Moved dry source playback into its own method. Allow moving waveform time selection without having to press shift

This commit is contained in:
xenakios
2018-02-23 17:43:29 +02:00
parent 531d2e221b
commit 1f24ffb1b6
5 changed files with 31 additions and 19 deletions

View File

@ -157,4 +157,5 @@ private:
int m_pause_fade_counter = 0;
bool m_preview_dry = false;
AudioBuffer<float> m_drypreviewbuf;
void playDrySound(const AudioSourceChannelInfo & bufferToFill);
};