paulxstretch/deps/juce/modules/juce_graphics/native/juce_RenderingHelpers.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
JUCE_BEGIN_IGNORE_WARNINGS_MSVC (4127)
namespace RenderingHelpers
{
//==============================================================================
/** Holds either a simple integer translation, or an affine transform.
@tags{Graphics}
*/
class TranslationOrTransform
{
public:
TranslationOrTransform() = default;
TranslationOrTransform (Point<int> origin) noexcept : offset (origin) {}
TranslationOrTransform (const TranslationOrTransform& other) = default;
AffineTransform getTransform() const noexcept
{
return isOnlyTranslated ? AffineTransform::translation (offset)
: complexTransform;
}
AffineTransform getTransformWith (const AffineTransform& userTransform) const noexcept
{
return isOnlyTranslated ? userTransform.translated (offset)
: userTransform.followedBy (complexTransform);
}
bool isIdentity() const noexcept
{
return isOnlyTranslated && offset.isOrigin();
}
void setOrigin (Point<int> delta) noexcept
{
if (isOnlyTranslated)
offset += delta;
else
complexTransform = AffineTransform::translation (delta)
.followedBy (complexTransform);
}
void addTransform (const AffineTransform& t) noexcept
{
if (isOnlyTranslated && t.isOnlyTranslation())
{
auto tx = (int) (t.getTranslationX() * 256.0f);
auto ty = (int) (t.getTranslationY() * 256.0f);
if (((tx | ty) & 0xf8) == 0)
{
offset += Point<int> (tx >> 8, ty >> 8);
return;
}
}
complexTransform = getTransformWith (t);
isOnlyTranslated = false;
isRotated = (complexTransform.mat01 != 0.0f || complexTransform.mat10 != 0.0f
|| complexTransform.mat00 < 0 || complexTransform.mat11 < 0);
}
float getPhysicalPixelScaleFactor() const noexcept
{
return isOnlyTranslated ? 1.0f : std::sqrt (std::abs (complexTransform.getDeterminant()));
}
void moveOriginInDeviceSpace (Point<int> delta) noexcept
{
if (isOnlyTranslated)
offset += delta;
else
complexTransform = complexTransform.translated (delta);
}
Rectangle<int> translated (Rectangle<int> r) const noexcept
{
jassert (isOnlyTranslated);
return r + offset;
}
Rectangle<float> translated (Rectangle<float> r) const noexcept
{
jassert (isOnlyTranslated);
return r + offset.toFloat();
}
template <typename RectangleOrPoint>
RectangleOrPoint transformed (RectangleOrPoint r) const noexcept
{
jassert (! isOnlyTranslated);
return r.transformedBy (complexTransform);
}
template <typename Type>
Rectangle<Type> deviceSpaceToUserSpace (Rectangle<Type> r) const noexcept
{
return isOnlyTranslated ? r - offset
: r.transformedBy (complexTransform.inverted());
}
AffineTransform complexTransform;
Point<int> offset;
bool isOnlyTranslated = true, isRotated = false;
};
//==============================================================================
/** Holds a cache of recently-used glyph objects of some type.
@tags{Graphics}
*/
template <class CachedGlyphType, class RenderTargetType>
class GlyphCache : private DeletedAtShutdown
{
public:
GlyphCache()
{
reset();
}
~GlyphCache() override
{
getSingletonPointer() = nullptr;
}
static GlyphCache& getInstance()
{
auto& g = getSingletonPointer();
if (g == nullptr)
g = new GlyphCache();
return *g;
}
//==============================================================================
void reset()
{
const ScopedLock sl (lock);
glyphs.clear();
addNewGlyphSlots (120);
hits = 0;
misses = 0;
}
void drawGlyph (RenderTargetType& target, const Font& font, const int glyphNumber, Point<float> pos)
{
if (auto glyph = findOrCreateGlyph (font, glyphNumber))
{
glyph->lastAccessCount = ++accessCounter;
glyph->draw (target, pos);
}
}
ReferenceCountedObjectPtr<CachedGlyphType> findOrCreateGlyph (const Font& font, int glyphNumber)
{
const ScopedLock sl (lock);
if (auto g = findExistingGlyph (font, glyphNumber))
{
++hits;
return g;
}
++misses;
auto g = getGlyphForReuse();
jassert (g != nullptr);
g->generate (font, glyphNumber);
return g;
}
private:
ReferenceCountedArray<CachedGlyphType> glyphs;
Atomic<int> accessCounter, hits, misses;
CriticalSection lock;
ReferenceCountedObjectPtr<CachedGlyphType> findExistingGlyph (const Font& font, int glyphNumber) const noexcept
{
for (auto g : glyphs)
if (g->glyph == glyphNumber && g->font == font)
return *g;
return {};
}
ReferenceCountedObjectPtr<CachedGlyphType> getGlyphForReuse()
{
if (hits.get() + misses.get() > glyphs.size() * 16)
{
if (misses.get() * 2 > hits.get())
addNewGlyphSlots (32);
hits = 0;
misses = 0;
}
if (auto g = findLeastRecentlyUsedGlyph())
return *g;
addNewGlyphSlots (32);
return glyphs.getLast();
}
void addNewGlyphSlots (int num)
{
glyphs.ensureStorageAllocated (glyphs.size() + num);
while (--num >= 0)
glyphs.add (new CachedGlyphType());
}
CachedGlyphType* findLeastRecentlyUsedGlyph() const noexcept
{
CachedGlyphType* oldest = nullptr;
auto oldestCounter = std::numeric_limits<int>::max();
for (auto* g : glyphs)
{
if (g->lastAccessCount <= oldestCounter
&& g->getReferenceCount() == 1)
{
oldestCounter = g->lastAccessCount;
oldest = g;
}
}
return oldest;
}
static GlyphCache*& getSingletonPointer() noexcept
{
static GlyphCache* g = nullptr;
return g;
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (GlyphCache)
};
//==============================================================================
/** Caches a glyph as an edge-table.
@tags{Graphics}
*/
template <class RendererType>
class CachedGlyphEdgeTable : public ReferenceCountedObject
{
public:
CachedGlyphEdgeTable() = default;
void draw (RendererType& state, Point<float> pos) const
{
if (snapToIntegerCoordinate)
pos.x = std::floor (pos.x + 0.5f);
if (edgeTable != nullptr)
state.fillEdgeTable (*edgeTable, pos.x, roundToInt (pos.y));
}
void generate (const Font& newFont, int glyphNumber)
{
font = newFont;
auto typeface = newFont.getTypefacePtr();
snapToIntegerCoordinate = typeface->isHinted();
glyph = glyphNumber;
auto fontHeight = font.getHeight();
edgeTable.reset (typeface->getEdgeTableForGlyph (glyphNumber,
AffineTransform::scale (fontHeight * font.getHorizontalScale(),
fontHeight), fontHeight));
}
Font font;
std::unique_ptr<EdgeTable> edgeTable;
int glyph = 0, lastAccessCount = 0;
bool snapToIntegerCoordinate = false;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CachedGlyphEdgeTable)
};
//==============================================================================
/** Calculates the alpha values and positions for rendering the edges of a
non-pixel-aligned rectangle.
@tags{Graphics}
*/
struct FloatRectangleRasterisingInfo
{
FloatRectangleRasterisingInfo (Rectangle<float> area)
: left (roundToInt (256.0f * area.getX())),
top (roundToInt (256.0f * area.getY())),
right (roundToInt (256.0f * area.getRight())),
bottom (roundToInt (256.0f * area.getBottom()))
{
if ((top >> 8) == (bottom >> 8))
{
topAlpha = bottom - top;
bottomAlpha = 0;
totalTop = top >> 8;
totalBottom = bottom = top = totalTop + 1;
}
else
{
if ((top & 255) == 0)
{
topAlpha = 0;
top = totalTop = (top >> 8);
}
else
{
topAlpha = 255 - (top & 255);
totalTop = (top >> 8);
top = totalTop + 1;
}
bottomAlpha = bottom & 255;
bottom >>= 8;
totalBottom = bottom + (bottomAlpha != 0 ? 1 : 0);
}
if ((left >> 8) == (right >> 8))
{
leftAlpha = right - left;
rightAlpha = 0;
totalLeft = (left >> 8);
totalRight = right = left = totalLeft + 1;
}
else
{
if ((left & 255) == 0)
{
leftAlpha = 0;
left = totalLeft = (left >> 8);
}
else
{
leftAlpha = 255 - (left & 255);
totalLeft = (left >> 8);
left = totalLeft + 1;
}
rightAlpha = right & 255;
right >>= 8;
totalRight = right + (rightAlpha != 0 ? 1 : 0);
}
}
template <class Callback>
void iterate (Callback& callback) const
{
if (topAlpha != 0) callback (totalLeft, totalTop, totalRight - totalLeft, 1, topAlpha);
if (bottomAlpha != 0) callback (totalLeft, bottom, totalRight - totalLeft, 1, bottomAlpha);
if (leftAlpha != 0) callback (totalLeft, totalTop, 1, totalBottom - totalTop, leftAlpha);
if (rightAlpha != 0) callback (right, totalTop, 1, totalBottom - totalTop, rightAlpha);
callback (left, top, right - left, bottom - top, 255);
}
