paulxstretch/Source/PS_Source/StretchSource.cpp

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#include "StretchSource.h"
#ifdef WIN32
#include <ppl.h>
//#define USE_PPL_TO_PROCESS_STRETCHERS
#undef min
#undef max
#endif
StretchAudioSource::StretchAudioSource(int initialnumoutchans, AudioFormatManager* afm) : m_afm(afm)
{
m_resampler = std::make_unique<WDL_Resampler>();
m_resampler_outbuf.resize(1024*1024);
m_inputfile = std::make_unique<AInputS>(m_afm);
m_specproc_order = { 0,1,2,3,4,5,6,7 };
setNumOutChannels(initialnumoutchans);
}
StretchAudioSource::~StretchAudioSource()
{
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}
void StretchAudioSource::prepareToPlay(int /*samplesPerBlockExpected*/, double sampleRate)
{
m_outsr = sampleRate;
m_vol_smoother.reset(sampleRate, 0.5);
m_lastplayrate = -1.0;
m_stop_play_requested = false;
m_output_counter = 0;
m_output_silence_counter = 0;
m_stream_end_reached = false;
m_firstbuffer = true;
m_output_has_begun = false;
initObjects();
}
void StretchAudioSource::releaseResources()
{
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}
bool StretchAudioSource::isResampling()
{
if (m_inputfile==nullptr || m_inputfile->info.samplerate==0)
return false;
return (int)m_outsr!=m_inputfile->info.samplerate;
}
std::vector<int> StretchAudioSource::getSpectrumProcessOrder()
{
return m_specproc_order;
}
void StretchAudioSource::setSpectrumProcessOrder(std::vector<int> order)
{
std::lock_guard <std::mutex> locker(m_mutex);
m_specproc_order = order;
for (int i = 0; i < m_stretchers.size(); ++i)
{
m_stretchers[i]->m_spectrum_processes = order;
}
}
std::pair<Range<double>, Range<double>> StretchAudioSource::getFileCachedRangesNormalized()
{
if (m_inputfile == nullptr)
return {};
return m_inputfile->getCachedRangesNormalized();
}
ValueTree StretchAudioSource::getStateTree()
{
ValueTree tree("stretchsourcestate");
storeToTreeProperties(tree, nullptr, "pitch_shift", m_ppar.pitch_shift.cents,
"octaves_minus2", m_ppar.octave.om2,
"octaves_minus1",m_ppar.octave.om1,
"octave0",m_ppar.octave.o0,
"octave_plus1",m_ppar.octave.o1,
"octaves_plus15",m_ppar.octave.o15,
"octaves_plus2",m_ppar.octave.o2);
return tree;
}
void StretchAudioSource::setStateTree(ValueTree state)
{
std::lock_guard <std::mutex> locker(m_mutex);
getFromTreeProperties(state, "pitch_shift", m_ppar.pitch_shift.cents,
"octaves_minus2", m_ppar.octave.om2,
"octaves_minus1", m_ppar.octave.om1,
"octave0", m_ppar.octave.o0,
"octave_plus1", m_ppar.octave.o1,
"octaves_plus15", m_ppar.octave.o15,
"octaves_plus2", m_ppar.octave.o2);
for (int i = 0; i < m_stretchers.size(); ++i)
{
m_stretchers[i]->set_parameters(&m_ppar);
}
}
bool StretchAudioSource::isLoopingEnabled()
{
if (m_inputfile == nullptr || m_inputfile->info.nsamples == 0)
return false;
return m_inputfile->isLooping();
}
void StretchAudioSource::setLoopingEnabled(bool b)
{
std::lock_guard <std::mutex> locker(m_mutex);
if (m_inputfile != nullptr)
{
m_inputfile->setLoopEnabled(b);
}
}
void StretchAudioSource::setAudioBufferAsInputSource(AudioBuffer<float>* buf, int sr, int len)
{
std::lock_guard <std::mutex> locker(m_mutex);
m_inputfile->setAudioBuffer(buf, sr, len);
m_seekpos = 0.0;
m_lastinpos = 0.0;
m_curfile = File();
if (m_playrange.isEmpty())
setPlayRange({ 0.0,1.0 }, true);
}
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void StretchAudioSource::getNextAudioBlock(const AudioSourceChannelInfo & bufferToFill)
{
// for realtime play, this is assumed to be used with BufferingAudioSource, so mutex locking should not be too bad...
