Clean up. Removed the MultiStretchAudioSource, hopefully it doesn't need to be restored later...
This commit is contained in:
parent
f414f19e01
commit
42061670a8
@ -636,296 +636,3 @@ bool StretchAudioSource::hasReachedEnd()
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//return m_output_counter>=m_process_fftsize*2;
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//return m_output_counter>=m_process_fftsize*2;
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return m_output_silence_counter>=65536;
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return m_output_silence_counter>=65536;
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}
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}
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std::pair<Range<double>, Range<double>> MultiStretchAudioSource::getFileCachedRangesNormalized()
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{
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return getActiveStretchSource()->getFileCachedRangesNormalized();
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}
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void MultiStretchAudioSource::setAudioBufferAsInputSource(AudioBuffer<float>* buf, int sr, int len)
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{
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m_stretchsources[0]->setAudioBufferAsInputSource(buf, sr, len);
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m_stretchsources[1]->setAudioBufferAsInputSource(buf, sr, len);
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}
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StretchAudioSource * MultiStretchAudioSource::getActiveStretchSource() const
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{
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return m_stretchsources[0].get();
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}
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void MultiStretchAudioSource::switchActiveSource()
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{
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std::swap(m_stretchsources[0], m_stretchsources[1]);
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m_is_in_switch = true;
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m_xfadegain.reset(m_samplerate, 2.0);
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m_xfadegain.setValue(1.0);
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}
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MultiStretchAudioSource::MultiStretchAudioSource(int initialnumoutchans, AudioFormatManager* afm)
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: m_afm(afm)
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{
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m_stretchsources.resize(2);
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m_stretchsources[0] = std::make_shared<StretchAudioSource>(initialnumoutchans,m_afm);
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m_stretchsources[1] = std::make_shared<StretchAudioSource>(initialnumoutchans,m_afm);
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m_numoutchans = initialnumoutchans;
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m_processbuffers[0].setSize(m_numoutchans, 4096);
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m_processbuffers[1].setSize(m_numoutchans, 4096);
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}
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MultiStretchAudioSource::~MultiStretchAudioSource()
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{
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}
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void MultiStretchAudioSource::prepareToPlay(int samplesPerBlockExpected, double sampleRate)
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{
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m_is_in_switch = false;
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m_is_playing = true;
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m_blocksize = samplesPerBlockExpected;
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m_samplerate = sampleRate;
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if (m_processbuffers[0].getNumSamples() < samplesPerBlockExpected)
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{
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m_processbuffers[0].setSize(m_numoutchans, samplesPerBlockExpected);
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m_processbuffers[1].setSize(m_numoutchans, samplesPerBlockExpected);
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}
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getActiveStretchSource()->prepareToPlay(samplesPerBlockExpected, sampleRate);
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}
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void MultiStretchAudioSource::releaseResources()
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{
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m_is_playing = false;
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getActiveStretchSource()->releaseResources();
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}
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void MultiStretchAudioSource::getNextAudioBlock(const AudioSourceChannelInfo & bufferToFill)
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{
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std::lock_guard<std::mutex> locker(m_mutex);
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m_blocksize = bufferToFill.numSamples;
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if (m_is_in_switch == false)
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{
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getActiveStretchSource()->setMainVolume(val_MainVolume.getValue());
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getActiveStretchSource()->setLoopXFadeLength(val_XFadeLen.getValue());
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getActiveStretchSource()->setFreezing(m_freezing);
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getActiveStretchSource()->getNextAudioBlock(bufferToFill);
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}
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else
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{
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//if (bufferToFill.numSamples > m_processbuffers[0].getNumSamples())
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{
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m_processbuffers[0].setSize(m_numoutchans, bufferToFill.numSamples);
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m_processbuffers[1].setSize(m_numoutchans, bufferToFill.numSamples);
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}
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AudioSourceChannelInfo ascinfo1(m_processbuffers[0]);
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AudioSourceChannelInfo ascinfo2(m_processbuffers[1]);
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m_stretchsources[0]->setMainVolume(val_MainVolume.getValue());
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m_stretchsources[1]->setMainVolume(val_MainVolume.getValue());
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m_stretchsources[0]->setLoopXFadeLength(val_XFadeLen.getValue());
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m_stretchsources[1]->setLoopXFadeLength(val_XFadeLen.getValue());
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m_stretchsources[0]->setFreezing(m_freezing);
