741 lines
25 KiB
C
741 lines
25 KiB
C
|
/*
|
||
|
==============================================================================
|
||
|
|
||
|
This file is part of the JUCE library.
|
||
|
Copyright (c) 2020 - Raw Material Software Limited
|
||
|
|
||
|
JUCE is an open source library subject to commercial or open-source
|
||
|
licensing.
|
||
|
|
||
|
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
|
||
|
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
|
||
|
|
||
|
End User License Agreement: www.juce.com/juce-6-licence
|
||
|
Privacy Policy: www.juce.com/juce-privacy-policy
|
||
|
|
||
|
Or: You may also use this code under the terms of the GPL v3 (see
|
||
|
www.gnu.org/licenses).
|
||
|
|
||
|
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||
|
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||
|
DISCLAIMED.
|
||
|
|
||
|
==============================================================================
|
||
|
*/
|
||
|
|
||
|
namespace juce
|
||
|
{
|
||
|
|
||
|
//==============================================================================
|
||
|
#if JUCE_MSVC
|
||
|
#pragma pack (push, 1)
|
||
|
#endif
|
||
|
|
||
|
class PixelRGB;
|
||
|
class PixelAlpha;
|
||
|
|
||
|
inline uint32 maskPixelComponents (uint32 x) noexcept
|
||
|
{
|
||
|
return (x >> 8) & 0x00ff00ff;
|
||
|
}
|
||
|
|
||
|
inline uint32 clampPixelComponents (uint32 x) noexcept
|
||
|
{
|
||
|
return (x | (0x01000100 - maskPixelComponents (x))) & 0x00ff00ff;
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
/**
|
||
|
Represents a 32-bit INTERNAL pixel with premultiplied alpha, and can perform compositing
|
||
|
operations with it.
|
||
|
|
||
|
This is used internally by the imaging classes.
|
||
|
|
||
|
@see PixelRGB
|
||
|
|
||
|
@tags{Graphics}
|
||
|
*/
|
||
|
class JUCE_API PixelARGB
|
||
|
{
|
||
|
public:
|
||
|
/** Creates a pixel without defining its colour. */
|
||
|
PixelARGB() noexcept = default;
|
||
|
|
||
|
PixelARGB (uint8 a, uint8 r, uint8 g, uint8 b) noexcept
|
||
|
{
|
||
|
components.b = b;
|
||
|
components.g = g;
|
||
|
components.r = r;
|
||
|
components.a = a;
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Returns a uint32 which represents the pixel in a platform dependent format. */
|
||
|
forcedinline uint32 getNativeARGB() const noexcept { return internal; }
|
||
|
|
||
|
/** Returns a uint32 which will be in argb order as if constructed with the following mask operation
|
||
|
((alpha << 24) | (red << 16) | (green << 8) | blue). */
|
||
|
forcedinline uint32 getInARGBMaskOrder() const noexcept
|
||
|
{
|
||
|
#if JUCE_ANDROID
|
||
|
return (uint32) ((components.a << 24) | (components.r << 16) | (components.g << 8) | (components.b << 0));
|
||
|
#else
|
||
|
return getNativeARGB();
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/** Returns a uint32 which when written to memory, will be in the order a, r, g, b. In other words,
|
||
|
if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b*/
|
||
|
inline uint32 getInARGBMemoryOrder() const noexcept
|
||
|
{
|
||
|
#if JUCE_BIG_ENDIAN
|
||
|
return getInARGBMaskOrder();
|
||
|
#else
|
||
|
return (uint32) ((components.b << 24) | (components.g << 16) | (components.r << 8) | components.a);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/** Return channels with an even index and insert zero bytes between them. This is useful for blending
|
||
|
operations. The exact channels which are returned is platform dependent. */
|
||
|
forcedinline uint32 getEvenBytes() const noexcept { return 0x00ff00ff & internal; }
|
||
|
|
||
|
/** Return channels with an odd index and insert zero bytes between them. This is useful for blending
|
||
|
operations. The exact channels which are returned is platform dependent. */
|
||
|
forcedinline uint32 getOddBytes() const noexcept { return 0x00ff00ff & (internal >> 8); }
|
||
|
|
||
|
//==============================================================================
|
||
|
forcedinline uint8 getAlpha() const noexcept { return components.a; }
|
||
|
forcedinline uint8 getRed() const noexcept { return components.r; }
|
||
|
forcedinline uint8 getGreen() const noexcept { return components.g; }
|
||
|
forcedinline uint8 getBlue() const noexcept { return components.b; }
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Copies another pixel colour over this one.