inline bool isOnePixelWide() const noexcept { return right - left == 1 && leftAlpha + rightAlpha == 0; }
inline int getTopLeftCornerAlpha() const noexcept { return (topAlpha * leftAlpha) >> 8; }
inline int getTopRightCornerAlpha() const noexcept { return (topAlpha * rightAlpha) >> 8; }
inline int getBottomLeftCornerAlpha() const noexcept { return (bottomAlpha * leftAlpha) >> 8; }
inline int getBottomRightCornerAlpha() const noexcept { return (bottomAlpha * rightAlpha) >> 8; }
//==============================================================================
int left, top, right, bottom; // bounds of the solid central area, excluding anti-aliased edges
int totalTop, totalLeft, totalBottom, totalRight; // bounds of the total area, including edges
int topAlpha, leftAlpha, bottomAlpha, rightAlpha; // alpha of each anti-aliased edge
};
//==============================================================================
/** Contains classes for calculating the colour of pixels within various types of gradient. */
namespace GradientPixelIterators
{
/** Iterates the colour of pixels in a linear gradient */
struct Linear
{
Linear (const ColourGradient& gradient, const AffineTransform& transform,
const PixelARGB* colours, int numColours)
: lookupTable (colours),
numEntries (numColours)
{
jassert (numColours >= 0);
auto p1 = gradient.point1;
auto p2 = gradient.point2;
if (! transform.isIdentity())
{
auto p3 = Line<float> (p2, p1).getPointAlongLine (0.0f, 100.0f);
p1.applyTransform (transform);
p2.applyTransform (transform);
p3.applyTransform (transform);
p2 = Line<float> (p2, p3).findNearestPointTo (p1);
}
vertical = std::abs (p1.x - p2.x) < 0.001f;
horizontal = std::abs (p1.y - p2.y) < 0.001f;
if (vertical)
{
scale = roundToInt ((double) ((int64_t) numEntries << (int) numScaleBits) / (double) (p2.y - p1.y));
start = roundToInt (p1.y * (float) scale);
}
else if (horizontal)
{
scale = roundToInt ((double) ((int64_t) numEntries << (int) numScaleBits) / (double) (p2.x - p1.x));
start = roundToInt (p1.x * (float) scale);
}
else
{
grad = (p2.getY() - p1.y) / (double) (p1.x - p2.x);
yTerm = p1.getY() - p1.x / grad;
scale = roundToInt ((double) ((int64_t) numEntries << (int) numScaleBits) / (yTerm * grad - (p2.y * grad - p2.x)));
grad *= scale;
}
}
forcedinline void setY (int y) noexcept
{
if (vertical)
linePix = lookupTable[jlimit (0, numEntries, (y * scale - start) >> (int) numScaleBits)];
else if (! horizontal)
start = roundToInt ((y - yTerm) * grad);
}
inline PixelARGB getPixel (int x) const noexcept
{
return vertical ? linePix
: lookupTable[jlimit (0, numEntries, (x * scale - start) >> (int) numScaleBits)];
}
const PixelARGB* const lookupTable;
const int numEntries;
PixelARGB linePix;
int start, scale;
double grad, yTerm;
bool vertical, horizontal;
enum { numScaleBits = 12 };
JUCE_DECLARE_NON_COPYABLE (Linear)
};
//==============================================================================
/** Iterates the colour of pixels in a circular radial gradient */
struct Radial
{
Radial (const ColourGradient& gradient, const AffineTransform&,
const PixelARGB* colours, int numColours)
: lookupTable (colours),
numEntries (numColours),
gx1 (gradient.point1.x),
gy1 (gradient.point1.y)
{
jassert (numColours >= 0);
auto diff = gradient.point1 - gradient.point2;
maxDist = diff.x * diff.x + diff.y * diff.y;
invScale = numEntries / std::sqrt (maxDist);
jassert (roundToInt (std::sqrt (maxDist) * invScale) <= numEntries);
}
forcedinline void setY (int y) noexcept
{
dy = y - gy1;
dy *= dy;
}
inline PixelARGB getPixel (int px) const noexcept
{
auto x = px - gx1;
x *= x;
x += dy;
return lookupTable[x >= maxDist ? numEntries : roundToInt (std::sqrt (x) * invScale)];
}
const PixelARGB* const lookupTable;
const int numEntries;
const double gx1, gy1;
double maxDist, invScale, dy;
JUCE_DECLARE_NON_COPYABLE (Radial)
};
//==============================================================================
/** Iterates the colour of pixels in a skewed radial gradient */
struct TransformedRadial : public Radial
{
TransformedRadial (const ColourGradient& gradient, const AffineTransform& transform,
const PixelARGB* colours, int numColours)
: Radial (gradient, transform, colours, numColours),
inverseTransform (transform.inverted())
{
tM10 = inverseTransform.mat10;
tM00 = inverseTransform.mat00;
}
forcedinline void setY (int y) noexcept
{
auto floatY = (float) y;
lineYM01 = inverseTransform.mat01 * floatY + inverseTransform.mat02 - gx1;
lineYM11 = inverseTransform.mat11 * floatY + inverseTransform.mat12 - gy1;
}
inline PixelARGB getPixel (int px) const noexcept
{
double x = px;
auto y = tM10 * x + lineYM11;
x = tM00 * x + lineYM01;
x *= x;
x += y * y;
if (x >= maxDist)
return lookupTable[numEntries];
return lookupTable[jmin (numEntries, roundToInt (std::sqrt (x) * invScale))];
}
private:
double tM10, tM00, lineYM01, lineYM11;
const AffineTransform inverseTransform;
JUCE_DECLARE_NON_COPYABLE (TransformedRadial)
};
}
#define JUCE_PERFORM_PIXEL_OP_LOOP(op) \
{ \
const int destStride = destData.pixelStride; \
do { dest->op; dest = addBytesToPointer (dest, destStride); } while (--width > 0); \
}
//==============================================================================
/** Contains classes for filling edge tables with various fill types. */
namespace EdgeTableFillers
{
/** Fills an edge-table with a solid colour. */
template <class PixelType, bool replaceExisting = false>
struct SolidColour
{
SolidColour (const Image::BitmapData& image, PixelARGB colour)
: destData (image), sourceColour (colour)
{
if (sizeof (PixelType) == 3 && (size_t) destData.pixelStride == sizeof (PixelType))
areRGBComponentsEqual = sourceColour.getRed() == sourceColour.getGreen()
&& sourceColour.getGreen() == sourceColour.getBlue();
else
areRGBComponentsEqual = false;
}
forcedinline void setEdgeTableYPos (int y) noexcept
{
linePixels = (PixelType*) destData.getLinePointer (y);
}
forcedinline void handleEdgeTablePixel (int x, int alphaLevel) const noexcept
{
if (replaceExisting)
getPixel (x)->set (sourceColour);
else
getPixel (x)->blend (sourceColour, (uint32) alphaLevel);
}
forcedinline void handleEdgeTablePixelFull (int x) const noexcept
{
if (replaceExisting)
getPixel (x)->set (sourceColour);
else
getPixel (x)->blend (sourceColour);
}
forcedinline void handleEdgeTableLine (int x, int width, int alphaLevel) const noexcept
{
auto p = sourceColour;
p.multiplyAlpha (alphaLevel);
auto* dest = getPixel (x);
if (replaceExisting || p.getAlpha() >= 0xff)
replaceLine (dest, p, width);
else
blendLine (dest, p, width);
}
forcedinline void handleEdgeTableLineFull (int x, int width) const noexcept
{
auto* dest = getPixel (x);
if (replaceExisting || sourceColour.getAlpha() >= 0xff)
replaceLine (dest, sourceColour, width);
else
blendLine (dest, sourceColour, width);
}
void handleEdgeTableRectangle (int x, int y, int width, int height, int alphaLevel) noexcept
{
auto p = sourceColour;
p.multiplyAlpha (alphaLevel);
setEdgeTableYPos (y);
auto* dest = getPixel (x);
if (replaceExisting || p.getAlpha() >= 0xff)
{
while (--height >= 0)
{
replaceLine (dest, p, width);
dest = addBytesToPointer (dest, destData.lineStride);
}
}
else
{
while (--height >= 0)
{
blendLine (dest, p, width);
dest = addBytesToPointer (dest, destData.lineStride);
}
}
}
void handleEdgeTableRectangleFull (int x, int y, int width, int height) noexcept
{
handleEdgeTableRectangle (x, y, width, height, 255);
}
private:
const Image::BitmapData& destData;
PixelType* linePixels;
PixelARGB sourceColour;
bool areRGBComponentsEqual;
forcedinline PixelType* getPixel (int x) const noexcept
{
return addBytesToPointer (linePixels, x * destData.pixelStride);
}
inline void blendLine (PixelType* dest, PixelARGB colour, int width) const noexcept
{
JUCE_PERFORM_PIXEL_OP_LOOP (blend (colour))
}
forcedinline void replaceLine (PixelRGB* dest, PixelARGB colour, int width) const noexcept
{
if ((size_t) destData.pixelStride == sizeof (*dest) && areRGBComponentsEqual)
memset ((void*) dest, colour.getRed(), (size_t) width * 3); // if all the component values are the same, we can cheat..