std::lock_guard <std::mutex> locker(m_mutex);
if (m_stretchoutringbuf.available() > 0)
m_output_has_begun = true;
bool freezing = m_freezing;
if (m_stretchers[0]->isFreezing() != freezing)
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{
if (freezing == true && m_inputfile!=nullptr)
m_freeze_pos = 1.0/m_inputfile->info.nsamples*m_inputfile->getCurrentPosition();
for (auto& e : m_stretchers)
e->set_freezing(m_freezing);
}
double maingain = Decibels::decibelsToGain((double)val_MainVolume.getValue());
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if (m_vol_smoother.getTargetValue() != maingain)
m_vol_smoother.setValue(maingain);
FloatVectorOperations::disableDenormalisedNumberSupport();
float** outarrays = bufferToFill.buffer->getArrayOfWritePointers();
int outbufchans = m_num_outchans; // bufferToFill.buffer->getNumChannels();
int offset = bufferToFill.startSample;
if (m_stretchers.size() == 0)
return;
if (m_inputfile == nullptr)
return;
if (m_inputfile->info.nsamples == 0)
return;
m_inputfile->setXFadeLenSeconds(val_XFadeLen.getValue());
double* rsinbuf = nullptr;
int wanted = m_resampler->ResamplePrepare(bufferToFill.numSamples, m_num_outchans, &rsinbuf);
double silencethreshold = Decibels::decibelsToGain(-70.0);
bool tempfirst = true;
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auto foofilepos0 = m_inputfile->getCurrentPosition();
//if (m_output_counter<=m_process_fftsize*2) // && m_inputfile->hasEnded() == false)
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{
while (m_stretchoutringbuf.available() < wanted*m_num_outchans)
{
int readsize = 0;
double in_pos = (double)m_inputfile->getCurrentPosition() / (double)m_inputfile->info.nsamples;
if (tempfirst == true)
{
m_lastinpos = in_pos;
tempfirst = false;
}
if (m_firstbuffer)
{
readsize = m_stretchers[0]->get_nsamples_for_fill();
m_firstbuffer = false;
}
else
{
readsize = m_stretchers[0]->get_nsamples(in_pos*100.0);
};
int readed = 0;
if (readsize != 0)
{
readed = m_inputfile->readNextBlock(m_file_inbuf, readsize, m_num_outchans);
}
auto inbufptrs = m_file_inbuf.getArrayOfReadPointers();
for (int ch = 0; ch < m_num_outchans; ++ch)
{
int inchantouse = ch;
for (int i = 0; i < readed; i++)
{
m_inbufs[ch][i] = inbufptrs[inchantouse][i];
}
}
REALTYPE onset_max = std::numeric_limits<REALTYPE>::min();
#ifdef USE_PPL_TO_PROCESS_STRETCHERS
std::array<REALTYPE, 16> onset_values_arr;
Concurrency::parallel_for(0, (int)m_stretchers.size(), [this, readed, &onset_values_arr](int i)
{
REALTYPE onset_val = m_stretchers[i]->process(m_inbufs[i].data(), readed);
onset_values_arr[i] = onset_val;
});
for (int i = 0; i < m_stretchers.size(); ++i)
onset_max = std::max(onset_max, onset_values_arr[i]);
#else
for (int i = 0; i < m_stretchers.size(); ++i)
{
REALTYPE onset_l = m_stretchers[i]->process(m_inbufs[i].data(), readed);
onset_max = std::max(onset_max, onset_l);
}
#endif
for (int i = 0; i < m_stretchers.size(); ++i)
m_stretchers[i]->here_is_onset(onset_max);
int outbufsize = m_stretchers[0]->get_bufsize();
int nskip = m_stretchers[0]->get_skip_nsamples();
if (nskip > 0)
m_inputfile->skip(nskip);
for (int i = 0; i < outbufsize; i++)
{
for (int ch = 0; ch < m_num_outchans; ++ch)
{
REALTYPE outsa = m_stretchers[ch]->out_buf[i];
m_stretchoutringbuf.push(outsa);
}
}
}
}