|
||
|
|
||
|
This doesn't blend it - this colour is simply replaced by the other one.
|
||
|
*/
|
||
|
template <class Pixel>
|
||
|
forcedinline void set (const Pixel& src) noexcept
|
||
|
{
|
||
|
internal = src.getNativeARGB();
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Sets the pixel's colour from individual components. */
|
||
|
void setARGB (uint8 a, uint8 r, uint8 g, uint8 b) noexcept
|
||
|
{
|
||
|
components.b = b;
|
||
|
components.g = g;
|
||
|
components.r = r;
|
||
|
components.a = a;
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Blends another pixel onto this one.
|
||
|
|
||
|
This takes into account the opacity of the pixel being overlaid, and blends
|
||
|
it accordingly.
|
||
|
*/
|
||
|
template <class Pixel>
|
||
|
forcedinline void blend (const Pixel& src) noexcept
|
||
|
{
|
||
|
auto rb = src.getEvenBytes();
|
||
|
auto ag = src.getOddBytes();
|
||
|
|
||
|
const auto alpha = 0x100 - (ag >> 16);
|
||
|
|
||
|
rb += maskPixelComponents (getEvenBytes() * alpha);
|
||
|
ag += maskPixelComponents (getOddBytes() * alpha);
|
||
|
|
||
|
internal = clampPixelComponents (rb) | (clampPixelComponents (ag) << 8);
|
||
|
}
|
||
|
|
||
|
/** Blends another pixel onto this one.
|
||
|
|
||
|
This takes into account the opacity of the pixel being overlaid, and blends
|
||
|
it accordingly.
|
||
|
*/
|
||
|
forcedinline void blend (PixelRGB src) noexcept;
|
||
|
|
||
|
|
||
|
/** Blends another pixel onto this one, applying an extra multiplier to its opacity.
|
||
|
|
||
|
The opacity of the pixel being overlaid is scaled by the extraAlpha factor before
|
||
|
being used, so this can blend semi-transparently from a PixelRGB argument.
|
||
|
*/
|
||
|
template <class Pixel>
|
||
|
forcedinline void blend (const Pixel& src, uint32 extraAlpha) noexcept
|
||
|
{
|
||
|
auto rb = maskPixelComponents (extraAlpha * src.getEvenBytes());
|
||
|
auto ag = maskPixelComponents (extraAlpha * src.getOddBytes());
|
||
|
|
||
|
const auto alpha = 0x100 - (ag >> 16);
|
||
|
|
||
|
rb += maskPixelComponents (getEvenBytes() * alpha);
|
||
|
ag += maskPixelComponents (getOddBytes() * alpha);
|
||
|
|
||
|
internal = clampPixelComponents (rb) | (clampPixelComponents (ag) << 8);
|
||
|
}
|
||
|
|
||
|
/** Blends another pixel with this one, creating a colour that is somewhere
|
||
|
between the two, as specified by the amount.
|
||
|
*/
|
||
|
template <class Pixel>
|
||
|
forcedinline void tween (const Pixel& src, uint32 amount) noexcept
|
||
|
{
|
||
|
auto dEvenBytes = getEvenBytes();
|
||
|
dEvenBytes += (((src.getEvenBytes() - dEvenBytes) * amount) >> 8);
|
||
|
dEvenBytes &= 0x00ff00ff;
|
||
|
|
||
|
auto dOddBytes = getOddBytes();
|
||
|
dOddBytes += (((src.getOddBytes() - dOddBytes) * amount) >> 8);
|
||
|
dOddBytes &= 0x00ff00ff;
|
||
|
dOddBytes <<= 8;
|
||
|
|
||
|
dOddBytes |= dEvenBytes;
|
||
|
internal = dOddBytes;
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Replaces the colour's alpha value with another one. */
|
||
|
forcedinline void setAlpha (uint8 newAlpha) noexcept
|
||
|
{
|
||
|
components.a = newAlpha;
|
||
|
}
|
||
|
|
||
|
/** Multiplies the colour's alpha value with another one. */
|
||
|
forcedinline void multiplyAlpha (int multiplier) noexcept
|
||
|
{
|
||
|
// increment alpha by 1, so that if multiplier == 255 (full alpha),
|
||
|
// this function will not change the values.
