paulxstretch/deps/juce/modules/juce_gui_basics/commands/juce_ApplicationCommandManager.cpp

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
ApplicationCommandManager::ApplicationCommandManager()
{
keyMappings.reset (new KeyPressMappingSet (*this));
Desktop::getInstance().addFocusChangeListener (this);
}
ApplicationCommandManager::~ApplicationCommandManager()
{
Desktop::getInstance().removeFocusChangeListener (this);
keyMappings.reset();
}
//==============================================================================
void ApplicationCommandManager::clearCommands()
{
commands.clear();
keyMappings->clearAllKeyPresses();
triggerAsyncUpdate();
}
void ApplicationCommandManager::registerCommand (const ApplicationCommandInfo& newCommand)
{
// zero isn't a valid command ID!
jassert (newCommand.commandID != 0);
// the name isn't optional!
jassert (newCommand.shortName.isNotEmpty());
if (auto* command = getMutableCommandForID (newCommand.commandID))
{
// Trying to re-register the same command ID with different parameters can often indicate a typo.
// This assertion is here because I've found it useful catching some mistakes, but it may also cause
// false alarms if you're deliberately updating some flags for a command.
jassert (newCommand.shortName == getCommandForID (newCommand.commandID)->shortName
&& newCommand.categoryName == getCommandForID (newCommand.commandID)->categoryName
&& newCommand.defaultKeypresses == getCommandForID (newCommand.commandID)->defaultKeypresses
&& (newCommand.flags & (ApplicationCommandInfo::wantsKeyUpDownCallbacks | ApplicationCommandInfo::hiddenFromKeyEditor | ApplicationCommandInfo::readOnlyInKeyEditor))
== (getCommandForID (newCommand.commandID)->flags & (ApplicationCommandInfo::wantsKeyUpDownCallbacks | ApplicationCommandInfo::hiddenFromKeyEditor | ApplicationCommandInfo::readOnlyInKeyEditor)));
*command = newCommand;
}
else
{
auto* newInfo = new ApplicationCommandInfo (newCommand);
newInfo->flags &= ~ApplicationCommandInfo::isTicked;
commands.add (newInfo);
keyMappings->resetToDefaultMapping (newCommand.commandID);
triggerAsyncUpdate();
}
}
void ApplicationCommandManager::registerAllCommandsForTarget (ApplicationCommandTarget* target)
{
if (target != nullptr)
{
Array<CommandID> commandIDs;
target->getAllCommands (commandIDs);
for (int i = 0; i < commandIDs.size(); ++i)
{
ApplicationCommandInfo info (commandIDs.getUnchecked(i));
target->getCommandInfo (info.commandID, info);
registerCommand (info);
}
}
}
void ApplicationCommandManager::removeCommand (const CommandID commandID)
{
for (int i = commands.size(); --i >= 0;)
{
if (commands.getUnchecked (i)->commandID == commandID)
{
commands.remove (i);
triggerAsyncUpdate();
const Array<KeyPress> keys (keyMappings->getKeyPressesAssignedToCommand (commandID));
for (int j = keys.size(); --j >= 0;)
keyMappings->removeKeyPress (keys.getReference (j));
}
}
}
void ApplicationCommandManager::commandStatusChanged()
{
triggerAsyncUpdate();
}
//==============================================================================
ApplicationCommandInfo* ApplicationCommandManager::getMutableCommandForID (CommandID commandID) const noexcept
{
for (int i = commands.size(); --i >= 0;)
if (commands.getUnchecked(i)->commandID == commandID)
return commands.getUnchecked(i);
return nullptr;
}
const ApplicationCommandInfo* ApplicationCommandManager::getCommandForID (CommandID commandID) const noexcept
{
return getMutableCommandForID (commandID);
}
String ApplicationCommandManager::getNameOfCommand (CommandID commandID) const noexcept
{
if (auto* ci = getCommandForID (commandID))
return ci->shortName;
return {};
}
String ApplicationCommandManager::getDescriptionOfCommand (CommandID commandID) const noexcept
{
if (auto* ci = getCommandForID (commandID))
return ci->description.isNotEmpty() ? ci->description
: ci->shortName;
return {};
}
StringArray ApplicationCommandManager::getCommandCategories() const
{
StringArray s;
for (int i = 0; i < commands.size(); ++i)
s.addIfNotAlreadyThere (commands.getUnchecked(i)->categoryName, false);
return s;
}
Array<CommandID> ApplicationCommandManager::getCommandsInCategory (const String& categoryName) const
{
Array<CommandID> results;
for (int i = 0; i < commands.size(); ++i)
if (commands.getUnchecked(i)->categoryName == categoryName)
results.add (commands.getUnchecked(i)->commandID);
return results;
}
//==============================================================================
bool ApplicationCommandManager::invokeDirectly (CommandID commandID, bool asynchronously)
{
ApplicationCommandTarget::InvocationInfo info (commandID);
info.invocationMethod = ApplicationCommandTarget::InvocationInfo::direct;
return invoke (info, asynchronously);
}
bool ApplicationCommandManager::invoke (const ApplicationCommandTarget::InvocationInfo& inf, bool asynchronously)
{
// This call isn't thread-safe for use from a non-UI thread without locking the message
// manager first..
