Build with JUCE 7.0.2
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@ -345,8 +345,8 @@ void CustomLookAndFeel::drawTabButton (TabBarButton& button, Graphics& g, bool i
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switch (o)
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{
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case TabbedButtonBar::TabsAtLeft: t = t.rotated (float_Pi * -0.5f).translated (area.getX(), area.getBottom()); break;
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case TabbedButtonBar::TabsAtRight: t = t.rotated (float_Pi * 0.5f).translated (area.getRight(), area.getY()); break;
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case TabbedButtonBar::TabsAtLeft: t = t.rotated (MathConstants<float>::pi * -0.5f).translated (area.getX(), area.getBottom()); break;
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case TabbedButtonBar::TabsAtRight: t = t.rotated (MathConstants<float>::pi * 0.5f).translated (area.getRight(), area.getY()); break;
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case TabbedButtonBar::TabsAtTop:
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case TabbedButtonBar::TabsAtBottom: t = t.translated (area.getX(), area.getY()); break;
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default: jassertfalse; break;
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@ -447,8 +447,8 @@ void CustomLookAndFeel::drawTabButtonText (TabBarButton& button, Graphics& g, bo
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switch (button.getTabbedButtonBar().getOrientation())
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{
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case TabbedButtonBar::TabsAtLeft: t = t.rotated (float_Pi * -0.5f).translated (area.getX(), area.getBottom()); break;
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case TabbedButtonBar::TabsAtRight: t = t.rotated (float_Pi * 0.5f).translated (area.getRight(), area.getY()); break;
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case TabbedButtonBar::TabsAtLeft: t = t.rotated (MathConstants<float>::pi * -0.5f).translated (area.getX(), area.getBottom()); break;
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case TabbedButtonBar::TabsAtRight: t = t.rotated (MathConstants<float>::pi * 0.5f).translated (area.getRight(), area.getY()); break;
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case TabbedButtonBar::TabsAtTop:
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case TabbedButtonBar::TabsAtBottom: t = t.translated (area.getX(), area.getY()); break;
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default: jassertfalse; break;
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@ -903,8 +903,8 @@ void CustomLookAndFeel::drawRotarySlider (Graphics& g, int x, int y, int width,
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}
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const auto thumbWidth = lineW ; // * 1.5f;
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const Point<float> thumbPoint (bounds.getCentreX() + arcRadius * std::cos (toAngle - float_Pi * 0.5f),
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bounds.getCentreY() + arcRadius * std::sin (toAngle - float_Pi * 0.5f));
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const Point<float> thumbPoint (bounds.getCentreX() + arcRadius * std::cos (toAngle - MathConstants<float>::pi * 0.5f),
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bounds.getCentreY() + arcRadius * std::sin (toAngle - MathConstants<float>::pi * 0.5f));
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g.setColour (findColour (Slider::thumbColourId));
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g.fillEllipse (Rectangle<float> (thumbWidth, thumbWidth).withCentre (thumbPoint));
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