else
JUCE_PERFORM_PIXEL_OP_LOOP (set (colour));
}
forcedinline void replaceLine (PixelAlpha* dest, const PixelARGB colour, int width) const noexcept
{
if ((size_t) destData.pixelStride == sizeof (*dest))
memset ((void*) dest, colour.getAlpha(), (size_t) width);
else
JUCE_PERFORM_PIXEL_OP_LOOP (setAlpha (colour.getAlpha()))
}
forcedinline void replaceLine (PixelARGB* dest, const PixelARGB colour, int width) const noexcept
{
JUCE_PERFORM_PIXEL_OP_LOOP (set (colour))
}
JUCE_DECLARE_NON_COPYABLE (SolidColour)
};
//==============================================================================
/** Fills an edge-table with a gradient. */
template <class PixelType, class GradientType>
struct Gradient : public GradientType
{
Gradient (const Image::BitmapData& dest, const ColourGradient& gradient, const AffineTransform& transform,
const PixelARGB* colours, int numColours)
: GradientType (gradient, transform, colours, numColours - 1),
destData (dest)
{
}
forcedinline void setEdgeTableYPos (int y) noexcept
{
linePixels = (PixelType*) destData.getLinePointer (y);
GradientType::setY (y);
}
forcedinline void handleEdgeTablePixel (int x, int alphaLevel) const noexcept
{
getPixel (x)->blend (GradientType::getPixel (x), (uint32) alphaLevel);
}
forcedinline void handleEdgeTablePixelFull (int x) const noexcept
{
getPixel (x)->blend (GradientType::getPixel (x));
}
void handleEdgeTableLine (int x, int width, int alphaLevel) const noexcept
{
auto* dest = getPixel (x);
if (alphaLevel < 0xff)
JUCE_PERFORM_PIXEL_OP_LOOP (blend (GradientType::getPixel (x++), (uint32) alphaLevel))
else
JUCE_PERFORM_PIXEL_OP_LOOP (blend (GradientType::getPixel (x++)))
}
void handleEdgeTableLineFull (int x, int width) const noexcept
{
auto* dest = getPixel (x);
JUCE_PERFORM_PIXEL_OP_LOOP (blend (GradientType::getPixel (x++)))
}
void handleEdgeTableRectangle (int x, int y, int width, int height, int alphaLevel) noexcept
{
while (--height >= 0)
{
setEdgeTableYPos (y++);
handleEdgeTableLine (x, width, alphaLevel);
}
}
void handleEdgeTableRectangleFull (int x, int y, int width, int height) noexcept
{
while (--height >= 0)
{
setEdgeTableYPos (y++);
handleEdgeTableLineFull (x, width);
}
}
private:
const Image::BitmapData& destData;
PixelType* linePixels;
forcedinline PixelType* getPixel (int x) const noexcept
{
return addBytesToPointer (linePixels, x * destData.pixelStride);
}
JUCE_DECLARE_NON_COPYABLE (Gradient)
};
//==============================================================================
/** Fills an edge-table with a non-transformed image. */
template <class DestPixelType, class SrcPixelType, bool repeatPattern>
struct ImageFill
{
ImageFill (const Image::BitmapData& dest, const Image::BitmapData& src, int alpha, int x, int y)
: destData (dest),
srcData (src),
extraAlpha (alpha + 1),
xOffset (repeatPattern ? negativeAwareModulo (x, src.width) - src.width : x),
yOffset (repeatPattern ? negativeAwareModulo (y, src.height) - src.height : y)
{
}
forcedinline void setEdgeTableYPos (int y) noexcept
{
linePixels = (DestPixelType*) destData.getLinePointer (y);
y -= yOffset;
if (repeatPattern)
{
jassert (y >= 0);
y %= srcData.height;
}
sourceLineStart = (SrcPixelType*) srcData.getLinePointer (y);
}
forcedinline void handleEdgeTablePixel (int x, int alphaLevel) const noexcept
{
alphaLevel = (alphaLevel * extraAlpha) >> 8;
getDestPixel (x)->blend (*getSrcPixel (repeatPattern ? ((x - xOffset) % srcData.width) : (x - xOffset)), (uint32) alphaLevel);
}
forcedinline void handleEdgeTablePixelFull (int x) const noexcept
{
getDestPixel (x)->blend (*getSrcPixel (repeatPattern ? ((x - xOffset) % srcData.width) : (x - xOffset)), (uint32) extraAlpha);
}
void handleEdgeTableLine (int x, int width, int alphaLevel) const noexcept
{
auto* dest = getDestPixel (x);
alphaLevel = (alphaLevel * extraAlpha) >> 8;
x -= xOffset;
if (repeatPattern)
{
if (alphaLevel < 0xfe)
JUCE_PERFORM_PIXEL_OP_LOOP (blend (*getSrcPixel (x++ % srcData.width), (uint32) alphaLevel))
else
JUCE_PERFORM_PIXEL_OP_LOOP (blend (*getSrcPixel (x++ % srcData.width)))
}
else
{
jassert (x >= 0 && x + width <= srcData.width);
if (alphaLevel < 0xfe)
JUCE_PERFORM_PIXEL_OP_LOOP (blend (*getSrcPixel (x++), (uint32) alphaLevel))
else
copyRow (dest, getSrcPixel (x), width);
}
}
void handleEdgeTableLineFull (int x, int width) const noexcept
{
auto* dest = getDestPixel (x);
x -= xOffset;
if (repeatPattern)
{
if (extraAlpha < 0xfe)
JUCE_PERFORM_PIXEL_OP_LOOP (blend (*getSrcPixel (x++ % srcData.width), (uint32) extraAlpha))
else
JUCE_PERFORM_PIXEL_OP_LOOP (blend (*getSrcPixel (x++ % srcData.width)))
}
else
{
jassert (x >= 0 && x + width <= srcData.width);
if (extraAlpha < 0xfe)
JUCE_PERFORM_PIXEL_OP_LOOP (blend (*getSrcPixel (x++), (uint32) extraAlpha))
else
copyRow (dest, getSrcPixel (x), width);
}
}
void handleEdgeTableRectangle (int x, int y, int width, int height, int alphaLevel) noexcept
{
while (--height >= 0)
{
setEdgeTableYPos (y++);
handleEdgeTableLine (x, width, alphaLevel);
}
}
void handleEdgeTableRectangleFull (int x, int y, int width, int height) noexcept
{
while (--height >= 0)
{
setEdgeTableYPos (y++);
handleEdgeTableLineFull (x, width);
}
}
void clipEdgeTableLine (EdgeTable& et, int x, int y, int width)
{
jassert (x - xOffset >= 0 && x + width - xOffset <= srcData.width);
auto* s = (SrcPixelType*) srcData.getLinePointer (y - yOffset);
auto* mask = (uint8*) (s + x - xOffset);
if (sizeof (SrcPixelType) == sizeof (PixelARGB))
mask += PixelARGB::indexA;
et.clipLineToMask (x, y, mask, sizeof (SrcPixelType), width);
}
private:
const Image::BitmapData& destData;
const Image::BitmapData& srcData;
const int extraAlpha, xOffset, yOffset;
DestPixelType* linePixels;
SrcPixelType* sourceLineStart;
forcedinline DestPixelType* getDestPixel (int x) const noexcept
{
return addBytesToPointer (linePixels, x * destData.pixelStride);
}
forcedinline SrcPixelType const* getSrcPixel (int x) const noexcept
{
return addBytesToPointer (sourceLineStart, x * srcData.pixelStride);
}
forcedinline void copyRow (DestPixelType* dest, SrcPixelType const* src, int width) const noexcept
{
auto destStride = destData.pixelStride;
auto srcStride = srcData.pixelStride;
if (destStride == srcStride
&& srcData.pixelFormat == Image::RGB
&& destData.pixelFormat == Image::RGB)
{
memcpy ((void*) dest, src, (size_t) (width * srcStride));
}
else
{
do
{
dest->blend (*src);
dest = addBytesToPointer (dest, destStride);
src = addBytesToPointer (src, srcStride);
} while (--width > 0);
}
}
JUCE_DECLARE_NON_COPYABLE (ImageFill)
};
//==============================================================================
/** Fills an edge-table with a transformed image. */
template <class DestPixelType, class SrcPixelType, bool repeatPattern>
struct TransformedImageFill
{
TransformedImageFill (const Image::BitmapData& dest, const Image::BitmapData& src,
const AffineTransform& transform, int alpha, Graphics::ResamplingQuality q)
: interpolator (transform,
q != Graphics::lowResamplingQuality ? 0.5f : 0.0f,
q != Graphics::lowResamplingQuality ? -128 : 0),
destData (dest),
srcData (src),
extraAlpha (alpha + 1),
quality (q),
maxX (src.width - 1),
maxY (src.height - 1)
{
scratchBuffer.malloc (scratchSize);
}
forcedinline void setEdgeTableYPos (int newY) noexcept
{
currentY = newY;
linePixels = (DestPixelType*) destData.getLinePointer (newY);
}
forcedinline void handleEdgeTablePixel (int x, int alphaLevel) noexcept
{
SrcPixelType p;
generate (&p, x, 1);
getDestPixel (x)->blend (p, (uint32) (alphaLevel * extraAlpha) >> 8);
}
forcedinline void handleEdgeTablePixelFull (int x) noexcept
{
SrcPixelType p;
generate (&p, x, 1);
getDestPixel (x)->blend (p, (uint32) extraAlpha);
}
void handleEdgeTableLine (int x, int width, int alphaLevel) noexcept
{
if (width > (int) scratchSize)
{
scratchSize = (size_t) width;
scratchBuffer.malloc (scratchSize);
}
SrcPixelType* span = scratchBuffer;
generate (span, x, width);
auto* dest = getDestPixel (x);
alphaLevel *= extraAlpha;
alphaLevel >>= 8;
if (alphaLevel < 0xfe)
JUCE_PERFORM_PIXEL_OP_LOOP (blend (*span++, (uint32) alphaLevel))
else
JUCE_PERFORM_PIXEL_OP_LOOP (blend (*span++))
}
forcedinline void handleEdgeTableLineFull (int x, int width) noexcept
{
handleEdgeTableLine (x, width, 255);
}
void handleEdgeTableRectangle (int x, int y, int width, int height, int alphaLevel) noexcept
{
while (--height >= 0)
{
setEdgeTableYPos (y++);
handleEdgeTableLine (x, width, alphaLevel);
}
}
void handleEdgeTableRectangleFull (int x, int y, int width, int height) noexcept
{
while (--height >= 0)
{
setEdgeTableYPos (y++);
handleEdgeTableLineFull (x, width);
}
}
void clipEdgeTableLine (EdgeTable& et, int x, int y, int width)
{
if (width > (int) scratchSize)
{
scratchSize = (size_t) width;
scratchBuffer.malloc (scratchSize);
}
currentY = y;
generate (scratchBuffer.get(), x, width);
et.clipLineToMask (x, y,
reinterpret_cast<uint8*> (scratchBuffer.get()) + SrcPixelType::indexA,
sizeof (SrcPixelType), width);
}
private:
forcedinline DestPixelType* getDestPixel (int x) const noexcept
{
return addBytesToPointer (linePixels, x * destData.pixelStride);
}
//==============================================================================
template <class PixelType>
void generate (PixelType* dest, int x, int numPixels) noexcept
{
this->interpolator.setStartOfLine ((float) x, (float) currentY, numPixels);
do
{
int hiResX, hiResY;
this->interpolator.next (hiResX, hiResY);
int loResX = hiResX >> 8;
int loResY = hiResY >> 8;
if (repeatPattern)
{
loResX = negativeAwareModulo (loResX, srcData.width);
loResY = negativeAwareModulo (loResY, srcData.height);
}
if (quality != Graphics::lowResamplingQuality)
{
if (isPositiveAndBelow (loResX, maxX))
{
if (isPositiveAndBelow (loResY, maxY))
{
// In the centre of the image..
render4PixelAverage (dest, this->srcData.getPixelPointer (loResX, loResY),
hiResX & 255, hiResY & 255);
++dest;
continue;
}
if (! repeatPattern)
{
// At a top or bottom edge..
if (loResY < 0)
render2PixelAverageX (dest, this->srcData.getPixelPointer (loResX, 0), hiResX & 255);
else
render2PixelAverageX (dest, this->srcData.getPixelPointer (loResX, maxY), hiResX & 255);
++dest;
continue;
}
}
else
{
if (isPositiveAndBelow (loResY, maxY) && ! repeatPattern)
{
// At a left or right hand edge..
