Experimented with adding a sound play range offset parameter but not going to be able to support it properly for now. Show debug build title in about screen.

This commit is contained in:
xenakios
2018-02-15 16:03:00 +02:00
parent 178d68b0ec
commit 3171940a67
5 changed files with 49 additions and 13 deletions

View File

@ -58,6 +58,7 @@ const int cpi_max_capture_len = 29;
const int cpi_passthrough = 30;
const int cpi_markdirty = 31;
const int cpi_num_inchans = 32;
const int cpi_playrangeoffset = 33;
class MyPropertiesFile
{
@ -203,7 +204,7 @@ private:
std::vector<float> m_reset_pars;
int m_cur_program = 0;
void setParameters(const std::vector<double>& pars);
float m_cur_playrangeoffset = 0.0;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PaulstretchpluginAudioProcessor)
};