferGreenBits (0),
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accumulationBufferBlueBits (0),
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accumulationBufferAlphaBits (0),
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multisamplingLevel (0)
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{
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}
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static auto tie (const OpenGLPixelFormat& fmt)
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{
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return std::tie (fmt.redBits,
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fmt.greenBits,
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fmt.blueBits,
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fmt.alphaBits,
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fmt.depthBufferBits,
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fmt.stencilBufferBits,
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fmt.accumulationBufferRedBits,
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fmt.accumulationBufferGreenBits,
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fmt.accumulationBufferBlueBits,
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fmt.accumulationBufferAlphaBits,
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fmt.multisamplingLevel);
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}
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bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept
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{
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return tie (*this) == tie (other);
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}
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bool OpenGLPixelFormat::operator!= (const OpenGLPixelFormat& other) const noexcept
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{
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return ! operator== (other);
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}
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} // namespace juce
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