if (loResX < 0)
render2PixelAverageY (dest, this->srcData.getPixelPointer (0, loResY), hiResY & 255);
else
render2PixelAverageY (dest, this->srcData.getPixelPointer (maxX, loResY), hiResY & 255);
++dest;
continue;
}
}
}
if (! repeatPattern)
{
if (loResX < 0) loResX = 0;
if (loResY < 0) loResY = 0;
if (loResX > maxX) loResX = maxX;
if (loResY > maxY) loResY = maxY;
}
dest->set (*(const PixelType*) this->srcData.getPixelPointer (loResX, loResY));
++dest;
} while (--numPixels > 0);
}
//==============================================================================
void render4PixelAverage (PixelARGB* dest, const uint8* src, int subPixelX, int subPixelY) noexcept
{
uint32 c[4] = { 256 * 128, 256 * 128, 256 * 128, 256 * 128 };
auto weight = (uint32) ((256 - subPixelX) * (256 - subPixelY));
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
c[3] += weight * src[3];
src += this->srcData.pixelStride;
weight = (uint32) (subPixelX * (256 - subPixelY));
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
c[3] += weight * src[3];
src += this->srcData.lineStride;
weight = (uint32) (subPixelX * subPixelY);
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
c[3] += weight * src[3];
src -= this->srcData.pixelStride;
weight = (uint32) ((256 - subPixelX) * subPixelY);
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
c[3] += weight * src[3];
dest->setARGB ((uint8) (c[PixelARGB::indexA] >> 16),
(uint8) (c[PixelARGB::indexR] >> 16),
(uint8) (c[PixelARGB::indexG] >> 16),
(uint8) (c[PixelARGB::indexB] >> 16));
}
void render2PixelAverageX (PixelARGB* dest, const uint8* src, uint32 subPixelX) noexcept
{
uint32 c[4] = { 128, 128, 128, 128 };
uint32 weight = 256 - subPixelX;
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
c[3] += weight * src[3];
src += this->srcData.pixelStride;
weight = subPixelX;
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
c[3] += weight * src[3];
dest->setARGB ((uint8) (c[PixelARGB::indexA] >> 8),
(uint8) (c[PixelARGB::indexR] >> 8),
(uint8) (c[PixelARGB::indexG] >> 8),
(uint8) (c[PixelARGB::indexB] >> 8));
}
void render2PixelAverageY (PixelARGB* dest, const uint8* src, uint32 subPixelY) noexcept
{
uint32 c[4] = { 128, 128, 128, 128 };
uint32 weight = 256 - subPixelY;
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
c[3] += weight * src[3];
src += this->srcData.lineStride;
weight = subPixelY;
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
c[3] += weight * src[3];
dest->setARGB ((uint8) (c[PixelARGB::indexA] >> 8),
(uint8) (c[PixelARGB::indexR] >> 8),
(uint8) (c[PixelARGB::indexG] >> 8),
(uint8) (c[PixelARGB::indexB] >> 8));
}
//==============================================================================
void render4PixelAverage (PixelRGB* dest, const uint8* src, uint32 subPixelX, uint32 subPixelY) noexcept
{
uint32 c[3] = { 256 * 128, 256 * 128, 256 * 128 };
uint32 weight = (256 - subPixelX) * (256 - subPixelY);
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
src += this->srcData.pixelStride;
weight = subPixelX * (256 - subPixelY);
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
src += this->srcData.lineStride;
weight = subPixelX * subPixelY;
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
src -= this->srcData.pixelStride;
weight = (256 - subPixelX) * subPixelY;
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
dest->setARGB ((uint8) 255,
(uint8) (c[PixelRGB::indexR] >> 16),
(uint8) (c[PixelRGB::indexG] >> 16),
(uint8) (c[PixelRGB::indexB] >> 16));
}
void render2PixelAverageX (PixelRGB* dest, const uint8* src, uint32 subPixelX) noexcept
{
uint32 c[3] = { 128, 128, 128 };
const uint32 weight = 256 - subPixelX;
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
src += this->srcData.pixelStride;
c[0] += subPixelX * src[0];
c[1] += subPixelX * src[1];
c[2] += subPixelX * src[2];
dest->setARGB ((uint8) 255,
(uint8) (c[PixelRGB::indexR] >> 8),
(uint8) (c[PixelRGB::indexG] >> 8),
(uint8) (c[PixelRGB::indexB] >> 8));
}
void render2PixelAverageY (PixelRGB* dest, const uint8* src, uint32 subPixelY) noexcept
{
uint32 c[3] = { 128, 128, 128 };
const uint32 weight = 256 - subPixelY;
c[0] += weight * src[0];
c[1] += weight * src[1];
c[2] += weight * src[2];
src += this->srcData.lineStride;
c[0] += subPixelY * src[0];
c[1] += subPixelY * src[1];
c[2] += subPixelY * src[2];
dest->setARGB ((uint8) 255,
(uint8) (c[PixelRGB::indexR] >> 8),
(uint8) (c[PixelRGB::indexG] >> 8),
(uint8) (c[PixelRGB::indexB] >> 8));
}
//==============================================================================
void render4PixelAverage (PixelAlpha* dest, const uint8* src, uint32 subPixelX, uint32 subPixelY) noexcept
{
uint32 c = 256 * 128;
c += src[0] * ((256 - subPixelX) * (256 - subPixelY));
src += this->srcData.pixelStride;
c += src[0] * (subPixelX * (256 - subPixelY));
src += this->srcData.lineStride;
c += src[0] * (subPixelX * subPixelY);
src -= this->srcData.pixelStride;
c += src[0] * ((256 - subPixelX) * subPixelY);
*((uint8*) dest) = (uint8) (c >> 16);
}
void render2PixelAverageX (PixelAlpha* dest, const uint8* src, uint32 subPixelX) noexcept
{
uint32 c = 128;
c += src[0] * (256 - subPixelX);
src += this->srcData.pixelStride;
c += src[0] * subPixelX;
*((uint8*) dest) = (uint8) (c >> 8);
}
void render2PixelAverageY (PixelAlpha* dest, const uint8* src, uint32 subPixelY) noexcept
{
uint32 c = 128;
c += src[0] * (256 - subPixelY);
src += this->srcData.lineStride;
c += src[0] * subPixelY;
*((uint8*) dest) = (uint8) (c >> 8);
}
//==============================================================================
struct TransformedImageSpanInterpolator
{
TransformedImageSpanInterpolator (const AffineTransform& transform, float offsetFloat, int offsetInt) noexcept
: inverseTransform (transform.inverted()),
pixelOffset (offsetFloat), pixelOffsetInt (offsetInt)
{}
void setStartOfLine (float sx, float sy, int numPixels) noexcept
{
jassert (numPixels > 0);
sx += pixelOffset;
sy += pixelOffset;
auto x1 = sx, y1 = sy;
sx += (float) numPixels;
inverseTransform.transformPoints (x1, y1, sx, sy);
xBresenham.set ((int) (x1 * 256.0f), (int) (sx * 256.0f), numPixels, pixelOffsetInt);
yBresenham.set ((int) (y1 * 256.0f), (int) (sy * 256.0f), numPixels, pixelOffsetInt);
}
void next (int& px, int& py) noexcept
{
px = xBresenham.n; xBresenham.stepToNext();
py = yBresenham.n; yBresenham.stepToNext();
}
private:
struct BresenhamInterpolator
{
BresenhamInterpolator() = default;
void set (int n1, int n2, int steps, int offsetInt) noexcept
{
numSteps = steps;
step = (n2 - n1) / numSteps;
remainder = modulo = (n2 - n1) % numSteps;
n = n1 + offsetInt;
if (modulo <= 0)
{
modulo += numSteps;
remainder += numSteps;
--step;
}
modulo -= numSteps;
}
forcedinline void stepToNext() noexcept
{
modulo += remainder;
n += step;
if (modulo > 0)
{
modulo -= numSteps;
++n;
}
}
int n;
private:
int numSteps, step, modulo, remainder;
};
const AffineTransform inverseTransform;
BresenhamInterpolator xBresenham, yBresenham;
const float pixelOffset;
const int pixelOffsetInt;
JUCE_DECLARE_NON_COPYABLE (TransformedImageSpanInterpolator)
};
//==============================================================================
TransformedImageSpanInterpolator interpolator;
const Image::BitmapData& destData;
const Image::BitmapData& srcData;
const int extraAlpha;
const Graphics::ResamplingQuality quality;
const int maxX, maxY;
int currentY;
DestPixelType* linePixels;
HeapBlock<SrcPixelType> scratchBuffer;
size_t scratchSize = 2048;
JUCE_DECLARE_NON_COPYABLE (TransformedImageFill)
};
//==============================================================================
template <class Iterator>
void renderImageTransformed (Iterator& iter, const Image::BitmapData& destData, const Image::BitmapData& srcData,
int alpha, const AffineTransform& transform, Graphics::ResamplingQuality quality, bool tiledFill)
{
switch (destData.pixelFormat)
{
case Image::ARGB:
switch (srcData.pixelFormat)
{
case Image::ARGB:
if (tiledFill) { TransformedImageFill<PixelARGB, PixelARGB, true> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
else { TransformedImageFill<PixelARGB, PixelARGB, false> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
break;
case Image::RGB:
if (tiledFill) { TransformedImageFill<PixelARGB, PixelRGB, true> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
else { TransformedImageFill<PixelARGB, PixelRGB, false> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
break;
case Image::SingleChannel:
case Image::UnknownFormat:
default:
if (tiledFill) { TransformedImageFill<PixelARGB, PixelAlpha, true> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
else { TransformedImageFill<PixelARGB, PixelAlpha, false> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
break;
}
break;
case Image::RGB:
{
switch (srcData.pixelFormat)
{
case Image::ARGB:
if (tiledFill) { TransformedImageFill<PixelRGB, PixelARGB, true> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
else { TransformedImageFill<PixelRGB, PixelARGB, false> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
break;
case Image::RGB:
if (tiledFill) { TransformedImageFill<PixelRGB, PixelRGB, true> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
