Avoid showing nonsense play position value
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@ -507,6 +507,8 @@ void PaulstretchpluginAudioProcessor::processBlock (AudioSampleBuffer& buffer, M
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{
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{
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phead->getCurrentPosition(m_playposinfo);
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phead->getCurrentPosition(m_playposinfo);
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}
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}
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else
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m_playposinfo.isPlaying = false;
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ScopedNoDenormals noDenormals;
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ScopedNoDenormals noDenormals;
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double srtemp = getSampleRate();
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double srtemp = getSampleRate();
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if (srtemp != m_cur_sr)
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if (srtemp != m_cur_sr)
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