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auto foofilepos1 = m_inputfile->getCurrentPosition();
//jassert(abs(foofilepos1-foofilepos0)>0);
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for (int i = 0; i < wanted*m_num_outchans; ++i)
{
double sample = m_stretchoutringbuf.get();
rsinbuf[i] = sample;
}
if (wanted*m_num_outchans > m_resampler_outbuf.size())
{
m_resampler_outbuf.resize(wanted*m_num_outchans);
}
/*int produced =*/ m_resampler->ResampleOut(m_resampler_outbuf.data(), wanted, bufferToFill.numSamples, m_num_outchans);
bool source_ended = m_inputfile->hasEnded();
double samplelimit = 16384.0;
if (m_clip_output == true)
samplelimit = 1.0;
for (int i = 0; i < bufferToFill.numSamples; ++i)
{
double smoothed_gain = m_vol_smoother.getNextValue();
double mixed = 0.0;
for (int j = 0; j < outbufchans; ++j)
{
double outsample = m_resampler_outbuf[i*m_num_outchans + j];
outarrays[j][i + offset] = jlimit(-samplelimit,samplelimit , outsample * smoothed_gain);
mixed += outsample;
}
if (source_ended && m_output_counter>=2*m_process_fftsize)
{
if (fabs(mixed) < silencethreshold)
++m_output_silence_counter;
else
m_output_silence_counter = 0;
}
}
//if (m_inputfile->hasEnded())
m_output_counter += bufferToFill.numSamples;
}
void StretchAudioSource::setNextReadPosition(int64 /*newPosition*/)
{
}
int64 StretchAudioSource::getNextReadPosition() const
{
return int64();
}
int64 StretchAudioSource::getTotalLength() const
{
if (m_inputfile == nullptr)
return 0;
return m_inputfile->info.nsamples;
}
bool StretchAudioSource::isLooping() const
{
return false;
}
String StretchAudioSource::setAudioFile(File file)
{
std::lock_guard <std::mutex> locker(m_mutex);
if (m_inputfile->openAudioFile(file))
{
m_curfile = file;
return String();
}
return "Could not open file";
}
File StretchAudioSource::getAudioFile()
{
return m_curfile;
}
void StretchAudioSource::setNumOutChannels(int chans)
{
jassert(chans > 0 && chans < g_maxnumoutchans);
m_num_outchans = chans;
}
void StretchAudioSource::initObjects()
{
std::lock_guard<std::mutex> locker(m_mutex);
m_inputfile->setActiveRange(m_playrange);
m_inputfile->seek(m_seekpos);
m_firstbuffer = true;
if (m_stretchoutringbuf.getSize() < m_num_outchans*m_process_fftsize)
{
int newsize = m_num_outchans*m_process_fftsize*2;
//Logger::writeToLog("Resizing circular buffer to " + String(newsize));
m_stretchoutringbuf.resize(newsize);
}
m_stretchoutringbuf.clear();
m_resampler->Reset();
m_resampler->SetRates(m_inputfile->info.samplerate, m_outsr);
REALTYPE stretchratio = m_playrate;
FFTWindow windowtype = W_HAMMING;
if (m_fft_window_type>=0)
windowtype = (FFTWindow)m_fft_window_type;
int inbufsize = m_process_fftsize;
double onsetsens = m_onsetdetection;
m_stretchers.resize(m_num_outchans);
for (int i = 0; i < m_stretchers.size(); ++i)
{
if (m_stretchers[i] == nullptr)
{
//Logger::writeToLog("Creating stretch instance " + String(i));
m_stretchers[i] = std::make_shared<ProcessedStretch>(stretchratio,
m_process_fftsize, windowtype, false, (float)m_inputfile->info.samplerate, i + 1);
}
m_stretchers[i]->setBufferSize(m_process_fftsize);
m_stretchers[i]->setSampleRate(m_inputfile->info.samplerate);
m_stretchers[i]->set_onset_detection_sensitivity(onsetsens);
m_stretchers[i]->set_parameters(&m_ppar);
m_stretchers[i]->set_freezing(m_freezing);