else { TransformedImageFill<PixelRGB, PixelRGB, false> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
break;
case Image::SingleChannel:
case Image::UnknownFormat:
default:
if (tiledFill) { TransformedImageFill<PixelRGB, PixelAlpha, true> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
else { TransformedImageFill<PixelRGB, PixelAlpha, false> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
break;
}
break;
}
case Image::SingleChannel:
case Image::UnknownFormat:
default:
switch (srcData.pixelFormat)
{
case Image::ARGB:
if (tiledFill) { TransformedImageFill<PixelAlpha, PixelARGB, true> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
else { TransformedImageFill<PixelAlpha, PixelARGB, false> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
break;
case Image::RGB:
if (tiledFill) { TransformedImageFill<PixelAlpha, PixelRGB, true> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
else { TransformedImageFill<PixelAlpha, PixelRGB, false> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
break;
case Image::SingleChannel:
case Image::UnknownFormat:
default:
if (tiledFill) { TransformedImageFill<PixelAlpha, PixelAlpha, true> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
else { TransformedImageFill<PixelAlpha, PixelAlpha, false> r (destData, srcData, transform, alpha, quality); iter.iterate (r); }
break;
}
break;
}
}
template <class Iterator>
void renderImageUntransformed (Iterator& iter, const Image::BitmapData& destData, const Image::BitmapData& srcData, int alpha, int x, int y, bool tiledFill)
{
switch (destData.pixelFormat)
{
case Image::ARGB:
switch (srcData.pixelFormat)
{
case Image::ARGB:
if (tiledFill) { ImageFill<PixelARGB, PixelARGB, true> r (destData, srcData, alpha, x, y); iter.iterate (r); }
else { ImageFill<PixelARGB, PixelARGB, false> r (destData, srcData, alpha, x, y); iter.iterate (r); }
break;
case Image::RGB:
if (tiledFill) { ImageFill<PixelARGB, PixelRGB, true> r (destData, srcData, alpha, x, y); iter.iterate (r); }
else { ImageFill<PixelARGB, PixelRGB, false> r (destData, srcData, alpha, x, y); iter.iterate (r); }
break;
case Image::SingleChannel:
case Image::UnknownFormat:
default:
if (tiledFill) { ImageFill<PixelARGB, PixelAlpha, true> r (destData, srcData, alpha, x, y); iter.iterate (r); }
else { ImageFill<PixelARGB, PixelAlpha, false> r (destData, srcData, alpha, x, y); iter.iterate (r); }
break;
}
break;
case Image::RGB:
switch (srcData.pixelFormat)
{
case Image::ARGB:
if (tiledFill) { ImageFill<PixelRGB, PixelARGB, true> r (destData, srcData, alpha, x, y); iter.iterate (r); }
else { ImageFill<PixelRGB, PixelARGB, false> r (destData, srcData, alpha, x, y); iter.iterate (r); }
break;
case Image::RGB:
if (tiledFill) { ImageFill<PixelRGB, PixelRGB, true> r (destData, srcData, alpha, x, y); iter.iterate (r); }
else { ImageFill<PixelRGB, PixelRGB, false> r (destData, srcData, alpha, x, y); iter.iterate (r); }
break;
case Image::SingleChannel:
case Image::UnknownFormat:
default:
if (tiledFill) { ImageFill<PixelRGB, PixelAlpha, true> r (destData, srcData, alpha, x, y); iter.iterate (r); }
else { ImageFill<PixelRGB, PixelAlpha, false> r (destData, srcData, alpha, x, y); iter.iterate (r); }
break;
}
break;
case Image::SingleChannel:
case Image::UnknownFormat:
default:
switch (srcData.pixelFormat)
{
case Image::ARGB:
if (tiledFill) { ImageFill<PixelAlpha, PixelARGB, true> r (destData, srcData, alpha, x, y); iter.iterate (r); }
else { ImageFill<PixelAlpha, PixelARGB, false> r (destData, srcData, alpha, x, y); iter.iterate (r); }
break;
case Image::RGB:
if (tiledFill) { ImageFill<PixelAlpha, PixelRGB, true> r (destData, srcData, alpha, x, y); iter.iterate (r); }
else { ImageFill<PixelAlpha, PixelRGB, false> r (destData, srcData, alpha, x, y); iter.iterate (r); }
break;
case Image::SingleChannel:
case Image::UnknownFormat:
default:
if (tiledFill) { ImageFill<PixelAlpha, PixelAlpha, true> r (destData, srcData, alpha, x, y); iter.iterate (r); }
else { ImageFill<PixelAlpha, PixelAlpha, false> r (destData, srcData, alpha, x, y); iter.iterate (r); }
break;
}
break;
}
}
template <class Iterator, class DestPixelType>
void renderSolidFill (Iterator& iter, const Image::BitmapData& destData, PixelARGB fillColour, bool replaceContents, DestPixelType*)
{
if (replaceContents)
{
EdgeTableFillers::SolidColour<DestPixelType, true> r (destData, fillColour);
iter.iterate (r);
}
else
{
EdgeTableFillers::SolidColour<DestPixelType, false> r (destData, fillColour);
iter.iterate (r);
}
}
template <class Iterator, class DestPixelType>
void renderGradient (Iterator& iter, const Image::BitmapData& destData, const ColourGradient& g, const AffineTransform& transform,
const PixelARGB* lookupTable, int numLookupEntries, bool isIdentity, DestPixelType*)
{
if (g.isRadial)
{
if (isIdentity)
{
EdgeTableFillers::Gradient<DestPixelType, GradientPixelIterators::Radial> renderer (destData, g, transform, lookupTable, numLookupEntries);
iter.iterate (renderer);
}
else
{
EdgeTableFillers::Gradient<DestPixelType, GradientPixelIterators::TransformedRadial> renderer (destData, g, transform, lookupTable, numLookupEntries);
iter.iterate (renderer);
}
}
else
{
EdgeTableFillers::Gradient<DestPixelType, GradientPixelIterators::Linear> renderer (destData, g, transform, lookupTable, numLookupEntries);
iter.iterate (renderer);
}
}
}
//==============================================================================
template <class SavedStateType>
struct ClipRegions
{
struct Base : public SingleThreadedReferenceCountedObject
{
Base() = default;
~Base() override = default;
using Ptr = ReferenceCountedObjectPtr<Base>;
virtual Ptr clone() const = 0;
virtual Ptr applyClipTo (const Ptr& target) const = 0;
virtual Ptr clipToRectangle (Rectangle<int>) = 0;
virtual Ptr clipToRectangleList (const RectangleList<int>&) = 0;
virtual Ptr excludeClipRectangle (Rectangle<int>) = 0;
virtual Ptr clipToPath (const Path&, const AffineTransform&) = 0;
virtual Ptr clipToEdgeTable (const EdgeTable&) = 0;
virtual Ptr clipToImageAlpha (const Image&, const AffineTransform&, Graphics::ResamplingQuality) = 0;
virtual void translate (Point<int> delta) = 0;
virtual bool clipRegionIntersects (Rectangle<int>) const = 0;
virtual Rectangle<int> getClipBounds() const = 0;
virtual void fillRectWithColour (SavedStateType&, Rectangle<int>, PixelARGB colour, bool replaceContents) const = 0;
virtual void fillRectWithColour (SavedStateType&, Rectangle<float>, PixelARGB colour) const = 0;
virtual void fillAllWithColour (SavedStateType&, PixelARGB colour, bool replaceContents) const = 0;
virtual void fillAllWithGradient (SavedStateType&, ColourGradient&, const AffineTransform&, bool isIdentity) const = 0;
virtual void renderImageTransformed (SavedStateType&, const Image&, int alpha, const AffineTransform&, Graphics::ResamplingQuality, bool tiledFill) const = 0;
virtual void renderImageUntransformed (SavedStateType&, const Image&, int alpha, int x, int y, bool tiledFill) const = 0;
};
//==============================================================================
struct EdgeTableRegion : public Base
{
EdgeTableRegion (const EdgeTable& e) : edgeTable (e) {}
EdgeTableRegion (Rectangle<int> r) : edgeTable (r) {}
EdgeTableRegion (Rectangle<float> r) : edgeTable (r) {}
EdgeTableRegion (const RectangleList<int>& r) : edgeTable (r) {}
EdgeTableRegion (const RectangleList<float>& r) : edgeTable (r) {}
EdgeTableRegion (Rectangle<int> bounds, const Path& p, const AffineTransform& t) : edgeTable (bounds, p, t) {}
EdgeTableRegion (const EdgeTableRegion& other) : Base(), edgeTable (other.edgeTable) {}
EdgeTableRegion& operator= (const EdgeTableRegion&) = delete;
using Ptr = typename Base::Ptr;
Ptr clone() const override { return *new EdgeTableRegion (*this); }
Ptr applyClipTo (const Ptr& target) const override { return target->clipToEdgeTable (edgeTable); }
Ptr clipToRectangle (Rectangle<int> r) override
{
edgeTable.clipToRectangle (r);
return edgeTable.isEmpty() ? Ptr() : Ptr (*this);
}
Ptr clipToRectangleList (const RectangleList<int>& r) override
{
RectangleList<int> inverse (edgeTable.getMaximumBounds());
if (inverse.subtract (r))
for (auto& i : inverse)
edgeTable.excludeRectangle (i);
return edgeTable.isEmpty() ? Ptr() : Ptr (*this);
}
Ptr excludeClipRectangle (Rectangle<int> r) override
{
edgeTable.excludeRectangle (r);
return edgeTable.isEmpty() ? Ptr() : Ptr (*this);
}
Ptr clipToPath (const Path& p, const AffineTransform& transform) override
{
EdgeTable et (edgeTable.getMaximumBounds(), p, transform);
edgeTable.clipToEdgeTable (et);
return edgeTable.isEmpty() ? Ptr() : Ptr (*this);
}
Ptr clipToEdgeTable (const EdgeTable& et) override
{
edgeTable.clipToEdgeTable (et);
return edgeTable.isEmpty() ? Ptr() : Ptr (*this);
}
Ptr clipToImageAlpha (const Image& image, const AffineTransform& transform, Graphics::ResamplingQuality quality) override
{
const Image::BitmapData srcData (image, Image::BitmapData::readOnly);
if (transform.isOnlyTranslation())
{
// If our translation doesn't involve any distortion, just use a simple blit..