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m_stretchsources[1]->setFreezing(m_freezing);
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m_stretchsources[1]->setFFTWindowingType(m_stretchsources[0]->getFFTWindowingType());
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m_stretchsources[0]->getNextAudioBlock(ascinfo1);
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m_stretchsources[1]->getNextAudioBlock(ascinfo2);
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int offset = bufferToFill.startSample;
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float** outbufpts = bufferToFill.buffer->getArrayOfWritePointers();
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for (int i = 0; i < bufferToFill.numSamples; ++i)
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{
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double fadegain = m_xfadegain.getNextValue();
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for (int j = 0; j < m_numoutchans; ++j)
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{
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double procsample0 = (1.0-fadegain)*m_processbuffers[0].getSample(j, i);
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double procsample1 = (fadegain)*m_processbuffers[1].getSample(j, i);
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outbufpts[j][i + offset] = procsample0 + procsample1;
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}
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}
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if (m_xfadegain.isSmoothing() == false)
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{
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std::swap(m_stretchsources[0], m_stretchsources[1]);
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m_xfadegain.setValue(0.0);
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m_xfadegain.reset(m_samplerate, m_switchxfadelen);
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m_is_in_switch = false;
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}
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}
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}
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void MultiStretchAudioSource::setNextReadPosition(int64 newPosition)
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{
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getActiveStretchSource()->setNextReadPosition(newPosition);
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}
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int64 MultiStretchAudioSource::getNextReadPosition() const
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{
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return getActiveStretchSource()->getNextReadPosition();
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}
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int64 MultiStretchAudioSource::getTotalLength() const
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{
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return getActiveStretchSource()->getTotalLength();
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}
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bool MultiStretchAudioSource::isLooping() const
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{
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return getActiveStretchSource()->isLooping();
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}
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String MultiStretchAudioSource::setAudioFile(File file)
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{
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if (m_is_playing == false)
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{
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return m_stretchsources[0]->setAudioFile(file);
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}
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else
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{
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String result = m_stretchsources[1]->setAudioFile(file);
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m_stretchsources[1]->setFFTSize(m_stretchsources[0]->getFFTSize());
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m_stretchsources[1]->setNumOutChannels(m_stretchsources[0]->getNumOutChannels());
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m_stretchsources[1]->setRate(m_stretchsources[0]->getRate());
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m_stretchsources[1]->setPlayRange({ 0.0,1.0 }, m_stretchsources[0]->isLoopEnabled());
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auto pars = m_stretchsources[0]->getProcessParameters();
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m_stretchsources[1]->setProcessParameters(&pars);
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m_stretchsources[1]->setSpectrumProcessOrder(m_stretchsources[0]->getSpectrumProcessOrder());
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m_stretchsources[1]->prepareToPlay(m_blocksize, m_samplerate);
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m_mutex.lock();
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m_xfadegain.reset(m_samplerate, m_switchxfadelen);
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m_xfadegain.setValue(1.0);
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m_is_in_switch = true;
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m_mutex.unlock();
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return result;
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}
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}
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File MultiStretchAudioSource::getAudioFile()
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{
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return getActiveStretchSource()->getAudioFile();
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}
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void MultiStretchAudioSource::setNumOutChannels(int chans)
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{
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m_numoutchans = chans;
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getActiveStretchSource()->setNumOutChannels(chans);
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}
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double MultiStretchAudioSource::getInfilePositionPercent()
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{
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return getActiveStretchSource()->getInfilePositionPercent();
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}
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void MultiStretchAudioSource::setRate(double rate)
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{
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getActiveStretchSource()->setRate(rate);
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}
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double MultiStretchAudioSource::getRate()
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{
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return getActiveStretchSource()->getRate();
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}
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void MultiStretchAudioSource::setProcessParameters(ProcessParameters * pars)
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{
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getActiveStretchSource()->setProcessParameters(pars);
