paulxstretch/deps/juce/modules/juce_audio_utils/players/juce_SoundPlayer.cpp

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
// This is an AudioTransportSource which will own it's assigned source
struct AudioSourceOwningTransportSource : public AudioTransportSource
{
AudioSourceOwningTransportSource (PositionableAudioSource* s, double sr) : source (s)
{
AudioTransportSource::setSource (s, 0, nullptr, sr);
}
~AudioSourceOwningTransportSource()
{
setSource (nullptr);
}
private:
std::unique_ptr<PositionableAudioSource> source;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioSourceOwningTransportSource)
};
//==============================================================================
// An AudioSourcePlayer which will remove itself from the AudioDeviceManager's
// callback list once it finishes playing its source
struct AutoRemovingTransportSource : public AudioTransportSource,
private Timer
{
AutoRemovingTransportSource (MixerAudioSource& mixerToUse, AudioTransportSource* ts, bool ownSource,
int samplesPerBlock, double requiredSampleRate)
: mixer (mixerToUse), transportSource (ts, ownSource)
{
jassert (ts != nullptr);
setSource (transportSource);
prepareToPlay (samplesPerBlock, requiredSampleRate);
start();
mixer.addInputSource (this, true);
startTimerHz (10);
}
~AutoRemovingTransportSource() override
{
setSource (nullptr);
}
void timerCallback() override
{
if (! transportSource->isPlaying())
mixer.removeInputSource (this);
}
private:
MixerAudioSource& mixer;
OptionalScopedPointer<AudioTransportSource> transportSource;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AutoRemovingTransportSource)
};
// An AudioSource which simply outputs a buffer
class AudioBufferSource : public PositionableAudioSource
{
public:
AudioBufferSource (AudioBuffer<float>* audioBuffer, bool ownBuffer, bool playOnAllChannels)
: buffer (audioBuffer, ownBuffer),
playAcrossAllChannels (playOnAllChannels),
loopLen(buffer->getNumSamples())
{}
//==============================================================================
void setNextReadPosition (int64 newPosition) override
{
jassert (newPosition >= 0);
if (looping)
newPosition = newPosition % static_cast<int64> (buffer->getNumSamples());
position = jmin (buffer->getNumSamples(), static_cast<int> (newPosition));
}
int64 getNextReadPosition() const override { return static_cast<int64> (position); }
int64 getTotalLength() const override { return static_cast<int64> (buffer->getNumSamples()); }
bool isLooping() const override { return looping; }
void setLooping (bool shouldLoop) override { looping = shouldLoop; }
void setLoopRange (int64 loopStart, int64 loopLength) override {
loopStartPos = jmax(0, jmin(static_cast<int>(loopStart), static_cast<int>(buffer->getNumSamples()) - 1));
loopLen = jmax(1, jmin(static_cast<int>(buffer->getNumSamples()) - loopStartPos, static_cast<int>(loopLength)));
}
void getLoopRange(int64 & loopStart, int64 & loopLength) const override {
loopStart = loopStartPos; loopLength = loopLen;
}
//==============================================================================
void prepareToPlay (int, double) override {}
void releaseResources() override {}
void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill) override
{
bufferToFill.clearActiveBufferRegion();
const int bufferSize = buffer->getNumSamples();
int samplesNeeded = bufferToFill.numSamples;
while (samplesNeeded > 0) {
const int samplesToCopy = jmin (looping ? (loopStartPos + loopLen) - position : bufferSize - position, samplesNeeded);
if (samplesToCopy > 0)
{
int maxInChannels = buffer->getNumChannels();
int maxOutChannels = bufferToFill.buffer->getNumChannels();
if (! playAcrossAllChannels) {
maxOutChannels = jmin (maxOutChannels, maxInChannels);
}
for (int i = 0; i < maxOutChannels; ++i) {
bufferToFill.buffer->copyFrom (i, bufferToFill.startSample, *buffer,