m_stretchers[i]->m_spectrum_processes = m_specproc_order;
}
m_inbufs.resize(m_num_outchans);
m_file_inbuf.setSize(m_num_outchans, 3 * inbufsize);
int poolsize = m_stretchers[0]->get_max_bufsize();
for (int i = 0; i<m_num_outchans; ++i)
m_inbufs[i].resize(poolsize);
}
double StretchAudioSource::getInfilePositionPercent()
{
if (m_inputfile == nullptr || m_inputfile->info.nsamples == 0)
return 0.0;
return 1.0/m_inputfile->info.nsamples*m_inputfile->getCurrentPosition();
}
double StretchAudioSource::getInfilePositionSeconds()
{
if (m_inputfile == nullptr || m_inputfile->info.nsamples == 0)
return 0.0;
//return m_lastinpos*m_inputfile->getLengthSeconds();
return (double)m_inputfile->getCurrentPosition() / m_inputfile->info.samplerate;
}
double StretchAudioSource::getInfileLengthSeconds()
{
if (m_inputfile == nullptr || m_inputfile->info.nsamples == 0)
return 0.0;
return (double)m_inputfile->info.nsamples / m_inputfile->info.samplerate;
}
void StretchAudioSource::setRate(double rate)
{
if (rate == m_playrate)
return;
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std::lock_guard<std::mutex> locker(m_mutex);
//if (rate != m_lastplayrate)
{
//m_output_counter = m_output_counter*rate;
//m_output_length = (2*m_process_fftsize)+m_inputfile->getActiveRangeFrames().getLength()*rate;
//Logger::writeToLog("new len " + String(m_output_length) + " new output pos " + String(m_output_counter));
m_playrate = rate;
for (int i = 0; i < m_stretchers.size(); ++i)
{
m_stretchers[i]->set_rap((float)rate);
}
}
++m_param_change_count;
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}
void StretchAudioSource::setProcessParameters(ProcessParameters * pars)
{
if (*pars == m_ppar)
return;
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std::lock_guard<std::mutex> locker(m_mutex);
m_ppar = *pars;
for (int i = 0; i < m_stretchers.size(); ++i)
{
m_stretchers[i]->set_parameters(pars);
}
++m_param_change_count;
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}
ProcessParameters StretchAudioSource::getProcessParameters()
{
return m_ppar;
}
void StretchAudioSource::setFFTWindowingType(int windowtype)
{
if (windowtype==m_fft_window_type)
return;
std::lock_guard<std::mutex> locker(m_mutex);
m_fft_window_type = windowtype;
for (int i = 0; i < m_stretchers.size(); ++i)
{
m_stretchers[i]->window_type = (FFTWindow)windowtype;
}
}
void StretchAudioSource::setFFTSize(int size)
{
jassert(size>0);
if (size != m_process_fftsize)
{
m_process_fftsize = size;
}
}
void StretchAudioSource::seekPercent(double pos)
{
std::lock_guard<std::mutex> locker(m_mutex);
m_seekpos = pos;
m_inputfile->seek(pos);
m_lastinpos = pos;
}
double StretchAudioSource::getOutputDurationSecondsForRange(Range<double> range, int fftsize)
{
if (m_inputfile == nullptr || m_inputfile->info.nsamples == 0)
return 0.0;
int64_t play_end_pos = (fftsize * 2)+range.getLength()*m_playrate*m_inputfile->info.nsamples;
return (double)play_end_pos / m_inputfile->info.samplerate;
}
void StretchAudioSource::setOnsetDetection(double x)
{
std::lock_guard<std::mutex> locker(m_mutex);
m_onsetdetection = x;
for (int i = 0; i < m_stretchers.size(); ++i)
{
m_stretchers[i]->set_onset_detection_sensitivity((float)x);
}
}
void StretchAudioSource::setPlayRange(Range<double> playrange, bool isloop)
{
if (m_playrange.isEmpty() == false && playrange == m_playrange)