|
||
|
++multiplier;
|
||
|
|
||
|
internal = ((((uint32) multiplier) * getOddBytes()) & 0xff00ff00)
|
||
|
| (((((uint32) multiplier) * getEvenBytes()) >> 8) & 0x00ff00ff);
|
||
|
}
|
||
|
|
||
|
forcedinline void multiplyAlpha (float multiplier) noexcept
|
||
|
{
|
||
|
multiplyAlpha ((int) (multiplier * 255.0f));
|
||
|
}
|
||
|
|
||
|
|
||
|
inline PixelARGB getUnpremultiplied() const noexcept
|
||
|
{
|
||
|
PixelARGB p (internal);
|
||
|
p.unpremultiply();
|
||
|
return p;
|
||
|
}
|
||
|
|
||
|
/** Premultiplies the pixel's RGB values by its alpha. */
|
||
|
forcedinline void premultiply() noexcept
|
||
|
{
|
||
|
const auto alpha = components.a;
|
||
|
|
||
|
if (alpha < 0xff)
|
||
|
{
|
||
|
if (alpha == 0)
|
||
|
{
|
||
|
components.b = 0;
|
||
|
components.g = 0;
|
||
|
components.r = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
components.b = (uint8) ((components.b * alpha + 0x7f) >> 8);
|
||
|
components.g = (uint8) ((components.g * alpha + 0x7f) >> 8);
|
||
|
components.r = (uint8) ((components.r * alpha + 0x7f) >> 8);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** Unpremultiplies the pixel's RGB values. */
|
||
|
forcedinline void unpremultiply() noexcept
|
||
|
{
|
||
|
const auto alpha = components.a;
|
||
|
|
||
|
if (alpha < 0xff)
|
||
|
{
|
||
|
if (alpha == 0)
|
||
|
{
|
||
|
components.b = 0;
|
||
|
components.g = 0;
|
||
|
components.r = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
components.b = (uint8) jmin ((uint32) 0xffu, (components.b * 0xffu) / alpha);
|
||
|
components.g = (uint8) jmin ((uint32) 0xffu, (components.g * 0xffu) / alpha);
|
||
|
components.r = (uint8) jmin ((uint32) 0xffu, (components.r * 0xffu) / alpha);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
forcedinline void desaturate() noexcept
|
||
|
{
|
||
|
if (components.a < 0xff && components.a > 0)
|
||
|
{
|
||
|
const auto newUnpremultipliedLevel = (0xff * ((int) components.r + (int) components.g + (int) components.b) / (3 * components.a));
|
||
|
|
||
|
components.r = components.g = components.b
|
||
|
= (uint8) ((newUnpremultipliedLevel * components.a + 0x7f) >> 8);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
components.r = components.g = components.b
|
||
|
= (uint8) (((int) components.r + (int) components.g + (int) components.b) / 3);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
/** The indexes of the different components in the byte layout of this type of colour. */
|
||
|
#if JUCE_ANDROID
|
||
|
#if JUCE_BIG_ENDIAN
|
||
|
enum { indexA = 0, indexR = 3, indexG = 2, indexB = 1 };
|
||
|
#else
|
||
|
enum { indexA = 3, indexR = 0, indexG = 1, indexB = 2 };
|
||
|
#endif
|
||
|
#else
|
||
|
#if JUCE_BIG_ENDIAN
|
||
|
enum { indexA = 0, indexR = 1, indexG = 2, indexB = 3 };
|
||
|
#else
|
||
|
enum { indexA = 3, indexR = 2, indexG = 1, indexB = 0 };
|
||
|
#endif
|
||
|
#endif
|
||
|
|
||
|
private:
|
||
|
//==============================================================================
|
||
|
PixelARGB (uint32 internalValue) noexcept
|
||
|
: internal (internalValue)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
struct Components
|
||
|
{
|
||
|
#if JUCE_ANDROID
|
||
|
#if JUCE_BIG_ENDIAN
|
||
|
uint8 a, b, g, r;
|
||
|
#else
|
||
|
uint8 r, g, b, a;
|
||
|
#endif
|
||
|
#else
|
||
|
#if JUCE_BIG_ENDIAN
|
||
|
uint8 a, r, g, b;
|
||
|
#else
|
||
|
uint8 b, g, r, a;
|
||
|
#endif
|
||
|
#endif
|
||
|
} JUCE_PACKED;
|
||
|
|
||
|
union
|
||
|
{
|
||
|
uint32 internal;
|
||
|
Components components;
|
||
|
};
|
||
|
}
|
||
|
#ifndef DOXYGEN
|
||
|
JUCE_PACKED
|
||
|
#endif
|
||
|
;
|
||
|
|
||
|
|
||
|
//==============================================================================
|
||
|
/**
|
||
|
Represents a 24-bit RGB pixel, and can perform compositing operations on it.