auto tx = (int) (transform.getTranslationX() * 256.0f);
auto ty = (int) (transform.getTranslationY() * 256.0f);
if (quality == Graphics::lowResamplingQuality || ((tx | ty) & 224) == 0)
{
auto imageX = ((tx + 128) >> 8);
auto imageY = ((ty + 128) >> 8);
if (image.getFormat() == Image::ARGB)
straightClipImage (srcData, imageX, imageY, (PixelARGB*) nullptr);
else
straightClipImage (srcData, imageX, imageY, (PixelAlpha*) nullptr);
return edgeTable.isEmpty() ? Ptr() : Ptr (*this);
}
}
if (transform.isSingularity())
return Ptr();
{
Path p;
p.addRectangle (0, 0, (float) srcData.width, (float) srcData.height);
EdgeTable et2 (edgeTable.getMaximumBounds(), p, transform);
edgeTable.clipToEdgeTable (et2);
}
if (! edgeTable.isEmpty())
{
if (image.getFormat() == Image::ARGB)
transformedClipImage (srcData, transform, quality, (PixelARGB*) nullptr);
else
transformedClipImage (srcData, transform, quality, (PixelAlpha*) nullptr);
}
return edgeTable.isEmpty() ? Ptr() : Ptr (*this);
}
void translate (Point<int> delta) override
{
edgeTable.translate ((float) delta.x, delta.y);
}
bool clipRegionIntersects (Rectangle<int> r) const override
{
return edgeTable.getMaximumBounds().intersects (r);
}
Rectangle<int> getClipBounds() const override
{
return edgeTable.getMaximumBounds();
}
void fillRectWithColour (SavedStateType& state, Rectangle<int> area, PixelARGB colour, bool replaceContents) const override
{
auto totalClip = edgeTable.getMaximumBounds();
auto clipped = totalClip.getIntersection (area);
if (! clipped.isEmpty())
{
EdgeTableRegion et (clipped);
et.edgeTable.clipToEdgeTable (edgeTable);
state.fillWithSolidColour (et.edgeTable, colour, replaceContents);
}
}
void fillRectWithColour (SavedStateType& state, Rectangle<float> area, PixelARGB colour) const override
{
auto totalClip = edgeTable.getMaximumBounds().toFloat();
auto clipped = totalClip.getIntersection (area);
if (! clipped.isEmpty())
{
EdgeTableRegion et (clipped);
et.edgeTable.clipToEdgeTable (edgeTable);
state.fillWithSolidColour (et.edgeTable, colour, false);
}
}
void fillAllWithColour (SavedStateType& state, PixelARGB colour, bool replaceContents) const override
{
state.fillWithSolidColour (edgeTable, colour, replaceContents);
}
void fillAllWithGradient (SavedStateType& state, ColourGradient& gradient, const AffineTransform& transform, bool isIdentity) const override
{
state.fillWithGradient (edgeTable, gradient, transform, isIdentity);
}
void renderImageTransformed (SavedStateType& state, const Image& src, int alpha, const AffineTransform& transform, Graphics::ResamplingQuality quality, bool tiledFill) const override
{
state.renderImageTransformed (edgeTable, src, alpha, transform, quality, tiledFill);
}
void renderImageUntransformed (SavedStateType& state, const Image& src, int alpha, int x, int y, bool tiledFill) const override
{
state.renderImageUntransformed (edgeTable, src, alpha, x, y, tiledFill);
}
EdgeTable edgeTable;
private:
template <class SrcPixelType>
void transformedClipImage (const Image::BitmapData& srcData, const AffineTransform& transform, Graphics::ResamplingQuality quality, const SrcPixelType*)
{
EdgeTableFillers::TransformedImageFill<SrcPixelType, SrcPixelType, false> renderer (srcData, srcData, transform, 255, quality);
for (int y = 0; y < edgeTable.getMaximumBounds().getHeight(); ++y)
renderer.clipEdgeTableLine (edgeTable, edgeTable.getMaximumBounds().getX(), y + edgeTable.getMaximumBounds().getY(),
edgeTable.getMaximumBounds().getWidth());
}
template <class SrcPixelType>
void straightClipImage (const Image::BitmapData& srcData, int imageX, int imageY, const SrcPixelType*)
{
Rectangle<int> r (imageX, imageY, srcData.width, srcData.height);
edgeTable.clipToRectangle (r);
EdgeTableFillers::ImageFill<SrcPixelType, SrcPixelType, false> renderer (srcData, srcData, 255, imageX, imageY);
for (int y = 0; y < r.getHeight(); ++y)
renderer.clipEdgeTableLine (edgeTable, r.getX(), y + r.getY(), r.getWidth());
}
};
//==============================================================================
class RectangleListRegion : public Base
{
public:
RectangleListRegion (Rectangle<int> r) : clip (r) {}
RectangleListRegion (const RectangleList<int>& r) : clip (r) {}
RectangleListRegion (const RectangleListRegion& other) : Base(), clip (other.clip) {}
using Ptr = typename Base::Ptr;
Ptr clone() const override { return *new RectangleListRegion (*this); }
Ptr applyClipTo (const Ptr& target) const override { return target->clipToRectangleList (clip); }
Ptr clipToRectangle (Rectangle<int> r) override
{
clip.clipTo (r);
return clip.isEmpty() ? Ptr() : Ptr (*this);
}
Ptr clipToRectangleList (const RectangleList<int>& r) override
{
clip.clipTo (r);
return clip.isEmpty() ? Ptr() : Ptr (*this);
}
Ptr excludeClipRectangle (Rectangle<int> r) override
{
clip.subtract (r);
return clip.isEmpty() ? Ptr() : Ptr (*this);
}
Ptr clipToPath (const Path& p, const AffineTransform& transform) override { return toEdgeTable()->clipToPath (p, transform); }
Ptr clipToEdgeTable (const EdgeTable& et) override { return toEdgeTable()->clipToEdgeTable (et); }
Ptr clipToImageAlpha (const Image& image, const AffineTransform& transform, Graphics::ResamplingQuality quality) override
{
return toEdgeTable()->clipToImageAlpha (image, transform, quality);
}
void translate (Point<int> delta) override { clip.offsetAll (delta); }
bool clipRegionIntersects (Rectangle<int> r) const override { return clip.intersects (r); }
Rectangle<int> getClipBounds() const override { return clip.getBounds(); }
void fillRectWithColour (SavedStateType& state, Rectangle<int> area, PixelARGB colour, bool replaceContents) const override
{
SubRectangleIterator iter (clip, area);
state.fillWithSolidColour (iter, colour, replaceContents);
}
void fillRectWithColour (SavedStateType& state, Rectangle<float> area, PixelARGB colour) const override
{
SubRectangleIteratorFloat iter (clip, area);
state.fillWithSolidColour (iter, colour, false);
}
void fillAllWithColour (SavedStateType& state, PixelARGB colour, bool replaceContents) const override
{
state.fillWithSolidColour (*this, colour, replaceContents);
}
void fillAllWithGradient (SavedStateType& state, ColourGradient& gradient, const AffineTransform& transform, bool isIdentity) const override
{
state.fillWithGradient (*this, gradient, transform, isIdentity);
}
void renderImageTransformed (SavedStateType& state, const Image& src, int alpha, const AffineTransform& transform, Graphics::ResamplingQuality quality, bool tiledFill) const override
{
state.renderImageTransformed (*this, src, alpha, transform, quality, tiledFill);
}
void renderImageUntransformed (SavedStateType& state, const Image& src, int alpha, int x, int y, bool tiledFill) const override
{
state.renderImageUntransformed (*this, src, alpha, x, y, tiledFill);
}
RectangleList<int> clip;
//==============================================================================
template <class Renderer>
void iterate (Renderer& r) const noexcept
{
for (auto& i : clip)
{
auto x = i.getX();
auto w = i.getWidth();
jassert (w > 0);
auto bottom = i.getBottom();
for (int y = i.getY(); y < bottom; ++y)
{
r.setEdgeTableYPos (y);
r.handleEdgeTableLineFull (x, w);
}
}
}
private:
//==============================================================================
class SubRectangleIterator
{
public:
SubRectangleIterator (const RectangleList<int>& clipList, Rectangle<int> clipBounds)
: clip (clipList), area (clipBounds)
{}
template <class Renderer>
void iterate (Renderer& r) const noexcept
{
for (auto& i : clip)
{
auto rect = i.getIntersection (area);
if (! rect.isEmpty())
r.handleEdgeTableRectangleFull (rect.getX(), rect.getY(), rect.getWidth(), rect.getHeight());
}
}
private:
const RectangleList<int>& clip;
const Rectangle<int> area;
JUCE_DECLARE_NON_COPYABLE (SubRectangleIterator)
};
//==============================================================================
class SubRectangleIteratorFloat
{
public:
SubRectangleIteratorFloat (const RectangleList<int>& clipList, Rectangle<float> clipBounds) noexcept
: clip (clipList), area (clipBounds)
{
}
template <class Renderer>
void iterate (Renderer& r) const noexcept
{
const RenderingHelpers::FloatRectangleRasterisingInfo f (area);
for (auto& i : clip)
{
auto clipLeft = i.getX();
auto clipRight = i.getRight();
auto clipTop = i.getY();
auto clipBottom = i.getBottom();
if (f.totalBottom > clipTop && f.totalTop < clipBottom
&& f.totalRight > clipLeft && f.totalLeft < clipRight)
{
if (f.isOnePixelWide())
{
if (f.topAlpha != 0 && f.totalTop >= clipTop)
{
r.setEdgeTableYPos (f.totalTop);
r.handleEdgeTablePixel (f.left, f.topAlpha);
}
auto y1 = jmax (clipTop, f.top);
auto y2 = jmin (f.bottom, clipBottom);
auto h = y2 - y1;
if (h > 0)
r.handleEdgeTableRectangleFull (f.left, y1, 1, h);
if (f.bottomAlpha != 0 && f.bottom < clipBottom)
{
r.setEdgeTableYPos (f.bottom);
r.handleEdgeTablePixel (f.left, f.bottomAlpha);
}
}
else
{
auto clippedLeft = jmax (f.left, clipLeft);
auto clippedWidth = jmin (f.right, clipRight) - clippedLeft;
bool doLeftAlpha = f.leftAlpha != 0 && f.totalLeft >= clipLeft;
bool doRightAlpha = f.rightAlpha != 0 && f.right < clipRight;
if (f.topAlpha != 0 && f.totalTop >= clipTop)
{
r.setEdgeTableYPos (f.totalTop);
if (doLeftAlpha) r.handleEdgeTablePixel (f.totalLeft, f.getTopLeftCornerAlpha());
if (clippedWidth > 0) r.handleEdgeTableLine (clippedLeft, clippedWidth, f.topAlpha);
if (doRightAlpha) r.handleEdgeTablePixel (f.right, f.getTopRightCornerAlpha());
}
auto y1 = jmax (clipTop, f.top);
auto y2 = jmin (f.bottom, clipBottom);
auto h = y2 - y1;
if (h > 0)
{
if (h == 1)
{
r.setEdgeTableYPos (y1);
if (doLeftAlpha) r.handleEdgeTablePixel (f.totalLeft, f.leftAlpha);
if (clippedWidth > 0) r.handleEdgeTableLineFull (clippedLeft, clippedWidth);
if (doRightAlpha) r.handleEdgeTablePixel (f.right, f.rightAlpha);
}
else
{
if (doLeftAlpha) r.handleEdgeTableRectangle (f.totalLeft, y1, 1, h, f.leftAlpha);
