90 lines
2.9 KiB
C
90 lines
2.9 KiB
C
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2020 - Raw Material Software Limited
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 6 End-User License
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Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
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End User License Agreement: www.juce.com/juce-6-licence
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Privacy Policy: www.juce.com/juce-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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#pragma once
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//==============================================================================
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struct FloatingToolWindow : public DialogWindow
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{
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FloatingToolWindow (const String& title,
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const String& windowPosPropertyName,
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Component* content,
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std::unique_ptr<Component>& ownerPointer,
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bool shouldBeResizable,
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int defaultW, int defaultH,
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int minW, int minH,
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int maxW, int maxH)
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: DialogWindow (title, content->findColour (secondaryBackgroundColourId), true, true),
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windowPosProperty (windowPosPropertyName),
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owner (ownerPointer)
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{
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setUsingNativeTitleBar (true);
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setResizable (shouldBeResizable, shouldBeResizable);
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setResizeLimits (minW, minH, maxW, maxH);
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setContentOwned (content, false);
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String windowState;
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if (windowPosProperty.isNotEmpty())
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windowState = getGlobalProperties().getValue (windowPosProperty);
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if (windowState.isNotEmpty())
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restoreWindowStateFromString (windowState);
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else
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centreAroundComponent (Component::getCurrentlyFocusedComponent(), defaultW, defaultH);
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setVisible (true);
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owner.reset (this);
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}
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~FloatingToolWindow() override
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{
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if (windowPosProperty.isNotEmpty())
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getGlobalProperties().setValue (windowPosProperty, getWindowStateAsString());
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}
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void closeButtonPressed() override
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{
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owner.reset();
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}
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bool escapeKeyPressed() override
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{
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closeButtonPressed();
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return true;
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}
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void paint (Graphics& g) override
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{
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g.fillAll (findColour (secondaryBackgroundColourId));
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}
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private:
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String windowPosProperty;
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std::unique_ptr<Component>& owner;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (FloatingToolWindow)
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};
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