|
||
|
|
||
|
This is used internally by the imaging classes.
|
||
|
|
||
|
@see PixelARGB
|
||
|
|
||
|
@tags{Graphics}
|
||
|
*/
|
||
|
class JUCE_API PixelRGB
|
||
|
{
|
||
|
public:
|
||
|
/** Creates a pixel without defining its colour. */
|
||
|
PixelRGB() noexcept = default;
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Returns a uint32 which represents the pixel in a platform dependent format which is compatible
|
||
|
with the native format of a PixelARGB.
|
||
|
|
||
|
@see PixelARGB::getNativeARGB */
|
||
|
forcedinline uint32 getNativeARGB() const noexcept
|
||
|
{
|
||
|
#if JUCE_ANDROID
|
||
|
return (uint32) ((0xffu << 24) | r | ((uint32) g << 8) | ((uint32) b << 16));
|
||
|
#else
|
||
|
return (uint32) ((0xffu << 24) | b | ((uint32) g << 8) | ((uint32) r << 16));
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/** Returns a uint32 which will be in argb order as if constructed with the following mask operation
|
||
|
((alpha << 24) | (red << 16) | (green << 8) | blue). */
|
||
|
forcedinline uint32 getInARGBMaskOrder() const noexcept
|
||
|
{
|
||
|
#if JUCE_ANDROID
|
||
|
return (uint32) ((0xffu << 24) | b | ((uint32) g << 8) | ((uint32) r << 16));
|
||
|
#else
|
||
|
return getNativeARGB();
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/** Returns a uint32 which when written to memory, will be in the order a, r, g, b. In other words,
|
||
|
if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b*/
|
||
|
inline uint32 getInARGBMemoryOrder() const noexcept
|
||
|
{
|
||
|
#if JUCE_BIG_ENDIAN
|
||
|
return getInARGBMaskOrder();
|
||
|
#else
|
||
|
return (uint32) ((b << 24) | (g << 16) | (r << 8) | 0xff);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/** Return channels with an even index and insert zero bytes between them. This is useful for blending
|
||
|
operations. The exact channels which are returned is platform dependent but compatible with the
|
||
|
return value of getEvenBytes of the PixelARGB class.
|
||
|
|
||
|
@see PixelARGB::getEvenBytes */
|
||
|
forcedinline uint32 getEvenBytes() const noexcept
|
||
|
{
|
||
|
#if JUCE_ANDROID
|
||
|
return (uint32) (r | (b << 16));
|
||
|
#else
|
||
|
return (uint32) (b | (r << 16));
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/** Return channels with an odd index and insert zero bytes between them. This is useful for blending
|
||
|
operations. The exact channels which are returned is platform dependent but compatible with the
|
||
|
return value of getOddBytes of the PixelARGB class.
|
||
|
|
||
|
@see PixelARGB::getOddBytes */
|
||
|
forcedinline uint32 getOddBytes() const noexcept { return (uint32) 0xff0000 | g; }
|
||
|
|
||
|
//==============================================================================
|
||
|
forcedinline uint8 getAlpha() const noexcept { return 0xff; }
|
||
|
forcedinline uint8 getRed() const noexcept { return r; }
|
||
|
forcedinline uint8 getGreen() const noexcept { return g; }
|
||
|
forcedinline uint8 getBlue() const noexcept { return b; }
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Copies another pixel colour over this one.
|
||
|
|
||
|
This doesn't blend it - this colour is simply replaced by the other one.
|
||
|
Because PixelRGB has no alpha channel, any alpha value in the source pixel
|
||
|
is thrown away.
