Removed the phase freeze processing for now.
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@ -88,7 +88,6 @@ const int cpi_octaves_ratio7 = 59;
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const int cpi_looping_enabled = 60;
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const int cpi_rewind = 61;
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const int cpi_dryplayrate = 62;
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const int cpi_phase_refresh_rate = 63;
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class MyThreadPool : public ThreadPool
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{
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