if (clippedWidth > 0) r.handleEdgeTableRectangleFull (clippedLeft, y1, clippedWidth, h);
if (doRightAlpha) r.handleEdgeTableRectangle (f.right, y1, 1, h, f.rightAlpha);
}
}
if (f.bottomAlpha != 0 && f.bottom < clipBottom)
{
r.setEdgeTableYPos (f.bottom);
if (doLeftAlpha) r.handleEdgeTablePixel (f.totalLeft, f.getBottomLeftCornerAlpha());
if (clippedWidth > 0) r.handleEdgeTableLine (clippedLeft, clippedWidth, f.bottomAlpha);
if (doRightAlpha) r.handleEdgeTablePixel (f.right, f.getBottomRightCornerAlpha());
}
}
}
}
}
private:
const RectangleList<int>& clip;
Rectangle<float> area;
JUCE_DECLARE_NON_COPYABLE (SubRectangleIteratorFloat)
};
Ptr toEdgeTable() const { return *new EdgeTableRegion (clip); }
RectangleListRegion& operator= (const RectangleListRegion&) = delete;
};
};
//==============================================================================
template <class SavedStateType>
class SavedStateBase
{
public:
using BaseRegionType = typename ClipRegions<SavedStateType>::Base;
using EdgeTableRegionType = typename ClipRegions<SavedStateType>::EdgeTableRegion;
using RectangleListRegionType = typename ClipRegions<SavedStateType>::RectangleListRegion;
SavedStateBase (Rectangle<int> initialClip)
: clip (new RectangleListRegionType (initialClip)),
interpolationQuality (Graphics::mediumResamplingQuality), transparencyLayerAlpha (1.0f)
{
}
SavedStateBase (const RectangleList<int>& clipList, Point<int> origin)
: clip (new RectangleListRegionType (clipList)), transform (origin),
interpolationQuality (Graphics::mediumResamplingQuality), transparencyLayerAlpha (1.0f)
{
}
SavedStateBase (const SavedStateBase& other)
: clip (other.clip), transform (other.transform), fillType (other.fillType),
interpolationQuality (other.interpolationQuality),
transparencyLayerAlpha (other.transparencyLayerAlpha)
{
}
SavedStateType& getThis() noexcept { return *static_cast<SavedStateType*> (this); }
bool clipToRectangle (Rectangle<int> r)
{
if (clip != nullptr)
{
if (transform.isOnlyTranslated)
{
cloneClipIfMultiplyReferenced();
clip = clip->clipToRectangle (transform.translated (r));
}
else if (! transform.isRotated)
{
cloneClipIfMultiplyReferenced();
clip = clip->clipToRectangle (transform.transformed (r));
}
else
{
Path p;
p.addRectangle (r);
clipToPath (p, {});
}
}
return clip != nullptr;
}
bool clipToRectangleList (const RectangleList<int>& r)
{
if (clip != nullptr)
{
if (transform.isOnlyTranslated)
{
cloneClipIfMultiplyReferenced();
if (transform.isIdentity())
{
clip = clip->clipToRectangleList (r);
}
else
{
RectangleList<int> offsetList (r);
offsetList.offsetAll (transform.offset);
clip = clip->clipToRectangleList (offsetList);
}
}
else if (! transform.isRotated)
{
cloneClipIfMultiplyReferenced();
RectangleList<int> scaledList;
for (auto& i : r)
scaledList.add (transform.transformed (i));
clip = clip->clipToRectangleList (scaledList);
}
else
{
clipToPath (r.toPath(), {});
}
}
return clip != nullptr;
}
static Rectangle<int> getLargestIntegerWithin (Rectangle<float> r)
{
auto x1 = (int) std::ceil (r.getX());
auto y1 = (int) std::ceil (r.getY());
auto x2 = (int) std::floor (r.getRight());
auto y2 = (int) std::floor (r.getBottom());
return { x1, y1, x2 - x1, y2 - y1 };
}
bool excludeClipRectangle (Rectangle<int> r)
{
if (clip != nullptr)
{
cloneClipIfMultiplyReferenced();
if (transform.isOnlyTranslated)
{
clip = clip->excludeClipRectangle (getLargestIntegerWithin (transform.translated (r.toFloat())));
}
else if (! transform.isRotated)
{
clip = clip->excludeClipRectangle (getLargestIntegerWithin (transform.transformed (r.toFloat())));
}
else
{
Path p;
p.addRectangle (r.toFloat());
p.applyTransform (transform.complexTransform);
p.addRectangle (clip->getClipBounds().toFloat());
p.setUsingNonZeroWinding (false);
clip = clip->clipToPath (p, {});
}
}
return clip != nullptr;
}
void clipToPath (const Path& p, const AffineTransform& t)
{
if (clip != nullptr)
{
cloneClipIfMultiplyReferenced();
clip = clip->clipToPath (p, transform.getTransformWith (t));
}
}
void clipToImageAlpha (const Image& sourceImage, const AffineTransform& t)
{
if (clip != nullptr)
{
if (sourceImage.hasAlphaChannel())
{
cloneClipIfMultiplyReferenced();
clip = clip->clipToImageAlpha (sourceImage, transform.getTransformWith (t), interpolationQuality);
}
else
{
Path p;
p.addRectangle (sourceImage.getBounds());
clipToPath (p, t);
}
}
}
bool clipRegionIntersects (Rectangle<int> r) const
{
if (clip != nullptr)
{
if (transform.isOnlyTranslated)
return clip->clipRegionIntersects (transform.translated (r));
return getClipBounds().intersects (r);
}
return false;
}
Rectangle<int> getClipBounds() const
{
return clip != nullptr ? transform.deviceSpaceToUserSpace (clip->getClipBounds())
: Rectangle<int>();
}
void setFillType (const FillType& newFill)
{
fillType = newFill;
}
void fillTargetRect (Rectangle<int> r, bool replaceContents)
{
if (fillType.isColour())
{
clip->fillRectWithColour (getThis(), r, fillType.colour.getPixelARGB(), replaceContents);
}
else
{
auto clipped = clip->getClipBounds().getIntersection (r);
if (! clipped.isEmpty())
fillShape (*new RectangleListRegionType (clipped), false);
}
}
void fillTargetRect (Rectangle<float> r)
{
if (fillType.isColour())
{
clip->fillRectWithColour (getThis(), r, fillType.colour.getPixelARGB());
}
else
{
auto clipped = clip->getClipBounds().toFloat().getIntersection (r);
if (! clipped.isEmpty())
fillShape (*new EdgeTableRegionType (clipped), false);
}
}
template <typename CoordType>
void fillRectAsPath (Rectangle<CoordType> r)
{
Path p;
p.addRectangle (r);
fillPath (p, {});
}
void fillRect (Rectangle<int> r, bool replaceContents)
{
if (clip != nullptr)
{
if (transform.isOnlyTranslated)
{
fillTargetRect (transform.translated (r), replaceContents);
}
else if (! transform.isRotated)
{
fillTargetRect (transform.transformed (r), replaceContents);
}
else
{
jassert (! replaceContents); // not implemented..
fillRectAsPath (r);
}
}
}
void fillRect (Rectangle<float> r)
{
if (clip != nullptr)
{
if (transform.isOnlyTranslated)
fillTargetRect (transform.translated (r));
else if (! transform.isRotated)
fillTargetRect (transform.transformed (r));
else
fillRectAsPath (r);
}
}
void fillRectList (const RectangleList<float>& list)
{
if (clip != nullptr)
{
if (list.getNumRectangles() == 1)
return fillRect (*list.begin());
if (transform.isIdentity())
{
fillShape (*new EdgeTableRegionType (list), false);
}
else if (! transform.isRotated)
{
RectangleList<float> transformed (list);
if (transform.isOnlyTranslated)
transformed.offsetAll (transform.offset.toFloat());
else
transformed.transformAll (transform.getTransform());
fillShape (*new EdgeTableRegionType (transformed), false);
}
else
{
fillPath (list.toPath(), {});
}
}
}
void fillPath (const Path& path, const AffineTransform& t)
{
if (clip != nullptr)
{
auto trans = transform.getTransformWith (t);
auto clipRect = clip->getClipBounds();
if (path.getBoundsTransformed (trans).getSmallestIntegerContainer().intersects (clipRect))
fillShape (*new EdgeTableRegionType (clipRect, path, trans), false);
}
}
void fillEdgeTable (const EdgeTable& edgeTable, float x, int y)
{
if (clip != nullptr)
{
auto* edgeTableClip = new EdgeTableRegionType (edgeTable);
edgeTableClip->edgeTable.translate (x, y);
if (fillType.isColour())
{
auto brightness = fillType.colour.getBrightness() - 0.5f;
if (brightness > 0.0f)
edgeTableClip->edgeTable.multiplyLevels (1.0f + 1.6f * brightness);
}
fillShape (*edgeTableClip, false);
}
}
void drawLine (Line<float> line)
{
Path p;
p.addLineSegment (line, 1.0f);
fillPath (p, {});
}
void drawImage (const Image& sourceImage, const AffineTransform& trans)
{
if (clip != nullptr && ! fillType.colour.isTransparent())
renderImage (sourceImage, trans, {});
}
static bool isOnlyTranslationAllowingError (const AffineTransform& t, float tolerance) noexcept
{
return std::abs (t.mat01) < tolerance
&& std::abs (t.mat10) < tolerance
&& std::abs (t.mat00 - 1.0f) < tolerance
&& std::abs (t.mat11 - 1.0f) < tolerance;
}
void renderImage (const Image& sourceImage, const AffineTransform& trans, const BaseRegionType* tiledFillClipRegion)
{
auto t = transform.getTransformWith (trans);
auto alpha = fillType.colour.getAlpha();
if (isOnlyTranslationAllowingError (t, 0.002f))
{
// If our translation doesn't involve any distortion, just use a simple blit..
auto tx = (int) (t.getTranslationX() * 256.0f);
auto ty = (int) (t.getTranslationY() * 256.0f);
if (interpolationQuality == Graphics::lowResamplingQuality || ((tx | ty) & 224) == 0)
{
tx = ((tx + 128) >> 8);
ty = ((ty + 128) >> 8);
if (tiledFillClipRegion != nullptr)
{
tiledFillClipRegion->renderImageUntransformed (getThis(), sourceImage, alpha, tx, ty, true);
}
else
{
Rectangle<int> area (tx, ty, sourceImage.getWidth(), sourceImage.getHeight());
area = area.getIntersection (getThis().getMaximumBounds());
if (! area.isEmpty())
if (auto c = clip->applyClipTo (*new EdgeTableRegionType (area)))
c->renderImageUntransformed (getThis(), sourceImage, alpha, tx, ty, false);
}
return;
}
}
if (! t.isSingularity())
{
if (tiledFillClipRegion != nullptr)
{
tiledFillClipRegion->renderImageTransformed (getThis(), sourceImage, alpha,
t, interpolationQuality, true);
}
else
{
Path p;
p.addRectangle (sourceImage.getBounds());
if (auto c = clip->clone()->clipToPath (p, t))
c->renderImageTransformed (getThis(), sourceImage, alpha,
t, interpolationQuality, false);
}
}
}
void fillShape (typename BaseRegionType::Ptr shapeToFill, bool replaceContents)
{
jassert (clip != nullptr);
shapeToFill = clip->applyClipTo (shapeToFill);
if (shapeToFill != nullptr)
{
if (fillType.isGradient())
{
jassert (! replaceContents); // that option is just for solid colours
auto g2 = *(fillType.gradient);
g2.multiplyOpacity (fillType.getOpacity());
auto t = transform.getTransformWith (fillType.transform).translated (-0.5f, -0.5f);
bool isIdentity = t.isOnlyTranslation();
if (isIdentity)
{
// If our translation doesn't involve any distortion, we can speed it up..