|
||
|
*/
|
||
|
template <class Pixel>
|
||
|
forcedinline void set (const Pixel& src) noexcept
|
||
|
{
|
||
|
b = src.getBlue();
|
||
|
g = src.getGreen();
|
||
|
r = src.getRed();
|
||
|
}
|
||
|
|
||
|
/** Sets the pixel's colour from individual components. */
|
||
|
void setARGB (uint8, uint8 red, uint8 green, uint8 blue) noexcept
|
||
|
{
|
||
|
r = red;
|
||
|
g = green;
|
||
|
b = blue;
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Blends another pixel onto this one.
|
||
|
|
||
|
This takes into account the opacity of the pixel being overlaid, and blends
|
||
|
it accordingly.
|
||
|
*/
|
||
|
template <class Pixel>
|
||
|
forcedinline void blend (const Pixel& src) noexcept
|
||
|
{
|
||
|
const auto alpha = (uint32) (0x100 - src.getAlpha());
|
||
|
|
||
|
// getEvenBytes returns 0x00rr00bb on non-android
|
||
|
const auto rb = clampPixelComponents (src.getEvenBytes() + maskPixelComponents (getEvenBytes() * alpha));
|
||
|
// getOddBytes returns 0x00aa00gg on non-android
|
||
|
const auto ag = clampPixelComponents (src.getOddBytes() + ((g * alpha) >> 8));
|
||
|
|
||
|
g = (uint8) (ag & 0xff);
|
||
|
|
||
|
#if JUCE_ANDROID
|
||
|
b = (uint8) (rb >> 16);
|
||
|
r = (uint8) (rb & 0xff);
|
||
|
#else
|
||
|
r = (uint8) (rb >> 16);
|
||
|
b = (uint8) (rb & 0xff);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
forcedinline void blend (PixelRGB src) noexcept
|
||
|
{
|
||
|
set (src);
|
||
|
}
|
||
|
|
||
|
/** Blends another pixel onto this one, applying an extra multiplier to its opacity.
|
||
|
|
||
|
The opacity of the pixel being overlaid is scaled by the extraAlpha factor before
|
||
|
being used, so this can blend semi-transparently from a PixelRGB argument.
|
||
|
*/
|
||
|
template <class Pixel>
|
||
|
forcedinline void blend (const Pixel& src, uint32 extraAlpha) noexcept
|
||
|
{
|
||
|
auto ag = maskPixelComponents (extraAlpha * src.getOddBytes());
|
||
|
auto rb = maskPixelComponents (extraAlpha * src.getEvenBytes());
|
||
|
|
||
|
const auto alpha = 0x100 - (ag >> 16);
|
||
|
|
||
|
ag = clampPixelComponents (ag + (g * alpha >> 8));
|
||
|
rb = clampPixelComponents (rb + maskPixelComponents (getEvenBytes() * alpha));
|
||
|
|
||
|
g = (uint8) (ag & 0xff);
|
||
|
|
||
|
#if JUCE_ANDROID
|
||
|
b = (uint8) (rb >> 16);
|
||
|
r = (uint8) (rb & 0xff);
|
||
|
#else
|
||
|
r = (uint8) (rb >> 16);
|
||
|
b = (uint8) (rb & 0xff);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/** Blends another pixel with this one, creating a colour that is somewhere
|
||
|
between the two, as specified by the amount.
|
||
|
*/
|
||
|
template <class Pixel>
|
||
|
forcedinline void tween (const Pixel& src, uint32 amount) noexcept
|
||
|
{
|
||
|
auto dEvenBytes = getEvenBytes();
|
||
|
dEvenBytes += (((src.getEvenBytes() - dEvenBytes) * amount) >> 8);
|
||
|
|
||
|
auto dOddBytes = getOddBytes();
|
||
|
dOddBytes += (((src.getOddBytes() - dOddBytes) * amount) >> 8);
|
||
|
|
||
|
g = (uint8) (dOddBytes & 0xff); // dOddBytes = 0x00aa00gg
|
||
|
|
||
|
#if JUCE_ANDROID
|
||
|
r = (uint8) (dEvenBytes & 0xff); // dEvenBytes = 0x00bb00rr
|
||
|
b = (uint8) (dEvenBytes >> 16);
|
||
|
#else
|
||
|
b = (uint8) (dEvenBytes & 0xff); // dEvenBytes = 0x00rr00bb
|
||
|
r = (uint8) (dEvenBytes >> 16);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
/** This method is included for compatibility with the PixelARGB class. */
|
||
|
forcedinline void setAlpha (uint8) noexcept {}
|
||
|
|
||
|
/** Multiplies the colour's alpha value with another one. */
|
||
|
forcedinline void multiplyAlpha (int) noexcept {}
|