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}
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void MultiStretchAudioSource::setFFTWindowingType(int windowtype)
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{
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getActiveStretchSource()->setFFTWindowingType(windowtype);
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}
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void MultiStretchAudioSource::setFFTSize(int size)
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{
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if (size == getActiveStretchSource()->getFFTSize())
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return;
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if (m_is_playing == false)
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{
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getActiveStretchSource()->setFFTSize(size);
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}
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else
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{
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double curpos = m_stretchsources[0]->getInfilePositionPercent();
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m_stretchsources[1]->setFFTSize(size);
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m_stretchsources[1]->setNumOutChannels(m_stretchsources[0]->getNumOutChannels());
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if (m_stretchsources[0]->getAudioFile()!=File())
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m_stretchsources[1]->setAudioFile(m_stretchsources[0]->getAudioFile());
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m_stretchsources[1]->setRate(m_stretchsources[0]->getRate());
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m_stretchsources[1]->setPlayRange(m_stretchsources[0]->getPlayRange(), m_stretchsources[0]->isLoopEnabled());
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m_stretchsources[1]->seekPercent(curpos);
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auto pars = m_stretchsources[0]->getProcessParameters();
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m_stretchsources[1]->setProcessParameters(&pars);
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m_stretchsources[1]->setSpectrumProcessOrder(m_stretchsources[0]->getSpectrumProcessOrder());
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m_stretchsources[1]->prepareToPlay(m_blocksize, m_samplerate);
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m_mutex.lock();
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m_xfadegain.reset(m_samplerate, m_switchxfadelen);
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m_xfadegain.setValue(1.0);
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m_is_in_switch = true;
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m_mutex.unlock();
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}
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}
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int MultiStretchAudioSource::getFFTSize()
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{
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return getActiveStretchSource()->getFFTSize();
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}
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void MultiStretchAudioSource::seekPercent(double pos)
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{
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getActiveStretchSource()->seekPercent(pos);
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}
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double MultiStretchAudioSource::getInfilePositionSeconds()
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{
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return getActiveStretchSource()->getInfilePositionSeconds();
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}
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double MultiStretchAudioSource::getInfileLengthSeconds()
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{
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return getActiveStretchSource()->getInfileLengthSeconds();
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}
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double MultiStretchAudioSource::getOutputDurationSecondsForRange(Range<double> range, int fftsize)
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{
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return getActiveStretchSource()->getOutputDurationSecondsForRange(range, fftsize);
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}
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void MultiStretchAudioSource::setOnsetDetection(double x)
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{
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getActiveStretchSource()->setOnsetDetection(x);
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}
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void MultiStretchAudioSource::setPlayRange(Range<double> playrange, bool isloop)
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{
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getActiveStretchSource()->setPlayRange(playrange, isloop);
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}
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bool MultiStretchAudioSource::isLoopingEnabled()
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{
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return getActiveStretchSource()->isLoopingEnabled();
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}
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void MultiStretchAudioSource::setLoopingEnabled(bool b)
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{
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getActiveStretchSource()->setLoopingEnabled(b);
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}
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bool MultiStretchAudioSource::hasReachedEnd()
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{
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return getActiveStretchSource()->hasReachedEnd();
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}
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bool MultiStretchAudioSource::isResampling()
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{
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return getActiveStretchSource()->isResampling();
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}
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std::vector<SpectrumProcess> MultiStretchAudioSource::getSpectrumProcessOrder()
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{
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return getActiveStretchSource()->getSpectrumProcessOrder();
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}
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void MultiStretchAudioSource::setSpectrumProcessOrder(std::vector<SpectrumProcess> order)
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{
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getActiveStretchSource()->setSpectrumProcessOrder(order);
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}
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@ -154,76 +154,3 @@ private:
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} m_xfadetask;
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} m_xfadetask;
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int m_pause_fade_counter = 0;
