Got rid of unnecessary buffers. There may have at some point been some reason to do it like that though...

This commit is contained in:
xenakios
2017-12-27 17:57:00 +02:00
parent 7dcf9831f2
commit 22aaaeb836
2 changed files with 2 additions and 18 deletions

View File

@ -107,7 +107,6 @@ private:
std::unique_ptr<AInputS> m_inputfile;
std::vector<std::shared_ptr<ProcessedStretch>> m_stretchers;
std::unique_ptr<BinauralBeats> m_binaubeats;
float2dvector m_inbufs;
std::function<void(StretchAudioSource*)> SourceEndedCallback;
bool m_firstbuffer = false;
bool m_output_has_begun = false;