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
bool ok = false;
ApplicationCommandInfo commandInfo (0);
if (auto* target = getTargetForCommand (inf.commandID, commandInfo))
{
ApplicationCommandTarget::InvocationInfo info (inf);
info.commandFlags = commandInfo.flags;
sendListenerInvokeCallback (info);
ok = target->invoke (info, asynchronously);
commandStatusChanged();
}
return ok;
}
//==============================================================================
ApplicationCommandTarget* ApplicationCommandManager::getFirstCommandTarget (CommandID)
{
return firstTarget != nullptr ? firstTarget
: findDefaultComponentTarget();
}
void ApplicationCommandManager::setFirstCommandTarget (ApplicationCommandTarget* newTarget) noexcept
{
firstTarget = newTarget;
}
ApplicationCommandTarget* ApplicationCommandManager::getTargetForCommand (CommandID commandID,
ApplicationCommandInfo& upToDateInfo)
{
auto* target = getFirstCommandTarget (commandID);
if (target == nullptr)
target = JUCEApplication::getInstance();
if (target != nullptr)
target = target->getTargetForCommand (commandID);
if (target != nullptr)
{
upToDateInfo.commandID = commandID;
target->getCommandInfo (commandID, upToDateInfo);
}
return target;
}
//==============================================================================
ApplicationCommandTarget* ApplicationCommandManager::findTargetForComponent (Component* c)
{
auto* target = dynamic_cast<ApplicationCommandTarget*> (c);
if (target == nullptr && c != nullptr)
target = c->findParentComponentOfClass<ApplicationCommandTarget>();
return target;
}
ApplicationCommandTarget* ApplicationCommandManager::findDefaultComponentTarget()
{
auto* c = Component::getCurrentlyFocusedComponent();
if (c == nullptr)
{
if (auto* activeWindow = TopLevelWindow::getActiveTopLevelWindow())
{
if (auto* peer = activeWindow->getPeer())
{
c = peer->getLastFocusedSubcomponent();
if (c == nullptr)
c = activeWindow;
}
}
}
if (c == nullptr)
{
auto& desktop = Desktop::getInstance();
// getting a bit desperate now: try all desktop comps..
for (int i = desktop.getNumComponents(); --i >= 0;)
if (auto* component = desktop.getComponent (i))
if (isForegroundOrEmbeddedProcess (component))
if (auto* peer = component->getPeer())
if (auto* target = findTargetForComponent (peer->getLastFocusedSubcomponent()))
return target;
}
if (c != nullptr)
{
// if we're focused on a ResizableWindow, chances are that it's the content
// component that really should get the event. And if not, the event will
// still be passed up to the top level window anyway, so let's send it to the
// content comp.
if (auto* resizableWindow = dynamic_cast<ResizableWindow*> (c))
if (auto* content = resizableWindow->getContentComponent())
c = content;
if (auto* target = findTargetForComponent (c))
return target;
}
return JUCEApplication::getInstance();
}
//==============================================================================
void ApplicationCommandManager::addListener (ApplicationCommandManagerListener* listener)
{
listeners.add (listener);
}
void ApplicationCommandManager::removeListener (ApplicationCommandManagerListener* listener)
{
listeners.remove (listener);
}
void ApplicationCommandManager::sendListenerInvokeCallback (const ApplicationCommandTarget::InvocationInfo& info)
{
listeners.call ([&] (ApplicationCommandManagerListener& l) { l.applicationCommandInvoked (info); });
}
void ApplicationCommandManager::handleAsyncUpdate()
{
listeners.call ([] (ApplicationCommandManagerListener& l) { l.applicationCommandListChanged(); });
}
void ApplicationCommandManager::globalFocusChanged (Component*)
{
commandStatusChanged();
}
} // namespace juce