||
|
|
||
|
/** Multiplies the colour's alpha value with another one. */
|
||
|
forcedinline void multiplyAlpha (float) noexcept {}
|
||
|
|
||
|
/** Premultiplies the pixel's RGB values by its alpha. */
|
||
|
forcedinline void premultiply() noexcept {}
|
||
|
|
||
|
/** Unpremultiplies the pixel's RGB values. */
|
||
|
forcedinline void unpremultiply() noexcept {}
|
||
|
|
||
|
forcedinline void desaturate() noexcept
|
||
|
{
|
||
|
r = g = b = (uint8) (((int) r + (int) g + (int) b) / 3);
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
/** The indexes of the different components in the byte layout of this type of colour. */
|
||
|
#if JUCE_MAC
|
||
|
enum { indexR = 0, indexG = 1, indexB = 2 };
|
||
|
#else
|
||
|
enum { indexR = 2, indexG = 1, indexB = 0 };
|
||
|
#endif
|
||
|
|
||
|
private:
|
||
|
//==============================================================================
|
||
|
PixelRGB (uint32 internal) noexcept
|
||
|
{
|
||
|
#if JUCE_ANDROID
|
||
|
b = (uint8) (internal >> 16);
|
||
|
g = (uint8) (internal >> 8);
|
||
|
r = (uint8) (internal);
|
||
|
#else
|
||
|
r = (uint8) (internal >> 16);
|
||
|
g = (uint8) (internal >> 8);
|
||
|
b = (uint8) (internal);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
#if JUCE_MAC
|
||
|
uint8 r, g, b;
|
||
|
#else
|
||
|
uint8 b, g, r;
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
#ifndef DOXYGEN
|
||
|
JUCE_PACKED
|
||
|
#endif
|
||
|
;
|
||
|
|
||
|
forcedinline void PixelARGB::blend (PixelRGB src) noexcept
|
||
|
{
|
||
|
set (src);
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
/**
|
||
|
Represents an 8-bit single-channel pixel, and can perform compositing operations on it.
|
||
|
|
||
|
This is used internally by the imaging classes.
|
||
|
|
||
|
@see PixelARGB, PixelRGB
|
||
|
|
||
|
@tags{Graphics}
|
||
|
*/
|
||
|
class JUCE_API PixelAlpha
|
||
|
{
|
||
|
public:
|
||
|
/** Creates a pixel without defining its colour. */
|
||
|
PixelAlpha() noexcept = default;
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Returns a uint32 which represents the pixel in a platform dependent format which is compatible
|
||
|
with the native format of a PixelARGB.
|
||
|
|
||
|
@see PixelARGB::getNativeARGB */
|
||
|
forcedinline uint32 getNativeARGB() const noexcept { return (uint32) ((a << 24) | (a << 16) | (a << 8) | a); }
|
||
|
|
||
|
/** Returns a uint32 which will be in argb order as if constructed with the following mask operation
|
||
|
((alpha << 24) | (red << 16) | (green << 8) | blue). */
|
||
|
forcedinline uint32 getInARGBMaskOrder() const noexcept { return getNativeARGB(); }
|
||
|
|
||
|
/** Returns a uint32 which when written to memory, will be in the order a, r, g, b. In other words,
|
||
|
if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b*/
|
||
|
inline uint32 getInARGBMemoryOrder() const noexcept { return getNativeARGB(); }
|
||
|
|
||
|
/** Return channels with an even index and insert zero bytes between them. This is useful for blending
|
||
|
operations. The exact channels which are returned is platform dependent but compatible with the
|
||
|
return value of getEvenBytes of the PixelARGB class.
|
||
|
|
||
|
@see PixelARGB::getEvenBytes */
|
||
|
forcedinline uint32 getEvenBytes() const noexcept { return (uint32) ((a << 16) | a); }
|
||
|
|
||
|
/** Return channels with an odd index and insert zero bytes between them. This is useful for blending
|
||
|
operations. The exact channels which are returned is platform dependent but compatible with the
|
||
|
return value of getOddBytes of the PixelARGB class.