return;
std::lock_guard<std::mutex> locker(m_mutex);
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if (playrange.isEmpty())
m_playrange = { 0.0,1.0 };
else
m_playrange = playrange;
m_stretchoutringbuf.clear();
m_stream_end_reached = false;
m_inputfile->setActiveRange(m_playrange);
m_inputfile->setLoopEnabled(isloop);
m_inputfile->seek(m_playrange.getStart());
m_seekpos = m_playrange.getStart();
++m_param_change_count;
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}
bool StretchAudioSource::isLoopEnabled()
{
if (m_inputfile == nullptr)
return false;
return m_inputfile->isLooping();
}
bool StretchAudioSource::hasReachedEnd()
{
if (m_inputfile == nullptr)
return false;
if (m_inputfile->isLooping() && m_maxloops == 0)
return false;
if (m_inputfile->isLooping() && m_inputfile->getLoopCount() > m_maxloops)
return true;
//return m_output_counter>=m_process_fftsize*2;
return m_output_silence_counter>=65536;
}
std::pair<Range<double>, Range<double>> MultiStretchAudioSource::getFileCachedRangesNormalized()
{
return getActiveStretchSource()->getFileCachedRangesNormalized();
}
void MultiStretchAudioSource::setAudioBufferAsInputSource(AudioBuffer<float>* buf, int sr, int len)
{
m_stretchsources[0]->setAudioBufferAsInputSource(buf, sr, len);
m_stretchsources[1]->setAudioBufferAsInputSource(buf, sr, len);
}
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StretchAudioSource * MultiStretchAudioSource::getActiveStretchSource() const
{
return m_stretchsources[0].get();
}
void MultiStretchAudioSource::switchActiveSource()
{
std::swap(m_stretchsources[0], m_stretchsources[1]);
m_is_in_switch = true;
m_xfadegain.reset(m_samplerate, 2.0);
m_xfadegain.setValue(1.0);
}
MultiStretchAudioSource::MultiStretchAudioSource(int initialnumoutchans, AudioFormatManager* afm)
: m_afm(afm)
{
m_stretchsources.resize(2);
m_stretchsources[0] = std::make_shared<StretchAudioSource>(initialnumoutchans,m_afm);
m_stretchsources[1] = std::make_shared<StretchAudioSource>(initialnumoutchans,m_afm);
m_numoutchans = initialnumoutchans;
m_processbuffers[0].setSize(m_numoutchans, 4096);
m_processbuffers[1].setSize(m_numoutchans, 4096);
}
MultiStretchAudioSource::~MultiStretchAudioSource()
{
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}
void MultiStretchAudioSource::prepareToPlay(int samplesPerBlockExpected, double sampleRate)
{
m_is_in_switch = false;
m_is_playing = true;
m_blocksize = samplesPerBlockExpected;
m_samplerate = sampleRate;
if (m_processbuffers[0].getNumSamples() < samplesPerBlockExpected)
{
m_processbuffers[0].setSize(m_numoutchans, samplesPerBlockExpected);
m_processbuffers[1].setSize(m_numoutchans, samplesPerBlockExpected);
}
getActiveStretchSource()->prepareToPlay(samplesPerBlockExpected, sampleRate);
}
void MultiStretchAudioSource::releaseResources()
{
m_is_playing = false;
getActiveStretchSource()->releaseResources();
}
void MultiStretchAudioSource::getNextAudioBlock(const AudioSourceChannelInfo & bufferToFill)
{
std::lock_guard<std::mutex> locker(m_mutex);
m_blocksize = bufferToFill.numSamples;
if (m_is_in_switch == false)
{
getActiveStretchSource()->val_MainVolume.setValue(val_MainVolume.getValue());
getActiveStretchSource()->val_XFadeLen.setValue(val_XFadeLen.getValue());
getActiveStretchSource()->setFreezing(m_freezing);