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int m_pause_fade_counter = 0;
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};
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};
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class MultiStretchAudioSource final : public PositionableAudioSource
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{
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public:
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MultiStretchAudioSource() {}
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MultiStretchAudioSource(int initialnumoutchans, AudioFormatManager* afm);
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~MultiStretchAudioSource();
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void prepareToPlay(int samplesPerBlockExpected, double sampleRate) override;
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void releaseResources() override;
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void getNextAudioBlock(const AudioSourceChannelInfo & bufferToFill) override;
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void setNextReadPosition(int64 newPosition) override;
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int64 getNextReadPosition() const override;
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int64 getTotalLength() const override;
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bool isLooping() const override;
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String setAudioFile(File file);
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File getAudioFile();
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void setNumOutChannels(int chans);
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double getInfilePositionPercent();
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void setRate(double rate);
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double getRate();
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void setProcessParameters(ProcessParameters* pars);
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void setFFTSize(int size);
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int getFFTSize();
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void seekPercent(double pos);
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double getInfilePositionSeconds();
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double getInfileLengthSeconds();
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double getOutputDurationSecondsForRange(Range<double> range, int fftsize);
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void setOnsetDetection(double x);
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void setPlayRange(Range<double> playrange, bool isloop);
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bool isLoopingEnabled();
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void setLoopingEnabled(bool b);
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bool hasReachedEnd();
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bool isResampling();
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std::vector<SpectrumProcess> getSpectrumProcessOrder();
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void setSpectrumProcessOrder(std::vector<SpectrumProcess> order);
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void setFFTWindowingType(int windowtype);
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std::pair<Range<double>, Range<double>> getFileCachedRangesNormalized();
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void setFreezing(bool b) { m_freezing = b; }
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bool isFreezing() { return m_freezing; }
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Value val_MainVolume;
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Value val_XFadeLen;
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//ValueTree getStateTree();
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//void setStateTree(ValueTree state);
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void setAudioBufferAsInputSource(AudioBuffer<float>* buf, int sr, int len);
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private:
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std::vector<std::shared_ptr<StretchAudioSource>> m_stretchsources;
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bool m_is_in_switch{ false };
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bool m_is_playing = false;
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bool m_freezing = false;
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LinearSmoothedValue<double> m_xfadegain;
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StretchAudioSource* getActiveStretchSource() const;
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void switchActiveSource();
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int m_blocksize = 0;
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double m_samplerate = 44100.0;
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int m_numoutchans = 2;
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AudioBuffer<float> m_processbuffers[2];
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std::mutex m_mutex;
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double m_switchxfadelen = 1.0;
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AudioFormatManager* m_afm = nullptr;
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||||||
};
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||||||
|
@ -115,20 +115,7 @@ PaulstretchpluginAudioProcessor::PaulstretchpluginAudioProcessor()
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|||||||
addParameter(new AudioParameterFloat("spread0", "Frequency spread", 0.0f, 1.0f, 0.0f)); // 8
|
addParameter(new AudioParameterFloat("spread0", "Frequency spread", 0.0f, 1.0f, 0.0f)); // 8
|
||||||
addParameter(new AudioParameterFloat("compress0", "Compress", 0.0f, 1.0f, 0.0f)); // 9
|
addParameter(new AudioParameterFloat("compress0", "Compress", 0.0f, 1.0f, 0.0f)); // 9
|
||||||
addParameter(new AudioParameterFloat("loopxfadelen0", "Loop xfade length", 0.0f, 1.0f, 0.01f)); // 10
|
addParameter(new AudioParameterFloat("loopxfadelen0", "Loop xfade length", 0.0f, 1.0f, 0.01f)); // 10
|
||||||
auto numhar_convertFrom0To1Func = [](float rangemin, float rangemax, float value)
|
addParameter(new AudioParameterInt("numharmonics0", "Num harmonics", 1, 100, 10)); // 11
|
||||||
{
|
|
||||||
return jmap<float>(value, 0.0f, 1.0f, 101.0f, 1.0f);
|
|
||||||
};
|
|
||||||
auto numhar_convertTo0To1Func = [](float rangemin, float rangemax, float value)
|
|
||||||
{
|
|
||||||
return jmap<float>(value, 101.0f, 1.0f, 0.0f, 1.0f);
|
|
||||||
};
|
|
||||||
/*
|
|
||||||
addParameter(new AudioParameterFloat("numharmonics0", "Num harmonics",
|
|
||||||
NormalisableRange<float>(1.0f, 101.0f,
|
|
||||||
numhar_convertFrom0To1Func, numhar_convertTo0To1Func), 101.0f)); // 11
|
|
||||||
*/
|
|
||||||
addParameter(new AudioParameterInt("numharmonics0", "Num harmonics", 1, 100, 10)); // 11
|
|
||||||
addParameter(new AudioParameterFloat("harmonicsfreq0", "Harmonics base freq",
|
addParameter(new AudioParameterFloat("harmonicsfreq0", "Harmonics base freq",
|
||||||
NormalisableRange<float>(1.0f, 5000.0f, 1.00f, 0.5), 128.0f)); // 12
|
NormalisableRange<float>(1.0f, 5000.0f, 1.00f, 0.5), 128.0f)); // 12
|
||||||
addParameter(new AudioParameterFloat("harmonicsbw0", "Harmonics bandwidth", 0.1f, 200.0f, 25.0f)); // 13
|
addParameter(new AudioParameterFloat("harmonicsbw0", "Harmonics bandwidth", 0.1f, 200.0f, 25.0f)); // 13
|
||||||
|
Loading…
Reference in New Issue
Block a user