i % maxInChannels, position, samplesToCopy);
}
position += samplesToCopy;
samplesNeeded -= samplesToCopy;
}
else {
position += samplesNeeded;
samplesNeeded = 0;
}
if (looping) {
int posdelta = position - (loopStartPos + loopLen);
if (posdelta >= 0) {
position = loopStartPos + posdelta;
}
}
else {
position += samplesNeeded - samplesToCopy;
samplesNeeded = 0; // force to be done
}
}
}
private:
//==============================================================================
OptionalScopedPointer<AudioBuffer<float>> buffer;
int position = 0;
bool looping = false, playAcrossAllChannels;
int loopStartPos = 0, loopLen;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioBufferSource)
};
SoundPlayer::SoundPlayer()
: sampleRate (44100.0), bufferSize (512)
{
formatManager.registerBasicFormats();
player.setSource (&mixer);
}
SoundPlayer::~SoundPlayer()
{
mixer.removeAllInputs();
player.setSource (nullptr);
}
void SoundPlayer::play (const File& file)
{
if (file.existsAsFile())
play (formatManager.createReaderFor (file), true);
}
void SoundPlayer::play (const void* resourceData, size_t resourceSize)
{
if (resourceData != nullptr && resourceSize > 0)
{
auto mem = std::make_unique<MemoryInputStream> (resourceData, resourceSize, false);
play (formatManager.createReaderFor (std::move (mem)), true);
}
}
void SoundPlayer::play (AudioFormatReader* reader, bool deleteWhenFinished)
{
if (reader != nullptr)
play (new AudioFormatReaderSource (reader, deleteWhenFinished), true, reader->sampleRate);
}
void SoundPlayer::play (AudioBuffer<float>* buffer, bool deleteWhenFinished, bool playOnAllOutputChannels)
{
if (buffer != nullptr)
play (new AudioBufferSource (buffer, deleteWhenFinished, playOnAllOutputChannels), true);
}
void SoundPlayer::play (PositionableAudioSource* audioSource, bool deleteWhenFinished, double fileSampleRate)
{
if (audioSource != nullptr)
{
AudioTransportSource* transport = dynamic_cast<AudioTransportSource*> (audioSource);
if (transport == nullptr)
{
if (deleteWhenFinished)
{
transport = new AudioSourceOwningTransportSource (audioSource, fileSampleRate);
}
else
{
transport = new AudioTransportSource();
transport->setSource (audioSource, 0, nullptr, fileSampleRate);
deleteWhenFinished = true;
}
}
transport->start();
transport->prepareToPlay (bufferSize, sampleRate);
new AutoRemovingTransportSource (mixer, transport, deleteWhenFinished, bufferSize, sampleRate);
}
else
{
if (deleteWhenFinished)
delete audioSource;
}
}
void SoundPlayer::playTestSound()
{
auto soundLength = (int) sampleRate;
double frequency = 440.0;
float amplitude = 0.5f;
auto phasePerSample = MathConstants<double>::twoPi / (sampleRate / frequency);
auto* newSound = new AudioBuffer<float> (1, soundLength);
for (int i = 0; i < soundLength; ++i)
newSound->setSample (0, i, amplitude * (float) std::sin (i * phasePerSample));
newSound->applyGainRamp (0, 0, soundLength / 10, 0.0f, 1.0f);
newSound->applyGainRamp (0, soundLength - soundLength / 4, soundLength / 4, 1.0f, 0.0f);
play (newSound, true, true);
}
//==============================================================================
void SoundPlayer::audioDeviceIOCallback (const float** inputChannelData,
int numInputChannels,
float** outputChannelData,
int numOutputChannels,
int numSamples)
{
player.audioDeviceIOCallback (inputChannelData, numInputChannels,
outputChannelData, numOutputChannels,
numSamples);
}
void SoundPlayer::audioDeviceAboutToStart (AudioIODevice* device)
{
if (device != nullptr)
{
sampleRate = device->getCurrentSampleRate();
bufferSize = device->getCurrentBufferSizeSamples();
}
player.audioDeviceAboutToStart (device);
}
void SoundPlayer::audioDeviceStopped()
{
player.audioDeviceStopped();
}
void SoundPlayer::audioDeviceError (const String& errorMessage)
{
player.audioDeviceError (errorMessage);
}
} // namespace juce