|
||
|
|
||
|
@see PixelARGB::getOddBytes */
|
||
|
forcedinline uint32 getOddBytes() const noexcept { return (uint32) ((a << 16) | a); }
|
||
|
|
||
|
//==============================================================================
|
||
|
forcedinline uint8 getAlpha() const noexcept { return a; }
|
||
|
forcedinline uint8 getRed() const noexcept { return 0; }
|
||
|
forcedinline uint8 getGreen() const noexcept { return 0; }
|
||
|
forcedinline uint8 getBlue() const noexcept { return 0; }
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Copies another pixel colour over this one.
|
||
|
|
||
|
This doesn't blend it - this colour is simply replaced by the other one.
|
||
|
*/
|
||
|
template <class Pixel>
|
||
|
forcedinline void set (const Pixel& src) noexcept
|
||
|
{
|
||
|
a = src.getAlpha();
|
||
|
}
|
||
|
|
||
|
/** Sets the pixel's colour from individual components. */
|
||
|
forcedinline void setARGB (uint8 a_, uint8, uint8, uint8) noexcept
|
||
|
{
|
||
|
a = a_;
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Blends another pixel onto this one.
|
||
|
|
||
|
This takes into account the opacity of the pixel being overlaid, and blends
|
||
|
it accordingly.
|
||
|
*/
|
||
|
template <class Pixel>
|
||
|
forcedinline void blend (const Pixel& src) noexcept
|
||
|
{
|
||
|
const auto srcA = src.getAlpha();
|
||
|
a = (uint8) ((a * (0x100 - srcA) >> 8) + srcA);
|
||
|
}
|
||
|
|
||
|
/** Blends another pixel onto this one, applying an extra multiplier to its opacity.
|
||
|
|
||
|
The opacity of the pixel being overlaid is scaled by the extraAlpha factor before
|
||
|
being used, so this can blend semi-transparently from a PixelRGB argument.
|
||
|
*/
|
||
|
template <class Pixel>
|
||
|
forcedinline void blend (const Pixel& src, uint32 extraAlpha) noexcept
|
||
|
{
|
||
|
++extraAlpha;
|
||
|
const auto srcAlpha = (int) ((extraAlpha * src.getAlpha()) >> 8);
|
||
|
a = (uint8) ((a * (0x100 - srcAlpha) >> 8) + srcAlpha);
|
||
|
}
|
||
|
|
||
|
/** Blends another pixel with this one, creating a colour that is somewhere
|
||
|
between the two, as specified by the amount.
|
||
|
*/
|
||
|
template <class Pixel>
|
||
|
forcedinline void tween (const Pixel& src, uint32 amount) noexcept
|
||
|
{
|
||
|
a += ((src.getAlpha() - a) * amount) >> 8;
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Replaces the colour's alpha value with another one. */
|
||
|
forcedinline void setAlpha (uint8 newAlpha) noexcept
|
||
|
{
|
||
|
a = newAlpha;
|
||
|
}
|
||
|
|
||
|
/** Multiplies the colour's alpha value with another one. */
|
||
|
forcedinline void multiplyAlpha (int multiplier) noexcept
|
||
|
{
|
||
|
++multiplier;
|
||
|
a = (uint8) ((a * multiplier) >> 8);
|
||
|
}
|
||
|
|
||
|
forcedinline void multiplyAlpha (float multiplier) noexcept
|
||
|
{
|
||
|
a = (uint8) (a * multiplier);
|
||
|
}
|
||
|
|
||
|
/** Premultiplies the pixel's RGB values by its alpha. */
|
||
|
forcedinline void premultiply() noexcept {}
|
||
|
|
||
|
/** Unpremultiplies the pixel's RGB values. */
|
||
|
forcedinline void unpremultiply() noexcept {}
|
||
|
|
||
|
forcedinline void desaturate() noexcept {}
|
||
|
|
||
|
//==============================================================================
|
||
|
/** The indexes of the different components in the byte layout of this type of colour. */
|
||
|
enum { indexA = 0 };
|
||
|
|
||
|
private:
|
||
|
//==============================================================================
|
||
|
PixelAlpha (uint32 internal) noexcept
|
||
|
: a ((uint8) (internal >> 24)) { }
|
||
|
|
||
|
//==============================================================================
|
||
|
uint8 a;
|
||
|
}
|
||
|
#ifndef DOXYGEN
|
||
|
JUCE_PACKED
|
||
|
#endif
|
||
|
;
|
||
|
|
||
|
#if JUCE_MSVC
|
||
|
#pragma pack (pop)
|
||
|
#endif
|
||
|
|
||
|
} // namespace juce
|