getActiveStretchSource()->getNextAudioBlock(bufferToFill);
}
else
{
//if (bufferToFill.numSamples > m_processbuffers[0].getNumSamples())
{
m_processbuffers[0].setSize(m_numoutchans, bufferToFill.numSamples);
m_processbuffers[1].setSize(m_numoutchans, bufferToFill.numSamples);
}
AudioSourceChannelInfo ascinfo1(m_processbuffers[0]);
AudioSourceChannelInfo ascinfo2(m_processbuffers[1]);
m_stretchsources[0]->val_MainVolume.setValue(val_MainVolume.getValue());
m_stretchsources[1]->val_MainVolume.setValue(val_MainVolume.getValue());
m_stretchsources[0]->val_XFadeLen.setValue(val_XFadeLen.getValue());
m_stretchsources[1]->val_XFadeLen.setValue(val_XFadeLen.getValue());
m_stretchsources[0]->setFreezing(m_freezing);
m_stretchsources[1]->setFreezing(m_freezing);
m_stretchsources[1]->setFFTWindowingType(m_stretchsources[0]->getFFTWindowingType());
m_stretchsources[0]->getNextAudioBlock(ascinfo1);
m_stretchsources[1]->getNextAudioBlock(ascinfo2);
int offset = bufferToFill.startSample;
float** outbufpts = bufferToFill.buffer->getArrayOfWritePointers();
for (int i = 0; i < bufferToFill.numSamples; ++i)
{
double fadegain = m_xfadegain.getNextValue();
for (int j = 0; j < m_numoutchans; ++j)
{
double procsample0 = (1.0-fadegain)*m_processbuffers[0].getSample(j, i);
double procsample1 = (fadegain)*m_processbuffers[1].getSample(j, i);
outbufpts[j][i + offset] = procsample0 + procsample1;
}
}
if (m_xfadegain.isSmoothing() == false)
{
std::swap(m_stretchsources[0], m_stretchsources[1]);
m_xfadegain.setValue(0.0);
m_xfadegain.reset(m_samplerate, m_switchxfadelen);
m_is_in_switch = false;
}
}
}
void MultiStretchAudioSource::setNextReadPosition(int64 newPosition)
{
getActiveStretchSource()->setNextReadPosition(newPosition);
}
int64 MultiStretchAudioSource::getNextReadPosition() const
{
return getActiveStretchSource()->getNextReadPosition();
}
int64 MultiStretchAudioSource::getTotalLength() const
{
return getActiveStretchSource()->getTotalLength();
}
bool MultiStretchAudioSource::isLooping() const
{
return getActiveStretchSource()->isLooping();
}
String MultiStretchAudioSource::setAudioFile(File file)
{
if (m_is_playing == false)
{
return m_stretchsources[0]->setAudioFile(file);
}
else
{
String result = m_stretchsources[1]->setAudioFile(file);
m_stretchsources[1]->setFFTSize(m_stretchsources[0]->getFFTSize());
m_stretchsources[1]->setNumOutChannels(m_stretchsources[0]->getNumOutChannels());
m_stretchsources[1]->setRate(m_stretchsources[0]->getRate());
m_stretchsources[1]->setPlayRange({ 0.0,1.0 }, m_stretchsources[0]->isLoopEnabled());
auto pars = m_stretchsources[0]->getProcessParameters();
m_stretchsources[1]->setProcessParameters(&pars);
m_stretchsources[1]->setSpectrumProcessOrder(m_stretchsources[0]->getSpectrumProcessOrder());
m_stretchsources[1]->prepareToPlay(m_blocksize, m_samplerate);
m_mutex.lock();
m_xfadegain.reset(m_samplerate, m_switchxfadelen);
m_xfadegain.setValue(1.0);
m_is_in_switch = true;
m_mutex.unlock();
return result;
}
}
File MultiStretchAudioSource::getAudioFile()
{
return getActiveStretchSource()->getAudioFile();
}
void MultiStretchAudioSource::setNumOutChannels(int chans)
{
m_numoutchans = chans;
getActiveStretchSource()->setNumOutChannels(chans);
}
double MultiStretchAudioSource::getInfilePositionPercent()
{
return getActiveStretchSource()->getInfilePositionPercent();