g2.point1.applyTransform (t);
g2.point2.applyTransform (t);
t = {};
}
shapeToFill->fillAllWithGradient (getThis(), g2, t, isIdentity);
}
else if (fillType.isTiledImage())
{
renderImage (fillType.image, fillType.transform, shapeToFill.get());
}
else
{
shapeToFill->fillAllWithColour (getThis(), fillType.colour.getPixelARGB(), replaceContents);
}
}
}
void cloneClipIfMultiplyReferenced()
{
if (clip->getReferenceCount() > 1)
clip = clip->clone();
}
typename BaseRegionType::Ptr clip;
RenderingHelpers::TranslationOrTransform transform;
FillType fillType;
Graphics::ResamplingQuality interpolationQuality;
float transparencyLayerAlpha;
};
//==============================================================================
class SoftwareRendererSavedState : public SavedStateBase<SoftwareRendererSavedState>
{
using BaseClass = SavedStateBase<SoftwareRendererSavedState>;
public:
SoftwareRendererSavedState (const Image& im, Rectangle<int> clipBounds)
: BaseClass (clipBounds), image (im)
{
}
SoftwareRendererSavedState (const Image& im, const RectangleList<int>& clipList, Point<int> origin)
: BaseClass (clipList, origin), image (im)
{
}
SoftwareRendererSavedState (const SoftwareRendererSavedState& other) = default;
SoftwareRendererSavedState* beginTransparencyLayer (float opacity)
{
auto* s = new SoftwareRendererSavedState (*this);
if (clip != nullptr)
{
auto layerBounds = clip->getClipBounds();
s->image = Image (Image::ARGB, layerBounds.getWidth(), layerBounds.getHeight(), true);
s->transparencyLayerAlpha = opacity;
s->transform.moveOriginInDeviceSpace (-layerBounds.getPosition());
s->cloneClipIfMultiplyReferenced();
s->clip->translate (-layerBounds.getPosition());
}
return s;
}
void endTransparencyLayer (SoftwareRendererSavedState& finishedLayerState)
{
if (clip != nullptr)
{
auto layerBounds = clip->getClipBounds();
auto g = image.createLowLevelContext();
g->setOpacity (finishedLayerState.transparencyLayerAlpha);
g->drawImage (finishedLayerState.image, AffineTransform::translation (layerBounds.getPosition()));
}
}
using GlyphCacheType = GlyphCache<CachedGlyphEdgeTable<SoftwareRendererSavedState>, SoftwareRendererSavedState>;
static void clearGlyphCache()
{
GlyphCacheType::getInstance().reset();
}
//==============================================================================
void drawGlyph (int glyphNumber, const AffineTransform& trans)
{
if (clip != nullptr)
{
if (trans.isOnlyTranslation() && ! transform.isRotated)
{
auto& cache = GlyphCacheType::getInstance();
Point<float> pos (trans.getTranslationX(), trans.getTranslationY());
if (transform.isOnlyTranslated)
{
cache.drawGlyph (*this, font, glyphNumber, pos + transform.offset.toFloat());
}
else
{
pos = transform.transformed (pos);
Font f (font);
f.setHeight (font.getHeight() * transform.complexTransform.mat11);
auto xScale = transform.complexTransform.mat00 / transform.complexTransform.mat11;
if (std::abs (xScale - 1.0f) > 0.01f)
f.setHorizontalScale (xScale);
cache.drawGlyph (*this, f, glyphNumber, pos);
}
}
else
{
auto fontHeight = font.getHeight();
auto t = transform.getTransformWith (AffineTransform::scale (fontHeight * font.getHorizontalScale(), fontHeight)
.followedBy (trans));
std::unique_ptr<EdgeTable> et (font.getTypefacePtr()->getEdgeTableForGlyph (glyphNumber, t, fontHeight));
if (et != nullptr)
fillShape (*new EdgeTableRegionType (*et), false);
}
}
}
Rectangle<int> getMaximumBounds() const { return image.getBounds(); }
//==============================================================================
template <typename IteratorType>
void renderImageTransformed (IteratorType& iter, const Image& src, int alpha, const AffineTransform& trans, Graphics::ResamplingQuality quality, bool tiledFill) const
{
Image::BitmapData destData (image, Image::BitmapData::readWrite);
const Image::BitmapData srcData (src, Image::BitmapData::readOnly);
EdgeTableFillers::renderImageTransformed (iter, destData, srcData, alpha, trans, quality, tiledFill);
}
template <typename IteratorType>
void renderImageUntransformed (IteratorType& iter, const Image& src, int alpha, int x, int y, bool tiledFill) const
{
Image::BitmapData destData (image, Image::BitmapData::readWrite);
const Image::BitmapData srcData (src, Image::BitmapData::readOnly);
EdgeTableFillers::renderImageUntransformed (iter, destData, srcData, alpha, x, y, tiledFill);
}
template <typename IteratorType>
void fillWithSolidColour (IteratorType& iter, PixelARGB colour, bool replaceContents) const
{
Image::BitmapData destData (image, Image::BitmapData::readWrite);
switch (destData.pixelFormat)
{
case Image::ARGB: EdgeTableFillers::renderSolidFill (iter, destData, colour, replaceContents, (PixelARGB*) nullptr); break;
case Image::RGB: EdgeTableFillers::renderSolidFill (iter, destData, colour, replaceContents, (PixelRGB*) nullptr); break;
case Image::SingleChannel:
case Image::UnknownFormat:
default: EdgeTableFillers::renderSolidFill (iter, destData, colour, replaceContents, (PixelAlpha*) nullptr); break;
}
}
template <typename IteratorType>
void fillWithGradient (IteratorType& iter, ColourGradient& gradient, const AffineTransform& trans, bool isIdentity) const
{
HeapBlock<PixelARGB> lookupTable;
auto numLookupEntries = gradient.createLookupTable (trans, lookupTable);
jassert (numLookupEntries > 0);
Image::BitmapData destData (image, Image::BitmapData::readWrite);
switch (destData.pixelFormat)
{
case Image::ARGB: EdgeTableFillers::renderGradient (iter, destData, gradient, trans, lookupTable, numLookupEntries, isIdentity, (PixelARGB*) nullptr); break;
case Image::RGB: EdgeTableFillers::renderGradient (iter, destData, gradient, trans, lookupTable, numLookupEntries, isIdentity, (PixelRGB*) nullptr); break;
case Image::SingleChannel:
case Image::UnknownFormat:
default: EdgeTableFillers::renderGradient (iter, destData, gradient, trans, lookupTable, numLookupEntries, isIdentity, (PixelAlpha*) nullptr); break;
}
}
//==============================================================================
Image image;
Font font;
private:
SoftwareRendererSavedState& operator= (const SoftwareRendererSavedState&) = delete;
};
//==============================================================================
template <class StateObjectType>
class SavedStateStack
{
public:
SavedStateStack (StateObjectType* initialState) noexcept
: currentState (initialState)
{}
SavedStateStack() = default;
void initialise (StateObjectType* state)
{
currentState.reset (state);
}
inline StateObjectType* operator->() const noexcept { return currentState.get(); }
inline StateObjectType& operator*() const noexcept { return *currentState; }
void save()
{
stack.add (new StateObjectType (*currentState));
}
void restore()
{
if (auto* top = stack.getLast())
{
currentState.reset (top);
stack.removeLast (1, false);
}
else
{
jassertfalse; // trying to pop with an empty stack!
}
}
void beginTransparencyLayer (float opacity)
{
save();
currentState.reset (currentState->beginTransparencyLayer (opacity));
}
void endTransparencyLayer()
{
std::unique_ptr<StateObjectType> finishedTransparencyLayer (currentState.release());
restore();
currentState->endTransparencyLayer (*finishedTransparencyLayer);
}
private:
std::unique_ptr<StateObjectType> currentState;
OwnedArray<StateObjectType> stack;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SavedStateStack)
};
//==============================================================================
template <class SavedStateType>
class StackBasedLowLevelGraphicsContext : public LowLevelGraphicsContext
{
public:
bool isVectorDevice() const override { return false; }
void setOrigin (Point<int> o) override { stack->transform.setOrigin (o); }
void addTransform (const AffineTransform& t) override { stack->transform.addTransform (t); }
float getPhysicalPixelScaleFactor() override { return stack->transform.getPhysicalPixelScaleFactor(); }
Rectangle<int> getClipBounds() const override { return stack->getClipBounds(); }
bool isClipEmpty() const override { return stack->clip == nullptr; }
bool clipRegionIntersects (const Rectangle<int>& r) override { return stack->clipRegionIntersects (r); }
bool clipToRectangle (const Rectangle<int>& r) override { return stack->clipToRectangle (r); }
bool clipToRectangleList (const RectangleList<int>& r) override { return stack->clipToRectangleList (r); }
void excludeClipRectangle (const Rectangle<int>& r) override { stack->excludeClipRectangle (r); }
void clipToPath (const Path& path, const AffineTransform& t) override { stack->clipToPath (path, t); }
void clipToImageAlpha (const Image& im, const AffineTransform& t) override { stack->clipToImageAlpha (im, t); }
void saveState() override { stack.save(); }
void restoreState() override { stack.restore(); }
void beginTransparencyLayer (float opacity) override { stack.beginTransparencyLayer (opacity); }
void endTransparencyLayer() override { stack.endTransparencyLayer(); }
void setFill (const FillType& fillType) override { stack->setFillType (fillType); }
void setOpacity (float newOpacity) override { stack->fillType.setOpacity (newOpacity); }
void setInterpolationQuality (Graphics::ResamplingQuality quality) override { stack->interpolationQuality = quality; }
void fillRect (const Rectangle<int>& r, bool replace) override { stack->fillRect (r, replace); }
void fillRect (const Rectangle<float>& r) override { stack->fillRect (r); }
void fillRectList (const RectangleList<float>& list) override { stack->fillRectList (list); }
void fillPath (const Path& path, const AffineTransform& t) override { stack->fillPath (path, t); }
void drawImage (const Image& im, const AffineTransform& t) override { stack->drawImage (im, t); }
void drawGlyph (int glyphNumber, const AffineTransform& t) override { stack->drawGlyph (glyphNumber, t); }
void drawLine (const Line<float>& line) override { stack->drawLine (line); }
void setFont (const Font& newFont) override { stack->font = newFont; }
const Font& getFont() override { return stack->font; }
protected:
StackBasedLowLevelGraphicsContext (SavedStateType* initialState) : stack (initialState) {}
StackBasedLowLevelGraphicsContext() = default;
RenderingHelpers::SavedStateStack<SavedStateType> stack;
};
}
JUCE_END_IGNORE_WARNINGS_MSVC
} // namespace juce