Trying to get the Mac build working, but no luck...
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@ -65,7 +65,9 @@ Control::~Control()
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}
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void Control::processAudio(AudioBuffer<float>& buf)
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{
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if (m_buffering_source != nullptr)
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jassert(m_buffering_source!=nullptr);
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jassert(m_bufferingthread.isThreadRunning());
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if (m_buffering_source != nullptr)
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{
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AudioSourceChannelInfo aif(buf);
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m_buffering_source->getNextAudioBlock(aif);
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