}
void MultiStretchAudioSource::setRate(double rate)
{
getActiveStretchSource()->setRate(rate);
}
double MultiStretchAudioSource::getRate()
{
return getActiveStretchSource()->getRate();
}
void MultiStretchAudioSource::setProcessParameters(ProcessParameters * pars)
{
getActiveStretchSource()->setProcessParameters(pars);
}
void MultiStretchAudioSource::setFFTWindowingType(int windowtype)
{
getActiveStretchSource()->setFFTWindowingType(windowtype);
}
void MultiStretchAudioSource::setFFTSize(int size)
{
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if (size == getActiveStretchSource()->getFFTSize())
return;
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if (m_is_playing == false)
{
getActiveStretchSource()->setFFTSize(size);
}
else
{
double curpos = m_stretchsources[0]->getInfilePositionPercent();
m_stretchsources[1]->setFFTSize(size);
m_stretchsources[1]->setNumOutChannels(m_stretchsources[0]->getNumOutChannels());
if (m_stretchsources[0]->getAudioFile()!=File())
m_stretchsources[1]->setAudioFile(m_stretchsources[0]->getAudioFile());
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m_stretchsources[1]->setRate(m_stretchsources[0]->getRate());
m_stretchsources[1]->setPlayRange(m_stretchsources[0]->getPlayRange(), m_stretchsources[0]->isLoopEnabled());
m_stretchsources[1]->seekPercent(curpos);
auto pars = m_stretchsources[0]->getProcessParameters();
m_stretchsources[1]->setProcessParameters(&pars);
m_stretchsources[1]->setSpectrumProcessOrder(m_stretchsources[0]->getSpectrumProcessOrder());
m_stretchsources[1]->prepareToPlay(m_blocksize, m_samplerate);
m_mutex.lock();
m_xfadegain.reset(m_samplerate, m_switchxfadelen);
m_xfadegain.setValue(1.0);
m_is_in_switch = true;
m_mutex.unlock();
}
}
int MultiStretchAudioSource::getFFTSize()
{
return getActiveStretchSource()->getFFTSize();
}
void MultiStretchAudioSource::seekPercent(double pos)
{
getActiveStretchSource()->seekPercent(pos);
}
double MultiStretchAudioSource::getInfilePositionSeconds()
{
return getActiveStretchSource()->getInfilePositionSeconds();
}
double MultiStretchAudioSource::getInfileLengthSeconds()
{
return getActiveStretchSource()->getInfileLengthSeconds();
}
double MultiStretchAudioSource::getOutputDurationSecondsForRange(Range<double> range, int fftsize)
{
return getActiveStretchSource()->getOutputDurationSecondsForRange(range, fftsize);
}
void MultiStretchAudioSource::setOnsetDetection(double x)
{
getActiveStretchSource()->setOnsetDetection(x);
}
void MultiStretchAudioSource::setPlayRange(Range<double> playrange, bool isloop)
{
getActiveStretchSource()->setPlayRange(playrange, isloop);
}
bool MultiStretchAudioSource::isLoopingEnabled()
{
return getActiveStretchSource()->isLoopingEnabled();
}
void MultiStretchAudioSource::setLoopingEnabled(bool b)
{
getActiveStretchSource()->setLoopingEnabled(b);
}
bool MultiStretchAudioSource::hasReachedEnd()
{
return getActiveStretchSource()->hasReachedEnd();
}
bool MultiStretchAudioSource::isResampling()
{
return getActiveStretchSource()->isResampling();
}
std::vector<int> MultiStretchAudioSource::getSpectrumProcessOrder()
{
return getActiveStretchSource()->getSpectrumProcessOrder();
}
void MultiStretchAudioSource::setSpectrumProcessOrder(std::vector<int> order)
{
getActiveStretchSource()->setSpectrumProcessOrder(order);
}