paulxstretch/deps/juce/modules/juce_gui_basics/widgets/juce_ToolbarItemPalette.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
A component containing a list of toolbar items, which the user can drag onto
a toolbar to add them.
You can use this class directly, but it's a lot easier to call Toolbar::showCustomisationDialog(),
which automatically shows one of these in a dialog box with lots of extra controls.
@see Toolbar
@tags{GUI}
*/
class JUCE_API ToolbarItemPalette : public Component,
public DragAndDropContainer
{
public:
//==============================================================================
/** Creates a palette of items for a given factory, with the aim of adding them
to the specified toolbar.
The ToolbarItemFactory::getAllToolbarItemIds() method is used to create the
set of items that are shown in this palette.
The toolbar and factory must not be deleted while this object exists.
*/
ToolbarItemPalette (ToolbarItemFactory& factory,
Toolbar& toolbar);
/** Destructor. */
~ToolbarItemPalette() override;
//==============================================================================
/** @internal */
void resized() override;
private:
ToolbarItemFactory& factory;
Toolbar& toolbar;
Viewport viewport;
OwnedArray<ToolbarItemComponent> items;
friend class Toolbar;
std::unique_ptr<AccessibilityHandler> createAccessibilityHandler() override;
void replaceComponent (ToolbarItemComponent&);
void addComponent (int itemId, int index);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToolbarItemPalette)
};
} // namespace juce